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diff --git a/testing/web-platform/tests/html/canvas/element/transformations/2d.transformation.transform.skewed.html b/testing/web-platform/tests/html/canvas/element/transformations/2d.transformation.transform.skewed.html
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+<!DOCTYPE html>
+<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. -->
+<title>Canvas test: 2d.transformation.transform.skewed</title>
+<script src="/resources/testharness.js"></script>
+<script src="/resources/testharnessreport.js"></script>
+<script src="/html/canvas/resources/canvas-tests.js"></script>
+<link rel="stylesheet" href="/html/canvas/resources/canvas-tests.css">
+<body class="show_output">
+
+<h1>2d.transformation.transform.skewed</h1>
+<p class="desc">transform() with skewy matrix transforms correctly</p>
+
+
+<p class="output">Actual output:</p>
+<canvas id="c" class="output" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas>
+<p class="output expectedtext">Expected output:<p><img src="/images/green-100x50.png" class="output expected" id="expected" alt="">
+<ul id="d"></ul>
+<script>
+var t = async_test("transform() with skewy matrix transforms correctly");
+_addTest(function(canvas, ctx) {
+
+ // Create green with a red square ring inside it
+ ctx.fillStyle = '#0f0';
+ ctx.fillRect(0, 0, 100, 50);
+ ctx.fillStyle = '#f00';
+ ctx.fillRect(20, 10, 60, 30);
+ ctx.fillStyle = '#0f0';
+ ctx.fillRect(40, 20, 20, 10);
+
+ // Draw a skewed shape to fill that gap, to make sure it is aligned correctly
+ ctx.transform(1,4, 2,3, 5,6);
+ // Post-transform coordinates:
+ // [[20,10],[80,10],[80,40],[20,40],[20,10],[40,20],[40,30],[60,30],[60,20],[40,20],[20,10]];
+ // Hence pre-transform coordinates:
+ var pts=[[-7.4,11.2],[-43.4,59.2],[-31.4,53.2],[4.6,5.2],[-7.4,11.2],
+ [-15.4,25.2],[-11.4,23.2],[-23.4,39.2],[-27.4,41.2],[-15.4,25.2],
+ [-7.4,11.2]];
+ ctx.beginPath();
+ ctx.moveTo(pts[0][0], pts[0][1]);
+ for (var i = 0; i < pts.length; ++i)
+ ctx.lineTo(pts[i][0], pts[i][1]);
+ ctx.fill();
+ _assertPixel(canvas, 21,11, 0,255,0,255);
+ _assertPixel(canvas, 79,11, 0,255,0,255);
+ _assertPixel(canvas, 21,39, 0,255,0,255);
+ _assertPixel(canvas, 79,39, 0,255,0,255);
+ _assertPixel(canvas, 39,19, 0,255,0,255);
+ _assertPixel(canvas, 61,19, 0,255,0,255);
+ _assertPixel(canvas, 39,31, 0,255,0,255);
+ _assertPixel(canvas, 61,31, 0,255,0,255);
+
+});
+</script>
+