summaryrefslogtreecommitdiffstats
path: root/media/ffvpx/libavcodec/refstruct.h
diff options
context:
space:
mode:
Diffstat (limited to 'media/ffvpx/libavcodec/refstruct.h')
-rw-r--r--media/ffvpx/libavcodec/refstruct.h297
1 files changed, 297 insertions, 0 deletions
diff --git a/media/ffvpx/libavcodec/refstruct.h b/media/ffvpx/libavcodec/refstruct.h
new file mode 100644
index 0000000000..c64ad62b6b
--- /dev/null
+++ b/media/ffvpx/libavcodec/refstruct.h
@@ -0,0 +1,297 @@
+/*
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#ifndef AVCODEC_REFSTRUCT_H
+#define AVCODEC_REFSTRUCT_H
+
+#include <stddef.h>
+
+/**
+ * RefStruct is an API for creating reference-counted objects
+ * with minimal overhead. The API is designed for objects,
+ * not buffers like the AVBuffer API. The main differences
+ * to the AVBuffer API are as follows:
+ *
+ * - It uses void* instead of uint8_t* as its base type due to
+ * its focus on objects.
+ * - There are no equivalents of AVBuffer and AVBufferRef.
+ * E.g. there is no way to get the usable size of the object:
+ * The user is supposed to know what is at the other end of
+ * the pointer. It also avoids one level of indirection.
+ * - Custom allocators are not supported. This allows to simplify
+ * the implementation and reduce the amount of allocations.
+ * - It also has the advantage that the user's free callback need
+ * only free the resources owned by the object, but not the
+ * object itself.
+ * - Because referencing (and replacing) an object managed by the
+ * RefStruct API does not involve allocations, they can not fail
+ * and therefore need not be checked.
+ *
+ * @note Referencing and unreferencing the buffers is thread-safe and thus
+ * may be done from multiple threads simultaneously without any need for
+ * additional locking.
+ */
+
+/**
+ * This union is used for all opaque parameters in this API to spare the user
+ * to cast const away in case the opaque to use is const-qualified.
+ *
+ * The functions provided by this API with an FFRefStructOpaque come in pairs
+ * named foo_c and foo. The foo function accepts void* as opaque and is just
+ * a wrapper around the foo_c function; "_c" means "(potentially) const".
+ */
+typedef union {
+ void *nc;
+ const void *c;
+} FFRefStructOpaque;
+
+/**
+ * If this flag is set in ff_refstruct_alloc_ext_c(), the object will not
+ * be initially zeroed.
+ */
+#define FF_REFSTRUCT_FLAG_NO_ZEROING (1 << 0)
+
+/**
+ * Allocate a refcounted object of usable size `size` managed via
+ * the RefStruct API.
+ *
+ * By default (in the absence of flags to the contrary),
+ * the returned object is initially zeroed.
+ *
+ * @param size Desired usable size of the returned object.
+ * @param flags A bitwise combination of FF_REFSTRUCT_FLAG_* flags.
+ * @param opaque A pointer that will be passed to the free_cb callback.
+ * @param free_cb A callback for freeing this object's content
+ * when its reference count reaches zero;
+ * it must not free the object itself.
+ * @return A pointer to an object of the desired size or NULL on failure.
+ */
+void *ff_refstruct_alloc_ext_c(size_t size, unsigned flags, FFRefStructOpaque opaque,
+ void (*free_cb)(FFRefStructOpaque opaque, void *obj));
+
+/**
+ * A wrapper around ff_refstruct_alloc_ext_c() for the common case
+ * of a non-const qualified opaque.
+ *
+ * @see ff_refstruct_alloc_ext_c()
+ */
+static inline
+void *ff_refstruct_alloc_ext(size_t size, unsigned flags, void *opaque,
+ void (*free_cb)(FFRefStructOpaque opaque, void *obj))
+{
+ return ff_refstruct_alloc_ext_c(size, flags, (FFRefStructOpaque){.nc = opaque},
+ free_cb);
+}
+
+/**
+ * Equivalent to ff_refstruct_alloc_ext(size, 0, NULL, NULL)
+ */
+static inline
+void *ff_refstruct_allocz(size_t size)
+{
+ return ff_refstruct_alloc_ext(size, 0, NULL, NULL);
+}
+
+/**
+ * Decrement the reference count of the underlying object and automatically
+ * free the object if there are no more references to it.
+ *
+ * `*objp == NULL` is legal and a no-op.
+ *
+ * @param objp Pointer to a pointer that is either NULL or points to an object
+ * managed via this API. `*objp` is set to NULL on return.
+ */
+void ff_refstruct_unref(void *objp);
+
+/**
+ * Create a new reference to an object managed via this API,
+ * i.e. increment the reference count of the underlying object
+ * and return obj.
+ * @return a pointer equal to obj.
+ */
+void *ff_refstruct_ref(void *obj);
+
+/**
+ * Analog of ff_refstruct_ref(), but for constant objects.
+ * @see ff_refstruct_ref()
+ */
+const void *ff_refstruct_ref_c(const void *obj);
+
+/**
+ * Ensure `*dstp` refers to the same object as src.
+ *
+ * If `*dstp` is already equal to src, do nothing. Otherwise unreference `*dstp`
+ * and replace it with a new reference to src in case `src != NULL` (this
+ * involves incrementing the reference count of src's underlying object) or
+ * with NULL otherwise.
+ *
+ * @param dstp Pointer to a pointer that is either NULL or points to an object
+ * managed via this API.
+ * @param src A pointer to an object managed via this API or NULL.
+ */
+void ff_refstruct_replace(void *dstp, const void *src);
+
+/**
+ * Check whether the reference count of an object managed
+ * via this API is 1.
+ *
+ * @param obj A pointer to an object managed via this API.
+ * @return 1 if the reference count of obj is 1; 0 otherwise.
+ */
+int ff_refstruct_exclusive(const void *obj);
+
+/**
+ * FFRefStructPool is an API for a thread-safe pool of objects managed
+ * via the RefStruct API.
+ *
+ * Frequently allocating and freeing large or complicated objects may be slow
+ * and wasteful. This API is meant to solve this in cases when the caller
+ * needs a set of interchangable objects.
+ *
+ * At the beginning, the user must call allocate the pool via
+ * ff_refstruct_pool_alloc() or its analogue ff_refstruct_pool_alloc_ext().
+ * Then whenever an object is needed, call ff_refstruct_pool_get() to
+ * get a new or reused object from the pool. This new object works in all
+ * aspects the same way as the ones created by ff_refstruct_alloc_ext().
+ * However, when the last reference to this object is unreferenced, it is
+ * (optionally) reset and returned to the pool instead of being freed and
+ * will be reused for subsequent ff_refstruct_pool_get() calls.
+ *
+ * When the caller is done with the pool and no longer needs to create any new
+ * objects, ff_refstruct_pool_uninit() must be called to mark the pool as
+ * freeable. Then entries returned to the pool will then be freed.
+ * Once all the entries are freed, the pool will automatically be freed.
+ *
+ * Allocating and releasing objects with this API is thread-safe as long as
+ * the user-supplied callbacks (if provided) are thread-safe.
+ */
+
+/**
+ * The buffer pool. This structure is opaque and not meant to be accessed
+ * directly. It is allocated with the allocators below and freed with
+ * ff_refstruct_pool_uninit().
+ */
+typedef struct FFRefStructPool FFRefStructPool;
+
+/**
+ * If this flag is not set, every object in the pool will be zeroed before
+ * the init callback is called or before it is turned over to the user
+ * for the first time if no init callback has been provided.
+ */
+#define FF_REFSTRUCT_POOL_FLAG_NO_ZEROING FF_REFSTRUCT_FLAG_NO_ZEROING
+/**
+ * If this flag is set and both init_cb and reset_cb callbacks are provided,
+ * then reset_cb will be called if init_cb fails.
+ * The object passed to reset_cb will be in the state left by init_cb.
+ */
+#define FF_REFSTRUCT_POOL_FLAG_RESET_ON_INIT_ERROR (1 << 16)
+/**
+ * If this flag is set and both init_cb and free_entry_cb callbacks are
+ * provided, then free_cb will be called if init_cb fails.
+ *
+ * It will be called after reset_cb in case reset_cb and the
+ * FF_REFSTRUCT_POOL_FLAG_RESET_ON_INIT_ERROR flag are also set.
+ *
+ * The object passed to free_cb will be in the state left by
+ * the callbacks applied earlier (init_cb potentially followed by reset_cb).
+ */
+#define FF_REFSTRUCT_POOL_FLAG_FREE_ON_INIT_ERROR (1 << 17)
+/**
+ * If this flag is set, the entries will be zeroed before
+ * being returned to the user (after the init or reset callbacks
+ * have been called (if provided)). Furthermore, to avoid zeroing twice
+ * it also makes the pool behave as if the FF_REFSTRUCT_POOL_FLAG_NO_ZEROING
+ * flag had been provided.
+ */
+#define FF_REFSTRUCT_POOL_FLAG_ZERO_EVERY_TIME (1 << 18)
+
+/**
+ * Equivalent to ff_refstruct_pool_alloc(size, flags, NULL, NULL, NULL, NULL, NULL)
+ */
+FFRefStructPool *ff_refstruct_pool_alloc(size_t size, unsigned flags);
+
+/**
+ * Allocate an FFRefStructPool, potentially using complex callbacks.
+ *
+ * @param size size of the entries of the pool
+ * @param flags a bitwise combination of FF_REFSTRUCT_POOL_FLAG_* flags
+ * @param opaque A pointer that will be passed to the callbacks below.
+ * @param init A callback that will be called directly after a new entry
+ * has been allocated. obj has already been zeroed unless
+ * the FF_REFSTRUCT_POOL_FLAG_NO_ZEROING flag is in use.
+ * @param reset A callback that will be called after an entry has been
+ * returned to the pool and before it is reused.
+ * @param free_entry A callback that will be called when an entry is freed
+ * after the pool has been marked as to be uninitialized.
+ * @param free A callback that will be called when the pool itself is
+ * freed (after the last entry has been returned and freed).
+ */
+FFRefStructPool *ff_refstruct_pool_alloc_ext_c(size_t size, unsigned flags,
+ FFRefStructOpaque opaque,
+ int (*init_cb)(FFRefStructOpaque opaque, void *obj),
+ void (*reset_cb)(FFRefStructOpaque opaque, void *obj),
+ void (*free_entry_cb)(FFRefStructOpaque opaque, void *obj),
+ void (*free_cb)(FFRefStructOpaque opaque));
+
+/**
+ * A wrapper around ff_refstruct_pool_alloc_ext_c() for the common case
+ * of a non-const qualified opaque.
+ *
+ * @see ff_refstruct_pool_alloc_ext_c()
+ */
+static inline
+FFRefStructPool *ff_refstruct_pool_alloc_ext(size_t size, unsigned flags,
+ void *opaque,
+ int (*init_cb)(FFRefStructOpaque opaque, void *obj),
+ void (*reset_cb)(FFRefStructOpaque opaque, void *obj),
+ void (*free_entry_cb)(FFRefStructOpaque opaque, void *obj),
+ void (*free_cb)(FFRefStructOpaque opaque))
+{
+ return ff_refstruct_pool_alloc_ext_c(size, flags, (FFRefStructOpaque){.nc = opaque},
+ init_cb, reset_cb, free_entry_cb, free_cb);
+}
+
+/**
+ * Get an object from the pool, reusing an old one from the pool when
+ * available.
+ *
+ * Every call to this function must happen before ff_refstruct_pool_uninit().
+ * Otherwise undefined behaviour may occur.
+ *
+ * @param pool the pool from which to get the object
+ * @return a reference to the object on success, NULL on error.
+ */
+void *ff_refstruct_pool_get(FFRefStructPool *pool);
+
+/**
+ * Mark the pool as being available for freeing. It will actually be freed
+ * only once all the allocated buffers associated with the pool are released.
+ * Thus it is safe to call this function while some of the allocated buffers
+ * are still in use.
+ *
+ * It is illegal to try to get a new entry after this function has been called.
+ *
+ * @param poolp pointer to a pointer to either NULL or a pool to be freed.
+ * `*poolp` will be set to NULL.
+ */
+static inline void ff_refstruct_pool_uninit(FFRefStructPool **poolp)
+{
+ ff_refstruct_unref(poolp);
+}
+
+#endif /* AVCODEC_REFSTRUCT_H */