diff options
Diffstat (limited to 'testing/web-platform/tests/html/canvas/offscreen/filters/2d.filter.canvasFilterObject.dropShadow.tentative.w.html')
-rw-r--r-- | testing/web-platform/tests/html/canvas/offscreen/filters/2d.filter.canvasFilterObject.dropShadow.tentative.w.html | 56 |
1 files changed, 14 insertions, 42 deletions
diff --git a/testing/web-platform/tests/html/canvas/offscreen/filters/2d.filter.canvasFilterObject.dropShadow.tentative.w.html b/testing/web-platform/tests/html/canvas/offscreen/filters/2d.filter.canvasFilterObject.dropShadow.tentative.w.html index fe9087244a..2a26af4ec3 100644 --- a/testing/web-platform/tests/html/canvas/offscreen/filters/2d.filter.canvasFilterObject.dropShadow.tentative.w.html +++ b/testing/web-platform/tests/html/canvas/offscreen/filters/2d.filter.canvasFilterObject.dropShadow.tentative.w.html @@ -24,86 +24,58 @@ // Parameter defaults. ctx.filter = new CanvasFilter({name: 'dropShadow'}); ctx.fillRect(10, 10, 80, 80); - // All parameters specified. - ctx.filter = new CanvasFilter( - {name: 'dropShadow', dx: 9, dy: 12, stdDeviation: 5, + ctx.filter = new CanvasFilter({name: 'dropShadow', dx: 9, dy: 12, stdDeviation: 5, floodColor: 'purple', floodOpacity: 0.7}); ctx.fillRect(110, 10, 80, 80); - // Named color. - ctx.filter = new CanvasFilter( - {name: 'dropShadow', dx: 9, dy: 12, stdDeviation: 3, + ctx.filter = new CanvasFilter({name: 'dropShadow', dx: 9, dy: 12, stdDeviation: 3, floodColor: 'purple'}); ctx.fillRect(10, 110, 80, 80); - // System color. - ctx.filter = new CanvasFilter( - {name: 'dropShadow', dx: 9, dy: 12, stdDeviation: 3, + ctx.filter = new CanvasFilter({name: 'dropShadow', dx: 9, dy: 12, stdDeviation: 3, floodColor: 'LinkText'}); ctx.fillRect(110, 110, 80, 80); - // Numerical color. - ctx.filter = new CanvasFilter( - {name: 'dropShadow', dx: 9, dy: 12, stdDeviation: 3, + ctx.filter = new CanvasFilter({name: 'dropShadow', dx: 9, dy: 12, stdDeviation: 3, floodColor: 'rgba(20, 50, 130, 1)'}); ctx.fillRect(210, 110, 80, 80); - // Transparent floodColor. - ctx.filter = new CanvasFilter( - {name: 'dropShadow', dx: 9, dy: 12, stdDeviation: 3, + ctx.filter = new CanvasFilter({name: 'dropShadow', dx: 9, dy: 12, stdDeviation: 3, floodColor: 'rgba(20, 50, 130, 0.7)'}); ctx.fillRect(310, 110, 80, 80); - // Transparent floodColor and floodOpacity. - ctx.filter = new CanvasFilter( - {name: 'dropShadow', dx: 9, dy: 12, stdDeviation: 3, + ctx.filter = new CanvasFilter({name: 'dropShadow', dx: 9, dy: 12, stdDeviation: 3, floodColor: 'rgba(20, 50, 130, 0.7)', floodOpacity: 0.7}); ctx.fillRect(410, 110, 80, 80); - // No blur. - ctx.filter = new CanvasFilter( - {name: 'dropShadow', dx: 9, dy: 12, stdDeviation: 0, + ctx.filter = new CanvasFilter({name: 'dropShadow', dx: 9, dy: 12, stdDeviation: 0, floodColor: 'purple'}); ctx.fillRect(10, 210, 80, 80); - // Single float blur. - ctx.filter = new CanvasFilter( - {name: 'dropShadow', dx: 9, dy: 12, stdDeviation: 5, + ctx.filter = new CanvasFilter({name: 'dropShadow', dx: 9, dy: 12, stdDeviation: 5, floodColor: 'purple'}); ctx.fillRect(110, 210, 80, 80); - // Single negative float blur. - ctx.filter = new CanvasFilter( - {name: 'dropShadow', dx: 9, dy: 12, stdDeviation: -5, + ctx.filter = new CanvasFilter({name: 'dropShadow', dx: 9, dy: 12, stdDeviation: -5, floodColor: 'purple'}); ctx.fillRect(210, 210, 80, 80); - // Two floats (X&Y) blur. - ctx.filter = new CanvasFilter( - {name: 'dropShadow', dx: 9, dy: 12, stdDeviation: [3, 5], + ctx.filter = new CanvasFilter({name: 'dropShadow', dx: 9, dy: 12, stdDeviation: [3, 5], floodColor: 'purple'}); ctx.fillRect(310, 210, 80, 80); - // Two negative floats (X&Y) blur. - ctx.filter = new CanvasFilter( - {name: 'dropShadow', dx: 9, dy: 12, stdDeviation: [-3, -5], + ctx.filter = new CanvasFilter({name: 'dropShadow', dx: 9, dy: 12, stdDeviation: [-3, -5], floodColor: 'purple'}); ctx.fillRect(410, 210, 80, 80); - // Degenerate parameter values. - ctx.filter = new CanvasFilter( - {name: 'dropShadow', dx: [-5], dy: [], stdDeviation: null, + ctx.filter = new CanvasFilter({name: 'dropShadow', dx: [-5], dy: [], stdDeviation: null, floodColor: 'purple', floodOpacity: [2]}); ctx.fillRect(10, 310, 80, 80); - - ctx.filter = new CanvasFilter( - {name: 'dropShadow', dx: null, dy: '5', stdDeviation: [[-5], ['3']], + ctx.filter = new CanvasFilter({name: 'dropShadow', dx: null, dy: '5', stdDeviation: [[-5], ['3']], floodColor: 'purple', floodOpacity: '0.8'}); ctx.fillRect(110, 310, 80, 80); - - ctx.filter = new CanvasFilter( - {name: 'dropShadow', dx: true, dy: ['10'], stdDeviation: false, + ctx.filter = new CanvasFilter({name: 'dropShadow', dx: true, dy: ['10'], stdDeviation: false, floodColor: 'purple', floodOpacity: ['0.4']}); ctx.fillRect(210, 310, 80, 80); |