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-rw-r--r-- | mfbt/WrappingOperations.h | 262 |
1 files changed, 262 insertions, 0 deletions
diff --git a/mfbt/WrappingOperations.h b/mfbt/WrappingOperations.h new file mode 100644 index 0000000000..bd67ac34f1 --- /dev/null +++ b/mfbt/WrappingOperations.h @@ -0,0 +1,262 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +/* + * Math operations that implement wraparound semantics on overflow or underflow. + * + * While in some cases (but not all of them!) plain old C++ operators and casts + * will behave just like these functions, there are three reasons you should use + * these functions: + * + * 1) These functions make *explicit* the desire for and dependence upon + * wraparound semantics, just as Rust's i32::wrapping_add and similar + * functions explicitly produce wraparound in Rust. + * 2) They implement this functionality *safely*, without invoking signed + * integer overflow that has undefined behavior in C++. + * 3) They play nice with compiler-based integer-overflow sanitizers (see + * build/autoconf/sanitize.m4), that in appropriately configured builds + * verify at runtime that integral arithmetic doesn't overflow. + */ + +#ifndef mozilla_WrappingOperations_h +#define mozilla_WrappingOperations_h + +#include "mozilla/Attributes.h" + +#include <limits.h> +#include <type_traits> + +namespace mozilla { + +namespace detail { + +template <typename UnsignedType> +struct WrapToSignedHelper { + static_assert(std::is_unsigned_v<UnsignedType>, + "WrapToSigned must be passed an unsigned type"); + + using SignedType = std::make_signed_t<UnsignedType>; + + static constexpr SignedType MaxValue = + (UnsignedType(1) << (CHAR_BIT * sizeof(SignedType) - 1)) - 1; + static constexpr SignedType MinValue = -MaxValue - 1; + + static constexpr UnsignedType MinValueUnsigned = + static_cast<UnsignedType>(MinValue); + static constexpr UnsignedType MaxValueUnsigned = + static_cast<UnsignedType>(MaxValue); + + // Overflow-correctness was proven in bug 1432646 and is explained in the + // comment below. This function is very hot, both at compile time and + // runtime, so disable all overflow checking in it. + MOZ_NO_SANITIZE_UNSIGNED_OVERFLOW + MOZ_NO_SANITIZE_SIGNED_OVERFLOW static constexpr SignedType compute( + UnsignedType aValue) { + // This algorithm was originally provided here: + // https://stackoverflow.com/questions/13150449/efficient-unsigned-to-signed-cast-avoiding-implementation-defined-behavior + // + // If the value is in the non-negative signed range, just cast. + // + // If the value will be negative, compute its delta from the first number + // past the max signed integer, then add that to the minimum signed value. + // + // At the low end: if |u| is the maximum signed value plus one, then it has + // the same mathematical value as |MinValue| cast to unsigned form. The + // delta is zero, so the signed form of |u| is |MinValue| -- exactly the + // result of adding zero delta to |MinValue|. + // + // At the high end: if |u| is the maximum *unsigned* value, then it has all + // bits set. |MinValue| cast to unsigned form is purely the high bit set. + // So the delta is all bits but high set -- exactly |MaxValue|. And as + // |MinValue = -MaxValue - 1|, we have |MaxValue + (-MaxValue - 1)| to + // equal -1. + // + // Thus the delta below is in signed range, the corresponding cast is safe, + // and this computation produces values spanning [MinValue, 0): exactly the + // desired range of all negative signed integers. + return (aValue <= MaxValueUnsigned) + ? static_cast<SignedType>(aValue) + : static_cast<SignedType>(aValue - MinValueUnsigned) + MinValue; + } +}; + +} // namespace detail + +/** + * Convert an unsigned value to signed, if necessary wrapping around. + * + * This is the behavior normal C++ casting will perform in most implementations + * these days -- but this function makes explicit that such conversion is + * happening. + */ +template <typename UnsignedType> +constexpr typename detail::WrapToSignedHelper<UnsignedType>::SignedType +WrapToSigned(UnsignedType aValue) { + return detail::WrapToSignedHelper<UnsignedType>::compute(aValue); +} + +namespace detail { + +template <typename T> +constexpr T ToResult(std::make_unsigned_t<T> aUnsigned) { + // We could *always* return WrapToSigned and rely on unsigned conversion to + // undo the wrapping when |T| is unsigned, but this seems clearer. + return std::is_signed_v<T> ? WrapToSigned(aUnsigned) : aUnsigned; +} + +template <typename T> +struct WrappingAddHelper { + private: + using UnsignedT = std::make_unsigned_t<T>; + + public: + MOZ_NO_SANITIZE_UNSIGNED_OVERFLOW + static constexpr T compute(T aX, T aY) { + return ToResult<T>(static_cast<UnsignedT>(aX) + static_cast<UnsignedT>(aY)); + } +}; + +} // namespace detail + +/** + * Add two integers of the same type and return the result converted to that + * type using wraparound semantics, without triggering overflow sanitizers. + * + * For N-bit unsigned integer types, this is equivalent to adding the two + * numbers, then taking the result mod 2**N: + * + * WrappingAdd(uint32_t(42), uint32_t(17)) is 59 (59 mod 2**32); + * WrappingAdd(uint8_t(240), uint8_t(20)) is 4 (260 mod 2**8). + * + * Unsigned WrappingAdd acts exactly like C++ unsigned addition. + * + * For N-bit signed integer types, this is equivalent to adding the two numbers + * wrapped to unsigned, then wrapping the sum mod 2**N to the signed range: + * + * WrappingAdd(int16_t(32767), int16_t(3)) is + * -32766 ((32770 mod 2**16) - 2**16); + * WrappingAdd(int8_t(-128), int8_t(-128)) is + * 0 (256 mod 2**8); + * WrappingAdd(int32_t(-42), int32_t(-17)) is + * -59 ((8589934533 mod 2**32) - 2**32). + * + * There's no equivalent to this operation in C++, as C++ signed addition that + * overflows has undefined behavior. But it's how such addition *tends* to + * behave with most compilers, unless an optimization or similar -- quite + * permissibly -- triggers different behavior. + */ +template <typename T> +constexpr T WrappingAdd(T aX, T aY) { + return detail::WrappingAddHelper<T>::compute(aX, aY); +} + +namespace detail { + +template <typename T> +struct WrappingSubtractHelper { + private: + using UnsignedT = std::make_unsigned_t<T>; + + public: + MOZ_NO_SANITIZE_UNSIGNED_OVERFLOW + static constexpr T compute(T aX, T aY) { + return ToResult<T>(static_cast<UnsignedT>(aX) - static_cast<UnsignedT>(aY)); + } +}; + +} // namespace detail + +/** + * Subtract two integers of the same type and return the result converted to + * that type using wraparound semantics, without triggering overflow sanitizers. + * + * For N-bit unsigned integer types, this is equivalent to subtracting the two + * numbers, then taking the result mod 2**N: + * + * WrappingSubtract(uint32_t(42), uint32_t(17)) is 29 (29 mod 2**32); + * WrappingSubtract(uint8_t(5), uint8_t(20)) is 241 (-15 mod 2**8). + * + * Unsigned WrappingSubtract acts exactly like C++ unsigned subtraction. + * + * For N-bit signed integer types, this is equivalent to subtracting the two + * numbers wrapped to unsigned, then wrapping the difference mod 2**N to the + * signed range: + * + * WrappingSubtract(int16_t(32767), int16_t(-5)) is -32764 ((32772 mod 2**16) + * - 2**16); WrappingSubtract(int8_t(-128), int8_t(127)) is 1 (-255 mod 2**8); + * WrappingSubtract(int32_t(-17), int32_t(-42)) is 25 (25 mod 2**32). + * + * There's no equivalent to this operation in C++, as C++ signed subtraction + * that overflows has undefined behavior. But it's how such subtraction *tends* + * to behave with most compilers, unless an optimization or similar -- quite + * permissibly -- triggers different behavior. + */ +template <typename T> +constexpr T WrappingSubtract(T aX, T aY) { + return detail::WrappingSubtractHelper<T>::compute(aX, aY); +} + +namespace detail { + +template <typename T> +struct WrappingMultiplyHelper { + private: + using UnsignedT = std::make_unsigned_t<T>; + + public: + MOZ_NO_SANITIZE_UNSIGNED_OVERFLOW + static constexpr T compute(T aX, T aY) { + // Begin with |1U| to ensure the overall operation chain is never promoted + // to signed integer operations that might have *signed* integer overflow. + return ToResult<T>(static_cast<UnsignedT>(1U * static_cast<UnsignedT>(aX) * + static_cast<UnsignedT>(aY))); + } +}; + +} // namespace detail + +/** + * Multiply two integers of the same type and return the result converted to + * that type using wraparound semantics, without triggering overflow sanitizers. + * + * For N-bit unsigned integer types, this is equivalent to multiplying the two + * numbers, then taking the result mod 2**N: + * + * WrappingMultiply(uint32_t(42), uint32_t(17)) is 714 (714 mod 2**32); + * WrappingMultiply(uint8_t(16), uint8_t(24)) is 128 (384 mod 2**8); + * WrappingMultiply(uint16_t(3), uint16_t(32768)) is 32768 (98304 mod 2*16). + * + * Unsigned WrappingMultiply is *not* identical to C++ multiplication: with most + * compilers, in rare cases uint16_t*uint16_t can invoke *signed* integer + * overflow having undefined behavior! http://kqueue.org/blog/2013/09/17/cltq/ + * has the grody details. (Some compilers do this for uint32_t, not uint16_t.) + * So it's especially important to use WrappingMultiply for wraparound math with + * uint16_t. That quirk aside, this function acts like you *thought* C++ + * unsigned multiplication always worked. + * + * For N-bit signed integer types, this is equivalent to multiplying the two + * numbers wrapped to unsigned, then wrapping the product mod 2**N to the signed + * range: + * + * WrappingMultiply(int16_t(-456), int16_t(123)) is + * 9448 ((-56088 mod 2**16) + 2**16); + * WrappingMultiply(int32_t(-7), int32_t(-9)) is 63 (63 mod 2**32); + * WrappingMultiply(int8_t(16), int8_t(24)) is -128 ((384 mod 2**8) - 2**8); + * WrappingMultiply(int8_t(16), int8_t(255)) is -16 ((4080 mod 2**8) - 2**8). + * + * There's no equivalent to this operation in C++, as C++ signed + * multiplication that overflows has undefined behavior. But it's how such + * multiplication *tends* to behave with most compilers, unless an optimization + * or similar -- quite permissibly -- triggers different behavior. + */ +template <typename T> +constexpr T WrappingMultiply(T aX, T aY) { + return detail::WrappingMultiplyHelper<T>::compute(aX, aY); +} + +} /* namespace mozilla */ + +#endif /* mozilla_WrappingOperations_h */ |