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-rw-r--r--other-licenses/7zstub/src/CS/7zip/Compress/LZMA/LzmaBase.cs76
-rw-r--r--other-licenses/7zstub/src/CS/7zip/Compress/LZMA/LzmaDecoder.cs398
-rw-r--r--other-licenses/7zstub/src/CS/7zip/Compress/LZMA/LzmaEncoder.cs1480
3 files changed, 1954 insertions, 0 deletions
diff --git a/other-licenses/7zstub/src/CS/7zip/Compress/LZMA/LzmaBase.cs b/other-licenses/7zstub/src/CS/7zip/Compress/LZMA/LzmaBase.cs
new file mode 100644
index 0000000000..8447a2a0ff
--- /dev/null
+++ b/other-licenses/7zstub/src/CS/7zip/Compress/LZMA/LzmaBase.cs
@@ -0,0 +1,76 @@
+// LzmaBase.cs
+
+namespace SevenZip.Compression.LZMA
+{
+ internal abstract class Base
+ {
+ public const uint kNumRepDistances = 4;
+ public const uint kNumStates = 12;
+
+ // static byte []kLiteralNextStates = {0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 4, 5};
+ // static byte []kMatchNextStates = {7, 7, 7, 7, 7, 7, 7, 10, 10, 10, 10, 10};
+ // static byte []kRepNextStates = {8, 8, 8, 8, 8, 8, 8, 11, 11, 11, 11, 11};
+ // static byte []kShortRepNextStates = {9, 9, 9, 9, 9, 9, 9, 11, 11, 11, 11, 11};
+
+ public struct State
+ {
+ public uint Index;
+ public void Init() { Index = 0; }
+ public void UpdateChar()
+ {
+ if (Index < 4) Index = 0;
+ else if (Index < 10) Index -= 3;
+ else Index -= 6;
+ }
+ public void UpdateMatch() { Index = (uint)(Index < 7 ? 7 : 10); }
+ public void UpdateRep() { Index = (uint)(Index < 7 ? 8 : 11); }
+ public void UpdateShortRep() { Index = (uint)(Index < 7 ? 9 : 11); }
+ public bool IsCharState() { return Index < 7; }
+ }
+
+ public const int kNumPosSlotBits = 6;
+ public const int kDicLogSizeMin = 0;
+ // public const int kDicLogSizeMax = 30;
+ // public const uint kDistTableSizeMax = kDicLogSizeMax * 2;
+
+ public const int kNumLenToPosStatesBits = 2; // it's for speed optimization
+ public const uint kNumLenToPosStates = 1 << kNumLenToPosStatesBits;
+
+ public const uint kMatchMinLen = 2;
+
+ public static uint GetLenToPosState(uint len)
+ {
+ len -= kMatchMinLen;
+ if (len < kNumLenToPosStates)
+ return len;
+ return (uint)(kNumLenToPosStates - 1);
+ }
+
+ public const int kNumAlignBits = 4;
+ public const uint kAlignTableSize = 1 << kNumAlignBits;
+ public const uint kAlignMask = (kAlignTableSize - 1);
+
+ public const uint kStartPosModelIndex = 4;
+ public const uint kEndPosModelIndex = 14;
+ public const uint kNumPosModels = kEndPosModelIndex - kStartPosModelIndex;
+
+ public const uint kNumFullDistances = 1 << ((int)kEndPosModelIndex / 2);
+
+ public const uint kNumLitPosStatesBitsEncodingMax = 4;
+ public const uint kNumLitContextBitsMax = 8;
+
+ public const int kNumPosStatesBitsMax = 4;
+ public const uint kNumPosStatesMax = (1 << kNumPosStatesBitsMax);
+ public const int kNumPosStatesBitsEncodingMax = 4;
+ public const uint kNumPosStatesEncodingMax = (1 << kNumPosStatesBitsEncodingMax);
+
+ public const int kNumLowLenBits = 3;
+ public const int kNumMidLenBits = 3;
+ public const int kNumHighLenBits = 8;
+ public const uint kNumLowLenSymbols = 1 << kNumLowLenBits;
+ public const uint kNumMidLenSymbols = 1 << kNumMidLenBits;
+ public const uint kNumLenSymbols = kNumLowLenSymbols + kNumMidLenSymbols +
+ (1 << kNumHighLenBits);
+ public const uint kMatchMaxLen = kMatchMinLen + kNumLenSymbols - 1;
+ }
+}
diff --git a/other-licenses/7zstub/src/CS/7zip/Compress/LZMA/LzmaDecoder.cs b/other-licenses/7zstub/src/CS/7zip/Compress/LZMA/LzmaDecoder.cs
new file mode 100644
index 0000000000..00bfe63802
--- /dev/null
+++ b/other-licenses/7zstub/src/CS/7zip/Compress/LZMA/LzmaDecoder.cs
@@ -0,0 +1,398 @@
+// LzmaDecoder.cs
+
+using System;
+
+namespace SevenZip.Compression.LZMA
+{
+ using RangeCoder;
+
+ public class Decoder : ICoder, ISetDecoderProperties // ,System.IO.Stream
+ {
+ class LenDecoder
+ {
+ BitDecoder m_Choice = new BitDecoder();
+ BitDecoder m_Choice2 = new BitDecoder();
+ BitTreeDecoder[] m_LowCoder = new BitTreeDecoder[Base.kNumPosStatesMax];
+ BitTreeDecoder[] m_MidCoder = new BitTreeDecoder[Base.kNumPosStatesMax];
+ BitTreeDecoder m_HighCoder = new BitTreeDecoder(Base.kNumHighLenBits);
+ uint m_NumPosStates = 0;
+
+ public void Create(uint numPosStates)
+ {
+ for (uint posState = m_NumPosStates; posState < numPosStates; posState++)
+ {
+ m_LowCoder[posState] = new BitTreeDecoder(Base.kNumLowLenBits);
+ m_MidCoder[posState] = new BitTreeDecoder(Base.kNumMidLenBits);
+ }
+ m_NumPosStates = numPosStates;
+ }
+
+ public void Init()
+ {
+ m_Choice.Init();
+ for (uint posState = 0; posState < m_NumPosStates; posState++)
+ {
+ m_LowCoder[posState].Init();
+ m_MidCoder[posState].Init();
+ }
+ m_Choice2.Init();
+ m_HighCoder.Init();
+ }
+
+ public uint Decode(RangeCoder.Decoder rangeDecoder, uint posState)
+ {
+ if (m_Choice.Decode(rangeDecoder) == 0)
+ return m_LowCoder[posState].Decode(rangeDecoder);
+ else
+ {
+ uint symbol = Base.kNumLowLenSymbols;
+ if (m_Choice2.Decode(rangeDecoder) == 0)
+ symbol += m_MidCoder[posState].Decode(rangeDecoder);
+ else
+ {
+ symbol += Base.kNumMidLenSymbols;
+ symbol += m_HighCoder.Decode(rangeDecoder);
+ }
+ return symbol;
+ }
+ }
+ }
+
+ class LiteralDecoder
+ {
+ struct Decoder2
+ {
+ BitDecoder[] m_Decoders;
+ public void Create() { m_Decoders = new BitDecoder[0x300]; }
+ public void Init() { for (int i = 0; i < 0x300; i++) m_Decoders[i].Init(); }
+
+ public byte DecodeNormal(RangeCoder.Decoder rangeDecoder)
+ {
+ uint symbol = 1;
+ do
+ symbol = (symbol << 1) | m_Decoders[symbol].Decode(rangeDecoder);
+ while (symbol < 0x100);
+ return (byte)symbol;
+ }
+
+ public byte DecodeWithMatchByte(RangeCoder.Decoder rangeDecoder, byte matchByte)
+ {
+ uint symbol = 1;
+ do
+ {
+ uint matchBit = (uint)(matchByte >> 7) & 1;
+ matchByte <<= 1;
+ uint bit = m_Decoders[((1 + matchBit) << 8) + symbol].Decode(rangeDecoder);
+ symbol = (symbol << 1) | bit;
+ if (matchBit != bit)
+ {
+ while (symbol < 0x100)
+ symbol = (symbol << 1) | m_Decoders[symbol].Decode(rangeDecoder);
+ break;
+ }
+ }
+ while (symbol < 0x100);
+ return (byte)symbol;
+ }
+ }
+
+ Decoder2[] m_Coders;
+ int m_NumPrevBits;
+ int m_NumPosBits;
+ uint m_PosMask;
+
+ public void Create(int numPosBits, int numPrevBits)
+ {
+ if (m_Coders != null && m_NumPrevBits == numPrevBits &&
+ m_NumPosBits == numPosBits)
+ return;
+ m_NumPosBits = numPosBits;
+ m_PosMask = ((uint)1 << numPosBits) - 1;
+ m_NumPrevBits = numPrevBits;
+ uint numStates = (uint)1 << (m_NumPrevBits + m_NumPosBits);
+ m_Coders = new Decoder2[numStates];
+ for (uint i = 0; i < numStates; i++)
+ m_Coders[i].Create();
+ }
+
+ public void Init()
+ {
+ uint numStates = (uint)1 << (m_NumPrevBits + m_NumPosBits);
+ for (uint i = 0; i < numStates; i++)
+ m_Coders[i].Init();
+ }
+
+ uint GetState(uint pos, byte prevByte)
+ { return ((pos & m_PosMask) << m_NumPrevBits) + (uint)(prevByte >> (8 - m_NumPrevBits)); }
+
+ public byte DecodeNormal(RangeCoder.Decoder rangeDecoder, uint pos, byte prevByte)
+ { return m_Coders[GetState(pos, prevByte)].DecodeNormal(rangeDecoder); }
+
+ public byte DecodeWithMatchByte(RangeCoder.Decoder rangeDecoder, uint pos, byte prevByte, byte matchByte)
+ { return m_Coders[GetState(pos, prevByte)].DecodeWithMatchByte(rangeDecoder, matchByte); }
+ };
+
+ LZ.OutWindow m_OutWindow = new LZ.OutWindow();
+ RangeCoder.Decoder m_RangeDecoder = new RangeCoder.Decoder();
+
+ BitDecoder[] m_IsMatchDecoders = new BitDecoder[Base.kNumStates << Base.kNumPosStatesBitsMax];
+ BitDecoder[] m_IsRepDecoders = new BitDecoder[Base.kNumStates];
+ BitDecoder[] m_IsRepG0Decoders = new BitDecoder[Base.kNumStates];
+ BitDecoder[] m_IsRepG1Decoders = new BitDecoder[Base.kNumStates];
+ BitDecoder[] m_IsRepG2Decoders = new BitDecoder[Base.kNumStates];
+ BitDecoder[] m_IsRep0LongDecoders = new BitDecoder[Base.kNumStates << Base.kNumPosStatesBitsMax];
+
+ BitTreeDecoder[] m_PosSlotDecoder = new BitTreeDecoder[Base.kNumLenToPosStates];
+ BitDecoder[] m_PosDecoders = new BitDecoder[Base.kNumFullDistances - Base.kEndPosModelIndex];
+
+ BitTreeDecoder m_PosAlignDecoder = new BitTreeDecoder(Base.kNumAlignBits);
+
+ LenDecoder m_LenDecoder = new LenDecoder();
+ LenDecoder m_RepLenDecoder = new LenDecoder();
+
+ LiteralDecoder m_LiteralDecoder = new LiteralDecoder();
+
+ uint m_DictionarySize;
+ uint m_DictionarySizeCheck;
+
+ uint m_PosStateMask;
+
+ public Decoder()
+ {
+ m_DictionarySize = 0xFFFFFFFF;
+ for (int i = 0; i < Base.kNumLenToPosStates; i++)
+ m_PosSlotDecoder[i] = new BitTreeDecoder(Base.kNumPosSlotBits);
+ }
+
+ void SetDictionarySize(uint dictionarySize)
+ {
+ if (m_DictionarySize != dictionarySize)
+ {
+ m_DictionarySize = dictionarySize;
+ m_DictionarySizeCheck = Math.Max(m_DictionarySize, 1);
+ uint blockSize = Math.Max(m_DictionarySizeCheck, (1 << 12));
+ m_OutWindow.Create(blockSize);
+ }
+ }
+
+ void SetLiteralProperties(int lp, int lc)
+ {
+ if (lp > 8)
+ throw new InvalidParamException();
+ if (lc > 8)
+ throw new InvalidParamException();
+ m_LiteralDecoder.Create(lp, lc);
+ }
+
+ void SetPosBitsProperties(int pb)
+ {
+ if (pb > Base.kNumPosStatesBitsMax)
+ throw new InvalidParamException();
+ uint numPosStates = (uint)1 << pb;
+ m_LenDecoder.Create(numPosStates);
+ m_RepLenDecoder.Create(numPosStates);
+ m_PosStateMask = numPosStates - 1;
+ }
+
+ bool _solid = false;
+ void Init(System.IO.Stream inStream, System.IO.Stream outStream)
+ {
+ m_RangeDecoder.Init(inStream);
+ m_OutWindow.Init(outStream, _solid);
+
+ uint i;
+ for (i = 0; i < Base.kNumStates; i++)
+ {
+ for (uint j = 0; j <= m_PosStateMask; j++)
+ {
+ uint index = (i << Base.kNumPosStatesBitsMax) + j;
+ m_IsMatchDecoders[index].Init();
+ m_IsRep0LongDecoders[index].Init();
+ }
+ m_IsRepDecoders[i].Init();
+ m_IsRepG0Decoders[i].Init();
+ m_IsRepG1Decoders[i].Init();
+ m_IsRepG2Decoders[i].Init();
+ }
+
+ m_LiteralDecoder.Init();
+ for (i = 0; i < Base.kNumLenToPosStates; i++)
+ m_PosSlotDecoder[i].Init();
+ // m_PosSpecDecoder.Init();
+ for (i = 0; i < Base.kNumFullDistances - Base.kEndPosModelIndex; i++)
+ m_PosDecoders[i].Init();
+
+ m_LenDecoder.Init();
+ m_RepLenDecoder.Init();
+ m_PosAlignDecoder.Init();
+ }
+
+ public void Code(System.IO.Stream inStream, System.IO.Stream outStream,
+ Int64 inSize, Int64 outSize, ICodeProgress progress)
+ {
+ Init(inStream, outStream);
+
+ Base.State state = new Base.State();
+ state.Init();
+ uint rep0 = 0, rep1 = 0, rep2 = 0, rep3 = 0;
+
+ UInt64 nowPos64 = 0;
+ UInt64 outSize64 = (UInt64)outSize;
+ if (nowPos64 < outSize64)
+ {
+ if (m_IsMatchDecoders[state.Index << Base.kNumPosStatesBitsMax].Decode(m_RangeDecoder) != 0)
+ throw new DataErrorException();
+ state.UpdateChar();
+ byte b = m_LiteralDecoder.DecodeNormal(m_RangeDecoder, 0, 0);
+ m_OutWindow.PutByte(b);
+ nowPos64++;
+ }
+ while (nowPos64 < outSize64)
+ {
+ // UInt64 next = Math.Min(nowPos64 + (1 << 18), outSize64);
+ // while(nowPos64 < next)
+ {
+ uint posState = (uint)nowPos64 & m_PosStateMask;
+ if (m_IsMatchDecoders[(state.Index << Base.kNumPosStatesBitsMax) + posState].Decode(m_RangeDecoder) == 0)
+ {
+ byte b;
+ byte prevByte = m_OutWindow.GetByte(0);
+ if (!state.IsCharState())
+ b = m_LiteralDecoder.DecodeWithMatchByte(m_RangeDecoder,
+ (uint)nowPos64, prevByte, m_OutWindow.GetByte(rep0));
+ else
+ b = m_LiteralDecoder.DecodeNormal(m_RangeDecoder, (uint)nowPos64, prevByte);
+ m_OutWindow.PutByte(b);
+ state.UpdateChar();
+ nowPos64++;
+ }
+ else
+ {
+ uint len;
+ if (m_IsRepDecoders[state.Index].Decode(m_RangeDecoder) == 1)
+ {
+ if (m_IsRepG0Decoders[state.Index].Decode(m_RangeDecoder) == 0)
+ {
+ if (m_IsRep0LongDecoders[(state.Index << Base.kNumPosStatesBitsMax) + posState].Decode(m_RangeDecoder) == 0)
+ {
+ state.UpdateShortRep();
+ m_OutWindow.PutByte(m_OutWindow.GetByte(rep0));
+ nowPos64++;
+ continue;
+ }
+ }
+ else
+ {
+ UInt32 distance;
+ if (m_IsRepG1Decoders[state.Index].Decode(m_RangeDecoder) == 0)
+ {
+ distance = rep1;
+ }
+ else
+ {
+ if (m_IsRepG2Decoders[state.Index].Decode(m_RangeDecoder) == 0)
+ distance = rep2;
+ else
+ {
+ distance = rep3;
+ rep3 = rep2;
+ }
+ rep2 = rep1;
+ }
+ rep1 = rep0;
+ rep0 = distance;
+ }
+ len = m_RepLenDecoder.Decode(m_RangeDecoder, posState) + Base.kMatchMinLen;
+ state.UpdateRep();
+ }
+ else
+ {
+ rep3 = rep2;
+ rep2 = rep1;
+ rep1 = rep0;
+ len = Base.kMatchMinLen + m_LenDecoder.Decode(m_RangeDecoder, posState);
+ state.UpdateMatch();
+ uint posSlot = m_PosSlotDecoder[Base.GetLenToPosState(len)].Decode(m_RangeDecoder);
+ if (posSlot >= Base.kStartPosModelIndex)
+ {
+ int numDirectBits = (int)((posSlot >> 1) - 1);
+ rep0 = ((2 | (posSlot & 1)) << numDirectBits);
+ if (posSlot < Base.kEndPosModelIndex)
+ rep0 += BitTreeDecoder.ReverseDecode(m_PosDecoders,
+ rep0 - posSlot - 1, m_RangeDecoder, numDirectBits);
+ else
+ {
+ rep0 += (m_RangeDecoder.DecodeDirectBits(
+ numDirectBits - Base.kNumAlignBits) << Base.kNumAlignBits);
+ rep0 += m_PosAlignDecoder.ReverseDecode(m_RangeDecoder);
+ }
+ }
+ else
+ rep0 = posSlot;
+ }
+ if (rep0 >= m_OutWindow.TrainSize + nowPos64 || rep0 >= m_DictionarySizeCheck)
+ {
+ if (rep0 == 0xFFFFFFFF)
+ break;
+ throw new DataErrorException();
+ }
+ m_OutWindow.CopyBlock(rep0, len);
+ nowPos64 += len;
+ }
+ }
+ }
+ m_OutWindow.Flush();
+ m_OutWindow.ReleaseStream();
+ m_RangeDecoder.ReleaseStream();
+ }
+
+ public void SetDecoderProperties(byte[] properties)
+ {
+ if (properties.Length < 5)
+ throw new InvalidParamException();
+ int lc = properties[0] % 9;
+ int remainder = properties[0] / 9;
+ int lp = remainder % 5;
+ int pb = remainder / 5;
+ if (pb > Base.kNumPosStatesBitsMax)
+ throw new InvalidParamException();
+ UInt32 dictionarySize = 0;
+ for (int i = 0; i < 4; i++)
+ dictionarySize += ((UInt32)(properties[1 + i])) << (i * 8);
+ SetDictionarySize(dictionarySize);
+ SetLiteralProperties(lp, lc);
+ SetPosBitsProperties(pb);
+ }
+
+ public bool Train(System.IO.Stream stream)
+ {
+ _solid = true;
+ return m_OutWindow.Train(stream);
+ }
+
+ /*
+ public override bool CanRead { get { return true; }}
+ public override bool CanWrite { get { return true; }}
+ public override bool CanSeek { get { return true; }}
+ public override long Length { get { return 0; }}
+ public override long Position
+ {
+ get { return 0; }
+ set { }
+ }
+ public override void Flush() { }
+ public override int Read(byte[] buffer, int offset, int count)
+ {
+ return 0;
+ }
+ public override void Write(byte[] buffer, int offset, int count)
+ {
+ }
+ public override long Seek(long offset, System.IO.SeekOrigin origin)
+ {
+ return 0;
+ }
+ public override void SetLength(long value) {}
+ */
+ }
+}
diff --git a/other-licenses/7zstub/src/CS/7zip/Compress/LZMA/LzmaEncoder.cs b/other-licenses/7zstub/src/CS/7zip/Compress/LZMA/LzmaEncoder.cs
new file mode 100644
index 0000000000..6dc2708bdf
--- /dev/null
+++ b/other-licenses/7zstub/src/CS/7zip/Compress/LZMA/LzmaEncoder.cs
@@ -0,0 +1,1480 @@
+// LzmaEncoder.cs
+
+using System;
+
+namespace SevenZip.Compression.LZMA
+{
+ using RangeCoder;
+
+ public class Encoder : ICoder, ISetCoderProperties, IWriteCoderProperties
+ {
+ enum EMatchFinderType
+ {
+ BT2,
+ BT4,
+ };
+
+ const UInt32 kIfinityPrice = 0xFFFFFFF;
+
+ static Byte[] g_FastPos = new Byte[1 << 11];
+
+ static Encoder()
+ {
+ const Byte kFastSlots = 22;
+ int c = 2;
+ g_FastPos[0] = 0;
+ g_FastPos[1] = 1;
+ for (Byte slotFast = 2; slotFast < kFastSlots; slotFast++)
+ {
+ UInt32 k = ((UInt32)1 << ((slotFast >> 1) - 1));
+ for (UInt32 j = 0; j < k; j++, c++)
+ g_FastPos[c] = slotFast;
+ }
+ }
+
+ static UInt32 GetPosSlot(UInt32 pos)
+ {
+ if (pos < (1 << 11))
+ return g_FastPos[pos];
+ if (pos < (1 << 21))
+ return (UInt32)(g_FastPos[pos >> 10] + 20);
+ return (UInt32)(g_FastPos[pos >> 20] + 40);
+ }
+
+ static UInt32 GetPosSlot2(UInt32 pos)
+ {
+ if (pos < (1 << 17))
+ return (UInt32)(g_FastPos[pos >> 6] + 12);
+ if (pos < (1 << 27))
+ return (UInt32)(g_FastPos[pos >> 16] + 32);
+ return (UInt32)(g_FastPos[pos >> 26] + 52);
+ }
+
+ Base.State _state = new Base.State();
+ Byte _previousByte;
+ UInt32[] _repDistances = new UInt32[Base.kNumRepDistances];
+
+ void BaseInit()
+ {
+ _state.Init();
+ _previousByte = 0;
+ for (UInt32 i = 0; i < Base.kNumRepDistances; i++)
+ _repDistances[i] = 0;
+ }
+
+ const int kDefaultDictionaryLogSize = 22;
+ const UInt32 kNumFastBytesDefault = 0x20;
+
+ class LiteralEncoder
+ {
+ public struct Encoder2
+ {
+ BitEncoder[] m_Encoders;
+
+ public void Create() { m_Encoders = new BitEncoder[0x300]; }
+
+ public void Init() { for (int i = 0; i < 0x300; i++) m_Encoders[i].Init(); }
+
+ public void Encode(RangeCoder.Encoder rangeEncoder, byte symbol)
+ {
+ uint context = 1;
+ for (int i = 7; i >= 0; i--)
+ {
+ uint bit = (uint)((symbol >> i) & 1);
+ m_Encoders[context].Encode(rangeEncoder, bit);
+ context = (context << 1) | bit;
+ }
+ }
+
+ public void EncodeMatched(RangeCoder.Encoder rangeEncoder, byte matchByte, byte symbol)
+ {
+ uint context = 1;
+ bool same = true;
+ for (int i = 7; i >= 0; i--)
+ {
+ uint bit = (uint)((symbol >> i) & 1);
+ uint state = context;
+ if (same)
+ {
+ uint matchBit = (uint)((matchByte >> i) & 1);
+ state += ((1 + matchBit) << 8);
+ same = (matchBit == bit);
+ }
+ m_Encoders[state].Encode(rangeEncoder, bit);
+ context = (context << 1) | bit;
+ }
+ }
+
+ public uint GetPrice(bool matchMode, byte matchByte, byte symbol)
+ {
+ uint price = 0;
+ uint context = 1;
+ int i = 7;
+ if (matchMode)
+ {
+ for (; i >= 0; i--)
+ {
+ uint matchBit = (uint)(matchByte >> i) & 1;
+ uint bit = (uint)(symbol >> i) & 1;
+ price += m_Encoders[((1 + matchBit) << 8) + context].GetPrice(bit);
+ context = (context << 1) | bit;
+ if (matchBit != bit)
+ {
+ i--;
+ break;
+ }
+ }
+ }
+ for (; i >= 0; i--)
+ {
+ uint bit = (uint)(symbol >> i) & 1;
+ price += m_Encoders[context].GetPrice(bit);
+ context = (context << 1) | bit;
+ }
+ return price;
+ }
+ }
+
+ Encoder2[] m_Coders;
+ int m_NumPrevBits;
+ int m_NumPosBits;
+ uint m_PosMask;
+
+ public void Create(int numPosBits, int numPrevBits)
+ {
+ if (m_Coders != null && m_NumPrevBits == numPrevBits && m_NumPosBits == numPosBits)
+ return;
+ m_NumPosBits = numPosBits;
+ m_PosMask = ((uint)1 << numPosBits) - 1;
+ m_NumPrevBits = numPrevBits;
+ uint numStates = (uint)1 << (m_NumPrevBits + m_NumPosBits);
+ m_Coders = new Encoder2[numStates];
+ for (uint i = 0; i < numStates; i++)
+ m_Coders[i].Create();
+ }
+
+ public void Init()
+ {
+ uint numStates = (uint)1 << (m_NumPrevBits + m_NumPosBits);
+ for (uint i = 0; i < numStates; i++)
+ m_Coders[i].Init();
+ }
+
+ public Encoder2 GetSubCoder(UInt32 pos, Byte prevByte)
+ { return m_Coders[((pos & m_PosMask) << m_NumPrevBits) + (uint)(prevByte >> (8 - m_NumPrevBits))]; }
+ }
+
+ class LenEncoder
+ {
+ RangeCoder.BitEncoder _choice = new RangeCoder.BitEncoder();
+ RangeCoder.BitEncoder _choice2 = new RangeCoder.BitEncoder();
+ RangeCoder.BitTreeEncoder[] _lowCoder = new RangeCoder.BitTreeEncoder[Base.kNumPosStatesEncodingMax];
+ RangeCoder.BitTreeEncoder[] _midCoder = new RangeCoder.BitTreeEncoder[Base.kNumPosStatesEncodingMax];
+ RangeCoder.BitTreeEncoder _highCoder = new RangeCoder.BitTreeEncoder(Base.kNumHighLenBits);
+
+ public LenEncoder()
+ {
+ for (UInt32 posState = 0; posState < Base.kNumPosStatesEncodingMax; posState++)
+ {
+ _lowCoder[posState] = new RangeCoder.BitTreeEncoder(Base.kNumLowLenBits);
+ _midCoder[posState] = new RangeCoder.BitTreeEncoder(Base.kNumMidLenBits);
+ }
+ }
+
+ public void Init(UInt32 numPosStates)
+ {
+ _choice.Init();
+ _choice2.Init();
+ for (UInt32 posState = 0; posState < numPosStates; posState++)
+ {
+ _lowCoder[posState].Init();
+ _midCoder[posState].Init();
+ }
+ _highCoder.Init();
+ }
+
+ public void Encode(RangeCoder.Encoder rangeEncoder, UInt32 symbol, UInt32 posState)
+ {
+ if (symbol < Base.kNumLowLenSymbols)
+ {
+ _choice.Encode(rangeEncoder, 0);
+ _lowCoder[posState].Encode(rangeEncoder, symbol);
+ }
+ else
+ {
+ symbol -= Base.kNumLowLenSymbols;
+ _choice.Encode(rangeEncoder, 1);
+ if (symbol < Base.kNumMidLenSymbols)
+ {
+ _choice2.Encode(rangeEncoder, 0);
+ _midCoder[posState].Encode(rangeEncoder, symbol);
+ }
+ else
+ {
+ _choice2.Encode(rangeEncoder, 1);
+ _highCoder.Encode(rangeEncoder, symbol - Base.kNumMidLenSymbols);
+ }
+ }
+ }
+
+ public void SetPrices(UInt32 posState, UInt32 numSymbols, UInt32[] prices, UInt32 st)
+ {
+ UInt32 a0 = _choice.GetPrice0();
+ UInt32 a1 = _choice.GetPrice1();
+ UInt32 b0 = a1 + _choice2.GetPrice0();
+ UInt32 b1 = a1 + _choice2.GetPrice1();
+ UInt32 i = 0;
+ for (i = 0; i < Base.kNumLowLenSymbols; i++)
+ {
+ if (i >= numSymbols)
+ return;
+ prices[st + i] = a0 + _lowCoder[posState].GetPrice(i);
+ }
+ for (; i < Base.kNumLowLenSymbols + Base.kNumMidLenSymbols; i++)
+ {
+ if (i >= numSymbols)
+ return;
+ prices[st + i] = b0 + _midCoder[posState].GetPrice(i - Base.kNumLowLenSymbols);
+ }
+ for (; i < numSymbols; i++)
+ prices[st + i] = b1 + _highCoder.GetPrice(i - Base.kNumLowLenSymbols - Base.kNumMidLenSymbols);
+ }
+ };
+
+ const UInt32 kNumLenSpecSymbols = Base.kNumLowLenSymbols + Base.kNumMidLenSymbols;
+
+ class LenPriceTableEncoder : LenEncoder
+ {
+ UInt32[] _prices = new UInt32[Base.kNumLenSymbols << Base.kNumPosStatesBitsEncodingMax];
+ UInt32 _tableSize;
+ UInt32[] _counters = new UInt32[Base.kNumPosStatesEncodingMax];
+
+ public void SetTableSize(UInt32 tableSize) { _tableSize = tableSize; }
+
+ public UInt32 GetPrice(UInt32 symbol, UInt32 posState)
+ {
+ return _prices[posState * Base.kNumLenSymbols + symbol];
+ }
+
+ void UpdateTable(UInt32 posState)
+ {
+ SetPrices(posState, _tableSize, _prices, posState * Base.kNumLenSymbols);
+ _counters[posState] = _tableSize;
+ }
+
+ public void UpdateTables(UInt32 numPosStates)
+ {
+ for (UInt32 posState = 0; posState < numPosStates; posState++)
+ UpdateTable(posState);
+ }
+
+ public new void Encode(RangeCoder.Encoder rangeEncoder, UInt32 symbol, UInt32 posState)
+ {
+ base.Encode(rangeEncoder, symbol, posState);
+ if (--_counters[posState] == 0)
+ UpdateTable(posState);
+ }
+ }
+
+ const UInt32 kNumOpts = 1 << 12;
+ class Optimal
+ {
+ public Base.State State;
+
+ public bool Prev1IsChar;
+ public bool Prev2;
+
+ public UInt32 PosPrev2;
+ public UInt32 BackPrev2;
+
+ public UInt32 Price;
+ public UInt32 PosPrev;
+ public UInt32 BackPrev;
+
+ public UInt32 Backs0;
+ public UInt32 Backs1;
+ public UInt32 Backs2;
+ public UInt32 Backs3;
+
+ public void MakeAsChar() { BackPrev = 0xFFFFFFFF; Prev1IsChar = false; }
+ public void MakeAsShortRep() { BackPrev = 0; ; Prev1IsChar = false; }
+ public bool IsShortRep() { return (BackPrev == 0); }
+ };
+ Optimal[] _optimum = new Optimal[kNumOpts];
+ LZ.IMatchFinder _matchFinder = null;
+ RangeCoder.Encoder _rangeEncoder = new RangeCoder.Encoder();
+
+ RangeCoder.BitEncoder[] _isMatch = new RangeCoder.BitEncoder[Base.kNumStates << Base.kNumPosStatesBitsMax];
+ RangeCoder.BitEncoder[] _isRep = new RangeCoder.BitEncoder[Base.kNumStates];
+ RangeCoder.BitEncoder[] _isRepG0 = new RangeCoder.BitEncoder[Base.kNumStates];
+ RangeCoder.BitEncoder[] _isRepG1 = new RangeCoder.BitEncoder[Base.kNumStates];
+ RangeCoder.BitEncoder[] _isRepG2 = new RangeCoder.BitEncoder[Base.kNumStates];
+ RangeCoder.BitEncoder[] _isRep0Long = new RangeCoder.BitEncoder[Base.kNumStates << Base.kNumPosStatesBitsMax];
+
+ RangeCoder.BitTreeEncoder[] _posSlotEncoder = new RangeCoder.BitTreeEncoder[Base.kNumLenToPosStates];
+
+ RangeCoder.BitEncoder[] _posEncoders = new RangeCoder.BitEncoder[Base.kNumFullDistances - Base.kEndPosModelIndex];
+ RangeCoder.BitTreeEncoder _posAlignEncoder = new RangeCoder.BitTreeEncoder(Base.kNumAlignBits);
+
+ LenPriceTableEncoder _lenEncoder = new LenPriceTableEncoder();
+ LenPriceTableEncoder _repMatchLenEncoder = new LenPriceTableEncoder();
+
+ LiteralEncoder _literalEncoder = new LiteralEncoder();
+
+ UInt32[] _matchDistances = new UInt32[Base.kMatchMaxLen * 2 + 2];
+
+ UInt32 _numFastBytes = kNumFastBytesDefault;
+ UInt32 _longestMatchLength;
+ UInt32 _numDistancePairs;
+
+ UInt32 _additionalOffset;
+
+ UInt32 _optimumEndIndex;
+ UInt32 _optimumCurrentIndex;
+
+ bool _longestMatchWasFound;
+
+ UInt32[] _posSlotPrices = new UInt32[1 << (Base.kNumPosSlotBits + Base.kNumLenToPosStatesBits)];
+ UInt32[] _distancesPrices = new UInt32[Base.kNumFullDistances << Base.kNumLenToPosStatesBits];
+ UInt32[] _alignPrices = new UInt32[Base.kAlignTableSize];
+ UInt32 _alignPriceCount;
+
+ UInt32 _distTableSize = (kDefaultDictionaryLogSize * 2);
+
+ int _posStateBits = 2;
+ UInt32 _posStateMask = (4 - 1);
+ int _numLiteralPosStateBits = 0;
+ int _numLiteralContextBits = 3;
+
+ UInt32 _dictionarySize = (1 << kDefaultDictionaryLogSize);
+ UInt32 _dictionarySizePrev = 0xFFFFFFFF;
+ UInt32 _numFastBytesPrev = 0xFFFFFFFF;
+
+ Int64 nowPos64;
+ bool _finished;
+ System.IO.Stream _inStream;
+
+ EMatchFinderType _matchFinderType = EMatchFinderType.BT4;
+ bool _writeEndMark = false;
+
+ bool _needReleaseMFStream;
+
+ void Create()
+ {
+ if (_matchFinder == null)
+ {
+ LZ.BinTree bt = new LZ.BinTree();
+ int numHashBytes = 4;
+ if (_matchFinderType == EMatchFinderType.BT2)
+ numHashBytes = 2;
+ bt.SetType(numHashBytes);
+ _matchFinder = bt;
+ }
+ _literalEncoder.Create(_numLiteralPosStateBits, _numLiteralContextBits);
+
+ if (_dictionarySize == _dictionarySizePrev && _numFastBytesPrev == _numFastBytes)
+ return;
+ _matchFinder.Create(_dictionarySize, kNumOpts, _numFastBytes, Base.kMatchMaxLen + 1);
+ _dictionarySizePrev = _dictionarySize;
+ _numFastBytesPrev = _numFastBytes;
+ }
+
+ public Encoder()
+ {
+ for (int i = 0; i < kNumOpts; i++)
+ _optimum[i] = new Optimal();
+ for (int i = 0; i < Base.kNumLenToPosStates; i++)
+ _posSlotEncoder[i] = new RangeCoder.BitTreeEncoder(Base.kNumPosSlotBits);
+ }
+
+ void SetWriteEndMarkerMode(bool writeEndMarker)
+ {
+ _writeEndMark = writeEndMarker;
+ }
+
+ void Init()
+ {
+ BaseInit();
+ _rangeEncoder.Init();
+
+ uint i;
+ for (i = 0; i < Base.kNumStates; i++)
+ {
+ for (uint j = 0; j <= _posStateMask; j++)
+ {
+ uint complexState = (i << Base.kNumPosStatesBitsMax) + j;
+ _isMatch[complexState].Init();
+ _isRep0Long[complexState].Init();
+ }
+ _isRep[i].Init();
+ _isRepG0[i].Init();
+ _isRepG1[i].Init();
+ _isRepG2[i].Init();
+ }
+ _literalEncoder.Init();
+ for (i = 0; i < Base.kNumLenToPosStates; i++)
+ _posSlotEncoder[i].Init();
+ for (i = 0; i < Base.kNumFullDistances - Base.kEndPosModelIndex; i++)
+ _posEncoders[i].Init();
+
+ _lenEncoder.Init((UInt32)1 << _posStateBits);
+ _repMatchLenEncoder.Init((UInt32)1 << _posStateBits);
+
+ _posAlignEncoder.Init();
+
+ _longestMatchWasFound = false;
+ _optimumEndIndex = 0;
+ _optimumCurrentIndex = 0;
+ _additionalOffset = 0;
+ }
+
+ void ReadMatchDistances(out UInt32 lenRes, out UInt32 numDistancePairs)
+ {
+ lenRes = 0;
+ numDistancePairs = _matchFinder.GetMatches(_matchDistances);
+ if (numDistancePairs > 0)
+ {
+ lenRes = _matchDistances[numDistancePairs - 2];
+ if (lenRes == _numFastBytes)
+ lenRes += _matchFinder.GetMatchLen((int)lenRes - 1, _matchDistances[numDistancePairs - 1],
+ Base.kMatchMaxLen - lenRes);
+ }
+ _additionalOffset++;
+ }
+
+
+ void MovePos(UInt32 num)
+ {
+ if (num > 0)
+ {
+ _matchFinder.Skip(num);
+ _additionalOffset += num;
+ }
+ }
+
+ UInt32 GetRepLen1Price(Base.State state, UInt32 posState)
+ {
+ return _isRepG0[state.Index].GetPrice0() +
+ _isRep0Long[(state.Index << Base.kNumPosStatesBitsMax) + posState].GetPrice0();
+ }
+
+ UInt32 GetPureRepPrice(UInt32 repIndex, Base.State state, UInt32 posState)
+ {
+ UInt32 price;
+ if (repIndex == 0)
+ {
+ price = _isRepG0[state.Index].GetPrice0();
+ price += _isRep0Long[(state.Index << Base.kNumPosStatesBitsMax) + posState].GetPrice1();
+ }
+ else
+ {
+ price = _isRepG0[state.Index].GetPrice1();
+ if (repIndex == 1)
+ price += _isRepG1[state.Index].GetPrice0();
+ else
+ {
+ price += _isRepG1[state.Index].GetPrice1();
+ price += _isRepG2[state.Index].GetPrice(repIndex - 2);
+ }
+ }
+ return price;
+ }
+
+ UInt32 GetRepPrice(UInt32 repIndex, UInt32 len, Base.State state, UInt32 posState)
+ {
+ UInt32 price = _repMatchLenEncoder.GetPrice(len - Base.kMatchMinLen, posState);
+ return price + GetPureRepPrice(repIndex, state, posState);
+ }
+
+ UInt32 GetPosLenPrice(UInt32 pos, UInt32 len, UInt32 posState)
+ {
+ UInt32 price;
+ UInt32 lenToPosState = Base.GetLenToPosState(len);
+ if (pos < Base.kNumFullDistances)
+ price = _distancesPrices[(lenToPosState * Base.kNumFullDistances) + pos];
+ else
+ price = _posSlotPrices[(lenToPosState << Base.kNumPosSlotBits) + GetPosSlot2(pos)] +
+ _alignPrices[pos & Base.kAlignMask];
+ return price + _lenEncoder.GetPrice(len - Base.kMatchMinLen, posState);
+ }
+
+ UInt32 Backward(out UInt32 backRes, UInt32 cur)
+ {
+ _optimumEndIndex = cur;
+ UInt32 posMem = _optimum[cur].PosPrev;
+ UInt32 backMem = _optimum[cur].BackPrev;
+ do
+ {
+ if (_optimum[cur].Prev1IsChar)
+ {
+ _optimum[posMem].MakeAsChar();
+ _optimum[posMem].PosPrev = posMem - 1;
+ if (_optimum[cur].Prev2)
+ {
+ _optimum[posMem - 1].Prev1IsChar = false;
+ _optimum[posMem - 1].PosPrev = _optimum[cur].PosPrev2;
+ _optimum[posMem - 1].BackPrev = _optimum[cur].BackPrev2;
+ }
+ }
+ UInt32 posPrev = posMem;
+ UInt32 backCur = backMem;
+
+ backMem = _optimum[posPrev].BackPrev;
+ posMem = _optimum[posPrev].PosPrev;
+
+ _optimum[posPrev].BackPrev = backCur;
+ _optimum[posPrev].PosPrev = cur;
+ cur = posPrev;
+ }
+ while (cur > 0);
+ backRes = _optimum[0].BackPrev;
+ _optimumCurrentIndex = _optimum[0].PosPrev;
+ return _optimumCurrentIndex;
+ }
+
+ UInt32[] reps = new UInt32[Base.kNumRepDistances];
+ UInt32[] repLens = new UInt32[Base.kNumRepDistances];
+
+
+ UInt32 GetOptimum(UInt32 position, out UInt32 backRes)
+ {
+ if (_optimumEndIndex != _optimumCurrentIndex)
+ {
+ UInt32 lenRes = _optimum[_optimumCurrentIndex].PosPrev - _optimumCurrentIndex;
+ backRes = _optimum[_optimumCurrentIndex].BackPrev;
+ _optimumCurrentIndex = _optimum[_optimumCurrentIndex].PosPrev;
+ return lenRes;
+ }
+ _optimumCurrentIndex = _optimumEndIndex = 0;
+
+ UInt32 lenMain, numDistancePairs;
+ if (!_longestMatchWasFound)
+ {
+ ReadMatchDistances(out lenMain, out numDistancePairs);
+ }
+ else
+ {
+ lenMain = _longestMatchLength;
+ numDistancePairs = _numDistancePairs;
+ _longestMatchWasFound = false;
+ }
+
+ UInt32 numAvailableBytes = _matchFinder.GetNumAvailableBytes() + 1;
+ if (numAvailableBytes < 2)
+ {
+ backRes = 0xFFFFFFFF;
+ return 1;
+ }
+ if (numAvailableBytes > Base.kMatchMaxLen)
+ numAvailableBytes = Base.kMatchMaxLen;
+
+ UInt32 repMaxIndex = 0;
+ UInt32 i;
+ for (i = 0; i < Base.kNumRepDistances; i++)
+ {
+ reps[i] = _repDistances[i];
+ repLens[i] = _matchFinder.GetMatchLen(0 - 1, reps[i], Base.kMatchMaxLen);
+ if (repLens[i] > repLens[repMaxIndex])
+ repMaxIndex = i;
+ }
+ if (repLens[repMaxIndex] >= _numFastBytes)
+ {
+ backRes = repMaxIndex;
+ UInt32 lenRes = repLens[repMaxIndex];
+ MovePos(lenRes - 1);
+ return lenRes;
+ }
+
+ if (lenMain >= _numFastBytes)
+ {
+ backRes = _matchDistances[numDistancePairs - 1] + Base.kNumRepDistances;
+ MovePos(lenMain - 1);
+ return lenMain;
+ }
+
+ Byte currentByte = _matchFinder.GetIndexByte(0 - 1);
+ Byte matchByte = _matchFinder.GetIndexByte((Int32)(0 - _repDistances[0] - 1 - 1));
+
+ if (lenMain < 2 && currentByte != matchByte && repLens[repMaxIndex] < 2)
+ {
+ backRes = (UInt32)0xFFFFFFFF;
+ return 1;
+ }
+
+ _optimum[0].State = _state;
+
+ UInt32 posState = (position & _posStateMask);
+
+ _optimum[1].Price = _isMatch[(_state.Index << Base.kNumPosStatesBitsMax) + posState].GetPrice0() +
+ _literalEncoder.GetSubCoder(position, _previousByte).GetPrice(!_state.IsCharState(), matchByte, currentByte);
+ _optimum[1].MakeAsChar();
+
+ UInt32 matchPrice = _isMatch[(_state.Index << Base.kNumPosStatesBitsMax) + posState].GetPrice1();
+ UInt32 repMatchPrice = matchPrice + _isRep[_state.Index].GetPrice1();
+
+ if (matchByte == currentByte)
+ {
+ UInt32 shortRepPrice = repMatchPrice + GetRepLen1Price(_state, posState);
+ if (shortRepPrice < _optimum[1].Price)
+ {
+ _optimum[1].Price = shortRepPrice;
+ _optimum[1].MakeAsShortRep();
+ }
+ }
+
+ UInt32 lenEnd = ((lenMain >= repLens[repMaxIndex]) ? lenMain : repLens[repMaxIndex]);
+
+ if(lenEnd < 2)
+ {
+ backRes = _optimum[1].BackPrev;
+ return 1;
+ }
+
+ _optimum[1].PosPrev = 0;
+
+ _optimum[0].Backs0 = reps[0];
+ _optimum[0].Backs1 = reps[1];
+ _optimum[0].Backs2 = reps[2];
+ _optimum[0].Backs3 = reps[3];
+
+ UInt32 len = lenEnd;
+ do
+ _optimum[len--].Price = kIfinityPrice;
+ while (len >= 2);
+
+ for (i = 0; i < Base.kNumRepDistances; i++)
+ {
+ UInt32 repLen = repLens[i];
+ if (repLen < 2)
+ continue;
+ UInt32 price = repMatchPrice + GetPureRepPrice(i, _state, posState);
+ do
+ {
+ UInt32 curAndLenPrice = price + _repMatchLenEncoder.GetPrice(repLen - 2, posState);
+ Optimal optimum = _optimum[repLen];
+ if (curAndLenPrice < optimum.Price)
+ {
+ optimum.Price = curAndLenPrice;
+ optimum.PosPrev = 0;
+ optimum.BackPrev = i;
+ optimum.Prev1IsChar = false;
+ }
+ }
+ while (--repLen >= 2);
+ }
+
+ UInt32 normalMatchPrice = matchPrice + _isRep[_state.Index].GetPrice0();
+
+ len = ((repLens[0] >= 2) ? repLens[0] + 1 : 2);
+ if (len <= lenMain)
+ {
+ UInt32 offs = 0;
+ while (len > _matchDistances[offs])
+ offs += 2;
+ for (; ; len++)
+ {
+ UInt32 distance = _matchDistances[offs + 1];
+ UInt32 curAndLenPrice = normalMatchPrice + GetPosLenPrice(distance, len, posState);
+ Optimal optimum = _optimum[len];
+ if (curAndLenPrice < optimum.Price)
+ {
+ optimum.Price = curAndLenPrice;
+ optimum.PosPrev = 0;
+ optimum.BackPrev = distance + Base.kNumRepDistances;
+ optimum.Prev1IsChar = false;
+ }
+ if (len == _matchDistances[offs])
+ {
+ offs += 2;
+ if (offs == numDistancePairs)
+ break;
+ }
+ }
+ }
+
+ UInt32 cur = 0;
+
+ while (true)
+ {
+ cur++;
+ if (cur == lenEnd)
+ return Backward(out backRes, cur);
+ UInt32 newLen;
+ ReadMatchDistances(out newLen, out numDistancePairs);
+ if (newLen >= _numFastBytes)
+ {
+ _numDistancePairs = numDistancePairs;
+ _longestMatchLength = newLen;
+ _longestMatchWasFound = true;
+ return Backward(out backRes, cur);
+ }
+ position++;
+ UInt32 posPrev = _optimum[cur].PosPrev;
+ Base.State state;
+ if (_optimum[cur].Prev1IsChar)
+ {
+ posPrev--;
+ if (_optimum[cur].Prev2)
+ {
+ state = _optimum[_optimum[cur].PosPrev2].State;
+ if (_optimum[cur].BackPrev2 < Base.kNumRepDistances)
+ state.UpdateRep();
+ else
+ state.UpdateMatch();
+ }
+ else
+ state = _optimum[posPrev].State;
+ state.UpdateChar();
+ }
+ else
+ state = _optimum[posPrev].State;
+ if (posPrev == cur - 1)
+ {
+ if (_optimum[cur].IsShortRep())
+ state.UpdateShortRep();
+ else
+ state.UpdateChar();
+ }
+ else
+ {
+ UInt32 pos;
+ if (_optimum[cur].Prev1IsChar && _optimum[cur].Prev2)
+ {
+ posPrev = _optimum[cur].PosPrev2;
+ pos = _optimum[cur].BackPrev2;
+ state.UpdateRep();
+ }
+ else
+ {
+ pos = _optimum[cur].BackPrev;
+ if (pos < Base.kNumRepDistances)
+ state.UpdateRep();
+ else
+ state.UpdateMatch();
+ }
+ Optimal opt = _optimum[posPrev];
+ if (pos < Base.kNumRepDistances)
+ {
+ if (pos == 0)
+ {
+ reps[0] = opt.Backs0;
+ reps[1] = opt.Backs1;
+ reps[2] = opt.Backs2;
+ reps[3] = opt.Backs3;
+ }
+ else if (pos == 1)
+ {
+ reps[0] = opt.Backs1;
+ reps[1] = opt.Backs0;
+ reps[2] = opt.Backs2;
+ reps[3] = opt.Backs3;
+ }
+ else if (pos == 2)
+ {
+ reps[0] = opt.Backs2;
+ reps[1] = opt.Backs0;
+ reps[2] = opt.Backs1;
+ reps[3] = opt.Backs3;
+ }
+ else
+ {
+ reps[0] = opt.Backs3;
+ reps[1] = opt.Backs0;
+ reps[2] = opt.Backs1;
+ reps[3] = opt.Backs2;
+ }
+ }
+ else
+ {
+ reps[0] = (pos - Base.kNumRepDistances);
+ reps[1] = opt.Backs0;
+ reps[2] = opt.Backs1;
+ reps[3] = opt.Backs2;
+ }
+ }
+ _optimum[cur].State = state;
+ _optimum[cur].Backs0 = reps[0];
+ _optimum[cur].Backs1 = reps[1];
+ _optimum[cur].Backs2 = reps[2];
+ _optimum[cur].Backs3 = reps[3];
+ UInt32 curPrice = _optimum[cur].Price;
+
+ currentByte = _matchFinder.GetIndexByte(0 - 1);
+ matchByte = _matchFinder.GetIndexByte((Int32)(0 - reps[0] - 1 - 1));
+
+ posState = (position & _posStateMask);
+
+ UInt32 curAnd1Price = curPrice +
+ _isMatch[(state.Index << Base.kNumPosStatesBitsMax) + posState].GetPrice0() +
+ _literalEncoder.GetSubCoder(position, _matchFinder.GetIndexByte(0 - 2)).
+ GetPrice(!state.IsCharState(), matchByte, currentByte);
+
+ Optimal nextOptimum = _optimum[cur + 1];
+
+ bool nextIsChar = false;
+ if (curAnd1Price < nextOptimum.Price)
+ {
+ nextOptimum.Price = curAnd1Price;
+ nextOptimum.PosPrev = cur;
+ nextOptimum.MakeAsChar();
+ nextIsChar = true;
+ }
+
+ matchPrice = curPrice + _isMatch[(state.Index << Base.kNumPosStatesBitsMax) + posState].GetPrice1();
+ repMatchPrice = matchPrice + _isRep[state.Index].GetPrice1();
+
+ if (matchByte == currentByte &&
+ !(nextOptimum.PosPrev < cur && nextOptimum.BackPrev == 0))
+ {
+ UInt32 shortRepPrice = repMatchPrice + GetRepLen1Price(state, posState);
+ if (shortRepPrice <= nextOptimum.Price)
+ {
+ nextOptimum.Price = shortRepPrice;
+ nextOptimum.PosPrev = cur;
+ nextOptimum.MakeAsShortRep();
+ nextIsChar = true;
+ }
+ }
+
+ UInt32 numAvailableBytesFull = _matchFinder.GetNumAvailableBytes() + 1;
+ numAvailableBytesFull = Math.Min(kNumOpts - 1 - cur, numAvailableBytesFull);
+ numAvailableBytes = numAvailableBytesFull;
+
+ if (numAvailableBytes < 2)
+ continue;
+ if (numAvailableBytes > _numFastBytes)
+ numAvailableBytes = _numFastBytes;
+ if (!nextIsChar && matchByte != currentByte)
+ {
+ // try Literal + rep0
+ UInt32 t = Math.Min(numAvailableBytesFull - 1, _numFastBytes);
+ UInt32 lenTest2 = _matchFinder.GetMatchLen(0, reps[0], t);
+ if (lenTest2 >= 2)
+ {
+ Base.State state2 = state;
+ state2.UpdateChar();
+ UInt32 posStateNext = (position + 1) & _posStateMask;
+ UInt32 nextRepMatchPrice = curAnd1Price +
+ _isMatch[(state2.Index << Base.kNumPosStatesBitsMax) + posStateNext].GetPrice1() +
+ _isRep[state2.Index].GetPrice1();
+ {
+ UInt32 offset = cur + 1 + lenTest2;
+ while (lenEnd < offset)
+ _optimum[++lenEnd].Price = kIfinityPrice;
+ UInt32 curAndLenPrice = nextRepMatchPrice + GetRepPrice(
+ 0, lenTest2, state2, posStateNext);
+ Optimal optimum = _optimum[offset];
+ if (curAndLenPrice < optimum.Price)
+ {
+ optimum.Price = curAndLenPrice;
+ optimum.PosPrev = cur + 1;
+ optimum.BackPrev = 0;
+ optimum.Prev1IsChar = true;
+ optimum.Prev2 = false;
+ }
+ }
+ }
+ }
+
+ UInt32 startLen = 2; // speed optimization
+
+ for (UInt32 repIndex = 0; repIndex < Base.kNumRepDistances; repIndex++)
+ {
+ UInt32 lenTest = _matchFinder.GetMatchLen(0 - 1, reps[repIndex], numAvailableBytes);
+ if (lenTest < 2)
+ continue;
+ UInt32 lenTestTemp = lenTest;
+ do
+ {
+ while (lenEnd < cur + lenTest)
+ _optimum[++lenEnd].Price = kIfinityPrice;
+ UInt32 curAndLenPrice = repMatchPrice + GetRepPrice(repIndex, lenTest, state, posState);
+ Optimal optimum = _optimum[cur + lenTest];
+ if (curAndLenPrice < optimum.Price)
+ {
+ optimum.Price = curAndLenPrice;
+ optimum.PosPrev = cur;
+ optimum.BackPrev = repIndex;
+ optimum.Prev1IsChar = false;
+ }
+ }
+ while(--lenTest >= 2);
+ lenTest = lenTestTemp;
+
+ if (repIndex == 0)
+ startLen = lenTest + 1;
+
+ // if (_maxMode)
+ if (lenTest < numAvailableBytesFull)
+ {
+ UInt32 t = Math.Min(numAvailableBytesFull - 1 - lenTest, _numFastBytes);
+ UInt32 lenTest2 = _matchFinder.GetMatchLen((Int32)lenTest, reps[repIndex], t);
+ if (lenTest2 >= 2)
+ {
+ Base.State state2 = state;
+ state2.UpdateRep();
+ UInt32 posStateNext = (position + lenTest) & _posStateMask;
+ UInt32 curAndLenCharPrice =
+ repMatchPrice + GetRepPrice(repIndex, lenTest, state, posState) +
+ _isMatch[(state2.Index << Base.kNumPosStatesBitsMax) + posStateNext].GetPrice0() +
+ _literalEncoder.GetSubCoder(position + lenTest,
+ _matchFinder.GetIndexByte((Int32)lenTest - 1 - 1)).GetPrice(true,
+ _matchFinder.GetIndexByte((Int32)((Int32)lenTest - 1 - (Int32)(reps[repIndex] + 1))),
+ _matchFinder.GetIndexByte((Int32)lenTest - 1));
+ state2.UpdateChar();
+ posStateNext = (position + lenTest + 1) & _posStateMask;
+ UInt32 nextMatchPrice = curAndLenCharPrice + _isMatch[(state2.Index << Base.kNumPosStatesBitsMax) + posStateNext].GetPrice1();
+ UInt32 nextRepMatchPrice = nextMatchPrice + _isRep[state2.Index].GetPrice1();
+
+ // for(; lenTest2 >= 2; lenTest2--)
+ {
+ UInt32 offset = lenTest + 1 + lenTest2;
+ while(lenEnd < cur + offset)
+ _optimum[++lenEnd].Price = kIfinityPrice;
+ UInt32 curAndLenPrice = nextRepMatchPrice + GetRepPrice(0, lenTest2, state2, posStateNext);
+ Optimal optimum = _optimum[cur + offset];
+ if (curAndLenPrice < optimum.Price)
+ {
+ optimum.Price = curAndLenPrice;
+ optimum.PosPrev = cur + lenTest + 1;
+ optimum.BackPrev = 0;
+ optimum.Prev1IsChar = true;
+ optimum.Prev2 = true;
+ optimum.PosPrev2 = cur;
+ optimum.BackPrev2 = repIndex;
+ }
+ }
+ }
+ }
+ }
+
+ if (newLen > numAvailableBytes)
+ {
+ newLen = numAvailableBytes;
+ for (numDistancePairs = 0; newLen > _matchDistances[numDistancePairs]; numDistancePairs += 2) ;
+ _matchDistances[numDistancePairs] = newLen;
+ numDistancePairs += 2;
+ }
+ if (newLen >= startLen)
+ {
+ normalMatchPrice = matchPrice + _isRep[state.Index].GetPrice0();
+ while (lenEnd < cur + newLen)
+ _optimum[++lenEnd].Price = kIfinityPrice;
+
+ UInt32 offs = 0;
+ while (startLen > _matchDistances[offs])
+ offs += 2;
+
+ for (UInt32 lenTest = startLen; ; lenTest++)
+ {
+ UInt32 curBack = _matchDistances[offs + 1];
+ UInt32 curAndLenPrice = normalMatchPrice + GetPosLenPrice(curBack, lenTest, posState);
+ Optimal optimum = _optimum[cur + lenTest];
+ if (curAndLenPrice < optimum.Price)
+ {
+ optimum.Price = curAndLenPrice;
+ optimum.PosPrev = cur;
+ optimum.BackPrev = curBack + Base.kNumRepDistances;
+ optimum.Prev1IsChar = false;
+ }
+
+ if (lenTest == _matchDistances[offs])
+ {
+ if (lenTest < numAvailableBytesFull)
+ {
+ UInt32 t = Math.Min(numAvailableBytesFull - 1 - lenTest, _numFastBytes);
+ UInt32 lenTest2 = _matchFinder.GetMatchLen((Int32)lenTest, curBack, t);
+ if (lenTest2 >= 2)
+ {
+ Base.State state2 = state;
+ state2.UpdateMatch();
+ UInt32 posStateNext = (position + lenTest) & _posStateMask;
+ UInt32 curAndLenCharPrice = curAndLenPrice +
+ _isMatch[(state2.Index << Base.kNumPosStatesBitsMax) + posStateNext].GetPrice0() +
+ _literalEncoder.GetSubCoder(position + lenTest,
+ _matchFinder.GetIndexByte((Int32)lenTest - 1 - 1)).
+ GetPrice(true,
+ _matchFinder.GetIndexByte((Int32)lenTest - (Int32)(curBack + 1) - 1),
+ _matchFinder.GetIndexByte((Int32)lenTest - 1));
+ state2.UpdateChar();
+ posStateNext = (position + lenTest + 1) & _posStateMask;
+ UInt32 nextMatchPrice = curAndLenCharPrice + _isMatch[(state2.Index << Base.kNumPosStatesBitsMax) + posStateNext].GetPrice1();
+ UInt32 nextRepMatchPrice = nextMatchPrice + _isRep[state2.Index].GetPrice1();
+
+ UInt32 offset = lenTest + 1 + lenTest2;
+ while (lenEnd < cur + offset)
+ _optimum[++lenEnd].Price = kIfinityPrice;
+ curAndLenPrice = nextRepMatchPrice + GetRepPrice(0, lenTest2, state2, posStateNext);
+ optimum = _optimum[cur + offset];
+ if (curAndLenPrice < optimum.Price)
+ {
+ optimum.Price = curAndLenPrice;
+ optimum.PosPrev = cur + lenTest + 1;
+ optimum.BackPrev = 0;
+ optimum.Prev1IsChar = true;
+ optimum.Prev2 = true;
+ optimum.PosPrev2 = cur;
+ optimum.BackPrev2 = curBack + Base.kNumRepDistances;
+ }
+ }
+ }
+ offs += 2;
+ if (offs == numDistancePairs)
+ break;
+ }
+ }
+ }
+ }
+ }
+
+ bool ChangePair(UInt32 smallDist, UInt32 bigDist)
+ {
+ const int kDif = 7;
+ return (smallDist < ((UInt32)(1) << (32 - kDif)) && bigDist >= (smallDist << kDif));
+ }
+
+ void WriteEndMarker(UInt32 posState)
+ {
+ if (!_writeEndMark)
+ return;
+
+ _isMatch[(_state.Index << Base.kNumPosStatesBitsMax) + posState].Encode(_rangeEncoder, 1);
+ _isRep[_state.Index].Encode(_rangeEncoder, 0);
+ _state.UpdateMatch();
+ UInt32 len = Base.kMatchMinLen;
+ _lenEncoder.Encode(_rangeEncoder, len - Base.kMatchMinLen, posState);
+ UInt32 posSlot = (1 << Base.kNumPosSlotBits) - 1;
+ UInt32 lenToPosState = Base.GetLenToPosState(len);
+ _posSlotEncoder[lenToPosState].Encode(_rangeEncoder, posSlot);
+ int footerBits = 30;
+ UInt32 posReduced = (((UInt32)1) << footerBits) - 1;
+ _rangeEncoder.EncodeDirectBits(posReduced >> Base.kNumAlignBits, footerBits - Base.kNumAlignBits);
+ _posAlignEncoder.ReverseEncode(_rangeEncoder, posReduced & Base.kAlignMask);
+ }
+
+ void Flush(UInt32 nowPos)
+ {
+ ReleaseMFStream();
+ WriteEndMarker(nowPos & _posStateMask);
+ _rangeEncoder.FlushData();
+ _rangeEncoder.FlushStream();
+ }
+
+ public void CodeOneBlock(out Int64 inSize, out Int64 outSize, out bool finished)
+ {
+ inSize = 0;
+ outSize = 0;
+ finished = true;
+
+ if (_inStream != null)
+ {
+ _matchFinder.SetStream(_inStream);
+ _matchFinder.Init();
+ _needReleaseMFStream = true;
+ _inStream = null;
+ if (_trainSize > 0)
+ _matchFinder.Skip(_trainSize);
+ }
+
+ if (_finished)
+ return;
+ _finished = true;
+
+
+ Int64 progressPosValuePrev = nowPos64;
+ if (nowPos64 == 0)
+ {
+ if (_matchFinder.GetNumAvailableBytes() == 0)
+ {
+ Flush((UInt32)nowPos64);
+ return;
+ }
+ UInt32 len, numDistancePairs; // it's not used
+ ReadMatchDistances(out len, out numDistancePairs);
+ UInt32 posState = (UInt32)(nowPos64) & _posStateMask;
+ _isMatch[(_state.Index << Base.kNumPosStatesBitsMax) + posState].Encode(_rangeEncoder, 0);
+ _state.UpdateChar();
+ Byte curByte = _matchFinder.GetIndexByte((Int32)(0 - _additionalOffset));
+ _literalEncoder.GetSubCoder((UInt32)(nowPos64), _previousByte).Encode(_rangeEncoder, curByte);
+ _previousByte = curByte;
+ _additionalOffset--;
+ nowPos64++;
+ }
+ if (_matchFinder.GetNumAvailableBytes() == 0)
+ {
+ Flush((UInt32)nowPos64);
+ return;
+ }
+ while (true)
+ {
+ UInt32 pos;
+ UInt32 len = GetOptimum((UInt32)nowPos64, out pos);
+
+ UInt32 posState = ((UInt32)nowPos64) & _posStateMask;
+ UInt32 complexState = (_state.Index << Base.kNumPosStatesBitsMax) + posState;
+ if (len == 1 && pos == 0xFFFFFFFF)
+ {
+ _isMatch[complexState].Encode(_rangeEncoder, 0);
+ Byte curByte = _matchFinder.GetIndexByte((Int32)(0 - _additionalOffset));
+ LiteralEncoder.Encoder2 subCoder = _literalEncoder.GetSubCoder((UInt32)nowPos64, _previousByte);
+ if (!_state.IsCharState())
+ {
+ Byte matchByte = _matchFinder.GetIndexByte((Int32)(0 - _repDistances[0] - 1 - _additionalOffset));
+ subCoder.EncodeMatched(_rangeEncoder, matchByte, curByte);
+ }
+ else
+ subCoder.Encode(_rangeEncoder, curByte);
+ _previousByte = curByte;
+ _state.UpdateChar();
+ }
+ else
+ {
+ _isMatch[complexState].Encode(_rangeEncoder, 1);
+ if (pos < Base.kNumRepDistances)
+ {
+ _isRep[_state.Index].Encode(_rangeEncoder, 1);
+ if (pos == 0)
+ {
+ _isRepG0[_state.Index].Encode(_rangeEncoder, 0);
+ if (len == 1)
+ _isRep0Long[complexState].Encode(_rangeEncoder, 0);
+ else
+ _isRep0Long[complexState].Encode(_rangeEncoder, 1);
+ }
+ else
+ {
+ _isRepG0[_state.Index].Encode(_rangeEncoder, 1);
+ if (pos == 1)
+ _isRepG1[_state.Index].Encode(_rangeEncoder, 0);
+ else
+ {
+ _isRepG1[_state.Index].Encode(_rangeEncoder, 1);
+ _isRepG2[_state.Index].Encode(_rangeEncoder, pos - 2);
+ }
+ }
+ if (len == 1)
+ _state.UpdateShortRep();
+ else
+ {
+ _repMatchLenEncoder.Encode(_rangeEncoder, len - Base.kMatchMinLen, posState);
+ _state.UpdateRep();
+ }
+ UInt32 distance = _repDistances[pos];
+ if (pos != 0)
+ {
+ for (UInt32 i = pos; i >= 1; i--)
+ _repDistances[i] = _repDistances[i - 1];
+ _repDistances[0] = distance;
+ }
+ }
+ else
+ {
+ _isRep[_state.Index].Encode(_rangeEncoder, 0);
+ _state.UpdateMatch();
+ _lenEncoder.Encode(_rangeEncoder, len - Base.kMatchMinLen, posState);
+ pos -= Base.kNumRepDistances;
+ UInt32 posSlot = GetPosSlot(pos);
+ UInt32 lenToPosState = Base.GetLenToPosState(len);
+ _posSlotEncoder[lenToPosState].Encode(_rangeEncoder, posSlot);
+
+ if (posSlot >= Base.kStartPosModelIndex)
+ {
+ int footerBits = (int)((posSlot >> 1) - 1);
+ UInt32 baseVal = ((2 | (posSlot & 1)) << footerBits);
+ UInt32 posReduced = pos - baseVal;
+
+ if (posSlot < Base.kEndPosModelIndex)
+ RangeCoder.BitTreeEncoder.ReverseEncode(_posEncoders,
+ baseVal - posSlot - 1, _rangeEncoder, footerBits, posReduced);
+ else
+ {
+ _rangeEncoder.EncodeDirectBits(posReduced >> Base.kNumAlignBits, footerBits - Base.kNumAlignBits);
+ _posAlignEncoder.ReverseEncode(_rangeEncoder, posReduced & Base.kAlignMask);
+ _alignPriceCount++;
+ }
+ }
+ UInt32 distance = pos;
+ for (UInt32 i = Base.kNumRepDistances - 1; i >= 1; i--)
+ _repDistances[i] = _repDistances[i - 1];
+ _repDistances[0] = distance;
+ _matchPriceCount++;
+ }
+ _previousByte = _matchFinder.GetIndexByte((Int32)(len - 1 - _additionalOffset));
+ }
+ _additionalOffset -= len;
+ nowPos64 += len;
+ if (_additionalOffset == 0)
+ {
+ // if (!_fastMode)
+ if (_matchPriceCount >= (1 << 7))
+ FillDistancesPrices();
+ if (_alignPriceCount >= Base.kAlignTableSize)
+ FillAlignPrices();
+ inSize = nowPos64;
+ outSize = _rangeEncoder.GetProcessedSizeAdd();
+ if (_matchFinder.GetNumAvailableBytes() == 0)
+ {
+ Flush((UInt32)nowPos64);
+ return;
+ }
+
+ if (nowPos64 - progressPosValuePrev >= (1 << 12))
+ {
+ _finished = false;
+ finished = false;
+ return;
+ }
+ }
+ }
+ }
+
+ void ReleaseMFStream()
+ {
+ if (_matchFinder != null && _needReleaseMFStream)
+ {
+ _matchFinder.ReleaseStream();
+ _needReleaseMFStream = false;
+ }
+ }
+
+ void SetOutStream(System.IO.Stream outStream) { _rangeEncoder.SetStream(outStream); }
+ void ReleaseOutStream() { _rangeEncoder.ReleaseStream(); }
+
+ void ReleaseStreams()
+ {
+ ReleaseMFStream();
+ ReleaseOutStream();
+ }
+
+ void SetStreams(System.IO.Stream inStream, System.IO.Stream outStream,
+ Int64 inSize, Int64 outSize)
+ {
+ _inStream = inStream;
+ _finished = false;
+ Create();
+ SetOutStream(outStream);
+ Init();
+
+ // if (!_fastMode)
+ {
+ FillDistancesPrices();
+ FillAlignPrices();
+ }
+
+ _lenEncoder.SetTableSize(_numFastBytes + 1 - Base.kMatchMinLen);
+ _lenEncoder.UpdateTables((UInt32)1 << _posStateBits);
+ _repMatchLenEncoder.SetTableSize(_numFastBytes + 1 - Base.kMatchMinLen);
+ _repMatchLenEncoder.UpdateTables((UInt32)1 << _posStateBits);
+
+ nowPos64 = 0;
+ }
+
+
+ public void Code(System.IO.Stream inStream, System.IO.Stream outStream,
+ Int64 inSize, Int64 outSize, ICodeProgress progress)
+ {
+ _needReleaseMFStream = false;
+ try
+ {
+ SetStreams(inStream, outStream, inSize, outSize);
+ while (true)
+ {
+ Int64 processedInSize;
+ Int64 processedOutSize;
+ bool finished;
+ CodeOneBlock(out processedInSize, out processedOutSize, out finished);
+ if (finished)
+ return;
+ if (progress != null)
+ {
+ progress.SetProgress(processedInSize, processedOutSize);
+ }
+ }
+ }
+ finally
+ {
+ ReleaseStreams();
+ }
+ }
+
+ const int kPropSize = 5;
+ Byte[] properties = new Byte[kPropSize];
+
+ public void WriteCoderProperties(System.IO.Stream outStream)
+ {
+ properties[0] = (Byte)((_posStateBits * 5 + _numLiteralPosStateBits) * 9 + _numLiteralContextBits);
+ for (int i = 0; i < 4; i++)
+ properties[1 + i] = (Byte)((_dictionarySize >> (8 * i)) & 0xFF);
+ outStream.Write(properties, 0, kPropSize);
+ }
+
+ UInt32[] tempPrices = new UInt32[Base.kNumFullDistances];
+ UInt32 _matchPriceCount;
+
+ void FillDistancesPrices()
+ {
+ for (UInt32 i = Base.kStartPosModelIndex; i < Base.kNumFullDistances; i++)
+ {
+ UInt32 posSlot = GetPosSlot(i);
+ int footerBits = (int)((posSlot >> 1) - 1);
+ UInt32 baseVal = ((2 | (posSlot & 1)) << footerBits);
+ tempPrices[i] = BitTreeEncoder.ReverseGetPrice(_posEncoders,
+ baseVal - posSlot - 1, footerBits, i - baseVal);
+ }
+
+ for (UInt32 lenToPosState = 0; lenToPosState < Base.kNumLenToPosStates; lenToPosState++)
+ {
+ UInt32 posSlot;
+ RangeCoder.BitTreeEncoder encoder = _posSlotEncoder[lenToPosState];
+
+ UInt32 st = (lenToPosState << Base.kNumPosSlotBits);
+ for (posSlot = 0; posSlot < _distTableSize; posSlot++)
+ _posSlotPrices[st + posSlot] = encoder.GetPrice(posSlot);
+ for (posSlot = Base.kEndPosModelIndex; posSlot < _distTableSize; posSlot++)
+ _posSlotPrices[st + posSlot] += ((((posSlot >> 1) - 1) - Base.kNumAlignBits) << RangeCoder.BitEncoder.kNumBitPriceShiftBits);
+
+ UInt32 st2 = lenToPosState * Base.kNumFullDistances;
+ UInt32 i;
+ for (i = 0; i < Base.kStartPosModelIndex; i++)
+ _distancesPrices[st2 + i] = _posSlotPrices[st + i];
+ for (; i < Base.kNumFullDistances; i++)
+ _distancesPrices[st2 + i] = _posSlotPrices[st + GetPosSlot(i)] + tempPrices[i];
+ }
+ _matchPriceCount = 0;
+ }
+
+ void FillAlignPrices()
+ {
+ for (UInt32 i = 0; i < Base.kAlignTableSize; i++)
+ _alignPrices[i] = _posAlignEncoder.ReverseGetPrice(i);
+ _alignPriceCount = 0;
+ }
+
+
+ static string[] kMatchFinderIDs =
+ {
+ "BT2",
+ "BT4",
+ };
+
+ static int FindMatchFinder(string s)
+ {
+ for (int m = 0; m < kMatchFinderIDs.Length; m++)
+ if (s == kMatchFinderIDs[m])
+ return m;
+ return -1;
+ }
+
+ public void SetCoderProperties(CoderPropID[] propIDs, object[] properties)
+ {
+ for (UInt32 i = 0; i < properties.Length; i++)
+ {
+ object prop = properties[i];
+ switch (propIDs[i])
+ {
+ case CoderPropID.NumFastBytes:
+ {
+ if (!(prop is Int32))
+ throw new InvalidParamException();
+ Int32 numFastBytes = (Int32)prop;
+ if (numFastBytes < 5 || numFastBytes > Base.kMatchMaxLen)
+ throw new InvalidParamException();
+ _numFastBytes = (UInt32)numFastBytes;
+ break;
+ }
+ case CoderPropID.Algorithm:
+ {
+ /*
+ if (!(prop is Int32))
+ throw new InvalidParamException();
+ Int32 maximize = (Int32)prop;
+ _fastMode = (maximize == 0);
+ _maxMode = (maximize >= 2);
+ */
+ break;
+ }
+ case CoderPropID.MatchFinder:
+ {
+ if (!(prop is String))
+ throw new InvalidParamException();
+ EMatchFinderType matchFinderIndexPrev = _matchFinderType;
+ int m = FindMatchFinder(((string)prop).ToUpper());
+ if (m < 0)
+ throw new InvalidParamException();
+ _matchFinderType = (EMatchFinderType)m;
+ if (_matchFinder != null && matchFinderIndexPrev != _matchFinderType)
+ {
+ _dictionarySizePrev = 0xFFFFFFFF;
+ _matchFinder = null;
+ }
+ break;
+ }
+ case CoderPropID.DictionarySize:
+ {
+ const int kDicLogSizeMaxCompress = 30;
+ if (!(prop is Int32))
+ throw new InvalidParamException(); ;
+ Int32 dictionarySize = (Int32)prop;
+ if (dictionarySize < (UInt32)(1 << Base.kDicLogSizeMin) ||
+ dictionarySize > (UInt32)(1 << kDicLogSizeMaxCompress))
+ throw new InvalidParamException();
+ _dictionarySize = (UInt32)dictionarySize;
+ int dicLogSize;
+ for (dicLogSize = 0; dicLogSize < (UInt32)kDicLogSizeMaxCompress; dicLogSize++)
+ if (dictionarySize <= ((UInt32)(1) << dicLogSize))
+ break;
+ _distTableSize = (UInt32)dicLogSize * 2;
+ break;
+ }
+ case CoderPropID.PosStateBits:
+ {
+ if (!(prop is Int32))
+ throw new InvalidParamException();
+ Int32 v = (Int32)prop;
+ if (v < 0 || v > (UInt32)Base.kNumPosStatesBitsEncodingMax)
+ throw new InvalidParamException();
+ _posStateBits = (int)v;
+ _posStateMask = (((UInt32)1) << (int)_posStateBits) - 1;
+ break;
+ }
+ case CoderPropID.LitPosBits:
+ {
+ if (!(prop is Int32))
+ throw new InvalidParamException();
+ Int32 v = (Int32)prop;
+ if (v < 0 || v > (UInt32)Base.kNumLitPosStatesBitsEncodingMax)
+ throw new InvalidParamException();
+ _numLiteralPosStateBits = (int)v;
+ break;
+ }
+ case CoderPropID.LitContextBits:
+ {
+ if (!(prop is Int32))
+ throw new InvalidParamException();
+ Int32 v = (Int32)prop;
+ if (v < 0 || v > (UInt32)Base.kNumLitContextBitsMax)
+ throw new InvalidParamException(); ;
+ _numLiteralContextBits = (int)v;
+ break;
+ }
+ case CoderPropID.EndMarker:
+ {
+ if (!(prop is Boolean))
+ throw new InvalidParamException();
+ SetWriteEndMarkerMode((Boolean)prop);
+ break;
+ }
+ default:
+ throw new InvalidParamException();
+ }
+ }
+ }
+
+ uint _trainSize = 0;
+ public void SetTrainSize(uint trainSize)
+ {
+ _trainSize = trainSize;
+ }
+
+ }
+}