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diff --git a/testing/web-platform/tests/html/canvas/offscreen/reset/2d.reset.render.drop_shadow-expected.html b/testing/web-platform/tests/html/canvas/offscreen/reset/2d.reset.render.drop_shadow-expected.html
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+++ b/testing/web-platform/tests/html/canvas/offscreen/reset/2d.reset.render.drop_shadow-expected.html
@@ -0,0 +1,14 @@
+<!DOCTYPE html>
+<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. -->
+<title>Canvas test: 2d.reset.render.drop_shadow</title>
+<h1>2d.reset.render.drop_shadow</h1>
+<p class="desc">check that drop shadows are correctly rendered after reset</p>
+<canvas id="canvas" width="500" height="500">
+ <p class="fallback">FAIL (fallback content)</p>
+</canvas>
+<script>
+ const canvas = document.getElementById("canvas");
+ const ctx = canvas.getContext('2d');
+
+ ctx.fillRect(100, 100, 100, 100);
+</script>