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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef mozilla_BufferList_h
+#define mozilla_BufferList_h
+
+#include <algorithm>
+#include <cstdint>
+#include <cstring>
+#include <numeric>
+
+#include "mozilla/Assertions.h"
+#include "mozilla/Attributes.h"
+#include "mozilla/Maybe.h"
+#include "mozilla/MemoryReporting.h"
+#include "mozilla/Vector.h"
+
+// BufferList represents a sequence of buffers of data. A BufferList can choose
+// to own its buffers or not. The class handles writing to the buffers,
+// iterating over them, and reading data out. Unlike SegmentedVector, the
+// buffers may be of unequal size. Like SegmentedVector, BufferList is a nice
+// way to avoid large contiguous allocations (which can trigger OOMs).
+
+class InfallibleAllocPolicy;
+
+namespace mozilla {
+
+template <typename AllocPolicy>
+class BufferList : private AllocPolicy {
+ // Each buffer in a BufferList has a size and a capacity. The first mSize
+ // bytes are initialized and the remaining |mCapacity - mSize| bytes are free.
+ struct Segment {
+ char* mData;
+ size_t mSize;
+ size_t mCapacity;
+
+ Segment(char* aData, size_t aSize, size_t aCapacity)
+ : mData(aData), mSize(aSize), mCapacity(aCapacity) {}
+
+ Segment(const Segment&) = delete;
+ Segment& operator=(const Segment&) = delete;
+
+ Segment(Segment&&) = default;
+ Segment& operator=(Segment&&) = default;
+
+ char* Start() const { return mData; }
+ char* End() const { return mData + mSize; }
+ };
+
+ template <typename OtherAllocPolicy>
+ friend class BufferList;
+
+ public:
+ // For the convenience of callers, all segments are required to be a multiple
+ // of 8 bytes in capacity. Also, every buffer except the last one is required
+ // to be full (i.e., size == capacity). Therefore, a byte at offset N within
+ // the BufferList and stored in memory at an address A will satisfy
+ // (N % Align == A % Align) if Align == 2, 4, or 8.
+ static const size_t kSegmentAlignment = 8;
+
+ // Allocate a BufferList. The BufferList will free all its buffers when it is
+ // destroyed. If an infallible allocator is used, an initial buffer of size
+ // aInitialSize and capacity aInitialCapacity is allocated automatically. This
+ // data will be contiguous and can be accessed via |Start()|. If a fallible
+ // alloc policy is used, aInitialSize must be 0, and the fallible |Init()|
+ // method may be called instead. Subsequent buffers will be allocated with
+ // capacity aStandardCapacity.
+ BufferList(size_t aInitialSize, size_t aInitialCapacity,
+ size_t aStandardCapacity, AllocPolicy aAP = AllocPolicy())
+ : AllocPolicy(aAP),
+ mOwning(true),
+ mSegments(aAP),
+ mSize(0),
+ mStandardCapacity(aStandardCapacity) {
+ MOZ_ASSERT(aInitialCapacity % kSegmentAlignment == 0);
+ MOZ_ASSERT(aStandardCapacity % kSegmentAlignment == 0);
+
+ if (aInitialCapacity) {
+ MOZ_ASSERT((aInitialSize == 0 ||
+ std::is_same_v<AllocPolicy, InfallibleAllocPolicy>),
+ "BufferList may only be constructed with an initial size when "
+ "using an infallible alloc policy");
+
+ AllocateSegment(aInitialSize, aInitialCapacity);
+ }
+ }
+
+ BufferList(const BufferList& aOther) = delete;
+
+ BufferList(BufferList&& aOther)
+ : mOwning(aOther.mOwning),
+ mSegments(std::move(aOther.mSegments)),
+ mSize(aOther.mSize),
+ mStandardCapacity(aOther.mStandardCapacity) {
+ aOther.mSegments.clear();
+ aOther.mSize = 0;
+ }
+
+ BufferList& operator=(const BufferList& aOther) = delete;
+
+ BufferList& operator=(BufferList&& aOther) {
+ Clear();
+
+ mOwning = aOther.mOwning;
+ mSegments = std::move(aOther.mSegments);
+ mSize = aOther.mSize;
+ aOther.mSegments.clear();
+ aOther.mSize = 0;
+ return *this;
+ }
+
+ ~BufferList() { Clear(); }
+
+ // Initializes the BufferList with a segment of the given size and capacity.
+ // May only be called once, before any segments have been allocated.
+ bool Init(size_t aInitialSize, size_t aInitialCapacity) {
+ MOZ_ASSERT(mSegments.empty());
+ MOZ_ASSERT(aInitialCapacity != 0);
+ MOZ_ASSERT(aInitialCapacity % kSegmentAlignment == 0);
+
+ return AllocateSegment(aInitialSize, aInitialCapacity);
+ }
+
+ bool CopyFrom(const BufferList& aOther) {
+ MOZ_ASSERT(mOwning);
+
+ Clear();
+
+ // We don't make an exact copy of aOther. Instead, create a single segment
+ // with enough space to hold all data in aOther.
+ if (!Init(aOther.mSize, (aOther.mSize + kSegmentAlignment - 1) &
+ ~(kSegmentAlignment - 1))) {
+ return false;
+ }
+
+ size_t offset = 0;
+ for (const Segment& segment : aOther.mSegments) {
+ memcpy(Start() + offset, segment.mData, segment.mSize);
+ offset += segment.mSize;
+ }
+ MOZ_ASSERT(offset == mSize);
+
+ return true;
+ }
+
+ // Returns the sum of the sizes of all the buffers.
+ size_t Size() const { return mSize; }
+
+ size_t SizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) {
+ size_t size = mSegments.sizeOfExcludingThis(aMallocSizeOf);
+ for (Segment& segment : mSegments) {
+ size += aMallocSizeOf(segment.Start());
+ }
+ return size;
+ }
+
+ void Clear() {
+ if (mOwning) {
+ for (Segment& segment : mSegments) {
+ this->free_(segment.mData, segment.mCapacity);
+ }
+ }
+ mSegments.clear();
+
+ mSize = 0;
+ }
+
+ // Iterates over bytes in the segments. You can advance it by as many bytes as
+ // you choose.
+ class IterImpl {
+ // Invariants:
+ // (0) mSegment <= bufferList.mSegments.length()
+ // (1) mData <= mDataEnd
+ // (2) If mSegment is not the last segment, mData < mDataEnd
+ uintptr_t mSegment{0};
+ char* mData{nullptr};
+ char* mDataEnd{nullptr};
+ size_t mAbsoluteOffset{0};
+
+ friend class BufferList;
+
+ public:
+ explicit IterImpl(const BufferList& aBuffers) {
+ if (!aBuffers.mSegments.empty()) {
+ mData = aBuffers.mSegments[0].Start();
+ mDataEnd = aBuffers.mSegments[0].End();
+ }
+ }
+
+ // Returns a pointer to the raw data. It is valid to access up to
+ // RemainingInSegment bytes of this buffer.
+ char* Data() const {
+ MOZ_RELEASE_ASSERT(!Done());
+ return mData;
+ }
+
+ bool operator==(const IterImpl& other) const {
+ return mAbsoluteOffset == other.mAbsoluteOffset;
+ }
+ bool operator!=(const IterImpl& other) const { return !(*this == other); }
+
+ // Returns true if the memory in the range [Data(), Data() + aBytes) is all
+ // part of one contiguous buffer.
+ bool HasRoomFor(size_t aBytes) const {
+ return RemainingInSegment() >= aBytes;
+ }
+
+ // Returns the largest value aBytes for which HasRoomFor(aBytes) will be
+ // true.
+ size_t RemainingInSegment() const {
+ MOZ_RELEASE_ASSERT(mData <= mDataEnd);
+ return mDataEnd - mData;
+ }
+
+ // Returns true if there are at least aBytes entries remaining in the
+ // BufferList after this iterator.
+ bool HasBytesAvailable(const BufferList& aBuffers, size_t aBytes) const {
+ return TotalBytesAvailable(aBuffers) >= aBytes;
+ }
+
+ // Returns the largest value `aBytes` for which HasBytesAvailable(aBytes)
+ // will be true.
+ size_t TotalBytesAvailable(const BufferList& aBuffers) const {
+ return aBuffers.mSize - mAbsoluteOffset;
+ }
+
+ // Advances the iterator by aBytes bytes. aBytes must be less than
+ // RemainingInSegment(). If advancing by aBytes takes the iterator to the
+ // end of a buffer, it will be moved to the beginning of the next buffer
+ // unless it is the last buffer.
+ void Advance(const BufferList& aBuffers, size_t aBytes) {
+ const Segment& segment = aBuffers.mSegments[mSegment];
+ MOZ_RELEASE_ASSERT(segment.Start() <= mData);
+ MOZ_RELEASE_ASSERT(mData <= mDataEnd);
+ MOZ_RELEASE_ASSERT(mDataEnd == segment.End());
+
+ MOZ_RELEASE_ASSERT(HasRoomFor(aBytes));
+ mData += aBytes;
+ mAbsoluteOffset += aBytes;
+
+ if (mData == mDataEnd && mSegment + 1 < aBuffers.mSegments.length()) {
+ mSegment++;
+ const Segment& nextSegment = aBuffers.mSegments[mSegment];
+ mData = nextSegment.Start();
+ mDataEnd = nextSegment.End();
+ MOZ_RELEASE_ASSERT(mData < mDataEnd);
+ }
+ }
+
+ // Advance the iterator by aBytes, possibly crossing segments. This function
+ // returns false if it runs out of buffers to advance through. Otherwise it
+ // returns true.
+ bool AdvanceAcrossSegments(const BufferList& aBuffers, size_t aBytes) {
+ // If we don't need to cross segments, we can directly use `Advance` to
+ // get to our destination.
+ if (MOZ_LIKELY(aBytes <= RemainingInSegment())) {
+ Advance(aBuffers, aBytes);
+ return true;
+ }
+
+ // Check if we have enough bytes to scan this far forward.
+ if (!HasBytesAvailable(aBuffers, aBytes)) {
+ return false;
+ }
+
+ // Compare the distance to our target offset from the end of the
+ // BufferList to the distance from the start of our next segment.
+ // Depending on which is closer, we'll advance either forwards or
+ // backwards.
+ size_t targetOffset = mAbsoluteOffset + aBytes;
+ size_t fromEnd = aBuffers.mSize - targetOffset;
+ if (aBytes - RemainingInSegment() < fromEnd) {
+ // Advance through the buffer list until we reach the desired absolute
+ // offset.
+ while (mAbsoluteOffset < targetOffset) {
+ Advance(aBuffers, std::min(targetOffset - mAbsoluteOffset,
+ RemainingInSegment()));
+ }
+ MOZ_ASSERT(mAbsoluteOffset == targetOffset);
+ return true;
+ }
+
+ // Scanning starting from the end of the BufferList. We advance
+ // backwards from the final segment until we find the segment to end in.
+ //
+ // If we end on a segment boundary, make sure to place the cursor at the
+ // beginning of the next segment.
+ mSegment = aBuffers.mSegments.length() - 1;
+ while (fromEnd > aBuffers.mSegments[mSegment].mSize) {
+ fromEnd -= aBuffers.mSegments[mSegment].mSize;
+ mSegment--;
+ }
+ mDataEnd = aBuffers.mSegments[mSegment].End();
+ mData = mDataEnd - fromEnd;
+ mAbsoluteOffset = targetOffset;
+ MOZ_ASSERT_IF(Done(), mSegment == aBuffers.mSegments.length() - 1);
+ MOZ_ASSERT_IF(Done(), mAbsoluteOffset == aBuffers.mSize);
+ return true;
+ }
+
+ // Returns true when the iterator reaches the end of the BufferList.
+ bool Done() const { return mData == mDataEnd; }
+
+ // The absolute offset of this iterator within the BufferList.
+ size_t AbsoluteOffset() const { return mAbsoluteOffset; }
+
+ private:
+ bool IsIn(const BufferList& aBuffers) const {
+ return mSegment < aBuffers.mSegments.length() &&
+ mData >= aBuffers.mSegments[mSegment].mData &&
+ mData < aBuffers.mSegments[mSegment].End();
+ }
+ };
+
+ // Special convenience method that returns Iter().Data().
+ char* Start() {
+ MOZ_RELEASE_ASSERT(!mSegments.empty());
+ return mSegments[0].mData;
+ }
+ const char* Start() const { return mSegments[0].mData; }
+
+ IterImpl Iter() const { return IterImpl(*this); }
+
+ // Copies aSize bytes from aData into the BufferList. The storage for these
+ // bytes may be split across multiple buffers. Size() is increased by aSize.
+ [[nodiscard]] inline bool WriteBytes(const char* aData, size_t aSize);
+
+ // Allocates a buffer of at most |aMaxBytes| bytes and, if successful, returns
+ // that buffer, and places its size in |aSize|. If unsuccessful, returns null
+ // and leaves |aSize| undefined.
+ inline char* AllocateBytes(size_t aMaxSize, size_t* aSize);
+
+ // Copies possibly non-contiguous byte range starting at aIter into
+ // aData. aIter is advanced by aSize bytes. Returns false if it runs out of
+ // data before aSize.
+ inline bool ReadBytes(IterImpl& aIter, char* aData, size_t aSize) const;
+
+ // Return a new BufferList that shares storage with this BufferList. The new
+ // BufferList is read-only. It allows iteration over aSize bytes starting at
+ // aIter. Borrow can fail, in which case *aSuccess will be false upon
+ // return. The borrowed BufferList can use a different AllocPolicy than the
+ // original one. However, it is not responsible for freeing buffers, so the
+ // AllocPolicy is only used for the buffer vector.
+ template <typename BorrowingAllocPolicy>
+ BufferList<BorrowingAllocPolicy> Borrow(
+ IterImpl& aIter, size_t aSize, bool* aSuccess,
+ BorrowingAllocPolicy aAP = BorrowingAllocPolicy()) const;
+
+ // Return a new BufferList and move storage from this BufferList to it. The
+ // new BufferList owns the buffers. Move can fail, in which case *aSuccess
+ // will be false upon return. The new BufferList can use a different
+ // AllocPolicy than the original one. The new OtherAllocPolicy is responsible
+ // for freeing buffers, so the OtherAllocPolicy must use freeing method
+ // compatible to the original one.
+ template <typename OtherAllocPolicy>
+ BufferList<OtherAllocPolicy> MoveFallible(
+ bool* aSuccess, OtherAllocPolicy aAP = OtherAllocPolicy());
+
+ // Return the number of bytes from 'start' to 'end', two iterators within
+ // this BufferList.
+ size_t RangeLength(const IterImpl& start, const IterImpl& end) const {
+ MOZ_ASSERT(start.IsIn(*this) && end.IsIn(*this));
+ return end.mAbsoluteOffset - start.mAbsoluteOffset;
+ }
+
+ // This takes ownership of the data
+ [[nodiscard]] bool WriteBytesZeroCopy(char* aData, size_t aSize,
+ size_t aCapacity) {
+ MOZ_ASSERT(mOwning);
+ MOZ_ASSERT(aSize <= aCapacity);
+
+ // Don't create zero-length segments; that can cause problems for
+ // consumers of the data (bug 1595453).
+ if (aSize == 0) {
+ this->free_(aData, aCapacity);
+ return true;
+ }
+
+ if (!mSegments.append(Segment(aData, aSize, aCapacity))) {
+ this->free_(aData, aCapacity);
+ return false;
+ }
+ mSize += aSize;
+ return true;
+ }
+
+ // Truncate this BufferList at the given iterator location, discarding all
+ // data after this point. After this call, all other iterators will be
+ // invalidated, and the passed-in iterator will be "Done".
+ //
+ // Returns the number of bytes discarded by this truncation.
+ size_t Truncate(IterImpl& aIter);
+
+ private:
+ explicit BufferList(AllocPolicy aAP)
+ : AllocPolicy(aAP), mOwning(false), mSize(0), mStandardCapacity(0) {}
+
+ char* AllocateSegment(size_t aSize, size_t aCapacity) {
+ MOZ_RELEASE_ASSERT(mOwning);
+ MOZ_ASSERT(aCapacity != 0);
+ MOZ_ASSERT(aSize <= aCapacity);
+
+ char* data = this->template pod_malloc<char>(aCapacity);
+ if (!data) {
+ return nullptr;
+ }
+ if (!mSegments.append(Segment(data, aSize, aCapacity))) {
+ this->free_(data, aCapacity);
+ return nullptr;
+ }
+ mSize += aSize;
+ return data;
+ }
+
+ void AssertConsistentSize() const {
+#ifdef DEBUG
+ size_t realSize = 0;
+ for (const auto& segment : mSegments) {
+ realSize += segment.mSize;
+ }
+ MOZ_ASSERT(realSize == mSize, "cached size value is inconsistent!");
+#endif
+ }
+
+ bool mOwning;
+ Vector<Segment, 1, AllocPolicy> mSegments;
+ size_t mSize;
+ size_t mStandardCapacity;
+};
+
+template <typename AllocPolicy>
+[[nodiscard]] bool BufferList<AllocPolicy>::WriteBytes(const char* aData,
+ size_t aSize) {
+ MOZ_RELEASE_ASSERT(mOwning);
+ MOZ_RELEASE_ASSERT(mStandardCapacity);
+
+ size_t copied = 0;
+ while (copied < aSize) {
+ size_t toCopy;
+ char* data = AllocateBytes(aSize - copied, &toCopy);
+ if (!data) {
+ return false;
+ }
+ memcpy(data, aData + copied, toCopy);
+ copied += toCopy;
+ }
+
+ return true;
+}
+
+template <typename AllocPolicy>
+char* BufferList<AllocPolicy>::AllocateBytes(size_t aMaxSize, size_t* aSize) {
+ MOZ_RELEASE_ASSERT(mOwning);
+ MOZ_RELEASE_ASSERT(mStandardCapacity);
+
+ if (!mSegments.empty()) {
+ Segment& lastSegment = mSegments.back();
+
+ size_t capacity = lastSegment.mCapacity - lastSegment.mSize;
+ if (capacity) {
+ size_t size = std::min(aMaxSize, capacity);
+ char* data = lastSegment.mData + lastSegment.mSize;
+
+ lastSegment.mSize += size;
+ mSize += size;
+
+ *aSize = size;
+ return data;
+ }
+ }
+
+ size_t size = std::min(aMaxSize, mStandardCapacity);
+ char* data = AllocateSegment(size, mStandardCapacity);
+ if (data) {
+ *aSize = size;
+ }
+ return data;
+}
+
+template <typename AllocPolicy>
+bool BufferList<AllocPolicy>::ReadBytes(IterImpl& aIter, char* aData,
+ size_t aSize) const {
+ size_t copied = 0;
+ size_t remaining = aSize;
+ while (remaining) {
+ size_t toCopy = std::min(aIter.RemainingInSegment(), remaining);
+ if (!toCopy) {
+ // We've run out of data in the last segment.
+ return false;
+ }
+ memcpy(aData + copied, aIter.Data(), toCopy);
+ copied += toCopy;
+ remaining -= toCopy;
+
+ aIter.Advance(*this, toCopy);
+ }
+
+ return true;
+}
+
+template <typename AllocPolicy>
+template <typename BorrowingAllocPolicy>
+BufferList<BorrowingAllocPolicy> BufferList<AllocPolicy>::Borrow(
+ IterImpl& aIter, size_t aSize, bool* aSuccess,
+ BorrowingAllocPolicy aAP) const {
+ BufferList<BorrowingAllocPolicy> result(aAP);
+
+ size_t size = aSize;
+ while (size) {
+ size_t toAdvance = std::min(size, aIter.RemainingInSegment());
+
+ if (!toAdvance || !result.mSegments.append(
+ typename BufferList<BorrowingAllocPolicy>::Segment(
+ aIter.mData, toAdvance, toAdvance))) {
+ *aSuccess = false;
+ return result;
+ }
+ aIter.Advance(*this, toAdvance);
+ size -= toAdvance;
+ }
+
+ result.mSize = aSize;
+ *aSuccess = true;
+ return result;
+}
+
+template <typename AllocPolicy>
+template <typename OtherAllocPolicy>
+BufferList<OtherAllocPolicy> BufferList<AllocPolicy>::MoveFallible(
+ bool* aSuccess, OtherAllocPolicy aAP) {
+ BufferList<OtherAllocPolicy> result(0, 0, mStandardCapacity, aAP);
+
+ IterImpl iter = Iter();
+ while (!iter.Done()) {
+ size_t toAdvance = iter.RemainingInSegment();
+
+ if (!toAdvance ||
+ !result.mSegments.append(typename BufferList<OtherAllocPolicy>::Segment(
+ iter.mData, toAdvance, toAdvance))) {
+ *aSuccess = false;
+ result.mSegments.clear();
+ return result;
+ }
+ iter.Advance(*this, toAdvance);
+ }
+
+ result.mSize = mSize;
+ mSegments.clear();
+ mSize = 0;
+ *aSuccess = true;
+ return result;
+}
+
+template <typename AllocPolicy>
+size_t BufferList<AllocPolicy>::Truncate(IterImpl& aIter) {
+ MOZ_ASSERT(aIter.IsIn(*this) || aIter.Done());
+ if (aIter.Done()) {
+ return 0;
+ }
+
+ size_t prevSize = mSize;
+
+ // Remove any segments after the iterator's current segment.
+ while (mSegments.length() > aIter.mSegment + 1) {
+ Segment& toFree = mSegments.back();
+ mSize -= toFree.mSize;
+ if (mOwning) {
+ this->free_(toFree.mData, toFree.mCapacity);
+ }
+ mSegments.popBack();
+ }
+
+ // The last segment is now aIter's current segment. Truncate or remove it.
+ Segment& seg = mSegments.back();
+ MOZ_ASSERT(aIter.mDataEnd == seg.End());
+ mSize -= aIter.RemainingInSegment();
+ seg.mSize -= aIter.RemainingInSegment();
+ if (!seg.mSize) {
+ if (mOwning) {
+ this->free_(seg.mData, seg.mCapacity);
+ }
+ mSegments.popBack();
+ }
+
+ // Correct `aIter` to point to the new end of the BufferList.
+ if (mSegments.empty()) {
+ MOZ_ASSERT(mSize == 0);
+ aIter.mSegment = 0;
+ aIter.mData = aIter.mDataEnd = nullptr;
+ } else {
+ aIter.mSegment = mSegments.length() - 1;
+ aIter.mData = aIter.mDataEnd = mSegments.back().End();
+ }
+ MOZ_ASSERT(aIter.Done());
+
+ AssertConsistentSize();
+ return prevSize - mSize;
+}
+
+} // namespace mozilla
+
+#endif /* mozilla_BufferList_h */