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diff --git a/testing/web-platform/tests/html/canvas/offscreen/drawing-images-to-the-canvas/2d.drawImage.svg.html b/testing/web-platform/tests/html/canvas/offscreen/drawing-images-to-the-canvas/2d.drawImage.svg.html
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--- /dev/null
+++ b/testing/web-platform/tests/html/canvas/offscreen/drawing-images-to-the-canvas/2d.drawImage.svg.html
@@ -0,0 +1,30 @@
+<!DOCTYPE html>
+<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. -->
+<title>OffscreenCanvas test: 2d.drawImage.svg</title>
+<script src="/resources/testharness.js"></script>
+<script src="/resources/testharnessreport.js"></script>
+<script src="/html/canvas/resources/canvas-tests.js"></script>
+
+<h1>2d.drawImage.svg</h1>
+<p class="desc">drawImage() of an SVG image</p>
+
+
+<script>
+promise_test(async t => {
+
+ var canvas = new OffscreenCanvas(100, 50);
+ var ctx = canvas.getContext('2d');
+
+ const img = new Image();
+ const imageLoadPromise = new Promise((resolve, reject) => {
+ img.onload = () => resolve();
+ img.onerror = (err) => reject(err);
+ });
+ img.src = '/images/green.svg';
+ await imageLoadPromise;
+
+ ctx.drawImage(img, 0, 0);
+ _assertPixelApprox(canvas, 50, 25, 0, 255, 0, 255, 2);
+
+}, "drawImage() of an SVG image");
+</script>