diff options
Diffstat (limited to 'testing/web-platform/tests/html/canvas/offscreen/fill-and-stroke-styles/2d.gradient.interpolate.overlap.html')
-rw-r--r-- | testing/web-platform/tests/html/canvas/offscreen/fill-and-stroke-styles/2d.gradient.interpolate.overlap.html | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/testing/web-platform/tests/html/canvas/offscreen/fill-and-stroke-styles/2d.gradient.interpolate.overlap.html b/testing/web-platform/tests/html/canvas/offscreen/fill-and-stroke-styles/2d.gradient.interpolate.overlap.html new file mode 100644 index 0000000000..0139da177a --- /dev/null +++ b/testing/web-platform/tests/html/canvas/offscreen/fill-and-stroke-styles/2d.gradient.interpolate.overlap.html @@ -0,0 +1,52 @@ +<!DOCTYPE html> +<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. --> +<title>OffscreenCanvas test: 2d.gradient.interpolate.overlap</title> +<script src="/resources/testharness.js"></script> +<script src="/resources/testharnessreport.js"></script> +<script src="/html/canvas/resources/canvas-tests.js"></script> + +<h1>2d.gradient.interpolate.overlap</h1> +<p class="desc"></p> + + +<script> +var t = async_test(""); +var t_pass = t.done.bind(t); +var t_fail = t.step_func(function(reason) { + throw reason; +}); +t.step(function() { + + var canvas = new OffscreenCanvas(100, 50); + var ctx = canvas.getContext('2d'); + + canvas.width = 200; + var g = ctx.createLinearGradient(0, 0, 200, 0); + g.addColorStop(0, '#f00'); + g.addColorStop(0, '#ff0'); + g.addColorStop(0.25, '#00f'); + g.addColorStop(0.25, '#0f0'); + g.addColorStop(0.25, '#0f0'); + g.addColorStop(0.25, '#0f0'); + g.addColorStop(0.25, '#ff0'); + g.addColorStop(0.5, '#00f'); + g.addColorStop(0.5, '#0f0'); + g.addColorStop(0.75, '#00f'); + g.addColorStop(0.75, '#f00'); + g.addColorStop(0.75, '#ff0'); + g.addColorStop(0.5, '#0f0'); + g.addColorStop(0.5, '#0f0'); + g.addColorStop(0.5, '#ff0'); + g.addColorStop(1, '#00f'); + ctx.fillStyle = g; + ctx.fillRect(0, 0, 200, 50); + _assertPixelApprox(canvas, 49,25, 0,0,255,255, 16); + _assertPixelApprox(canvas, 51,25, 255,255,0,255, 16); + _assertPixelApprox(canvas, 99,25, 0,0,255,255, 16); + _assertPixelApprox(canvas, 101,25, 255,255,0,255, 16); + _assertPixelApprox(canvas, 149,25, 0,0,255,255, 16); + _assertPixelApprox(canvas, 151,25, 255,255,0,255, 16); + t.done(); + +}); +</script> |