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diff --git a/testing/web-platform/tests/html/canvas/offscreen/manual/layers/unclosed-nested-layers.html b/testing/web-platform/tests/html/canvas/offscreen/manual/layers/unclosed-nested-layers.html
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+++ b/testing/web-platform/tests/html/canvas/offscreen/manual/layers/unclosed-nested-layers.html
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+<!DOCTYPE html>
+<html class="reftest-wait">
+<link rel="match" href="unclosed-nested-layers-expected.html">
+<title>Canvas test: unclosed-nested-layers</title>
+<h1>unclosed-nested-layers</h1>
+<p class="desc">Check that unclosed nested layers aren't rendered.</p>
+<canvas id="canvas" width="1" height="1">
+ <p class="fallback">FAIL (fallback content)</p>
+</canvas>
+<script>
+ var placeholder = document.getElementById('canvas');
+ var offscreen = placeholder.transferControlToOffscreen();
+ const ctx = offscreen.getContext('2d');
+ offscreen.width = offscreen.height = 200;
+
+ ctx.fillStyle = 'rgba(0, 0, 255, 1)';
+ ctx.fillRect(60, 60, 75, 50);
+
+ ctx.beginLayer();
+ ctx.fillStyle = 'rgba(225, 0, 0, 1)';
+ ctx.fillRect(50, 50, 75, 50);
+
+ ctx.beginLayer();
+ ctx.fillStyle = 'rgba(0, 255, 0, 1)';
+ ctx.fillRect(70, 70, 75, 50);
+
+ ctx.endLayer();
+ // Missing ctx.endLayer() here.
+
+ function draw () {
+ // Wait until frame propagates.
+ if(placeholder.width != 200) {
+ requestAnimationFrame(draw);
+ } else {
+ document.documentElement.classList.remove("reftest-wait");
+ }
+ }
+ requestAnimationFrame(draw);
+</script>