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Diffstat (limited to 'testing/web-platform/mozilla/meta/webgpu/cts/webgpu/api/validation/encoding/cmds/setBindGroup/cts.https.html.ini')
-rw-r--r--testing/web-platform/mozilla/meta/webgpu/cts/webgpu/api/validation/encoding/cmds/setBindGroup/cts.https.html.ini98
1 files changed, 0 insertions, 98 deletions
diff --git a/testing/web-platform/mozilla/meta/webgpu/cts/webgpu/api/validation/encoding/cmds/setBindGroup/cts.https.html.ini b/testing/web-platform/mozilla/meta/webgpu/cts/webgpu/api/validation/encoding/cmds/setBindGroup/cts.https.html.ini
index 72d97fa5c3..92d3037c67 100644
--- a/testing/web-platform/mozilla/meta/webgpu/cts/webgpu/api/validation/encoding/cmds/setBindGroup/cts.https.html.ini
+++ b/testing/web-platform/mozilla/meta/webgpu/cts/webgpu/api/validation/encoding/cmds/setBindGroup/cts.https.html.ini
@@ -8,171 +8,138 @@
[:encoderType="render%20bundle"]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20pass"]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[cts.https.html?q=webgpu:api,validation,encoding,cmds,setBindGroup:buffer_dynamic_offsets:*]
[:type="read-only-storage";encoderType="compute%20pass"]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:type="read-only-storage";encoderType="render%20bundle"]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:type="read-only-storage";encoderType="render%20pass"]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:type="storage";encoderType="compute%20pass"]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:type="storage";encoderType="render%20bundle"]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:type="storage";encoderType="render%20pass"]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:type="uniform";encoderType="compute%20pass"]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:type="uniform";encoderType="render%20bundle"]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:type="uniform";encoderType="render%20pass"]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[cts.https.html?q=webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:*]
[:encoderType="compute%20pass";dynamicOffsets=[0,1024\];useU32array=false]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="compute%20pass";dynamicOffsets=[0,1024\];useU32array=true]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="compute%20pass";dynamicOffsets=[0,4294967295\];useU32array=false]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="compute%20pass";dynamicOffsets=[0,4294967295\];useU32array=true]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="compute%20pass";dynamicOffsets=[0,512\];useU32array=false]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="compute%20pass";dynamicOffsets=[0,512\];useU32array=true]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="compute%20pass";dynamicOffsets=[1,2\];useU32array=false]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="compute%20pass";dynamicOffsets=[1,2\];useU32array=true]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="compute%20pass";dynamicOffsets=[1024,0\];useU32array=false]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="compute%20pass";dynamicOffsets=[1024,0\];useU32array=true]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="compute%20pass";dynamicOffsets=[256,0,0\];useU32array=false]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="compute%20pass";dynamicOffsets=[256,0,0\];useU32array=true]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="compute%20pass";dynamicOffsets=[256,0\];useU32array=false]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="compute%20pass";dynamicOffsets=[256,0\];useU32array=true]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="compute%20pass";dynamicOffsets=[256\];useU32array=false]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="compute%20pass";dynamicOffsets=[256\];useU32array=true]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="compute%20pass";dynamicOffsets=[4294967295,0\];useU32array=false]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="compute%20pass";dynamicOffsets=[4294967295,0\];useU32array=true]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="compute%20pass";dynamicOffsets=[512,0\];useU32array=false]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="compute%20pass";dynamicOffsets=[512,0\];useU32array=true]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="compute%20pass";dynamicOffsets=[\];useU32array=false]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="compute%20pass";dynamicOffsets=[\];useU32array=true]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20bundle";dynamicOffsets=[0,1024\];useU32array=false]
expected:
@@ -189,12 +156,10 @@
[:encoderType="render%20bundle";dynamicOffsets=[0,4294967295\];useU32array=false]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20bundle";dynamicOffsets=[0,4294967295\];useU32array=true]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20bundle";dynamicOffsets=[0,512\];useU32array=false]
expected:
@@ -211,12 +176,10 @@
[:encoderType="render%20bundle";dynamicOffsets=[1,2\];useU32array=false]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20bundle";dynamicOffsets=[1,2\];useU32array=true]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20bundle";dynamicOffsets=[1024,0\];useU32array=false]
expected:
@@ -233,42 +196,34 @@
[:encoderType="render%20bundle";dynamicOffsets=[256,0,0\];useU32array=false]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20bundle";dynamicOffsets=[256,0,0\];useU32array=true]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20bundle";dynamicOffsets=[256,0\];useU32array=false]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20bundle";dynamicOffsets=[256,0\];useU32array=true]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20bundle";dynamicOffsets=[256\];useU32array=false]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20bundle";dynamicOffsets=[256\];useU32array=true]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20bundle";dynamicOffsets=[4294967295,0\];useU32array=false]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20bundle";dynamicOffsets=[4294967295,0\];useU32array=true]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20bundle";dynamicOffsets=[512,0\];useU32array=false]
expected:
@@ -285,139 +240,112 @@
[:encoderType="render%20bundle";dynamicOffsets=[\];useU32array=false]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20bundle";dynamicOffsets=[\];useU32array=true]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20pass";dynamicOffsets=[0,1024\];useU32array=false]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20pass";dynamicOffsets=[0,1024\];useU32array=true]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20pass";dynamicOffsets=[0,4294967295\];useU32array=false]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20pass";dynamicOffsets=[0,4294967295\];useU32array=true]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20pass";dynamicOffsets=[0,512\];useU32array=false]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20pass";dynamicOffsets=[0,512\];useU32array=true]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20pass";dynamicOffsets=[1,2\];useU32array=false]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20pass";dynamicOffsets=[1,2\];useU32array=true]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20pass";dynamicOffsets=[1024,0\];useU32array=false]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20pass";dynamicOffsets=[1024,0\];useU32array=true]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20pass";dynamicOffsets=[256,0,0\];useU32array=false]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20pass";dynamicOffsets=[256,0,0\];useU32array=true]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20pass";dynamicOffsets=[256,0\];useU32array=false]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20pass";dynamicOffsets=[256,0\];useU32array=true]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20pass";dynamicOffsets=[256\];useU32array=false]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20pass";dynamicOffsets=[256\];useU32array=true]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20pass";dynamicOffsets=[4294967295,0\];useU32array=false]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20pass";dynamicOffsets=[4294967295,0\];useU32array=true]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20pass";dynamicOffsets=[512,0\];useU32array=false]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20pass";dynamicOffsets=[512,0\];useU32array=true]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20pass";dynamicOffsets=[\];useU32array=false]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20pass";dynamicOffsets=[\];useU32array=true]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[cts.https.html?q=webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_passed_but_not_expected:*]
[:encoderType="compute%20pass"]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20bundle"]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20pass"]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[cts.https.html?q=webgpu:api,validation,encoding,cmds,setBindGroup:state_and_binding_index:*]
@@ -433,28 +361,22 @@
[:encoderType="compute%20pass";state="destroyed";resourceType="texture"]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "win" and not debug: FAIL
- if os == "mac": FAIL
[:encoderType="compute%20pass";state="invalid";resourceType="buffer"]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="compute%20pass";state="invalid";resourceType="texture"]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="compute%20pass";state="valid";resourceType="buffer"]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="compute%20pass";state="valid";resourceType="texture"]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "mac": FAIL
[:encoderType="render%20bundle";state="destroyed";resourceType="buffer"]
expected:
@@ -465,32 +387,22 @@
[:encoderType="render%20bundle";state="destroyed";resourceType="texture"]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "win" and not debug: FAIL
- if os == "mac": FAIL
[:encoderType="render%20bundle";state="invalid";resourceType="buffer"]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "win" and not debug: FAIL
- if os == "mac": FAIL
[:encoderType="render%20bundle";state="invalid";resourceType="texture"]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "win" and not debug: FAIL
- if os == "mac": FAIL
[:encoderType="render%20bundle";state="valid";resourceType="buffer"]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "win" and not debug: FAIL
- if os == "mac": FAIL
[:encoderType="render%20bundle";state="valid";resourceType="texture"]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "win" and not debug: FAIL
- if os == "mac": FAIL
[:encoderType="render%20pass";state="destroyed";resourceType="buffer"]
expected:
@@ -501,32 +413,22 @@
[:encoderType="render%20pass";state="destroyed";resourceType="texture"]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "win" and not debug: FAIL
- if os == "mac": FAIL
[:encoderType="render%20pass";state="invalid";resourceType="buffer"]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "win" and not debug: FAIL
- if os == "mac": FAIL
[:encoderType="render%20pass";state="invalid";resourceType="texture"]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "win" and not debug: FAIL
- if os == "mac": FAIL
[:encoderType="render%20pass";state="valid";resourceType="buffer"]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "win" and not debug: FAIL
- if os == "mac": FAIL
[:encoderType="render%20pass";state="valid";resourceType="texture"]
expected:
if os == "win" and debug: [PASS, FAIL]
- if os == "win" and not debug: FAIL
- if os == "mac": FAIL
[cts.https.html?q=webgpu:api,validation,encoding,cmds,setBindGroup:u32array_start_and_length:*]