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-rw-r--r--media/libwebp/sharpyuv/sharpyuv.c163
-rw-r--r--media/libwebp/sharpyuv/sharpyuv.h85
-rw-r--r--media/libwebp/sharpyuv/sharpyuv_dsp.c4
-rw-r--r--media/libwebp/sharpyuv/sharpyuv_gamma.c310
-rw-r--r--media/libwebp/sharpyuv/sharpyuv_gamma.h11
5 files changed, 499 insertions, 74 deletions
diff --git a/media/libwebp/sharpyuv/sharpyuv.c b/media/libwebp/sharpyuv/sharpyuv.c
index a074564888..7cbf668fbb 100644
--- a/media/libwebp/sharpyuv/sharpyuv.c
+++ b/media/libwebp/sharpyuv/sharpyuv.c
@@ -75,41 +75,48 @@ static int RGBToGray(int64_t r, int64_t g, int64_t b) {
}
static uint32_t ScaleDown(uint16_t a, uint16_t b, uint16_t c, uint16_t d,
- int rgb_bit_depth) {
+ int rgb_bit_depth,
+ SharpYuvTransferFunctionType transfer_type) {
const int bit_depth = rgb_bit_depth + GetPrecisionShift(rgb_bit_depth);
- const uint32_t A = SharpYuvGammaToLinear(a, bit_depth);
- const uint32_t B = SharpYuvGammaToLinear(b, bit_depth);
- const uint32_t C = SharpYuvGammaToLinear(c, bit_depth);
- const uint32_t D = SharpYuvGammaToLinear(d, bit_depth);
- return SharpYuvLinearToGamma((A + B + C + D + 2) >> 2, bit_depth);
+ const uint32_t A = SharpYuvGammaToLinear(a, bit_depth, transfer_type);
+ const uint32_t B = SharpYuvGammaToLinear(b, bit_depth, transfer_type);
+ const uint32_t C = SharpYuvGammaToLinear(c, bit_depth, transfer_type);
+ const uint32_t D = SharpYuvGammaToLinear(d, bit_depth, transfer_type);
+ return SharpYuvLinearToGamma((A + B + C + D + 2) >> 2, bit_depth,
+ transfer_type);
}
static WEBP_INLINE void UpdateW(const fixed_y_t* src, fixed_y_t* dst, int w,
- int rgb_bit_depth) {
+ int rgb_bit_depth,
+ SharpYuvTransferFunctionType transfer_type) {
const int bit_depth = rgb_bit_depth + GetPrecisionShift(rgb_bit_depth);
- int i;
- for (i = 0; i < w; ++i) {
- const uint32_t R = SharpYuvGammaToLinear(src[0 * w + i], bit_depth);
- const uint32_t G = SharpYuvGammaToLinear(src[1 * w + i], bit_depth);
- const uint32_t B = SharpYuvGammaToLinear(src[2 * w + i], bit_depth);
+ int i = 0;
+ do {
+ const uint32_t R =
+ SharpYuvGammaToLinear(src[0 * w + i], bit_depth, transfer_type);
+ const uint32_t G =
+ SharpYuvGammaToLinear(src[1 * w + i], bit_depth, transfer_type);
+ const uint32_t B =
+ SharpYuvGammaToLinear(src[2 * w + i], bit_depth, transfer_type);
const uint32_t Y = RGBToGray(R, G, B);
- dst[i] = (fixed_y_t)SharpYuvLinearToGamma(Y, bit_depth);
- }
+ dst[i] = (fixed_y_t)SharpYuvLinearToGamma(Y, bit_depth, transfer_type);
+ } while (++i < w);
}
static void UpdateChroma(const fixed_y_t* src1, const fixed_y_t* src2,
- fixed_t* dst, int uv_w, int rgb_bit_depth) {
- int i;
- for (i = 0; i < uv_w; ++i) {
+ fixed_t* dst, int uv_w, int rgb_bit_depth,
+ SharpYuvTransferFunctionType transfer_type) {
+ int i = 0;
+ do {
const int r =
ScaleDown(src1[0 * uv_w + 0], src1[0 * uv_w + 1], src2[0 * uv_w + 0],
- src2[0 * uv_w + 1], rgb_bit_depth);
+ src2[0 * uv_w + 1], rgb_bit_depth, transfer_type);
const int g =
ScaleDown(src1[2 * uv_w + 0], src1[2 * uv_w + 1], src2[2 * uv_w + 0],
- src2[2 * uv_w + 1], rgb_bit_depth);
+ src2[2 * uv_w + 1], rgb_bit_depth, transfer_type);
const int b =
ScaleDown(src1[4 * uv_w + 0], src1[4 * uv_w + 1], src2[4 * uv_w + 0],
- src2[4 * uv_w + 1], rgb_bit_depth);
+ src2[4 * uv_w + 1], rgb_bit_depth, transfer_type);
const int W = RGBToGray(r, g, b);
dst[0 * uv_w] = (fixed_t)(r - W);
dst[1 * uv_w] = (fixed_t)(g - W);
@@ -117,15 +124,15 @@ static void UpdateChroma(const fixed_y_t* src1, const fixed_y_t* src2,
dst += 1;
src1 += 2;
src2 += 2;
- }
+ } while (++i < uv_w);
}
static void StoreGray(const fixed_y_t* rgb, fixed_y_t* y, int w) {
- int i;
+ int i = 0;
assert(w > 0);
- for (i = 0; i < w; ++i) {
+ do {
y[i] = RGBToGray(rgb[0 * w + i], rgb[1 * w + i], rgb[2 * w + i]);
- }
+ } while (++i < w);
}
//------------------------------------------------------------------------------
@@ -151,9 +158,9 @@ static void ImportOneRow(const uint8_t* const r_ptr,
// Convert the rgb_step from a number of bytes to a number of uint8_t or
// uint16_t values depending the bit depth.
const int step = (rgb_bit_depth > 8) ? rgb_step / 2 : rgb_step;
- int i;
+ int i = 0;
const int w = (pic_width + 1) & ~1;
- for (i = 0; i < pic_width; ++i) {
+ do {
const int off = i * step;
const int shift = GetPrecisionShift(rgb_bit_depth);
if (rgb_bit_depth == 8) {
@@ -165,7 +172,7 @@ static void ImportOneRow(const uint8_t* const r_ptr,
dst[i + 1 * w] = Shift(((uint16_t*)g_ptr)[off], shift);
dst[i + 2 * w] = Shift(((uint16_t*)b_ptr)[off], shift);
}
- }
+ } while (++i < pic_width);
if (pic_width & 1) { // replicate rightmost pixel
dst[pic_width + 0 * w] = dst[pic_width + 0 * w - 1];
dst[pic_width + 1 * w] = dst[pic_width + 1 * w - 1];
@@ -233,8 +240,11 @@ static int ConvertWRGBToYUV(const fixed_y_t* best_y, const fixed_t* best_uv,
const int sfix = GetPrecisionShift(rgb_bit_depth);
const int yuv_max = (1 << yuv_bit_depth) - 1;
- for (best_uv = best_uv_base, j = 0; j < height; ++j) {
- for (i = 0; i < width; ++i) {
+ best_uv = best_uv_base;
+ j = 0;
+ do {
+ i = 0;
+ do {
const int off = (i >> 1);
const int W = best_y[i];
const int r = best_uv[off + 0 * uv_w] + W;
@@ -246,19 +256,22 @@ static int ConvertWRGBToYUV(const fixed_y_t* best_y, const fixed_t* best_uv,
} else {
((uint16_t*)y_ptr)[i] = clip(y, yuv_max);
}
- }
+ } while (++i < width);
best_y += w;
best_uv += (j & 1) * 3 * uv_w;
y_ptr += y_stride;
- }
- for (best_uv = best_uv_base, j = 0; j < uv_h; ++j) {
- for (i = 0; i < uv_w; ++i) {
- const int off = i;
+ } while (++j < height);
+
+ best_uv = best_uv_base;
+ j = 0;
+ do {
+ i = 0;
+ do {
// Note r, g and b values here are off by W, but a constant offset on all
// 3 components doesn't change the value of u and v with a YCbCr matrix.
- const int r = best_uv[off + 0 * uv_w];
- const int g = best_uv[off + 1 * uv_w];
- const int b = best_uv[off + 2 * uv_w];
+ const int r = best_uv[i + 0 * uv_w];
+ const int g = best_uv[i + 1 * uv_w];
+ const int b = best_uv[i + 2 * uv_w];
const int u = RGBToYUVComponent(r, g, b, yuv_matrix->rgb_to_u, sfix);
const int v = RGBToYUVComponent(r, g, b, yuv_matrix->rgb_to_v, sfix);
if (yuv_bit_depth <= 8) {
@@ -268,11 +281,11 @@ static int ConvertWRGBToYUV(const fixed_y_t* best_y, const fixed_t* best_uv,
((uint16_t*)u_ptr)[i] = clip(u, yuv_max);
((uint16_t*)v_ptr)[i] = clip(v, yuv_max);
}
- }
+ } while (++i < uv_w);
best_uv += 3 * uv_w;
u_ptr += u_stride;
v_ptr += v_stride;
- }
+ } while (++j < uv_h);
return 1;
}
@@ -285,7 +298,7 @@ static void* SafeMalloc(uint64_t nmemb, size_t size) {
return malloc((size_t)total_size);
}
-#define SAFE_ALLOC(W, H, T) ((T*)SafeMalloc((W) * (H), sizeof(T)))
+#define SAFE_ALLOC(W, H, T) ((T*)SafeMalloc((uint64_t)(W) * (H), sizeof(T)))
static int DoSharpArgbToYuv(const uint8_t* r_ptr, const uint8_t* g_ptr,
const uint8_t* b_ptr, int rgb_step, int rgb_stride,
@@ -293,12 +306,14 @@ static int DoSharpArgbToYuv(const uint8_t* r_ptr, const uint8_t* g_ptr,
uint8_t* u_ptr, int u_stride, uint8_t* v_ptr,
int v_stride, int yuv_bit_depth, int width,
int height,
- const SharpYuvConversionMatrix* yuv_matrix) {
+ const SharpYuvConversionMatrix* yuv_matrix,
+ SharpYuvTransferFunctionType transfer_type) {
// we expand the right/bottom border if needed
const int w = (width + 1) & ~1;
const int h = (height + 1) & ~1;
const int uv_w = w >> 1;
const int uv_h = h >> 1;
+ const int y_bit_depth = rgb_bit_depth + GetPrecisionShift(rgb_bit_depth);
uint64_t prev_diff_y_sum = ~0;
int j, iter;
@@ -346,9 +361,9 @@ static int DoSharpArgbToYuv(const uint8_t* r_ptr, const uint8_t* g_ptr,
StoreGray(src1, best_y + 0, w);
StoreGray(src2, best_y + w, w);
- UpdateW(src1, target_y, w, rgb_bit_depth);
- UpdateW(src2, target_y + w, w, rgb_bit_depth);
- UpdateChroma(src1, src2, target_uv, uv_w, rgb_bit_depth);
+ UpdateW(src1, target_y, w, rgb_bit_depth, transfer_type);
+ UpdateW(src2, target_y + w, w, rgb_bit_depth, transfer_type);
+ UpdateChroma(src1, src2, target_uv, uv_w, rgb_bit_depth, transfer_type);
memcpy(best_uv, target_uv, 3 * uv_w * sizeof(*best_uv));
best_y += 2 * w;
best_uv += 3 * uv_w;
@@ -369,7 +384,8 @@ static int DoSharpArgbToYuv(const uint8_t* r_ptr, const uint8_t* g_ptr,
best_uv = best_uv_base;
target_y = target_y_base;
target_uv = target_uv_base;
- for (j = 0; j < h; j += 2) {
+ j = 0;
+ do {
fixed_y_t* const src1 = tmp_buffer + 0 * w;
fixed_y_t* const src2 = tmp_buffer + 3 * w;
{
@@ -380,21 +396,21 @@ static int DoSharpArgbToYuv(const uint8_t* r_ptr, const uint8_t* g_ptr,
cur_uv = next_uv;
}
- UpdateW(src1, best_rgb_y + 0 * w, w, rgb_bit_depth);
- UpdateW(src2, best_rgb_y + 1 * w, w, rgb_bit_depth);
- UpdateChroma(src1, src2, best_rgb_uv, uv_w, rgb_bit_depth);
+ UpdateW(src1, best_rgb_y + 0 * w, w, rgb_bit_depth, transfer_type);
+ UpdateW(src2, best_rgb_y + 1 * w, w, rgb_bit_depth, transfer_type);
+ UpdateChroma(src1, src2, best_rgb_uv, uv_w, rgb_bit_depth, transfer_type);
// update two rows of Y and one row of RGB
diff_y_sum +=
- SharpYuvUpdateY(target_y, best_rgb_y, best_y, 2 * w,
- rgb_bit_depth + GetPrecisionShift(rgb_bit_depth));
+ SharpYuvUpdateY(target_y, best_rgb_y, best_y, 2 * w, y_bit_depth);
SharpYuvUpdateRGB(target_uv, best_rgb_uv, best_uv, 3 * uv_w);
best_y += 2 * w;
best_uv += 3 * uv_w;
target_y += 2 * w;
target_uv += 3 * uv_w;
- }
+ j += 2;
+ } while (j < h);
// test exit condition
if (iter > 0) {
if (diff_y_sum < diff_y_threshold) break;
@@ -418,6 +434,7 @@ static int DoSharpArgbToYuv(const uint8_t* r_ptr, const uint8_t* g_ptr,
free(tmp_buffer);
return ok;
}
+
#undef SAFE_ALLOC
#if defined(WEBP_USE_THREAD) && !defined(_WIN32)
@@ -462,12 +479,42 @@ void SharpYuvInit(VP8CPUInfo cpu_info_func) {
UNLOCK_ACCESS_AND_RETURN;
}
-int SharpYuvConvert(const void* r_ptr, const void* g_ptr,
- const void* b_ptr, int rgb_step, int rgb_stride,
- int rgb_bit_depth, void* y_ptr, int y_stride,
- void* u_ptr, int u_stride, void* v_ptr,
- int v_stride, int yuv_bit_depth, int width,
+int SharpYuvConvert(const void* r_ptr, const void* g_ptr, const void* b_ptr,
+ int rgb_step, int rgb_stride, int rgb_bit_depth,
+ void* y_ptr, int y_stride, void* u_ptr, int u_stride,
+ void* v_ptr, int v_stride, int yuv_bit_depth, int width,
int height, const SharpYuvConversionMatrix* yuv_matrix) {
+ SharpYuvOptions options;
+ options.yuv_matrix = yuv_matrix;
+ options.transfer_type = kSharpYuvTransferFunctionSrgb;
+ return SharpYuvConvertWithOptions(
+ r_ptr, g_ptr, b_ptr, rgb_step, rgb_stride, rgb_bit_depth, y_ptr, y_stride,
+ u_ptr, u_stride, v_ptr, v_stride, yuv_bit_depth, width, height, &options);
+}
+
+int SharpYuvOptionsInitInternal(const SharpYuvConversionMatrix* yuv_matrix,
+ SharpYuvOptions* options, int version) {
+ const int major = (version >> 24);
+ const int minor = (version >> 16) & 0xff;
+ if (options == NULL || yuv_matrix == NULL ||
+ (major == SHARPYUV_VERSION_MAJOR && major == 0 &&
+ minor != SHARPYUV_VERSION_MINOR) ||
+ (major != SHARPYUV_VERSION_MAJOR)) {
+ return 0;
+ }
+ options->yuv_matrix = yuv_matrix;
+ options->transfer_type = kSharpYuvTransferFunctionSrgb;
+ return 1;
+}
+
+int SharpYuvConvertWithOptions(const void* r_ptr, const void* g_ptr,
+ const void* b_ptr, int rgb_step, int rgb_stride,
+ int rgb_bit_depth, void* y_ptr, int y_stride,
+ void* u_ptr, int u_stride, void* v_ptr,
+ int v_stride, int yuv_bit_depth, int width,
+ int height, const SharpYuvOptions* options) {
+ const SharpYuvConversionMatrix* yuv_matrix = options->yuv_matrix;
+ SharpYuvTransferFunctionType transfer_type = options->transfer_type;
SharpYuvConversionMatrix scaled_matrix;
const int rgb_max = (1 << rgb_bit_depth) - 1;
const int rgb_round = 1 << (rgb_bit_depth - 1);
@@ -486,7 +533,7 @@ int SharpYuvConvert(const void* r_ptr, const void* g_ptr,
if (yuv_bit_depth != 8 && yuv_bit_depth != 10 && yuv_bit_depth != 12) {
return 0;
}
- if (rgb_bit_depth > 8 && (rgb_step % 2 != 0 || rgb_stride %2 != 0)) {
+ if (rgb_bit_depth > 8 && (rgb_step % 2 != 0 || rgb_stride % 2 != 0)) {
// Step/stride should be even for uint16_t buffers.
return 0;
}
@@ -521,7 +568,7 @@ int SharpYuvConvert(const void* r_ptr, const void* g_ptr,
return DoSharpArgbToYuv(r_ptr, g_ptr, b_ptr, rgb_step, rgb_stride,
rgb_bit_depth, y_ptr, y_stride, u_ptr, u_stride,
v_ptr, v_stride, yuv_bit_depth, width, height,
- &scaled_matrix);
+ &scaled_matrix, transfer_type);
}
//------------------------------------------------------------------------------
diff --git a/media/libwebp/sharpyuv/sharpyuv.h b/media/libwebp/sharpyuv/sharpyuv.h
index 7b9904d6f9..fe95891599 100644
--- a/media/libwebp/sharpyuv/sharpyuv.h
+++ b/media/libwebp/sharpyuv/sharpyuv.h
@@ -22,22 +22,37 @@ extern "C" {
#else
// This explicitly marks library functions and allows for changing the
// signature for e.g., Windows DLL builds.
-#if defined(__GNUC__) && __GNUC__ >= 4
-#define SHARPYUV_EXTERN extern __attribute__((visibility("default")))
-#else
-#if defined(_MSC_VER) && defined(WEBP_DLL)
+#if defined(_WIN32) && defined(WEBP_DLL)
#define SHARPYUV_EXTERN __declspec(dllexport)
+#elif defined(__GNUC__) && __GNUC__ >= 4
+#define SHARPYUV_EXTERN extern __attribute__((visibility("default")))
#else
#define SHARPYUV_EXTERN extern
-#endif /* _MSC_VER && WEBP_DLL */
-#endif /* __GNUC__ >= 4 */
+#endif /* defined(_WIN32) && defined(WEBP_DLL) */
#endif /* WEBP_EXTERN */
#endif /* SHARPYUV_EXTERN */
+#ifndef SHARPYUV_INLINE
+#ifdef WEBP_INLINE
+#define SHARPYUV_INLINE WEBP_INLINE
+#else
+#ifndef _MSC_VER
+#if defined(__cplusplus) || !defined(__STRICT_ANSI__) || \
+ (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L)
+#define SHARPYUV_INLINE inline
+#else
+#define SHARPYUV_INLINE
+#endif
+#else
+#define SHARPYUV_INLINE __forceinline
+#endif /* _MSC_VER */
+#endif /* WEBP_INLINE */
+#endif /* SHARPYUV_INLINE */
+
// SharpYUV API version following the convention from semver.org
#define SHARPYUV_VERSION_MAJOR 0
-#define SHARPYUV_VERSION_MINOR 2
-#define SHARPYUV_VERSION_PATCH 1
+#define SHARPYUV_VERSION_MINOR 4
+#define SHARPYUV_VERSION_PATCH 0
// Version as a uint32_t. The major number is the high 8 bits.
// The minor number is the middle 8 bits. The patch number is the low 16 bits.
#define SHARPYUV_MAKE_VERSION(MAJOR, MINOR, PATCH) \
@@ -61,6 +76,33 @@ typedef struct {
int rgb_to_v[4];
} SharpYuvConversionMatrix;
+typedef struct SharpYuvOptions SharpYuvOptions;
+
+// Enums for transfer functions, as defined in H.273,
+// https://www.itu.int/rec/T-REC-H.273-202107-I/en
+typedef enum SharpYuvTransferFunctionType {
+ // 0 is reserved
+ kSharpYuvTransferFunctionBt709 = 1,
+ // 2 is unspecified
+ // 3 is reserved
+ kSharpYuvTransferFunctionBt470M = 4,
+ kSharpYuvTransferFunctionBt470Bg = 5,
+ kSharpYuvTransferFunctionBt601 = 6,
+ kSharpYuvTransferFunctionSmpte240 = 7,
+ kSharpYuvTransferFunctionLinear = 8,
+ kSharpYuvTransferFunctionLog100 = 9,
+ kSharpYuvTransferFunctionLog100_Sqrt10 = 10,
+ kSharpYuvTransferFunctionIec61966 = 11,
+ kSharpYuvTransferFunctionBt1361 = 12,
+ kSharpYuvTransferFunctionSrgb = 13,
+ kSharpYuvTransferFunctionBt2020_10Bit = 14,
+ kSharpYuvTransferFunctionBt2020_12Bit = 15,
+ kSharpYuvTransferFunctionSmpte2084 = 16, // PQ
+ kSharpYuvTransferFunctionSmpte428 = 17,
+ kSharpYuvTransferFunctionHlg = 18,
+ kSharpYuvTransferFunctionNum
+} SharpYuvTransferFunctionType;
+
// Converts RGB to YUV420 using a downsampling algorithm that minimizes
// artefacts caused by chroma subsampling.
// This is slower than standard downsampling (averaging of 4 UV values).
@@ -85,6 +127,8 @@ typedef struct {
// adjacent pixels on the y, u and v channels. If yuv_bit_depth > 8, they
// should be multiples of 2.
// width, height: width and height of the image in pixels
+// This function calls SharpYuvConvertWithOptions with a default transfer
+// function of kSharpYuvTransferFunctionSrgb.
SHARPYUV_EXTERN int SharpYuvConvert(const void* r_ptr, const void* g_ptr,
const void* b_ptr, int rgb_step,
int rgb_stride, int rgb_bit_depth,
@@ -93,6 +137,31 @@ SHARPYUV_EXTERN int SharpYuvConvert(const void* r_ptr, const void* g_ptr,
int yuv_bit_depth, int width, int height,
const SharpYuvConversionMatrix* yuv_matrix);
+struct SharpYuvOptions {
+ // This matrix cannot be NULL and can be initialized by
+ // SharpYuvComputeConversionMatrix.
+ const SharpYuvConversionMatrix* yuv_matrix;
+ SharpYuvTransferFunctionType transfer_type;
+};
+
+// Internal, version-checked, entry point
+SHARPYUV_EXTERN int SharpYuvOptionsInitInternal(const SharpYuvConversionMatrix*,
+ SharpYuvOptions*, int);
+
+// Should always be called, to initialize a fresh SharpYuvOptions
+// structure before modification. SharpYuvOptionsInit() must have succeeded
+// before using the 'options' object.
+static SHARPYUV_INLINE int SharpYuvOptionsInit(
+ const SharpYuvConversionMatrix* yuv_matrix, SharpYuvOptions* options) {
+ return SharpYuvOptionsInitInternal(yuv_matrix, options, SHARPYUV_VERSION);
+}
+
+SHARPYUV_EXTERN int SharpYuvConvertWithOptions(
+ const void* r_ptr, const void* g_ptr, const void* b_ptr, int rgb_step,
+ int rgb_stride, int rgb_bit_depth, void* y_ptr, int y_stride, void* u_ptr,
+ int u_stride, void* v_ptr, int v_stride, int yuv_bit_depth, int width,
+ int height, const SharpYuvOptions* options);
+
// TODO(b/194336375): Add YUV444 to YUV420 conversion. Maybe also add 422
// support (it's rarely used in practice, especially for images).
diff --git a/media/libwebp/sharpyuv/sharpyuv_dsp.c b/media/libwebp/sharpyuv/sharpyuv_dsp.c
index 0da3efc0b8..94a40ec686 100644
--- a/media/libwebp/sharpyuv/sharpyuv_dsp.c
+++ b/media/libwebp/sharpyuv/sharpyuv_dsp.c
@@ -17,6 +17,7 @@
#include <stdlib.h>
#include "sharpyuv/sharpyuv_cpu.h"
+#include "src/webp/types.h"
//-----------------------------------------------------------------------------
@@ -69,8 +70,7 @@ uint64_t (*SharpYuvUpdateY)(const uint16_t* src, const uint16_t* ref,
void (*SharpYuvUpdateRGB)(const int16_t* src, const int16_t* ref, int16_t* dst,
int len);
void (*SharpYuvFilterRow)(const int16_t* A, const int16_t* B, int len,
- const uint16_t* best_y, uint16_t* out,
- int bit_depth);
+ const uint16_t* best_y, uint16_t* out, int bit_depth);
extern VP8CPUInfo SharpYuvGetCPUInfo;
extern void InitSharpYuvSSE2(void);
diff --git a/media/libwebp/sharpyuv/sharpyuv_gamma.c b/media/libwebp/sharpyuv/sharpyuv_gamma.c
index 20ab2da6bc..09028428ac 100644
--- a/media/libwebp/sharpyuv/sharpyuv_gamma.c
+++ b/media/libwebp/sharpyuv/sharpyuv_gamma.c
@@ -12,6 +12,7 @@
#include "sharpyuv/sharpyuv_gamma.h"
#include <assert.h>
+#include <float.h>
#include <math.h>
#include "src/webp/types.h"
@@ -97,7 +98,7 @@ static WEBP_INLINE uint32_t FixedPointInterpolation(int v, uint32_t* tab,
return result;
}
-uint32_t SharpYuvGammaToLinear(uint16_t v, int bit_depth) {
+static uint32_t ToLinearSrgb(uint16_t v, int bit_depth) {
const int shift = GAMMA_TO_LINEAR_TAB_BITS - bit_depth;
if (shift > 0) {
return kGammaToLinearTabS[v << shift];
@@ -105,9 +106,314 @@ uint32_t SharpYuvGammaToLinear(uint16_t v, int bit_depth) {
return FixedPointInterpolation(v, kGammaToLinearTabS, -shift, 0);
}
-uint16_t SharpYuvLinearToGamma(uint32_t value, int bit_depth) {
+static uint16_t FromLinearSrgb(uint32_t value, int bit_depth) {
return FixedPointInterpolation(
value, kLinearToGammaTabS,
(GAMMA_TO_LINEAR_BITS - LINEAR_TO_GAMMA_TAB_BITS),
bit_depth - GAMMA_TO_LINEAR_BITS);
}
+
+////////////////////////////////////////////////////////////////////////////////
+
+#define CLAMP(x, low, high) \
+ (((x) < (low)) ? (low) : (((high) < (x)) ? (high) : (x)))
+#define MIN(a, b) (((a) < (b)) ? (a) : (b))
+#define MAX(a, b) (((a) > (b)) ? (a) : (b))
+
+static WEBP_INLINE float Roundf(float x) {
+ if (x < 0)
+ return (float)ceil((double)(x - 0.5f));
+ else
+ return (float)floor((double)(x + 0.5f));
+}
+
+static WEBP_INLINE float Powf(float base, float exp) {
+ return (float)pow((double)base, (double)exp);
+}
+
+static WEBP_INLINE float Log10f(float x) { return (float)log10((double)x); }
+
+static float ToLinear709(float gamma) {
+ if (gamma < 0.f) {
+ return 0.f;
+ } else if (gamma < 4.5f * 0.018053968510807f) {
+ return gamma / 4.5f;
+ } else if (gamma < 1.f) {
+ return Powf((gamma + 0.09929682680944f) / 1.09929682680944f, 1.f / 0.45f);
+ }
+ return 1.f;
+}
+
+static float FromLinear709(float linear) {
+ if (linear < 0.f) {
+ return 0.f;
+ } else if (linear < 0.018053968510807f) {
+ return linear * 4.5f;
+ } else if (linear < 1.f) {
+ return 1.09929682680944f * Powf(linear, 0.45f) - 0.09929682680944f;
+ }
+ return 1.f;
+}
+
+static float ToLinear470M(float gamma) {
+ return Powf(CLAMP(gamma, 0.f, 1.f), 2.2f);
+}
+
+static float FromLinear470M(float linear) {
+ return Powf(CLAMP(linear, 0.f, 1.f), 1.f / 2.2f);
+}
+
+static float ToLinear470Bg(float gamma) {
+ return Powf(CLAMP(gamma, 0.f, 1.f), 2.8f);
+}
+
+static float FromLinear470Bg(float linear) {
+ return Powf(CLAMP(linear, 0.f, 1.f), 1.f / 2.8f);
+}
+
+static float ToLinearSmpte240(float gamma) {
+ if (gamma < 0.f) {
+ return 0.f;
+ } else if (gamma < 4.f * 0.022821585529445f) {
+ return gamma / 4.f;
+ } else if (gamma < 1.f) {
+ return Powf((gamma + 0.111572195921731f) / 1.111572195921731f, 1.f / 0.45f);
+ }
+ return 1.f;
+}
+
+static float FromLinearSmpte240(float linear) {
+ if (linear < 0.f) {
+ return 0.f;
+ } else if (linear < 0.022821585529445f) {
+ return linear * 4.f;
+ } else if (linear < 1.f) {
+ return 1.111572195921731f * Powf(linear, 0.45f) - 0.111572195921731f;
+ }
+ return 1.f;
+}
+
+static float ToLinearLog100(float gamma) {
+ // The function is non-bijective so choose the middle of [0, 0.01].
+ const float mid_interval = 0.01f / 2.f;
+ return (gamma <= 0.0f) ? mid_interval
+ : Powf(10.0f, 2.f * (MIN(gamma, 1.f) - 1.0f));
+}
+
+static float FromLinearLog100(float linear) {
+ return (linear < 0.01f) ? 0.0f : 1.0f + Log10f(MIN(linear, 1.f)) / 2.0f;
+}
+
+static float ToLinearLog100Sqrt10(float gamma) {
+ // The function is non-bijective so choose the middle of [0, 0.00316227766f[.
+ const float mid_interval = 0.00316227766f / 2.f;
+ return (gamma <= 0.0f) ? mid_interval
+ : Powf(10.0f, 2.5f * (MIN(gamma, 1.f) - 1.0f));
+}
+
+static float FromLinearLog100Sqrt10(float linear) {
+ return (linear < 0.00316227766f) ? 0.0f
+ : 1.0f + Log10f(MIN(linear, 1.f)) / 2.5f;
+}
+
+static float ToLinearIec61966(float gamma) {
+ if (gamma <= -4.5f * 0.018053968510807f) {
+ return Powf((-gamma + 0.09929682680944f) / -1.09929682680944f, 1.f / 0.45f);
+ } else if (gamma < 4.5f * 0.018053968510807f) {
+ return gamma / 4.5f;
+ }
+ return Powf((gamma + 0.09929682680944f) / 1.09929682680944f, 1.f / 0.45f);
+}
+
+static float FromLinearIec61966(float linear) {
+ if (linear <= -0.018053968510807f) {
+ return -1.09929682680944f * Powf(-linear, 0.45f) + 0.09929682680944f;
+ } else if (linear < 0.018053968510807f) {
+ return linear * 4.5f;
+ }
+ return 1.09929682680944f * Powf(linear, 0.45f) - 0.09929682680944f;
+}
+
+static float ToLinearBt1361(float gamma) {
+ if (gamma < -0.25f) {
+ return -0.25f;
+ } else if (gamma < 0.f) {
+ return Powf((gamma - 0.02482420670236f) / -0.27482420670236f, 1.f / 0.45f) /
+ -4.f;
+ } else if (gamma < 4.5f * 0.018053968510807f) {
+ return gamma / 4.5f;
+ } else if (gamma < 1.f) {
+ return Powf((gamma + 0.09929682680944f) / 1.09929682680944f, 1.f / 0.45f);
+ }
+ return 1.f;
+}
+
+static float FromLinearBt1361(float linear) {
+ if (linear < -0.25f) {
+ return -0.25f;
+ } else if (linear < 0.f) {
+ return -0.27482420670236f * Powf(-4.f * linear, 0.45f) + 0.02482420670236f;
+ } else if (linear < 0.018053968510807f) {
+ return linear * 4.5f;
+ } else if (linear < 1.f) {
+ return 1.09929682680944f * Powf(linear, 0.45f) - 0.09929682680944f;
+ }
+ return 1.f;
+}
+
+static float ToLinearPq(float gamma) {
+ if (gamma > 0.f) {
+ const float pow_gamma = Powf(gamma, 32.f / 2523.f);
+ const float num = MAX(pow_gamma - 107.f / 128.f, 0.0f);
+ const float den = MAX(2413.f / 128.f - 2392.f / 128.f * pow_gamma, FLT_MIN);
+ return Powf(num / den, 4096.f / 653.f);
+ }
+ return 0.f;
+}
+
+static float FromLinearPq(float linear) {
+ if (linear > 0.f) {
+ const float pow_linear = Powf(linear, 653.f / 4096.f);
+ const float num = 107.f / 128.f + 2413.f / 128.f * pow_linear;
+ const float den = 1.0f + 2392.f / 128.f * pow_linear;
+ return Powf(num / den, 2523.f / 32.f);
+ }
+ return 0.f;
+}
+
+static float ToLinearSmpte428(float gamma) {
+ return Powf(MAX(gamma, 0.f), 2.6f) / 0.91655527974030934f;
+}
+
+static float FromLinearSmpte428(float linear) {
+ return Powf(0.91655527974030934f * MAX(linear, 0.f), 1.f / 2.6f);
+}
+
+// Conversion in BT.2100 requires RGB info. Simplify to gamma correction here.
+static float ToLinearHlg(float gamma) {
+ if (gamma < 0.f) {
+ return 0.f;
+ } else if (gamma <= 0.5f) {
+ return Powf((gamma * gamma) * (1.f / 3.f), 1.2f);
+ }
+ return Powf((expf((gamma - 0.55991073f) / 0.17883277f) + 0.28466892f) / 12.0f,
+ 1.2f);
+}
+
+static float FromLinearHlg(float linear) {
+ linear = Powf(linear, 1.f / 1.2f);
+ if (linear < 0.f) {
+ return 0.f;
+ } else if (linear <= (1.f / 12.f)) {
+ return sqrtf(3.f * linear);
+ }
+ return 0.17883277f * logf(12.f * linear - 0.28466892f) + 0.55991073f;
+}
+
+uint32_t SharpYuvGammaToLinear(uint16_t v, int bit_depth,
+ SharpYuvTransferFunctionType transfer_type) {
+ float v_float, linear;
+ if (transfer_type == kSharpYuvTransferFunctionSrgb) {
+ return ToLinearSrgb(v, bit_depth);
+ }
+ v_float = (float)v / ((1 << bit_depth) - 1);
+ switch (transfer_type) {
+ case kSharpYuvTransferFunctionBt709:
+ case kSharpYuvTransferFunctionBt601:
+ case kSharpYuvTransferFunctionBt2020_10Bit:
+ case kSharpYuvTransferFunctionBt2020_12Bit:
+ linear = ToLinear709(v_float);
+ break;
+ case kSharpYuvTransferFunctionBt470M:
+ linear = ToLinear470M(v_float);
+ break;
+ case kSharpYuvTransferFunctionBt470Bg:
+ linear = ToLinear470Bg(v_float);
+ break;
+ case kSharpYuvTransferFunctionSmpte240:
+ linear = ToLinearSmpte240(v_float);
+ break;
+ case kSharpYuvTransferFunctionLinear:
+ return v;
+ case kSharpYuvTransferFunctionLog100:
+ linear = ToLinearLog100(v_float);
+ break;
+ case kSharpYuvTransferFunctionLog100_Sqrt10:
+ linear = ToLinearLog100Sqrt10(v_float);
+ break;
+ case kSharpYuvTransferFunctionIec61966:
+ linear = ToLinearIec61966(v_float);
+ break;
+ case kSharpYuvTransferFunctionBt1361:
+ linear = ToLinearBt1361(v_float);
+ break;
+ case kSharpYuvTransferFunctionSmpte2084:
+ linear = ToLinearPq(v_float);
+ break;
+ case kSharpYuvTransferFunctionSmpte428:
+ linear = ToLinearSmpte428(v_float);
+ break;
+ case kSharpYuvTransferFunctionHlg:
+ linear = ToLinearHlg(v_float);
+ break;
+ default:
+ assert(0);
+ linear = 0;
+ break;
+ }
+ return (uint32_t)Roundf(linear * ((1 << 16) - 1));
+}
+
+uint16_t SharpYuvLinearToGamma(uint32_t v, int bit_depth,
+ SharpYuvTransferFunctionType transfer_type) {
+ float v_float, linear;
+ if (transfer_type == kSharpYuvTransferFunctionSrgb) {
+ return FromLinearSrgb(v, bit_depth);
+ }
+ v_float = (float)v / ((1 << 16) - 1);
+ switch (transfer_type) {
+ case kSharpYuvTransferFunctionBt709:
+ case kSharpYuvTransferFunctionBt601:
+ case kSharpYuvTransferFunctionBt2020_10Bit:
+ case kSharpYuvTransferFunctionBt2020_12Bit:
+ linear = FromLinear709(v_float);
+ break;
+ case kSharpYuvTransferFunctionBt470M:
+ linear = FromLinear470M(v_float);
+ break;
+ case kSharpYuvTransferFunctionBt470Bg:
+ linear = FromLinear470Bg(v_float);
+ break;
+ case kSharpYuvTransferFunctionSmpte240:
+ linear = FromLinearSmpte240(v_float);
+ break;
+ case kSharpYuvTransferFunctionLinear:
+ return v;
+ case kSharpYuvTransferFunctionLog100:
+ linear = FromLinearLog100(v_float);
+ break;
+ case kSharpYuvTransferFunctionLog100_Sqrt10:
+ linear = FromLinearLog100Sqrt10(v_float);
+ break;
+ case kSharpYuvTransferFunctionIec61966:
+ linear = FromLinearIec61966(v_float);
+ break;
+ case kSharpYuvTransferFunctionBt1361:
+ linear = FromLinearBt1361(v_float);
+ break;
+ case kSharpYuvTransferFunctionSmpte2084:
+ linear = FromLinearPq(v_float);
+ break;
+ case kSharpYuvTransferFunctionSmpte428:
+ linear = FromLinearSmpte428(v_float);
+ break;
+ case kSharpYuvTransferFunctionHlg:
+ linear = FromLinearHlg(v_float);
+ break;
+ default:
+ assert(0);
+ linear = 0;
+ break;
+ }
+ return (uint16_t)Roundf(linear * ((1 << bit_depth) - 1));
+}
diff --git a/media/libwebp/sharpyuv/sharpyuv_gamma.h b/media/libwebp/sharpyuv/sharpyuv_gamma.h
index d13aff59e1..b8ba7e9870 100644
--- a/media/libwebp/sharpyuv/sharpyuv_gamma.h
+++ b/media/libwebp/sharpyuv/sharpyuv_gamma.h
@@ -12,6 +12,7 @@
#ifndef WEBP_SHARPYUV_SHARPYUV_GAMMA_H_
#define WEBP_SHARPYUV_SHARPYUV_GAMMA_H_
+#include "sharpyuv/sharpyuv.h"
#include "src/webp/types.h"
#ifdef __cplusplus
@@ -22,11 +23,13 @@ extern "C" {
// SharpYuvGammaToLinear or SharpYuvLinearToGamma.
void SharpYuvInitGammaTables(void);
-// Converts a gamma color value on 'bit_depth' bits to a 16 bit linear value.
-uint32_t SharpYuvGammaToLinear(uint16_t v, int bit_depth);
+// Converts a 'bit_depth'-bit gamma color value to a 16-bit linear value.
+uint32_t SharpYuvGammaToLinear(uint16_t v, int bit_depth,
+ SharpYuvTransferFunctionType transfer_type);
-// Converts a 16 bit linear color value to a gamma value on 'bit_depth' bits.
-uint16_t SharpYuvLinearToGamma(uint32_t value, int bit_depth);
+// Converts a 16-bit linear color value to a 'bit_depth'-bit gamma value.
+uint16_t SharpYuvLinearToGamma(uint32_t value, int bit_depth,
+ SharpYuvTransferFunctionType transfer_type);
#ifdef __cplusplus
} // extern "C"