diff options
Diffstat (limited to 'testing/web-platform/tests/html/canvas/offscreen/layers/2d.layer.globalCompositeOperation.html')
-rw-r--r-- | testing/web-platform/tests/html/canvas/offscreen/layers/2d.layer.globalCompositeOperation.html | 961 |
1 files changed, 961 insertions, 0 deletions
diff --git a/testing/web-platform/tests/html/canvas/offscreen/layers/2d.layer.globalCompositeOperation.html b/testing/web-platform/tests/html/canvas/offscreen/layers/2d.layer.globalCompositeOperation.html new file mode 100644 index 0000000000..ab9bc4270b --- /dev/null +++ b/testing/web-platform/tests/html/canvas/offscreen/layers/2d.layer.globalCompositeOperation.html @@ -0,0 +1,961 @@ +<!DOCTYPE html> +<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. --> +<link rel="match" href="2d.layer.globalCompositeOperation-expected.html"> +<title>Canvas test: 2d.layer.globalCompositeOperation</title> +<h1 style="font-size: 20px;">2d.layer.globalCompositeOperation</h1> +<p class="desc">Checks that layers work with all globalCompositeOperation values.</p> + +<div style="display: grid; grid-gap: 4px; + grid-template-columns: repeat(7, max-content); + font-size: 13px; text-align: center;"> +<span> + <div>source-over</div> + <canvas id="canvas0" width="90" height="90" style="outline: 1px solid"> + <p class="fallback">FAIL (fallback content)</p> + </canvas> + <script type="module"> + const canvas = new OffscreenCanvas(90, 90); + const ctx = canvas.getContext('2d'); + + ctx.translate(50, 50); + ctx.scale(2, 2); + ctx.rotate(Math.PI); + ctx.translate(-25, -25); + + ctx.fillStyle = 'rgba(0, 0, 255, 0.8)'; + ctx.fillRect(15, 15, 25, 25); + + ctx.globalAlpha = 0.75; + ctx.globalCompositeOperation = 'source-over'; + ctx.shadowOffsetX = 7; + ctx.shadowOffsetY = 7; + ctx.shadowColor = 'rgba(255, 165, 0, 0.5)'; + + ctx.beginLayer(); + + ctx.fillStyle = 'rgba(204, 0, 0, 1)'; + ctx.fillRect(10, 25, 25, 20); + ctx.fillStyle = 'rgba(0, 204, 0, 1)'; + ctx.fillRect(25, 10, 20, 25); + + ctx.endLayer(); + + const outputCanvas = document.getElementById("canvas0"); + const outputCtx = outputCanvas.getContext('2d'); + outputCtx.drawImage(canvas, 0, 0); + </script> +</span> + +<span> + <div>source-in</div> + <canvas id="canvas1" width="90" height="90" style="outline: 1px solid"> + <p class="fallback">FAIL (fallback content)</p> + </canvas> + <script type="module"> + const canvas = new OffscreenCanvas(90, 90); + const ctx = canvas.getContext('2d'); + + ctx.translate(50, 50); + ctx.scale(2, 2); + ctx.rotate(Math.PI); + ctx.translate(-25, -25); + + ctx.fillStyle = 'rgba(0, 0, 255, 0.8)'; + ctx.fillRect(15, 15, 25, 25); + + ctx.globalAlpha = 0.75; + ctx.globalCompositeOperation = 'source-in'; + ctx.shadowOffsetX = 7; + ctx.shadowOffsetY = 7; + ctx.shadowColor = 'rgba(255, 165, 0, 0.5)'; + + ctx.beginLayer(); + + ctx.fillStyle = 'rgba(204, 0, 0, 1)'; + ctx.fillRect(10, 25, 25, 20); + ctx.fillStyle = 'rgba(0, 204, 0, 1)'; + ctx.fillRect(25, 10, 20, 25); + + ctx.endLayer(); + + const outputCanvas = document.getElementById("canvas1"); + const outputCtx = outputCanvas.getContext('2d'); + outputCtx.drawImage(canvas, 0, 0); + </script> +</span> + +<span> + <div>source-atop</div> + <canvas id="canvas2" width="90" height="90" style="outline: 1px solid"> + <p class="fallback">FAIL (fallback content)</p> + </canvas> + <script type="module"> + const canvas = new OffscreenCanvas(90, 90); + const ctx = canvas.getContext('2d'); + + ctx.translate(50, 50); + ctx.scale(2, 2); + ctx.rotate(Math.PI); + ctx.translate(-25, -25); + + ctx.fillStyle = 'rgba(0, 0, 255, 0.8)'; + ctx.fillRect(15, 15, 25, 25); + + ctx.globalAlpha = 0.75; + ctx.globalCompositeOperation = 'source-atop'; + ctx.shadowOffsetX = 7; + ctx.shadowOffsetY = 7; + ctx.shadowColor = 'rgba(255, 165, 0, 0.5)'; + + ctx.beginLayer(); + + ctx.fillStyle = 'rgba(204, 0, 0, 1)'; + ctx.fillRect(10, 25, 25, 20); + ctx.fillStyle = 'rgba(0, 204, 0, 1)'; + ctx.fillRect(25, 10, 20, 25); + + ctx.endLayer(); + + const outputCanvas = document.getElementById("canvas2"); + const outputCtx = outputCanvas.getContext('2d'); + outputCtx.drawImage(canvas, 0, 0); + </script> +</span> + +<span> + <div>destination-over</div> + <canvas id="canvas3" width="90" height="90" style="outline: 1px solid"> + <p class="fallback">FAIL (fallback content)</p> + </canvas> + <script type="module"> + const canvas = new OffscreenCanvas(90, 90); + const ctx = canvas.getContext('2d'); + + ctx.translate(50, 50); + ctx.scale(2, 2); + ctx.rotate(Math.PI); + ctx.translate(-25, -25); + + ctx.fillStyle = 'rgba(0, 0, 255, 0.8)'; + ctx.fillRect(15, 15, 25, 25); + + ctx.globalAlpha = 0.75; + ctx.globalCompositeOperation = 'destination-over'; + ctx.shadowOffsetX = 7; + ctx.shadowOffsetY = 7; + ctx.shadowColor = 'rgba(255, 165, 0, 0.5)'; + + ctx.beginLayer(); + + ctx.fillStyle = 'rgba(204, 0, 0, 1)'; + ctx.fillRect(10, 25, 25, 20); + ctx.fillStyle = 'rgba(0, 204, 0, 1)'; + ctx.fillRect(25, 10, 20, 25); + + ctx.endLayer(); + + const outputCanvas = document.getElementById("canvas3"); + const outputCtx = outputCanvas.getContext('2d'); + outputCtx.drawImage(canvas, 0, 0); + </script> +</span> + +<span> + <div>destination-in</div> + <canvas id="canvas4" width="90" height="90" style="outline: 1px solid"> + <p class="fallback">FAIL (fallback content)</p> + </canvas> + <script type="module"> + const canvas = new OffscreenCanvas(90, 90); + const ctx = canvas.getContext('2d'); + + ctx.translate(50, 50); + ctx.scale(2, 2); + ctx.rotate(Math.PI); + ctx.translate(-25, -25); + + ctx.fillStyle = 'rgba(0, 0, 255, 0.8)'; + ctx.fillRect(15, 15, 25, 25); + + ctx.globalAlpha = 0.75; + ctx.globalCompositeOperation = 'destination-in'; + ctx.shadowOffsetX = 7; + ctx.shadowOffsetY = 7; + ctx.shadowColor = 'rgba(255, 165, 0, 0.5)'; + + ctx.beginLayer(); + + ctx.fillStyle = 'rgba(204, 0, 0, 1)'; + ctx.fillRect(10, 25, 25, 20); + ctx.fillStyle = 'rgba(0, 204, 0, 1)'; + ctx.fillRect(25, 10, 20, 25); + + ctx.endLayer(); + + const outputCanvas = document.getElementById("canvas4"); + const outputCtx = outputCanvas.getContext('2d'); + outputCtx.drawImage(canvas, 0, 0); + </script> +</span> + +<span> + <div>destination-out</div> + <canvas id="canvas5" width="90" height="90" style="outline: 1px solid"> + <p class="fallback">FAIL (fallback content)</p> + </canvas> + <script type="module"> + const canvas = new OffscreenCanvas(90, 90); + const ctx = canvas.getContext('2d'); + + ctx.translate(50, 50); + ctx.scale(2, 2); + ctx.rotate(Math.PI); + ctx.translate(-25, -25); + + ctx.fillStyle = 'rgba(0, 0, 255, 0.8)'; + ctx.fillRect(15, 15, 25, 25); + + ctx.globalAlpha = 0.75; + ctx.globalCompositeOperation = 'destination-out'; + ctx.shadowOffsetX = 7; + ctx.shadowOffsetY = 7; + ctx.shadowColor = 'rgba(255, 165, 0, 0.5)'; + + ctx.beginLayer(); + + ctx.fillStyle = 'rgba(204, 0, 0, 1)'; + ctx.fillRect(10, 25, 25, 20); + ctx.fillStyle = 'rgba(0, 204, 0, 1)'; + ctx.fillRect(25, 10, 20, 25); + + ctx.endLayer(); + + const outputCanvas = document.getElementById("canvas5"); + const outputCtx = outputCanvas.getContext('2d'); + outputCtx.drawImage(canvas, 0, 0); + </script> +</span> + +<span> + <div>destination-atop</div> + <canvas id="canvas6" width="90" height="90" style="outline: 1px solid"> + <p class="fallback">FAIL (fallback content)</p> + </canvas> + <script type="module"> + const canvas = new OffscreenCanvas(90, 90); + const ctx = canvas.getContext('2d'); + + ctx.translate(50, 50); + ctx.scale(2, 2); + ctx.rotate(Math.PI); + ctx.translate(-25, -25); + + ctx.fillStyle = 'rgba(0, 0, 255, 0.8)'; + ctx.fillRect(15, 15, 25, 25); + + ctx.globalAlpha = 0.75; + ctx.globalCompositeOperation = 'destination-atop'; + ctx.shadowOffsetX = 7; + ctx.shadowOffsetY = 7; + ctx.shadowColor = 'rgba(255, 165, 0, 0.5)'; + + ctx.beginLayer(); + + ctx.fillStyle = 'rgba(204, 0, 0, 1)'; + ctx.fillRect(10, 25, 25, 20); + ctx.fillStyle = 'rgba(0, 204, 0, 1)'; + ctx.fillRect(25, 10, 20, 25); + + ctx.endLayer(); + + const outputCanvas = document.getElementById("canvas6"); + const outputCtx = outputCanvas.getContext('2d'); + outputCtx.drawImage(canvas, 0, 0); + </script> +</span> + +<span> + <div>lighter</div> + <canvas id="canvas7" width="90" height="90" style="outline: 1px solid"> + <p class="fallback">FAIL (fallback content)</p> + </canvas> + <script type="module"> + const canvas = new OffscreenCanvas(90, 90); + const ctx = canvas.getContext('2d'); + + ctx.translate(50, 50); + ctx.scale(2, 2); + ctx.rotate(Math.PI); + ctx.translate(-25, -25); + + ctx.fillStyle = 'rgba(0, 0, 255, 0.8)'; + ctx.fillRect(15, 15, 25, 25); + + ctx.globalAlpha = 0.75; + ctx.globalCompositeOperation = 'lighter'; + ctx.shadowOffsetX = 7; + ctx.shadowOffsetY = 7; + ctx.shadowColor = 'rgba(255, 165, 0, 0.5)'; + + ctx.beginLayer(); + + ctx.fillStyle = 'rgba(204, 0, 0, 1)'; + ctx.fillRect(10, 25, 25, 20); + ctx.fillStyle = 'rgba(0, 204, 0, 1)'; + ctx.fillRect(25, 10, 20, 25); + + ctx.endLayer(); + + const outputCanvas = document.getElementById("canvas7"); + const outputCtx = outputCanvas.getContext('2d'); + outputCtx.drawImage(canvas, 0, 0); + </script> +</span> + +<span> + <div>copy</div> + <canvas id="canvas8" width="90" height="90" style="outline: 1px solid"> + <p class="fallback">FAIL (fallback content)</p> + </canvas> + <script type="module"> + const canvas = new OffscreenCanvas(90, 90); + const ctx = canvas.getContext('2d'); + + ctx.translate(50, 50); + ctx.scale(2, 2); + ctx.rotate(Math.PI); + ctx.translate(-25, -25); + + ctx.fillStyle = 'rgba(0, 0, 255, 0.8)'; + ctx.fillRect(15, 15, 25, 25); + + ctx.globalAlpha = 0.75; + ctx.globalCompositeOperation = 'copy'; + ctx.shadowOffsetX = 7; + ctx.shadowOffsetY = 7; + ctx.shadowColor = 'rgba(255, 165, 0, 0.5)'; + + ctx.beginLayer(); + + ctx.fillStyle = 'rgba(204, 0, 0, 1)'; + ctx.fillRect(10, 25, 25, 20); + ctx.fillStyle = 'rgba(0, 204, 0, 1)'; + ctx.fillRect(25, 10, 20, 25); + + ctx.endLayer(); + + const outputCanvas = document.getElementById("canvas8"); + const outputCtx = outputCanvas.getContext('2d'); + outputCtx.drawImage(canvas, 0, 0); + </script> +</span> + +<span> + <div>xor</div> + <canvas id="canvas9" width="90" height="90" style="outline: 1px solid"> + <p class="fallback">FAIL (fallback content)</p> + </canvas> + <script type="module"> + const canvas = new OffscreenCanvas(90, 90); + const ctx = canvas.getContext('2d'); + + ctx.translate(50, 50); + ctx.scale(2, 2); + ctx.rotate(Math.PI); + ctx.translate(-25, -25); + + ctx.fillStyle = 'rgba(0, 0, 255, 0.8)'; + ctx.fillRect(15, 15, 25, 25); + + ctx.globalAlpha = 0.75; + ctx.globalCompositeOperation = 'xor'; + ctx.shadowOffsetX = 7; + ctx.shadowOffsetY = 7; + ctx.shadowColor = 'rgba(255, 165, 0, 0.5)'; + + ctx.beginLayer(); + + ctx.fillStyle = 'rgba(204, 0, 0, 1)'; + ctx.fillRect(10, 25, 25, 20); + ctx.fillStyle = 'rgba(0, 204, 0, 1)'; + ctx.fillRect(25, 10, 20, 25); + + ctx.endLayer(); + + const outputCanvas = document.getElementById("canvas9"); + const outputCtx = outputCanvas.getContext('2d'); + outputCtx.drawImage(canvas, 0, 0); + </script> +</span> + +<span> + <div>multiply</div> + <canvas id="canvas10" width="90" height="90" style="outline: 1px solid"> + <p class="fallback">FAIL (fallback content)</p> + </canvas> + <script type="module"> + const canvas = new OffscreenCanvas(90, 90); + const ctx = canvas.getContext('2d'); + + ctx.translate(50, 50); + ctx.scale(2, 2); + ctx.rotate(Math.PI); + ctx.translate(-25, -25); + + ctx.fillStyle = 'rgba(0, 0, 255, 0.8)'; + ctx.fillRect(15, 15, 25, 25); + + ctx.globalAlpha = 0.75; + ctx.globalCompositeOperation = 'multiply'; + ctx.shadowOffsetX = 7; + ctx.shadowOffsetY = 7; + ctx.shadowColor = 'rgba(255, 165, 0, 0.5)'; + + ctx.beginLayer(); + + ctx.fillStyle = 'rgba(204, 0, 0, 1)'; + ctx.fillRect(10, 25, 25, 20); + ctx.fillStyle = 'rgba(0, 204, 0, 1)'; + ctx.fillRect(25, 10, 20, 25); + + ctx.endLayer(); + + const outputCanvas = document.getElementById("canvas10"); + const outputCtx = outputCanvas.getContext('2d'); + outputCtx.drawImage(canvas, 0, 0); + </script> +</span> + +<span> + <div>screen</div> + <canvas id="canvas11" width="90" height="90" style="outline: 1px solid"> + <p class="fallback">FAIL (fallback content)</p> + </canvas> + <script type="module"> + const canvas = new OffscreenCanvas(90, 90); + const ctx = canvas.getContext('2d'); + + ctx.translate(50, 50); + ctx.scale(2, 2); + ctx.rotate(Math.PI); + ctx.translate(-25, -25); + + ctx.fillStyle = 'rgba(0, 0, 255, 0.8)'; + ctx.fillRect(15, 15, 25, 25); + + ctx.globalAlpha = 0.75; + ctx.globalCompositeOperation = 'screen'; + ctx.shadowOffsetX = 7; + ctx.shadowOffsetY = 7; + ctx.shadowColor = 'rgba(255, 165, 0, 0.5)'; + + ctx.beginLayer(); + + ctx.fillStyle = 'rgba(204, 0, 0, 1)'; + ctx.fillRect(10, 25, 25, 20); + ctx.fillStyle = 'rgba(0, 204, 0, 1)'; + ctx.fillRect(25, 10, 20, 25); + + ctx.endLayer(); + + const outputCanvas = document.getElementById("canvas11"); + const outputCtx = outputCanvas.getContext('2d'); + outputCtx.drawImage(canvas, 0, 0); + </script> +</span> + +<span> + <div>overlay</div> + <canvas id="canvas12" width="90" height="90" style="outline: 1px solid"> + <p class="fallback">FAIL (fallback content)</p> + </canvas> + <script type="module"> + const canvas = new OffscreenCanvas(90, 90); + const ctx = canvas.getContext('2d'); + + ctx.translate(50, 50); + ctx.scale(2, 2); + ctx.rotate(Math.PI); + ctx.translate(-25, -25); + + ctx.fillStyle = 'rgba(0, 0, 255, 0.8)'; + ctx.fillRect(15, 15, 25, 25); + + ctx.globalAlpha = 0.75; + ctx.globalCompositeOperation = 'overlay'; + ctx.shadowOffsetX = 7; + ctx.shadowOffsetY = 7; + ctx.shadowColor = 'rgba(255, 165, 0, 0.5)'; + + ctx.beginLayer(); + + ctx.fillStyle = 'rgba(204, 0, 0, 1)'; + ctx.fillRect(10, 25, 25, 20); + ctx.fillStyle = 'rgba(0, 204, 0, 1)'; + ctx.fillRect(25, 10, 20, 25); + + ctx.endLayer(); + + const outputCanvas = document.getElementById("canvas12"); + const outputCtx = outputCanvas.getContext('2d'); + outputCtx.drawImage(canvas, 0, 0); + </script> +</span> + +<span> + <div>darken</div> + <canvas id="canvas13" width="90" height="90" style="outline: 1px solid"> + <p class="fallback">FAIL (fallback content)</p> + </canvas> + <script type="module"> + const canvas = new OffscreenCanvas(90, 90); + const ctx = canvas.getContext('2d'); + + ctx.translate(50, 50); + ctx.scale(2, 2); + ctx.rotate(Math.PI); + ctx.translate(-25, -25); + + ctx.fillStyle = 'rgba(0, 0, 255, 0.8)'; + ctx.fillRect(15, 15, 25, 25); + + ctx.globalAlpha = 0.75; + ctx.globalCompositeOperation = 'darken'; + ctx.shadowOffsetX = 7; + ctx.shadowOffsetY = 7; + ctx.shadowColor = 'rgba(255, 165, 0, 0.5)'; + + ctx.beginLayer(); + + ctx.fillStyle = 'rgba(204, 0, 0, 1)'; + ctx.fillRect(10, 25, 25, 20); + ctx.fillStyle = 'rgba(0, 204, 0, 1)'; + ctx.fillRect(25, 10, 20, 25); + + ctx.endLayer(); + + const outputCanvas = document.getElementById("canvas13"); + const outputCtx = outputCanvas.getContext('2d'); + outputCtx.drawImage(canvas, 0, 0); + </script> +</span> + +<span> + <div>lighten</div> + <canvas id="canvas14" width="90" height="90" style="outline: 1px solid"> + <p class="fallback">FAIL (fallback content)</p> + </canvas> + <script type="module"> + const canvas = new OffscreenCanvas(90, 90); + const ctx = canvas.getContext('2d'); + + ctx.translate(50, 50); + ctx.scale(2, 2); + ctx.rotate(Math.PI); + ctx.translate(-25, -25); + + ctx.fillStyle = 'rgba(0, 0, 255, 0.8)'; + ctx.fillRect(15, 15, 25, 25); + + ctx.globalAlpha = 0.75; + ctx.globalCompositeOperation = 'lighten'; + ctx.shadowOffsetX = 7; + ctx.shadowOffsetY = 7; + ctx.shadowColor = 'rgba(255, 165, 0, 0.5)'; + + ctx.beginLayer(); + + ctx.fillStyle = 'rgba(204, 0, 0, 1)'; + ctx.fillRect(10, 25, 25, 20); + ctx.fillStyle = 'rgba(0, 204, 0, 1)'; + ctx.fillRect(25, 10, 20, 25); + + ctx.endLayer(); + + const outputCanvas = document.getElementById("canvas14"); + const outputCtx = outputCanvas.getContext('2d'); + outputCtx.drawImage(canvas, 0, 0); + </script> +</span> + +<span> + <div>color-dodge</div> + <canvas id="canvas15" width="90" height="90" style="outline: 1px solid"> + <p class="fallback">FAIL (fallback content)</p> + </canvas> + <script type="module"> + const canvas = new OffscreenCanvas(90, 90); + const ctx = canvas.getContext('2d'); + + ctx.translate(50, 50); + ctx.scale(2, 2); + ctx.rotate(Math.PI); + ctx.translate(-25, -25); + + ctx.fillStyle = 'rgba(0, 0, 255, 0.8)'; + ctx.fillRect(15, 15, 25, 25); + + ctx.globalAlpha = 0.75; + ctx.globalCompositeOperation = 'color-dodge'; + ctx.shadowOffsetX = 7; + ctx.shadowOffsetY = 7; + ctx.shadowColor = 'rgba(255, 165, 0, 0.5)'; + + ctx.beginLayer(); + + ctx.fillStyle = 'rgba(204, 0, 0, 1)'; + ctx.fillRect(10, 25, 25, 20); + ctx.fillStyle = 'rgba(0, 204, 0, 1)'; + ctx.fillRect(25, 10, 20, 25); + + ctx.endLayer(); + + const outputCanvas = document.getElementById("canvas15"); + const outputCtx = outputCanvas.getContext('2d'); + outputCtx.drawImage(canvas, 0, 0); + </script> +</span> + +<span> + <div>color-burn</div> + <canvas id="canvas16" width="90" height="90" style="outline: 1px solid"> + <p class="fallback">FAIL (fallback content)</p> + </canvas> + <script type="module"> + const canvas = new OffscreenCanvas(90, 90); + const ctx = canvas.getContext('2d'); + + ctx.translate(50, 50); + ctx.scale(2, 2); + ctx.rotate(Math.PI); + ctx.translate(-25, -25); + + ctx.fillStyle = 'rgba(0, 0, 255, 0.8)'; + ctx.fillRect(15, 15, 25, 25); + + ctx.globalAlpha = 0.75; + ctx.globalCompositeOperation = 'color-burn'; + ctx.shadowOffsetX = 7; + ctx.shadowOffsetY = 7; + ctx.shadowColor = 'rgba(255, 165, 0, 0.5)'; + + ctx.beginLayer(); + + ctx.fillStyle = 'rgba(204, 0, 0, 1)'; + ctx.fillRect(10, 25, 25, 20); + ctx.fillStyle = 'rgba(0, 204, 0, 1)'; + ctx.fillRect(25, 10, 20, 25); + + ctx.endLayer(); + + const outputCanvas = document.getElementById("canvas16"); + const outputCtx = outputCanvas.getContext('2d'); + outputCtx.drawImage(canvas, 0, 0); + </script> +</span> + +<span> + <div>hard-light</div> + <canvas id="canvas17" width="90" height="90" style="outline: 1px solid"> + <p class="fallback">FAIL (fallback content)</p> + </canvas> + <script type="module"> + const canvas = new OffscreenCanvas(90, 90); + const ctx = canvas.getContext('2d'); + + ctx.translate(50, 50); + ctx.scale(2, 2); + ctx.rotate(Math.PI); + ctx.translate(-25, -25); + + ctx.fillStyle = 'rgba(0, 0, 255, 0.8)'; + ctx.fillRect(15, 15, 25, 25); + + ctx.globalAlpha = 0.75; + ctx.globalCompositeOperation = 'hard-light'; + ctx.shadowOffsetX = 7; + ctx.shadowOffsetY = 7; + ctx.shadowColor = 'rgba(255, 165, 0, 0.5)'; + + ctx.beginLayer(); + + ctx.fillStyle = 'rgba(204, 0, 0, 1)'; + ctx.fillRect(10, 25, 25, 20); + ctx.fillStyle = 'rgba(0, 204, 0, 1)'; + ctx.fillRect(25, 10, 20, 25); + + ctx.endLayer(); + + const outputCanvas = document.getElementById("canvas17"); + const outputCtx = outputCanvas.getContext('2d'); + outputCtx.drawImage(canvas, 0, 0); + </script> +</span> + +<span> + <div>soft-light</div> + <canvas id="canvas18" width="90" height="90" style="outline: 1px solid"> + <p class="fallback">FAIL (fallback content)</p> + </canvas> + <script type="module"> + const canvas = new OffscreenCanvas(90, 90); + const ctx = canvas.getContext('2d'); + + ctx.translate(50, 50); + ctx.scale(2, 2); + ctx.rotate(Math.PI); + ctx.translate(-25, -25); + + ctx.fillStyle = 'rgba(0, 0, 255, 0.8)'; + ctx.fillRect(15, 15, 25, 25); + + ctx.globalAlpha = 0.75; + ctx.globalCompositeOperation = 'soft-light'; + ctx.shadowOffsetX = 7; + ctx.shadowOffsetY = 7; + ctx.shadowColor = 'rgba(255, 165, 0, 0.5)'; + + ctx.beginLayer(); + + ctx.fillStyle = 'rgba(204, 0, 0, 1)'; + ctx.fillRect(10, 25, 25, 20); + ctx.fillStyle = 'rgba(0, 204, 0, 1)'; + ctx.fillRect(25, 10, 20, 25); + + ctx.endLayer(); + + const outputCanvas = document.getElementById("canvas18"); + const outputCtx = outputCanvas.getContext('2d'); + outputCtx.drawImage(canvas, 0, 0); + </script> +</span> + +<span> + <div>difference</div> + <canvas id="canvas19" width="90" height="90" style="outline: 1px solid"> + <p class="fallback">FAIL (fallback content)</p> + </canvas> + <script type="module"> + const canvas = new OffscreenCanvas(90, 90); + const ctx = canvas.getContext('2d'); + + ctx.translate(50, 50); + ctx.scale(2, 2); + ctx.rotate(Math.PI); + ctx.translate(-25, -25); + + ctx.fillStyle = 'rgba(0, 0, 255, 0.8)'; + ctx.fillRect(15, 15, 25, 25); + + ctx.globalAlpha = 0.75; + ctx.globalCompositeOperation = 'difference'; + ctx.shadowOffsetX = 7; + ctx.shadowOffsetY = 7; + ctx.shadowColor = 'rgba(255, 165, 0, 0.5)'; + + ctx.beginLayer(); + + ctx.fillStyle = 'rgba(204, 0, 0, 1)'; + ctx.fillRect(10, 25, 25, 20); + ctx.fillStyle = 'rgba(0, 204, 0, 1)'; + ctx.fillRect(25, 10, 20, 25); + + ctx.endLayer(); + + const outputCanvas = document.getElementById("canvas19"); + const outputCtx = outputCanvas.getContext('2d'); + outputCtx.drawImage(canvas, 0, 0); + </script> +</span> + +<span> + <div>exclusion</div> + <canvas id="canvas20" width="90" height="90" style="outline: 1px solid"> + <p class="fallback">FAIL (fallback content)</p> + </canvas> + <script type="module"> + const canvas = new OffscreenCanvas(90, 90); + const ctx = canvas.getContext('2d'); + + ctx.translate(50, 50); + ctx.scale(2, 2); + ctx.rotate(Math.PI); + ctx.translate(-25, -25); + + ctx.fillStyle = 'rgba(0, 0, 255, 0.8)'; + ctx.fillRect(15, 15, 25, 25); + + ctx.globalAlpha = 0.75; + ctx.globalCompositeOperation = 'exclusion'; + ctx.shadowOffsetX = 7; + ctx.shadowOffsetY = 7; + ctx.shadowColor = 'rgba(255, 165, 0, 0.5)'; + + ctx.beginLayer(); + + ctx.fillStyle = 'rgba(204, 0, 0, 1)'; + ctx.fillRect(10, 25, 25, 20); + ctx.fillStyle = 'rgba(0, 204, 0, 1)'; + ctx.fillRect(25, 10, 20, 25); + + ctx.endLayer(); + + const outputCanvas = document.getElementById("canvas20"); + const outputCtx = outputCanvas.getContext('2d'); + outputCtx.drawImage(canvas, 0, 0); + </script> +</span> + +<span> + <div>hue</div> + <canvas id="canvas21" width="90" height="90" style="outline: 1px solid"> + <p class="fallback">FAIL (fallback content)</p> + </canvas> + <script type="module"> + const canvas = new OffscreenCanvas(90, 90); + const ctx = canvas.getContext('2d'); + + ctx.translate(50, 50); + ctx.scale(2, 2); + ctx.rotate(Math.PI); + ctx.translate(-25, -25); + + ctx.fillStyle = 'rgba(0, 0, 255, 0.8)'; + ctx.fillRect(15, 15, 25, 25); + + ctx.globalAlpha = 0.75; + ctx.globalCompositeOperation = 'hue'; + ctx.shadowOffsetX = 7; + ctx.shadowOffsetY = 7; + ctx.shadowColor = 'rgba(255, 165, 0, 0.5)'; + + ctx.beginLayer(); + + ctx.fillStyle = 'rgba(204, 0, 0, 1)'; + ctx.fillRect(10, 25, 25, 20); + ctx.fillStyle = 'rgba(0, 204, 0, 1)'; + ctx.fillRect(25, 10, 20, 25); + + ctx.endLayer(); + + const outputCanvas = document.getElementById("canvas21"); + const outputCtx = outputCanvas.getContext('2d'); + outputCtx.drawImage(canvas, 0, 0); + </script> +</span> + +<span> + <div>saturation</div> + <canvas id="canvas22" width="90" height="90" style="outline: 1px solid"> + <p class="fallback">FAIL (fallback content)</p> + </canvas> + <script type="module"> + const canvas = new OffscreenCanvas(90, 90); + const ctx = canvas.getContext('2d'); + + ctx.translate(50, 50); + ctx.scale(2, 2); + ctx.rotate(Math.PI); + ctx.translate(-25, -25); + + ctx.fillStyle = 'rgba(0, 0, 255, 0.8)'; + ctx.fillRect(15, 15, 25, 25); + + ctx.globalAlpha = 0.75; + ctx.globalCompositeOperation = 'saturation'; + ctx.shadowOffsetX = 7; + ctx.shadowOffsetY = 7; + ctx.shadowColor = 'rgba(255, 165, 0, 0.5)'; + + ctx.beginLayer(); + + ctx.fillStyle = 'rgba(204, 0, 0, 1)'; + ctx.fillRect(10, 25, 25, 20); + ctx.fillStyle = 'rgba(0, 204, 0, 1)'; + ctx.fillRect(25, 10, 20, 25); + + ctx.endLayer(); + + const outputCanvas = document.getElementById("canvas22"); + const outputCtx = outputCanvas.getContext('2d'); + outputCtx.drawImage(canvas, 0, 0); + </script> +</span> + +<span> + <div>color</div> + <canvas id="canvas23" width="90" height="90" style="outline: 1px solid"> + <p class="fallback">FAIL (fallback content)</p> + </canvas> + <script type="module"> + const canvas = new OffscreenCanvas(90, 90); + const ctx = canvas.getContext('2d'); + + ctx.translate(50, 50); + ctx.scale(2, 2); + ctx.rotate(Math.PI); + ctx.translate(-25, -25); + + ctx.fillStyle = 'rgba(0, 0, 255, 0.8)'; + ctx.fillRect(15, 15, 25, 25); + + ctx.globalAlpha = 0.75; + ctx.globalCompositeOperation = 'color'; + ctx.shadowOffsetX = 7; + ctx.shadowOffsetY = 7; + ctx.shadowColor = 'rgba(255, 165, 0, 0.5)'; + + ctx.beginLayer(); + + ctx.fillStyle = 'rgba(204, 0, 0, 1)'; + ctx.fillRect(10, 25, 25, 20); + ctx.fillStyle = 'rgba(0, 204, 0, 1)'; + ctx.fillRect(25, 10, 20, 25); + + ctx.endLayer(); + + const outputCanvas = document.getElementById("canvas23"); + const outputCtx = outputCanvas.getContext('2d'); + outputCtx.drawImage(canvas, 0, 0); + </script> +</span> + +<span> + <div>luminosity</div> + <canvas id="canvas24" width="90" height="90" style="outline: 1px solid"> + <p class="fallback">FAIL (fallback content)</p> + </canvas> + <script type="module"> + const canvas = new OffscreenCanvas(90, 90); + const ctx = canvas.getContext('2d'); + + ctx.translate(50, 50); + ctx.scale(2, 2); + ctx.rotate(Math.PI); + ctx.translate(-25, -25); + + ctx.fillStyle = 'rgba(0, 0, 255, 0.8)'; + ctx.fillRect(15, 15, 25, 25); + + ctx.globalAlpha = 0.75; + ctx.globalCompositeOperation = 'luminosity'; + ctx.shadowOffsetX = 7; + ctx.shadowOffsetY = 7; + ctx.shadowColor = 'rgba(255, 165, 0, 0.5)'; + + ctx.beginLayer(); + + ctx.fillStyle = 'rgba(204, 0, 0, 1)'; + ctx.fillRect(10, 25, 25, 20); + ctx.fillStyle = 'rgba(0, 204, 0, 1)'; + ctx.fillRect(25, 10, 20, 25); + + ctx.endLayer(); + + const outputCanvas = document.getElementById("canvas24"); + const outputCtx = outputCanvas.getContext('2d'); + outputCtx.drawImage(canvas, 0, 0); + </script> +</span> + +</div> |