diff options
Diffstat (limited to '')
-rw-r--r-- | netwerk/ipc/ChannelEventQueue.h | 383 |
1 files changed, 383 insertions, 0 deletions
diff --git a/netwerk/ipc/ChannelEventQueue.h b/netwerk/ipc/ChannelEventQueue.h new file mode 100644 index 0000000000..1b61088e91 --- /dev/null +++ b/netwerk/ipc/ChannelEventQueue.h @@ -0,0 +1,383 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * vim: set sw=2 ts=8 et tw=80 : + */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef mozilla_net_ChannelEventQueue_h +#define mozilla_net_ChannelEventQueue_h + +#include "nsTArray.h" +#include "nsIEventTarget.h" +#include "nsThreadUtils.h" +#include "nsXULAppAPI.h" +#include "mozilla/DebugOnly.h" +#include "mozilla/Mutex.h" +#include "mozilla/RecursiveMutex.h" +#include "mozilla/UniquePtr.h" +#include "mozilla/Unused.h" + +class nsISupports; + +namespace mozilla { +namespace net { + +class ChannelEvent { + public: + MOZ_COUNTED_DEFAULT_CTOR(ChannelEvent) + MOZ_COUNTED_DTOR_VIRTUAL(ChannelEvent) virtual void Run() = 0; + virtual already_AddRefed<nsIEventTarget> GetEventTarget() = 0; +}; + +// Note that MainThreadChannelEvent should not be used in child process since +// GetEventTarget() directly returns an unlabeled event target. +class MainThreadChannelEvent : public ChannelEvent { + public: + MOZ_COUNTED_DEFAULT_CTOR(MainThreadChannelEvent) + MOZ_COUNTED_DTOR_OVERRIDE(MainThreadChannelEvent) + + already_AddRefed<nsIEventTarget> GetEventTarget() override { + MOZ_ASSERT(XRE_IsParentProcess()); + + return do_AddRef(GetMainThreadSerialEventTarget()); + } +}; + +class ChannelFunctionEvent : public ChannelEvent { + public: + ChannelFunctionEvent( + std::function<already_AddRefed<nsIEventTarget>()>&& aGetEventTarget, + std::function<void()>&& aCallback) + : mGetEventTarget(std::move(aGetEventTarget)), + mCallback(std::move(aCallback)) {} + + void Run() override { mCallback(); } + already_AddRefed<nsIEventTarget> GetEventTarget() override { + return mGetEventTarget(); + } + + private: + const std::function<already_AddRefed<nsIEventTarget>()> mGetEventTarget; + const std::function<void()> mCallback; +}; + +// UnsafePtr is a work-around our static analyzer that requires all +// ref-counted objects to be captured in lambda via a RefPtr +// The ChannelEventQueue makes it safe to capture "this" by pointer only. +// This is required as work-around to prevent cycles until bug 1596295 +// is resolved. +template <typename T> +class UnsafePtr { + public: + explicit UnsafePtr(T* aPtr) : mPtr(aPtr) {} + + T& operator*() const { return *mPtr; } + T* operator->() const { + MOZ_ASSERT(mPtr, "dereferencing a null pointer"); + return mPtr; + } + operator T*() const& { return mPtr; } + explicit operator bool() const { return mPtr != nullptr; } + + private: + T* const mPtr; +}; + +class NeckoTargetChannelFunctionEvent : public ChannelFunctionEvent { + public: + template <typename T> + NeckoTargetChannelFunctionEvent(T* aChild, std::function<void()>&& aCallback) + : ChannelFunctionEvent( + [child = UnsafePtr<T>(aChild)]() { + MOZ_ASSERT(child); + return child->GetNeckoTarget(); + }, + std::move(aCallback)) {} +}; + +// Workaround for Necko re-entrancy dangers. We buffer IPDL messages in a +// queue if still dispatching previous one(s) to listeners/observers. +// Otherwise synchronous XMLHttpRequests and/or other code that spins the +// event loop (ex: IPDL rpc) could cause listener->OnDataAvailable (for +// instance) to be dispatched and called before mListener->OnStartRequest has +// completed. +// The ChannelEventQueue implementation ensures strict ordering of +// event execution across target threads. + +class ChannelEventQueue final { + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(ChannelEventQueue) + + public: + explicit ChannelEventQueue(nsISupports* owner) + : mSuspendCount(0), + mSuspended(false), + mForcedCount(0), + mFlushing(false), + mHasCheckedForXMLHttpRequest(false), + mForXMLHttpRequest(false), + mOwner(owner), + mMutex("ChannelEventQueue::mMutex"), + mRunningMutex("ChannelEventQueue::mRunningMutex") {} + + // Puts IPDL-generated channel event into queue, to be run later + // automatically when EndForcedQueueing and/or Resume is called. + // + // @param aCallback - the ChannelEvent + // @param aAssertionWhenNotQueued - this optional param will be used in an + // assertion when the event is executed directly. + inline void RunOrEnqueue(ChannelEvent* aCallback, + bool aAssertionWhenNotQueued = false); + + // Append ChannelEvent in front of the event queue. + inline void PrependEvent(UniquePtr<ChannelEvent>&& aEvent); + inline void PrependEvents(nsTArray<UniquePtr<ChannelEvent>>& aEvents); + + // After StartForcedQueueing is called, RunOrEnqueue() will start enqueuing + // events that will be run/flushed when EndForcedQueueing is called. + // - Note: queueing may still be required after EndForcedQueueing() (if the + // queue is suspended, etc): always call RunOrEnqueue() to avoid race + // conditions. + inline void StartForcedQueueing(); + inline void EndForcedQueueing(); + + // Suspend/resume event queue. RunOrEnqueue() will start enqueuing + // events and they will be run/flushed when resume is called. These should be + // called when the channel owning the event queue is suspended/resumed. + void Suspend(); + // Resume flushes the queue asynchronously, i.e. items in queue will be + // dispatched in a new event on the current thread. + void Resume(); + + void NotifyReleasingOwner() { + MutexAutoLock lock(mMutex); + mOwner = nullptr; + } + +#ifdef MOZ_DIAGNOSTIC_ASSERT_ENABLED + bool IsEmpty() { + MutexAutoLock lock(mMutex); + return mEventQueue.IsEmpty(); + } +#endif + + private: + // Private destructor, to discourage deletion outside of Release(): + ~ChannelEventQueue() = default; + + void SuspendInternal(); + void ResumeInternal(); + + bool MaybeSuspendIfEventsAreSuppressed() MOZ_REQUIRES(mMutex); + + inline void MaybeFlushQueue(); + void FlushQueue(); + inline void CompleteResume(); + + ChannelEvent* TakeEvent(); + + nsTArray<UniquePtr<ChannelEvent>> mEventQueue MOZ_GUARDED_BY(mMutex); + + uint32_t mSuspendCount MOZ_GUARDED_BY(mMutex); + bool mSuspended MOZ_GUARDED_BY(mMutex); + uint32_t mForcedCount // Support ForcedQueueing on multiple thread. + MOZ_GUARDED_BY(mMutex); + bool mFlushing MOZ_GUARDED_BY(mMutex); + + // Whether the queue is associated with an XHR. This is lazily instantiated + // the first time it is needed. These are MainThread-only. + bool mHasCheckedForXMLHttpRequest; + bool mForXMLHttpRequest; + + // Keep ptr to avoid refcount cycle: only grab ref during flushing. + nsISupports* mOwner MOZ_GUARDED_BY(mMutex); + + // For atomic mEventQueue operation and state update + Mutex mMutex; + + // To guarantee event execution order among threads + RecursiveMutex mRunningMutex MOZ_ACQUIRED_BEFORE(mMutex); + + friend class AutoEventEnqueuer; +}; + +inline void ChannelEventQueue::RunOrEnqueue(ChannelEvent* aCallback, + bool aAssertionWhenNotQueued) { + MOZ_ASSERT(aCallback); + // Events execution could be a destruction of the channel (and our own + // destructor) unless we make sure its refcount doesn't drop to 0 while this + // method is running. + nsCOMPtr<nsISupports> kungFuDeathGrip; + + // To avoid leaks. + UniquePtr<ChannelEvent> event(aCallback); + + // To guarantee that the running event and all the events generated within + // it will be finished before events on other threads. + RecursiveMutexAutoLock lock(mRunningMutex); + { + MutexAutoLock lock(mMutex); + kungFuDeathGrip = mOwner; // must be under the lock + + bool enqueue = !!mForcedCount || mSuspended || mFlushing || + !mEventQueue.IsEmpty() || + MaybeSuspendIfEventsAreSuppressed(); + // To ensure strict ordering of events across multiple threads we buffer the + // events for the below cases: + // a. event queuing is forced by AutoEventEnqueuer + // b. event queue is suspended + // c. an event is currently flushed/executed from the queue + // d. queue is non-empty (pending events on remote thread targets) + if (enqueue) { + mEventQueue.AppendElement(std::move(event)); + return; + } + + nsCOMPtr<nsIEventTarget> target = event->GetEventTarget(); + MOZ_ASSERT(target); + + bool isCurrentThread = false; + DebugOnly<nsresult> rv = target->IsOnCurrentThread(&isCurrentThread); + MOZ_ASSERT(NS_SUCCEEDED(rv)); + + if (!isCurrentThread) { + // Leverage Suspend/Resume mechanism to trigger flush procedure without + // creating a new one. + // The execution of further events in the queue is blocked until the + // target thread completes the execution of this event. + // A callback is dispatched to the target thread to flush events from the + // queue. This is done + // by ResumeInternal which dispatches a runnable + // (CompleteResumeRunnable) to the target thread. The target thread will + // call CompleteResume to flush the queue. All the events are run + // synchronously in their respective target threads. + SuspendInternal(); + mEventQueue.AppendElement(std::move(event)); + ResumeInternal(); + return; + } + } + + MOZ_RELEASE_ASSERT(!aAssertionWhenNotQueued); + // execute the event synchronously if we are not queuing it and + // the target thread is the current thread + event->Run(); +} + +inline void ChannelEventQueue::StartForcedQueueing() { + MutexAutoLock lock(mMutex); + ++mForcedCount; +} + +inline void ChannelEventQueue::EndForcedQueueing() { + bool tryFlush = false; + { + MutexAutoLock lock(mMutex); + MOZ_ASSERT(mForcedCount > 0); + if (!--mForcedCount) { + tryFlush = true; + } + } + + if (tryFlush) { + MaybeFlushQueue(); + } +} + +inline void ChannelEventQueue::PrependEvent(UniquePtr<ChannelEvent>&& aEvent) { + MutexAutoLock lock(mMutex); + + // Prepending event while no queue flush foreseen might cause the following + // channel events not run. This assertion here guarantee there must be a + // queue flush, either triggered by Resume or EndForcedQueueing, to execute + // the added event. + MOZ_ASSERT(mSuspended || !!mForcedCount); + + mEventQueue.InsertElementAt(0, std::move(aEvent)); +} + +inline void ChannelEventQueue::PrependEvents( + nsTArray<UniquePtr<ChannelEvent>>& aEvents) { + MutexAutoLock lock(mMutex); + + // Prepending event while no queue flush foreseen might cause the following + // channel events not run. This assertion here guarantee there must be a + // queue flush, either triggered by Resume or EndForcedQueueing, to execute + // the added events. + MOZ_ASSERT(mSuspended || !!mForcedCount); + + mEventQueue.InsertElementsAt(0, aEvents.Length()); + + for (uint32_t i = 0; i < aEvents.Length(); i++) { + mEventQueue[i] = std::move(aEvents[i]); + } +} + +inline void ChannelEventQueue::CompleteResume() { + bool tryFlush = false; + { + MutexAutoLock lock(mMutex); + + // channel may have been suspended again since Resume fired event to call + // this. + if (!mSuspendCount) { + // we need to remain logically suspended (for purposes of queuing incoming + // messages) until this point, else new incoming messages could run before + // queued ones. + mSuspended = false; + tryFlush = true; + } + } + + if (tryFlush) { + MaybeFlushQueue(); + } +} + +inline void ChannelEventQueue::MaybeFlushQueue() { + // Don't flush if forced queuing on, we're already being flushed, or + // suspended, or there's nothing to flush + bool flushQueue = false; + + { + MutexAutoLock lock(mMutex); + flushQueue = !mForcedCount && !mFlushing && !mSuspended && + !mEventQueue.IsEmpty() && !MaybeSuspendIfEventsAreSuppressed(); + + // Only one thread is allowed to run FlushQueue at a time. + if (flushQueue) { + mFlushing = true; + } + } + + if (flushQueue) { + FlushQueue(); + } +} + +// Ensures that RunOrEnqueue() will be collecting events during its lifetime +// (letting caller know incoming IPDL msgs should be queued). Flushes the queue +// when it goes out of scope. +class MOZ_STACK_CLASS AutoEventEnqueuer { + public: + explicit AutoEventEnqueuer(ChannelEventQueue* queue) : mEventQueue(queue) { + { + // Probably not actually needed, since NotifyReleasingOwner should + // only happen after this, but safer to take it in case things change + MutexAutoLock lock(queue->mMutex); + mOwner = queue->mOwner; + } + mEventQueue->StartForcedQueueing(); + } + ~AutoEventEnqueuer() { mEventQueue->EndForcedQueueing(); } + + private: + RefPtr<ChannelEventQueue> mEventQueue; + // Ensure channel object lives longer than ChannelEventQueue. + nsCOMPtr<nsISupports> mOwner; +}; + +} // namespace net +} // namespace mozilla + +#endif |