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-rw-r--r--testing/web-platform/tests/html/canvas/offscreen/filters/2d.filter.canvasFilterObject.dropShadow.tentative.html56
1 files changed, 14 insertions, 42 deletions
diff --git a/testing/web-platform/tests/html/canvas/offscreen/filters/2d.filter.canvasFilterObject.dropShadow.tentative.html b/testing/web-platform/tests/html/canvas/offscreen/filters/2d.filter.canvasFilterObject.dropShadow.tentative.html
index 81eb1eae45..7569304b95 100644
--- a/testing/web-platform/tests/html/canvas/offscreen/filters/2d.filter.canvasFilterObject.dropShadow.tentative.html
+++ b/testing/web-platform/tests/html/canvas/offscreen/filters/2d.filter.canvasFilterObject.dropShadow.tentative.html
@@ -22,86 +22,58 @@
// Parameter defaults.
ctx.filter = new CanvasFilter({name: 'dropShadow'});
ctx.fillRect(10, 10, 80, 80);
-
// All parameters specified.
- ctx.filter = new CanvasFilter(
- {name: 'dropShadow', dx: 9, dy: 12, stdDeviation: 5,
+ ctx.filter = new CanvasFilter({name: 'dropShadow', dx: 9, dy: 12, stdDeviation: 5,
floodColor: 'purple', floodOpacity: 0.7});
ctx.fillRect(110, 10, 80, 80);
-
// Named color.
- ctx.filter = new CanvasFilter(
- {name: 'dropShadow', dx: 9, dy: 12, stdDeviation: 3,
+ ctx.filter = new CanvasFilter({name: 'dropShadow', dx: 9, dy: 12, stdDeviation: 3,
floodColor: 'purple'});
ctx.fillRect(10, 110, 80, 80);
-
// System color.
- ctx.filter = new CanvasFilter(
- {name: 'dropShadow', dx: 9, dy: 12, stdDeviation: 3,
+ ctx.filter = new CanvasFilter({name: 'dropShadow', dx: 9, dy: 12, stdDeviation: 3,
floodColor: 'LinkText'});
ctx.fillRect(110, 110, 80, 80);
-
// Numerical color.
- ctx.filter = new CanvasFilter(
- {name: 'dropShadow', dx: 9, dy: 12, stdDeviation: 3,
+ ctx.filter = new CanvasFilter({name: 'dropShadow', dx: 9, dy: 12, stdDeviation: 3,
floodColor: 'rgba(20, 50, 130, 1)'});
ctx.fillRect(210, 110, 80, 80);
-
// Transparent floodColor.
- ctx.filter = new CanvasFilter(
- {name: 'dropShadow', dx: 9, dy: 12, stdDeviation: 3,
+ ctx.filter = new CanvasFilter({name: 'dropShadow', dx: 9, dy: 12, stdDeviation: 3,
floodColor: 'rgba(20, 50, 130, 0.7)'});
ctx.fillRect(310, 110, 80, 80);
-
// Transparent floodColor and floodOpacity.
- ctx.filter = new CanvasFilter(
- {name: 'dropShadow', dx: 9, dy: 12, stdDeviation: 3,
+ ctx.filter = new CanvasFilter({name: 'dropShadow', dx: 9, dy: 12, stdDeviation: 3,
floodColor: 'rgba(20, 50, 130, 0.7)', floodOpacity: 0.7});
ctx.fillRect(410, 110, 80, 80);
-
// No blur.
- ctx.filter = new CanvasFilter(
- {name: 'dropShadow', dx: 9, dy: 12, stdDeviation: 0,
+ ctx.filter = new CanvasFilter({name: 'dropShadow', dx: 9, dy: 12, stdDeviation: 0,
floodColor: 'purple'});
ctx.fillRect(10, 210, 80, 80);
-
// Single float blur.
- ctx.filter = new CanvasFilter(
- {name: 'dropShadow', dx: 9, dy: 12, stdDeviation: 5,
+ ctx.filter = new CanvasFilter({name: 'dropShadow', dx: 9, dy: 12, stdDeviation: 5,
floodColor: 'purple'});
ctx.fillRect(110, 210, 80, 80);
-
// Single negative float blur.
- ctx.filter = new CanvasFilter(
- {name: 'dropShadow', dx: 9, dy: 12, stdDeviation: -5,
+ ctx.filter = new CanvasFilter({name: 'dropShadow', dx: 9, dy: 12, stdDeviation: -5,
floodColor: 'purple'});
ctx.fillRect(210, 210, 80, 80);
-
// Two floats (X&Y) blur.
- ctx.filter = new CanvasFilter(
- {name: 'dropShadow', dx: 9, dy: 12, stdDeviation: [3, 5],
+ ctx.filter = new CanvasFilter({name: 'dropShadow', dx: 9, dy: 12, stdDeviation: [3, 5],
floodColor: 'purple'});
ctx.fillRect(310, 210, 80, 80);
-
// Two negative floats (X&Y) blur.
- ctx.filter = new CanvasFilter(
- {name: 'dropShadow', dx: 9, dy: 12, stdDeviation: [-3, -5],
+ ctx.filter = new CanvasFilter({name: 'dropShadow', dx: 9, dy: 12, stdDeviation: [-3, -5],
floodColor: 'purple'});
ctx.fillRect(410, 210, 80, 80);
-
// Degenerate parameter values.
- ctx.filter = new CanvasFilter(
- {name: 'dropShadow', dx: [-5], dy: [], stdDeviation: null,
+ ctx.filter = new CanvasFilter({name: 'dropShadow', dx: [-5], dy: [], stdDeviation: null,
floodColor: 'purple', floodOpacity: [2]});
ctx.fillRect(10, 310, 80, 80);
-
- ctx.filter = new CanvasFilter(
- {name: 'dropShadow', dx: null, dy: '5', stdDeviation: [[-5], ['3']],
+ ctx.filter = new CanvasFilter({name: 'dropShadow', dx: null, dy: '5', stdDeviation: [[-5], ['3']],
floodColor: 'purple', floodOpacity: '0.8'});
ctx.fillRect(110, 310, 80, 80);
-
- ctx.filter = new CanvasFilter(
- {name: 'dropShadow', dx: true, dy: ['10'], stdDeviation: false,
+ ctx.filter = new CanvasFilter({name: 'dropShadow', dx: true, dy: ['10'], stdDeviation: false,
floodColor: 'purple', floodOpacity: ['0.4']});
ctx.fillRect(210, 310, 80, 80);