diff options
Diffstat (limited to 'testing/web-platform/mozilla/meta/webgpu/cts/webgpu/api/operation/adapter/requestDevice/cts.https.html.ini')
-rw-r--r-- | testing/web-platform/mozilla/meta/webgpu/cts/webgpu/api/operation/adapter/requestDevice/cts.https.html.ini | 110 |
1 files changed, 1 insertions, 109 deletions
diff --git a/testing/web-platform/mozilla/meta/webgpu/cts/webgpu/api/operation/adapter/requestDevice/cts.https.html.ini b/testing/web-platform/mozilla/meta/webgpu/cts/webgpu/api/operation/adapter/requestDevice/cts.https.html.ini index 8c77804e72..c096b535cf 100644 --- a/testing/web-platform/mozilla/meta/webgpu/cts/webgpu/api/operation/adapter/requestDevice/cts.https.html.ini +++ b/testing/web-platform/mozilla/meta/webgpu/cts/webgpu/api/operation/adapter/requestDevice/cts.https.html.ini @@ -10,74 +10,61 @@ [:feature="bgra8unorm-storage"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:feature="depth-clip-control"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:feature="depth32float-stencil8"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:feature="float32-filterable"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:feature="indirect-first-instance"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:feature="rg11b10ufloat-renderable"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:feature="shader-f16"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:feature="texture-compression-astc"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:feature="texture-compression-bc"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:feature="texture-compression-etc2"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:feature="timestamp-query"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [cts.https.html?q=webgpu:api,operation,adapter,requestDevice:features,unknown:*] [:] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [cts.https.html?q=webgpu:api,operation,adapter,requestDevice:invalid:*] expected: if os == "win": [OK, TIMEOUT] - if os == "linux" and not debug: TIMEOUT [:] expected: if os == "win": [FAIL, TIMEOUT, NOTRUN] - if os == "linux" and not debug: TIMEOUT + if os == "linux" and not debug: FAIL if os == "mac": FAIL @@ -85,169 +72,136 @@ [:limit="maxBindGroups"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxBindGroupsPlusVertexBuffers"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxBindingsPerBindGroup"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxBufferSize"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxColorAttachmentBytesPerSample"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxColorAttachments"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxComputeInvocationsPerWorkgroup"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxComputeWorkgroupSizeX"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxComputeWorkgroupSizeY"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxComputeWorkgroupSizeZ"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxComputeWorkgroupStorageSize"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxComputeWorkgroupsPerDimension"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxDynamicStorageBuffersPerPipelineLayout"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxDynamicUniformBuffersPerPipelineLayout"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxInterStageShaderComponents"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxInterStageShaderVariables"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxSampledTexturesPerShaderStage"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxSamplersPerShaderStage"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxStorageBufferBindingSize"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxStorageBuffersPerShaderStage"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxStorageTexturesPerShaderStage"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxTextureArrayLayers"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxTextureDimension1D"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxTextureDimension2D"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxTextureDimension3D"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxUniformBufferBindingSize"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxUniformBuffersPerShaderStage"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxVertexAttributes"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxVertexBufferArrayStride"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxVertexBuffers"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="minStorageBufferOffsetAlignment"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="minUniformBufferOffsetAlignment"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [cts.https.html?q=webgpu:api,operation,adapter,requestDevice:limit,worse_than_default:*] [:limit="maxBindGroups"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxBindGroupsPlusVertexBuffers"] expected: @@ -258,159 +212,128 @@ [:limit="maxBindingsPerBindGroup"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxBufferSize"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxColorAttachmentBytesPerSample"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxColorAttachments"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxComputeInvocationsPerWorkgroup"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxComputeWorkgroupSizeX"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxComputeWorkgroupSizeY"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxComputeWorkgroupSizeZ"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxComputeWorkgroupStorageSize"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxComputeWorkgroupsPerDimension"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxDynamicStorageBuffersPerPipelineLayout"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxDynamicUniformBuffersPerPipelineLayout"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxInterStageShaderComponents"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxInterStageShaderVariables"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxSampledTexturesPerShaderStage"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxSamplersPerShaderStage"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxStorageBufferBindingSize"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxStorageBuffersPerShaderStage"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxStorageTexturesPerShaderStage"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxTextureArrayLayers"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxTextureDimension1D"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxTextureDimension2D"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxTextureDimension3D"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxUniformBufferBindingSize"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxUniformBuffersPerShaderStage"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxVertexAttributes"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxVertexBufferArrayStride"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxVertexBuffers"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="minStorageBufferOffsetAlignment"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="minUniformBufferOffsetAlignment"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [cts.https.html?q=webgpu:api,operation,adapter,requestDevice:limits,supported:*] [:limit="maxBindGroups"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxBindGroupsPlusVertexBuffers"] expected: @@ -421,159 +344,128 @@ [:limit="maxBindingsPerBindGroup"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxBufferSize"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxColorAttachmentBytesPerSample"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxColorAttachments"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxComputeInvocationsPerWorkgroup"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxComputeWorkgroupSizeX"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxComputeWorkgroupSizeY"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxComputeWorkgroupSizeZ"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxComputeWorkgroupStorageSize"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxComputeWorkgroupsPerDimension"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxDynamicStorageBuffersPerPipelineLayout"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxDynamicUniformBuffersPerPipelineLayout"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxInterStageShaderComponents"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxInterStageShaderVariables"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxSampledTexturesPerShaderStage"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxSamplersPerShaderStage"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxStorageBufferBindingSize"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxStorageBuffersPerShaderStage"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxStorageTexturesPerShaderStage"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxTextureArrayLayers"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxTextureDimension1D"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxTextureDimension2D"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxTextureDimension3D"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxUniformBufferBindingSize"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxUniformBuffersPerShaderStage"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxVertexAttributes"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxVertexBufferArrayStride"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="maxVertexBuffers"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="minStorageBufferOffsetAlignment"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [:limit="minUniformBufferOffsetAlignment"] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [cts.https.html?q=webgpu:api,operation,adapter,requestDevice:limits,unknown:*] [:] expected: if os == "win": [PASS, FAIL] - if os == "mac": FAIL [cts.https.html?q=webgpu:api,operation,adapter,requestDevice:stale:*] |