summaryrefslogtreecommitdiffstats
path: root/testing/web-platform/tests/html/canvas/offscreen/layers/2d.layer.global-states.alpha.composite.shadow-expected.html
diff options
context:
space:
mode:
Diffstat (limited to 'testing/web-platform/tests/html/canvas/offscreen/layers/2d.layer.global-states.alpha.composite.shadow-expected.html')
-rw-r--r--testing/web-platform/tests/html/canvas/offscreen/layers/2d.layer.global-states.alpha.composite.shadow-expected.html36
1 files changed, 0 insertions, 36 deletions
diff --git a/testing/web-platform/tests/html/canvas/offscreen/layers/2d.layer.global-states.alpha.composite.shadow-expected.html b/testing/web-platform/tests/html/canvas/offscreen/layers/2d.layer.global-states.alpha.composite.shadow-expected.html
deleted file mode 100644
index 0ae93871f5..0000000000
--- a/testing/web-platform/tests/html/canvas/offscreen/layers/2d.layer.global-states.alpha.composite.shadow-expected.html
+++ /dev/null
@@ -1,36 +0,0 @@
-<!DOCTYPE html>
-<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. -->
-<title>Canvas test: 2d.layer.global-states.alpha.composite.shadow</title>
-<h1>2d.layer.global-states.alpha.composite.shadow</h1>
-<p class="desc">Checks that layers correctly use global render states.</p>
-<canvas id="canvas" width="200" height="200">
- <p class="fallback">FAIL (fallback content)</p>
-</canvas>
-<script>
- const canvas = document.getElementById("canvas");
- const ctx = canvas.getContext('2d');
-
- ctx.fillStyle = 'rgba(0, 0, 255, 1)';
-
- var circle = new Path2D();
- circle.arc(90, 90, 45, 0, 2 * Math.PI);
- ctx.fill(circle);
-
- ctx.globalAlpha = 0.6;
- ctx.globalCompositeOperation = 'source-in';
- ctx.shadowOffsetX = -10;
- ctx.shadowOffsetY = 10;
- ctx.shadowColor = 'rgba(255, 165, 0, 0.5)';
- ctx.shadowBlur = 3;
-
- canvas2 = document.createElement("canvas");
- ctx2 = canvas2.getContext("2d");
-
- ctx2.globalCompositeOperation = 'screen';
- ctx2.fillStyle = 'rgba(225, 0, 0, 1)';
- ctx2.fillRect(50, 50, 75, 50);
- ctx2.fillStyle = 'rgba(0, 255, 0, 1)';
- ctx2.fillRect(70, 70, 75, 50);
-
- ctx.drawImage(canvas2, 0, 0);
-</script>