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diff --git a/testing/web-platform/tests/html/canvas/element/manual/imagebitmap/imageBitmapRendering-transferFromImageBitmap.html b/testing/web-platform/tests/html/canvas/element/manual/imagebitmap/imageBitmapRendering-transferFromImageBitmap.html
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+++ b/testing/web-platform/tests/html/canvas/element/manual/imagebitmap/imageBitmapRendering-transferFromImageBitmap.html
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+<!DOCTYPE html>
+<link rel="match" href="imageBitmapRendering-transferFromImageBitmap-expected.html" />
+<body>
+ <p>Test whether the imageOrientation "from-image" works when creating an ImageBitmap from the ImageData of a canvas, and then transfered to an ImageBitmapRenderingContext.</p>
+ <canvas id="canvas" width="300" height="300"></canvas>
+</body>
+<script>
+
+function drawSquares(ctx) {
+ ctx.fillStyle = 'red';
+ ctx.fillRect(0,0,150,150);
+ ctx.fillStyle = 'green';
+ ctx.fillRect(150,0,300,150);
+ ctx.fillStyle = 'blue';
+ ctx.fillRect(0,150,150,300);
+}
+
+async function runTest() {
+ const canvas_temp = document.createElement('canvas');
+ canvas_temp.width = 300;
+ canvas_temp.height = 300;
+ const ctx_temp = canvas_temp.getContext('2d');
+ drawSquares(ctx_temp);
+ const imageSource = ctx_temp.getImageData(0, 0, 300, 300);
+ const imageOrientation = 'from-image';
+ imageIDFlipped = await createImageBitmap(imageSource, 0, 0, 300, 300, { imageOrientation });
+ const canvas = document.getElementById('canvas');
+ const ctx = canvas.getContext('bitmaprenderer');
+ ctx.transferFromImageBitmap(imageIDFlipped);
+}
+
+runTest();
+
+</script>