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Diffstat (limited to 'testing/web-platform/tests/html/canvas/element/fill-and-stroke-styles/2d.fillStyle.colorObject.transparency.html')
-rw-r--r-- | testing/web-platform/tests/html/canvas/element/fill-and-stroke-styles/2d.fillStyle.colorObject.transparency.html | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/testing/web-platform/tests/html/canvas/element/fill-and-stroke-styles/2d.fillStyle.colorObject.transparency.html b/testing/web-platform/tests/html/canvas/element/fill-and-stroke-styles/2d.fillStyle.colorObject.transparency.html new file mode 100644 index 0000000000..b48715f093 --- /dev/null +++ b/testing/web-platform/tests/html/canvas/element/fill-and-stroke-styles/2d.fillStyle.colorObject.transparency.html @@ -0,0 +1,40 @@ +<!DOCTYPE html> +<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. --> +<title>Canvas test: 2d.fillStyle.colorObject.transparency</title> +<script src="/resources/testharness.js"></script> +<script src="/resources/testharnessreport.js"></script> +<script src="/html/canvas/resources/canvas-tests.js"></script> +<link rel="stylesheet" href="/html/canvas/resources/canvas-tests.css"> +<body class="show_output"> + +<h1>2d.fillStyle.colorObject.transparency</h1> +<p class="desc">ctx.fillStyle with color objects has transparency</p> + + +<p class="output">Actual output:</p> +<canvas id="c" class="output" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas> +<p class="output expectedtext">Expected output:<p><img src="/images/green-100x50.png" class="output expected" id="expected" alt=""> +<ul id="d"></ul> +<script> +var t = async_test("ctx.fillStyle with color objects has transparency"); +_addTest(function(canvas, ctx) { + + ctx.fillStyle = {r: 0, g: 1, b: 0, a: 0}; + ctx.fillRect(0, 0, 100, 50); + _assertPixel(canvas, 50,25, 0,0,0,0); + ctx.clearRect(0, 0, 100, 50); + ctx.fillStyle = {r: 0, g: 1, b: 0, a: -1}; + ctx.fillRect(0, 0, 100, 50); + _assertPixel(canvas, 50,25, 0,0,0,0); + ctx.clearRect(0, 0, 100, 50); + ctx.fillStyle = {r: 0, g: 1, b: 0, a: 0.5}; + ctx.fillRect(0, 0, 100, 50); + _assertPixel(canvas, 50,25, 0,255,0,128); + ctx.clearRect(0, 0, 100, 50); + ctx.fillStyle = {r: 0, g: 1, b: 0, a: 1}; + ctx.fillRect(0, 0, 100, 50); + _assertPixel(canvas, 50,25, 0,255,0,255); + +}); +</script> + |