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-rw-r--r--testing/web-platform/tests/html/canvas/offscreen/path-objects/2d.path.roundrect.nonfinite.worker.js111
1 files changed, 111 insertions, 0 deletions
diff --git a/testing/web-platform/tests/html/canvas/offscreen/path-objects/2d.path.roundrect.nonfinite.worker.js b/testing/web-platform/tests/html/canvas/offscreen/path-objects/2d.path.roundrect.nonfinite.worker.js
new file mode 100644
index 0000000000..d6d44d6ffe
--- /dev/null
+++ b/testing/web-platform/tests/html/canvas/offscreen/path-objects/2d.path.roundrect.nonfinite.worker.js
@@ -0,0 +1,111 @@
+// DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py.
+// OffscreenCanvas test in a worker:2d.path.roundrect.nonfinite
+// Description:roundRect() with Infinity/NaN is ignored
+// Note:
+
+importScripts("/resources/testharness.js");
+importScripts("/html/canvas/resources/canvas-tests.js");
+
+var t = async_test("roundRect() with Infinity/NaN is ignored");
+var t_pass = t.done.bind(t);
+var t_fail = t.step_func(function(reason) {
+ throw reason;
+});
+t.step(function() {
+
+ var canvas = new OffscreenCanvas(100, 50);
+ var ctx = canvas.getContext('2d');
+
+ ctx.fillStyle = '#f00';
+ ctx.fillRect(0, 0, 100, 50)
+ ctx.moveTo(0, 0);
+ ctx.lineTo(100, 0);
+ ctx.roundRect(Infinity, 50, 1, 1, [0]);
+ ctx.roundRect(-Infinity, 50, 1, 1, [0]);
+ ctx.roundRect(NaN, 50, 1, 1, [0]);
+ ctx.roundRect(0, Infinity, 1, 1, [0]);
+ ctx.roundRect(0, -Infinity, 1, 1, [0]);
+ ctx.roundRect(0, NaN, 1, 1, [0]);
+ ctx.roundRect(0, 50, Infinity, 1, [0]);
+ ctx.roundRect(0, 50, -Infinity, 1, [0]);
+ ctx.roundRect(0, 50, NaN, 1, [0]);
+ ctx.roundRect(0, 50, 1, Infinity, [0]);
+ ctx.roundRect(0, 50, 1, -Infinity, [0]);
+ ctx.roundRect(0, 50, 1, NaN, [0]);
+ ctx.roundRect(0, 50, 1, 1, [Infinity]);
+ ctx.roundRect(0, 50, 1, 1, [-Infinity]);
+ ctx.roundRect(0, 50, 1, 1, [NaN]);
+ ctx.roundRect(0, 50, 1, 1, [Infinity,0]);
+ ctx.roundRect(0, 50, 1, 1, [-Infinity,0]);
+ ctx.roundRect(0, 50, 1, 1, [NaN,0]);
+ ctx.roundRect(0, 50, 1, 1, [0,Infinity]);
+ ctx.roundRect(0, 50, 1, 1, [0,-Infinity]);
+ ctx.roundRect(0, 50, 1, 1, [0,NaN]);
+ ctx.roundRect(0, 50, 1, 1, [Infinity,0,0]);
+ ctx.roundRect(0, 50, 1, 1, [-Infinity,0,0]);
+ ctx.roundRect(0, 50, 1, 1, [NaN,0,0]);
+ ctx.roundRect(0, 50, 1, 1, [0,Infinity,0]);
+ ctx.roundRect(0, 50, 1, 1, [0,-Infinity,0]);
+ ctx.roundRect(0, 50, 1, 1, [0,NaN,0]);
+ ctx.roundRect(0, 50, 1, 1, [0,0,Infinity]);
+ ctx.roundRect(0, 50, 1, 1, [0,0,-Infinity]);
+ ctx.roundRect(0, 50, 1, 1, [0,0,NaN]);
+ ctx.roundRect(0, 50, 1, 1, [Infinity,0,0,0]);
+ ctx.roundRect(0, 50, 1, 1, [-Infinity,0,0,0]);
+ ctx.roundRect(0, 50, 1, 1, [NaN,0,0,0]);
+ ctx.roundRect(0, 50, 1, 1, [0,Infinity,0,0]);
+ ctx.roundRect(0, 50, 1, 1, [0,-Infinity,0,0]);
+ ctx.roundRect(0, 50, 1, 1, [0,NaN,0,0]);
+ ctx.roundRect(0, 50, 1, 1, [0,0,Infinity,0]);
+ ctx.roundRect(0, 50, 1, 1, [0,0,-Infinity,0]);
+ ctx.roundRect(0, 50, 1, 1, [0,0,NaN,0]);
+ ctx.roundRect(0, 50, 1, 1, [0,0,0,Infinity]);
+ ctx.roundRect(0, 50, 1, 1, [0,0,0,-Infinity]);
+ ctx.roundRect(0, 50, 1, 1, [0,0,0,NaN]);
+ ctx.roundRect(Infinity, Infinity, 1, 1, [0]);
+ ctx.roundRect(Infinity, Infinity, Infinity, 1, [0]);
+ ctx.roundRect(Infinity, Infinity, Infinity, Infinity, [0]);
+ ctx.roundRect(Infinity, Infinity, Infinity, Infinity, [Infinity]);
+ ctx.roundRect(Infinity, Infinity, Infinity, 1, [Infinity]);
+ ctx.roundRect(Infinity, Infinity, 1, Infinity, [0]);
+ ctx.roundRect(Infinity, Infinity, 1, Infinity, [Infinity]);
+ ctx.roundRect(Infinity, Infinity, 1, 1, [Infinity]);
+ ctx.roundRect(Infinity, 50, Infinity, 1, [0]);
+ ctx.roundRect(Infinity, 50, Infinity, Infinity, [0]);
+ ctx.roundRect(Infinity, 50, Infinity, Infinity, [Infinity]);
+ ctx.roundRect(Infinity, 50, Infinity, 1, [Infinity]);
+ ctx.roundRect(Infinity, 50, 1, Infinity, [0]);
+ ctx.roundRect(Infinity, 50, 1, Infinity, [Infinity]);
+ ctx.roundRect(Infinity, 50, 1, 1, [Infinity]);
+ ctx.roundRect(0, Infinity, Infinity, 1, [0]);
+ ctx.roundRect(0, Infinity, Infinity, Infinity, [0]);
+ ctx.roundRect(0, Infinity, Infinity, Infinity, [Infinity]);
+ ctx.roundRect(0, Infinity, Infinity, 1, [Infinity]);
+ ctx.roundRect(0, Infinity, 1, Infinity, [0]);
+ ctx.roundRect(0, Infinity, 1, Infinity, [Infinity]);
+ ctx.roundRect(0, Infinity, 1, 1, [Infinity]);
+ ctx.roundRect(0, 50, Infinity, Infinity, [0]);
+ ctx.roundRect(0, 50, Infinity, Infinity, [Infinity]);
+ ctx.roundRect(0, 50, Infinity, 1, [Infinity]);
+ ctx.roundRect(0, 50, 1, Infinity, [Infinity]);
+ ctx.roundRect(0, 0, 100, 100, [new DOMPoint(10, Infinity)]);
+ ctx.roundRect(0, 0, 100, 100, [new DOMPoint(10, -Infinity)]);
+ ctx.roundRect(0, 0, 100, 100, [new DOMPoint(10, NaN)]);
+ ctx.roundRect(0, 0, 100, 100, [new DOMPoint(Infinity, 10)]);
+ ctx.roundRect(0, 0, 100, 100, [new DOMPoint(-Infinity, 10)]);
+ ctx.roundRect(0, 0, 100, 100, [new DOMPoint(NaN, 10)]);
+ ctx.roundRect(0, 0, 100, 100, [{x: 10, y: Infinity}]);
+ ctx.roundRect(0, 0, 100, 100, [{x: 10, y: -Infinity}]);
+ ctx.roundRect(0, 0, 100, 100, [{x: 10, y: NaN}]);
+ ctx.roundRect(0, 0, 100, 100, [{x: Infinity, y: 10}]);
+ ctx.roundRect(0, 0, 100, 100, [{x: -Infinity, y: 10}]);
+ ctx.roundRect(0, 0, 100, 100, [{x: NaN, y: 10}]);
+ ctx.lineTo(100, 50);
+ ctx.lineTo(0, 50);
+ ctx.fillStyle = '#0f0';
+ ctx.fill();
+ _assertPixel(canvas, 50,25, 0,255,0,255);
+ _assertPixel(canvas, 90,45, 0,255,0,255);
+ t.done();
+});
+done();