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Diffstat (limited to 'testing/web-platform/tests/css/css-paint-api/two-custom-property-animation.https.html')
-rw-r--r-- | testing/web-platform/tests/css/css-paint-api/two-custom-property-animation.https.html | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/testing/web-platform/tests/css/css-paint-api/two-custom-property-animation.https.html b/testing/web-platform/tests/css/css-paint-api/two-custom-property-animation.https.html new file mode 100644 index 0000000000..6669076e90 --- /dev/null +++ b/testing/web-platform/tests/css/css-paint-api/two-custom-property-animation.https.html @@ -0,0 +1,82 @@ +<!DOCTYPE html> +<html class="reftest-wait"> +<link rel="help" href="https://drafts.css-houdini.org/css-paint-api/"> +<link rel="match" href="two-custom-property-animation-ref.html"> +<style> +.container { + width: 100px; + height: 100px; +} +@keyframes expand { + 0% { --foo: 0; } + 100% { --foo: 100; } +} +@keyframes clr { + 0% { --bar: 0; } + 100% { --bar: 200; } +} +.animate { + background-image: paint(geometry); + /* Use a long animation that start at 50% progress where the slope of the + selected timing function is zero. By setting up the animation in this way, + we accommodate lengthy delays in running the test without a potential drift + in the animated property value. This is important for avoiding flakes, + especially on debug builds. The screenshots are taken as soon as the + animation is ready, thus the long animation duration has no bearing on + the actual duration of the test. */ + animation: expand 1000000s cubic-bezier(0,1,1,0) -500000s, clr 1000000s cubic-bezier(0,1,1,0) -500000s; +} + +#canvas-geometry { + background-color: blue; +} +</style> +<script src="/common/reftest-wait.js"></script> +<script src="/common/worklet-reftest.js"></script> +<body> +<div id="canvas-geometry" class="container"></div> + +<script id="code" type="text/worklet"> +registerPaint('geometry', class { + static get inputProperties() { return ['--foo', '--bar']; } + paint(ctx, geom, properties) { + let fooValue = parseFloat(properties.get('--foo').toString()); + let barValue = parseFloat(properties.get('--bar').toString()); + let barString = barValue.toString(16); + if (barString.length == 1) + barString = '0' + barString; + ctx.fillStyle = '#9876' + barString; + ctx.fillRect(0, 0, fooValue, fooValue); + } +}); +</script> + +<script> +CSS.registerProperty({ + name: '--foo', + syntax: '<number>', + initialValue: '0', + inherits: false +}); +CSS.registerProperty({ + name: '--bar', + syntax: '<number>', + initialValue: '0', + inherits: false +}); +</script> + +<script> +var blob = new Blob([document.getElementById('code').textContent], + {type: 'text/javascript'}); +CSS.paintWorklet.addModule(URL.createObjectURL(blob)).then(function() { + document.getElementById('canvas-geometry').classList.add('animate'); + const animations = document.getAnimations(); + // Wait for the animation to start before completing the test. + document.getAnimations()[0].ready.then(() => { + takeScreenshot(); + }); +}); +</script> +</body> +</html> |