diff options
Diffstat (limited to 'testing/web-platform/tests/html/canvas/offscreen/shadows/2d.shadow.offset.negativeY.html')
-rw-r--r-- | testing/web-platform/tests/html/canvas/offscreen/shadows/2d.shadow.offset.negativeY.html | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/testing/web-platform/tests/html/canvas/offscreen/shadows/2d.shadow.offset.negativeY.html b/testing/web-platform/tests/html/canvas/offscreen/shadows/2d.shadow.offset.negativeY.html new file mode 100644 index 0000000000..82094cf2f9 --- /dev/null +++ b/testing/web-platform/tests/html/canvas/offscreen/shadows/2d.shadow.offset.negativeY.html @@ -0,0 +1,34 @@ +<!DOCTYPE html> +<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. --> +<title>OffscreenCanvas test: 2d.shadow.offset.negativeY</title> +<script src="/resources/testharness.js"></script> +<script src="/resources/testharnessreport.js"></script> +<script src="/html/canvas/resources/canvas-tests.js"></script> + +<h1>2d.shadow.offset.negativeY</h1> +<p class="desc">Shadows can be offset with negative y</p> + + +<script> +var t = async_test("Shadows can be offset with negative y"); +var t_pass = t.done.bind(t); +var t_fail = t.step_func(function(reason) { + throw reason; +}); +t.step(function() { + + var canvas = new OffscreenCanvas(100, 50); + var ctx = canvas.getContext('2d'); + + ctx.fillStyle = '#f00'; + ctx.fillRect(0, 0, 100, 50); + ctx.fillStyle = '#0f0'; + ctx.shadowColor = '#0f0'; + ctx.shadowOffsetY = -25; + ctx.fillRect(0, 25, 100, 25); + _assertPixel(canvas, 50,12, 0,255,0,255); + _assertPixel(canvas, 50,37, 0,255,0,255); + t.done(); + +}); +</script> |