diff options
Diffstat (limited to 'testing/web-platform/meta/css/css-animations/parsing/animation-computed.html.ini')
-rw-r--r-- | testing/web-platform/meta/css/css-animations/parsing/animation-computed.html.ini | 58 |
1 files changed, 42 insertions, 16 deletions
diff --git a/testing/web-platform/meta/css/css-animations/parsing/animation-computed.html.ini b/testing/web-platform/meta/css/css-animations/parsing/animation-computed.html.ini index 3f43011441..d3512ef39c 100644 --- a/testing/web-platform/meta/css/css-animations/parsing/animation-computed.html.ini +++ b/testing/web-platform/meta/css/css-animations/parsing/animation-computed.html.ini @@ -1,44 +1,70 @@ [animation-computed.html] - expected: - if (os == "android") and fission: [OK, TIMEOUT] [Default animation value] - expected: FAIL + expected: + if (os == "mac") and not debug: [PASS, FAIL] + if (os == "android") and not debug: [PASS, FAIL] [Property animation value '1s'] - expected: FAIL + expected: + if (os == "mac") and not debug: [PASS, FAIL] + if (os == "android") and not debug: [PASS, FAIL] [Property animation value 'cubic-bezier(0, -2, 1, 3)'] - expected: FAIL + expected: + if (os == "mac") and not debug: [PASS, FAIL] + if (os == "android") and not debug: [PASS, FAIL] [Property animation value 'ease-in-out'] - expected: FAIL + expected: + if (os == "mac") and not debug: [PASS, FAIL] + if (os == "android") and not debug: [PASS, FAIL] [Property animation value '1s -3s'] - expected: FAIL + expected: + if (os == "mac") and not debug: [PASS, FAIL] + if (os == "android") and not debug: [PASS, FAIL] [Property animation value '4'] - expected: FAIL + expected: + if (os == "mac") and not debug: [PASS, FAIL] + if (os == "android") and not debug: [PASS, FAIL] [Property animation value 'reverse'] - expected: FAIL + expected: + if (os == "mac") and not debug: [PASS, FAIL] + if (os == "android") and not debug: [PASS, FAIL] [Property animation value 'both'] - expected: FAIL + expected: + if (os == "mac") and not debug: [PASS, FAIL] + if (os == "android") and not debug: [PASS, FAIL] [Property animation value 'paused'] - expected: FAIL + expected: + if (os == "mac") and not debug: [PASS, FAIL] + if (os == "android") and not debug: [PASS, FAIL] [Property animation value 'none'] - expected: FAIL + expected: + if (os == "mac") and not debug: [PASS, FAIL] + if (os == "android") and not debug: [PASS, FAIL] [Property animation value 'anim'] - expected: FAIL + expected: + if (os == "mac") and not debug: [PASS, FAIL] + if (os == "android") and not debug: [PASS, FAIL] [Property animation value 'anim paused both reverse, 4 1s -3s cubic-bezier(0, -2, 1, 3)'] - expected: FAIL + expected: + if (os == "mac") and not debug: [PASS, FAIL] + if (os == "android") and not debug: [PASS, FAIL] [Property animation value 'none, none'] - expected: FAIL + expected: + if (os == "mac") and not debug: [PASS, FAIL] + if (os == "android") and not debug: [PASS, FAIL] [Animation with a delay but no duration] - expected: FAIL + expected: + if (os == "mac") and not debug: [PASS, FAIL] + if (os == "android") and not debug: [PASS, FAIL] |