diff options
Diffstat (limited to '')
-rw-r--r-- | testing/web-platform/tests/html/canvas/element/layers/2d.layer.global-states.copy.no-shadow.no-transform.html | 77 |
1 files changed, 77 insertions, 0 deletions
diff --git a/testing/web-platform/tests/html/canvas/element/layers/2d.layer.global-states.copy.no-shadow.no-transform.html b/testing/web-platform/tests/html/canvas/element/layers/2d.layer.global-states.copy.no-shadow.no-transform.html new file mode 100644 index 0000000000..1720f20589 --- /dev/null +++ b/testing/web-platform/tests/html/canvas/element/layers/2d.layer.global-states.copy.no-shadow.no-transform.html @@ -0,0 +1,77 @@ +<!DOCTYPE html> +<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. --> +<link rel="match" href="2d.layer.global-states.copy.no-shadow.no-transform-expected.html"> +<title>Canvas test: 2d.layer.global-states.copy.no-shadow.no-transform</title> +<h1 style="font-size: 20px;">2d.layer.global-states.copy.no-shadow.no-transform</h1> +<p class="desc">Checks that layers correctly use global render states.</p> + +<div style="display: grid; grid-gap: 4px; + grid-template-columns: repeat(2, max-content); + font-size: 13px; text-align: center;"> +<span> + <div>no-globalAlpha</div> + <canvas id="canvas0" width="90" height="90" style="outline: 1px solid"> + <p class="fallback">FAIL (fallback content)</p> + </canvas> + <script type="module"> + const canvas = document.getElementById("canvas0"); + const ctx = canvas.getContext('2d'); + + // No transform. + + ctx.fillStyle = 'rgba(128, 128, 128, 1)'; + ctx.fillRect(20, 15, 50, 50); + + // No globalAlpha. + ctx.globalCompositeOperation = 'copy'; + // No shadow. + + ctx.beginLayer(); + + // Enable compositing in the layer to validate that draw calls in the layer + // won't individually composite with the background. + ctx.globalCompositeOperation = 'screen'; + + ctx.fillStyle = 'rgba(255, 0, 0, 1)'; + ctx.fillRect(10, 25, 40, 50); + ctx.fillStyle = 'rgba(0, 255, 0, 1)'; + ctx.fillRect(30, 5, 50, 40); + + ctx.endLayer(); + </script> +</span> + +<span> + <div>globalAlpha</div> + <canvas id="canvas1" width="90" height="90" style="outline: 1px solid"> + <p class="fallback">FAIL (fallback content)</p> + </canvas> + <script type="module"> + const canvas = document.getElementById("canvas1"); + const ctx = canvas.getContext('2d'); + + // No transform. + + ctx.fillStyle = 'rgba(128, 128, 128, 1)'; + ctx.fillRect(20, 15, 50, 50); + + ctx.globalAlpha = 0.75; + ctx.globalCompositeOperation = 'copy'; + // No shadow. + + ctx.beginLayer(); + + // Enable compositing in the layer to validate that draw calls in the layer + // won't individually composite with the background. + ctx.globalCompositeOperation = 'screen'; + + ctx.fillStyle = 'rgba(255, 0, 0, 1)'; + ctx.fillRect(10, 25, 40, 50); + ctx.fillStyle = 'rgba(0, 255, 0, 1)'; + ctx.fillRect(30, 5, 50, 40); + + ctx.endLayer(); + </script> +</span> + +</div> |