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Diffstat (limited to 'testing/web-platform/tests/html/canvas/tools/yaml-new/line-styles.yaml')
-rw-r--r-- | testing/web-platform/tests/html/canvas/tools/yaml-new/line-styles.yaml | 954 |
1 files changed, 954 insertions, 0 deletions
diff --git a/testing/web-platform/tests/html/canvas/tools/yaml-new/line-styles.yaml b/testing/web-platform/tests/html/canvas/tools/yaml-new/line-styles.yaml new file mode 100644 index 0000000000..47bf3af97e --- /dev/null +++ b/testing/web-platform/tests/html/canvas/tools/yaml-new/line-styles.yaml @@ -0,0 +1,954 @@ +- name: 2d.line.defaults + code: | + @assert ctx.lineWidth === 1; + @assert ctx.lineCap === 'butt'; + @assert ctx.lineJoin === 'miter'; + @assert ctx.miterLimit === 10; + +- name: 2d.line.width.basic + desc: lineWidth determines the width of line strokes + code: | + ctx.fillStyle = '#0f0'; + ctx.fillRect(0, 0, 100, 50); + + ctx.lineWidth = 20; + // Draw a green line over a red box, to check the line is not too small + ctx.fillStyle = '#f00'; + ctx.strokeStyle = '#0f0'; + ctx.fillRect(15, 15, 20, 20); + ctx.beginPath(); + ctx.moveTo(25, 15); + ctx.lineTo(25, 35); + ctx.stroke(); + + // Draw a green box over a red line, to check the line is not too large + ctx.fillStyle = '#0f0'; + ctx.strokeStyle = '#f00'; + ctx.beginPath(); + ctx.moveTo(75, 15); + ctx.lineTo(75, 35); + ctx.stroke(); + ctx.fillRect(65, 15, 20, 20); + + @assert pixel 14,25 == 0,255,0,255; + @assert pixel 15,25 == 0,255,0,255; + @assert pixel 16,25 == 0,255,0,255; + @assert pixel 25,25 == 0,255,0,255; + @assert pixel 34,25 == 0,255,0,255; + @assert pixel 35,25 == 0,255,0,255; + @assert pixel 36,25 == 0,255,0,255; + + @assert pixel 64,25 == 0,255,0,255; + @assert pixel 65,25 == 0,255,0,255; + @assert pixel 66,25 == 0,255,0,255; + @assert pixel 75,25 == 0,255,0,255; + @assert pixel 84,25 == 0,255,0,255; + @assert pixel 85,25 == 0,255,0,255; + @assert pixel 86,25 == 0,255,0,255; + expected: green + +- name: 2d.line.width.transformed + desc: Line stroke widths are affected by scale transformations + code: | + ctx.fillStyle = '#0f0'; + ctx.fillRect(0, 0, 100, 50); + + ctx.lineWidth = 4; + // Draw a green line over a red box, to check the line is not too small + ctx.fillStyle = '#f00'; + ctx.strokeStyle = '#0f0'; + ctx.fillRect(15, 15, 20, 20); + ctx.save(); + ctx.scale(5, 1); + ctx.beginPath(); + ctx.moveTo(5, 15); + ctx.lineTo(5, 35); + ctx.stroke(); + ctx.restore(); + + // Draw a green box over a red line, to check the line is not too large + ctx.fillStyle = '#0f0'; + ctx.strokeStyle = '#f00'; + ctx.save(); + ctx.scale(-5, 1); + ctx.beginPath(); + ctx.moveTo(-15, 15); + ctx.lineTo(-15, 35); + ctx.stroke(); + ctx.restore(); + ctx.fillRect(65, 15, 20, 20); + + @assert pixel 14,25 == 0,255,0,255; + @assert pixel 15,25 == 0,255,0,255; + @assert pixel 16,25 == 0,255,0,255; + @assert pixel 25,25 == 0,255,0,255; + @assert pixel 34,25 == 0,255,0,255; + @assert pixel 35,25 == 0,255,0,255; + @assert pixel 36,25 == 0,255,0,255; + + @assert pixel 64,25 == 0,255,0,255; + @assert pixel 65,25 == 0,255,0,255; + @assert pixel 66,25 == 0,255,0,255; + @assert pixel 75,25 == 0,255,0,255; + @assert pixel 84,25 == 0,255,0,255; + @assert pixel 85,25 == 0,255,0,255; + @assert pixel 86,25 == 0,255,0,255; + expected: green + +- name: 2d.line.width.scaledefault + desc: Default lineWidth strokes are affected by scale transformations + code: | + ctx.fillStyle = '#f00'; + ctx.fillRect(0, 0, 100, 50); + + ctx.scale(50, 50); + ctx.strokeStyle = '#0f0'; + ctx.moveTo(0, 0.5); + ctx.lineTo(2, 0.5); + ctx.stroke(); + + @assert pixel 25,25 == 0,255,0,255; + @assert pixel 50,25 == 0,255,0,255; + @assert pixel 75,25 == 0,255,0,255; + @assert pixel 50,5 == 0,255,0,255; + @assert pixel 50,45 == 0,255,0,255; + expected: green + +- name: 2d.line.width.valid + desc: Setting lineWidth to valid values works + code: | + ctx.lineWidth = 1.5; + @assert ctx.lineWidth === 1.5; + + ctx.lineWidth = "1e1"; + @assert ctx.lineWidth === 10; + + ctx.lineWidth = 1/1024; + @assert ctx.lineWidth === 1/1024; + + ctx.lineWidth = 1000; + @assert ctx.lineWidth === 1000; + +- name: 2d.line.width.invalid + desc: Setting lineWidth to invalid values is ignored + code: | + ctx.lineWidth = 1.5; + @assert ctx.lineWidth === 1.5; + + ctx.lineWidth = 1.5; + ctx.lineWidth = 0; + @assert ctx.lineWidth === 1.5; + + ctx.lineWidth = 1.5; + ctx.lineWidth = -1; + @assert ctx.lineWidth === 1.5; + + ctx.lineWidth = 1.5; + ctx.lineWidth = Infinity; + @assert ctx.lineWidth === 1.5; + + ctx.lineWidth = 1.5; + ctx.lineWidth = -Infinity; + @assert ctx.lineWidth === 1.5; + + ctx.lineWidth = 1.5; + ctx.lineWidth = NaN; + @assert ctx.lineWidth === 1.5; + + ctx.lineWidth = 1.5; + ctx.lineWidth = 'string'; + @assert ctx.lineWidth === 1.5; + + ctx.lineWidth = 1.5; + ctx.lineWidth = true; + @assert ctx.lineWidth === 1; + + ctx.lineWidth = 1.5; + ctx.lineWidth = false; + @assert ctx.lineWidth === 1.5; + +- name: 2d.line.cap.butt + desc: lineCap 'butt' is rendered correctly + code: | + ctx.fillStyle = '#0f0'; + ctx.fillRect(0, 0, 100, 50); + + ctx.lineCap = 'butt'; + ctx.lineWidth = 20; + + ctx.fillStyle = '#f00'; + ctx.strokeStyle = '#0f0'; + ctx.fillRect(15, 15, 20, 20); + ctx.beginPath(); + ctx.moveTo(25, 15); + ctx.lineTo(25, 35); + ctx.stroke(); + + ctx.fillStyle = '#0f0'; + ctx.strokeStyle = '#f00'; + ctx.beginPath(); + ctx.moveTo(75, 15); + ctx.lineTo(75, 35); + ctx.stroke(); + ctx.fillRect(65, 15, 20, 20); + + @assert pixel 25,14 == 0,255,0,255; + @assert pixel 25,15 == 0,255,0,255; + @assert pixel 25,16 == 0,255,0,255; + @assert pixel 25,34 == 0,255,0,255; + @assert pixel 25,35 == 0,255,0,255; + @assert pixel 25,36 == 0,255,0,255; + + @assert pixel 75,14 == 0,255,0,255; + @assert pixel 75,15 == 0,255,0,255; + @assert pixel 75,16 == 0,255,0,255; + @assert pixel 75,34 == 0,255,0,255; + @assert pixel 75,35 == 0,255,0,255; + @assert pixel 75,36 == 0,255,0,255; + expected: green + +- name: 2d.line.cap.round + desc: lineCap 'round' is rendered correctly + code: | + ctx.fillStyle = '#0f0'; + ctx.fillRect(0, 0, 100, 50); + + var tol = 1; // tolerance to avoid antialiasing artifacts + + ctx.lineCap = 'round'; + ctx.lineWidth = 20; + + + ctx.fillStyle = '#f00'; + ctx.strokeStyle = '#0f0'; + + ctx.beginPath(); + ctx.moveTo(35-tol, 15); + ctx.arc(25, 15, 10-tol, 0, Math.PI, true); + ctx.arc(25, 35, 10-tol, Math.PI, 0, true); + ctx.fill(); + + ctx.beginPath(); + ctx.moveTo(25, 15); + ctx.lineTo(25, 35); + ctx.stroke(); + + + ctx.fillStyle = '#0f0'; + ctx.strokeStyle = '#f00'; + + ctx.beginPath(); + ctx.moveTo(75, 15); + ctx.lineTo(75, 35); + ctx.stroke(); + + ctx.beginPath(); + ctx.moveTo(85+tol, 15); + ctx.arc(75, 15, 10+tol, 0, Math.PI, true); + ctx.arc(75, 35, 10+tol, Math.PI, 0, true); + ctx.fill(); + + @assert pixel 17,6 == 0,255,0,255; + @assert pixel 25,6 == 0,255,0,255; + @assert pixel 32,6 == 0,255,0,255; + @assert pixel 17,43 == 0,255,0,255; + @assert pixel 25,43 == 0,255,0,255; + @assert pixel 32,43 == 0,255,0,255; + + @assert pixel 67,6 == 0,255,0,255; + @assert pixel 75,6 == 0,255,0,255; + @assert pixel 82,6 == 0,255,0,255; + @assert pixel 67,43 == 0,255,0,255; + @assert pixel 75,43 == 0,255,0,255; + @assert pixel 82,43 == 0,255,0,255; + expected: green + +- name: 2d.line.cap.square + desc: lineCap 'square' is rendered correctly + code: | + ctx.fillStyle = '#0f0'; + ctx.fillRect(0, 0, 100, 50); + + ctx.lineCap = 'square'; + ctx.lineWidth = 20; + + ctx.fillStyle = '#f00'; + ctx.strokeStyle = '#0f0'; + ctx.fillRect(15, 5, 20, 40); + ctx.beginPath(); + ctx.moveTo(25, 15); + ctx.lineTo(25, 35); + ctx.stroke(); + + ctx.fillStyle = '#0f0'; + ctx.strokeStyle = '#f00'; + ctx.beginPath(); + ctx.moveTo(75, 15); + ctx.lineTo(75, 35); + ctx.stroke(); + ctx.fillRect(65, 5, 20, 40); + + @assert pixel 25,4 == 0,255,0,255; + @assert pixel 25,5 == 0,255,0,255; + @assert pixel 25,6 == 0,255,0,255; + @assert pixel 25,44 == 0,255,0,255; + @assert pixel 25,45 == 0,255,0,255; + @assert pixel 25,46 == 0,255,0,255; + + @assert pixel 75,4 == 0,255,0,255; + @assert pixel 75,5 == 0,255,0,255; + @assert pixel 75,6 == 0,255,0,255; + @assert pixel 75,44 == 0,255,0,255; + @assert pixel 75,45 == 0,255,0,255; + @assert pixel 75,46 == 0,255,0,255; + expected: green + +- name: 2d.line.cap.open + desc: Line caps are drawn at the corners of an unclosed rectangle + code: | + ctx.fillStyle = '#f00'; + ctx.strokeStyle = '#0f0'; + ctx.fillRect(0, 0, 100, 50); + + ctx.lineJoin = 'bevel'; + ctx.lineCap = 'square'; + ctx.lineWidth = 400; + + ctx.beginPath(); + ctx.moveTo(200, 200); + ctx.lineTo(200, 1000); + ctx.lineTo(1000, 1000); + ctx.lineTo(1000, 200); + ctx.lineTo(200, 200); + ctx.stroke(); + + @assert pixel 1,1 == 0,255,0,255; + @assert pixel 48,1 == 0,255,0,255; + @assert pixel 48,48 == 0,255,0,255; + @assert pixel 1,48 == 0,255,0,255; + expected: green + +- name: 2d.line.cap.closed + desc: Line caps are not drawn at the corners of an unclosed rectangle + code: | + ctx.fillStyle = '#0f0'; + ctx.strokeStyle = '#f00'; + ctx.fillRect(0, 0, 100, 50); + + ctx.lineJoin = 'bevel'; + ctx.lineCap = 'square'; + ctx.lineWidth = 400; + + ctx.beginPath(); + ctx.moveTo(200, 200); + ctx.lineTo(200, 1000); + ctx.lineTo(1000, 1000); + ctx.lineTo(1000, 200); + ctx.closePath(); + ctx.stroke(); + + @assert pixel 1,1 == 0,255,0,255; + @assert pixel 48,1 == 0,255,0,255; + @assert pixel 48,48 == 0,255,0,255; + @assert pixel 1,48 == 0,255,0,255; + expected: green + +- name: 2d.line.cap.valid + desc: Setting lineCap to valid values works + code: | + ctx.lineCap = 'butt' + @assert ctx.lineCap === 'butt'; + + ctx.lineCap = 'round'; + @assert ctx.lineCap === 'round'; + + ctx.lineCap = 'square'; + @assert ctx.lineCap === 'square'; + +- name: 2d.line.cap.invalid + desc: Setting lineCap to invalid values is ignored + code: | + ctx.lineCap = 'butt' + @assert ctx.lineCap === 'butt'; + + ctx.lineCap = 'butt'; + ctx.lineCap = 'invalid'; + @assert ctx.lineCap === 'butt'; + + ctx.lineCap = 'butt'; + ctx.lineCap = 'ROUND'; + @assert ctx.lineCap === 'butt'; + + ctx.lineCap = 'butt'; + ctx.lineCap = 'round\0'; + @assert ctx.lineCap === 'butt'; + + ctx.lineCap = 'butt'; + ctx.lineCap = 'round '; + @assert ctx.lineCap === 'butt'; + + ctx.lineCap = 'butt'; + ctx.lineCap = ""; + @assert ctx.lineCap === 'butt'; + + ctx.lineCap = 'butt'; + ctx.lineCap = 'bevel'; + @assert ctx.lineCap === 'butt'; + +- name: 2d.line.fill.noop + desc: Filling a line draws nothing + code: | + ctx.fillStyle = '#0f0'; + ctx.fillRect(0, 0, 100, 50); + ctx.fillStyle = '#f00'; + ctx.lineWidth = 20; + ctx.beginPath(); + ctx.moveTo(10, 20); + ctx.lineTo(90, 30); + ctx.fill(); + @assert pixel 50,24 == 0,255,0,255; + @assert pixel 50,25 == 0,255,0,255; + @assert pixel 50,26 == 0,255,0,255; + +- name: 2d.line.join.bevel + desc: lineJoin 'bevel' is rendered correctly + code: | + ctx.fillStyle = '#0f0'; + ctx.fillRect(0, 0, 100, 50); + + var tol = 1; // tolerance to avoid antialiasing artifacts + + ctx.lineJoin = 'bevel'; + ctx.lineWidth = 20; + + ctx.fillStyle = '#f00'; + ctx.strokeStyle = '#0f0'; + + ctx.fillRect(10, 10, 20, 20); + ctx.fillRect(20, 20, 20, 20); + ctx.beginPath(); + ctx.moveTo(30, 20); + ctx.lineTo(40-tol, 20); + ctx.lineTo(30, 10+tol); + ctx.fill(); + + ctx.beginPath(); + ctx.moveTo(10, 20); + ctx.lineTo(30, 20); + ctx.lineTo(30, 40); + ctx.stroke(); + + + ctx.fillStyle = '#0f0'; + ctx.strokeStyle = '#f00'; + + ctx.beginPath(); + ctx.moveTo(60, 20); + ctx.lineTo(80, 20); + ctx.lineTo(80, 40); + ctx.stroke(); + + ctx.fillRect(60, 10, 20, 20); + ctx.fillRect(70, 20, 20, 20); + ctx.beginPath(); + ctx.moveTo(80, 20); + ctx.lineTo(90+tol, 20); + ctx.lineTo(80, 10-tol); + ctx.fill(); + + @assert pixel 34,16 == 0,255,0,255; + @assert pixel 34,15 == 0,255,0,255; + @assert pixel 35,15 == 0,255,0,255; + @assert pixel 36,15 == 0,255,0,255; + @assert pixel 36,14 == 0,255,0,255; + + @assert pixel 84,16 == 0,255,0,255; + @assert pixel 84,15 == 0,255,0,255; + @assert pixel 85,15 == 0,255,0,255; + @assert pixel 86,15 == 0,255,0,255; + @assert pixel 86,14 == 0,255,0,255; + expected: green + +- name: 2d.line.join.round + desc: lineJoin 'round' is rendered correctly + code: | + ctx.fillStyle = '#0f0'; + ctx.fillRect(0, 0, 100, 50); + + var tol = 1; // tolerance to avoid antialiasing artifacts + + ctx.lineJoin = 'round'; + ctx.lineWidth = 20; + + ctx.fillStyle = '#f00'; + ctx.strokeStyle = '#0f0'; + + ctx.fillRect(10, 10, 20, 20); + ctx.fillRect(20, 20, 20, 20); + ctx.beginPath(); + ctx.moveTo(30, 20); + ctx.arc(30, 20, 10-tol, 0, 2*Math.PI, true); + ctx.fill(); + + ctx.beginPath(); + ctx.moveTo(10, 20); + ctx.lineTo(30, 20); + ctx.lineTo(30, 40); + ctx.stroke(); + + + ctx.fillStyle = '#0f0'; + ctx.strokeStyle = '#f00'; + + ctx.beginPath(); + ctx.moveTo(60, 20); + ctx.lineTo(80, 20); + ctx.lineTo(80, 40); + ctx.stroke(); + + ctx.fillRect(60, 10, 20, 20); + ctx.fillRect(70, 20, 20, 20); + ctx.beginPath(); + ctx.moveTo(80, 20); + ctx.arc(80, 20, 10+tol, 0, 2*Math.PI, true); + ctx.fill(); + + @assert pixel 36,14 == 0,255,0,255; + @assert pixel 36,13 == 0,255,0,255; + @assert pixel 37,13 == 0,255,0,255; + @assert pixel 38,13 == 0,255,0,255; + @assert pixel 38,12 == 0,255,0,255; + + @assert pixel 86,14 == 0,255,0,255; + @assert pixel 86,13 == 0,255,0,255; + @assert pixel 87,13 == 0,255,0,255; + @assert pixel 88,13 == 0,255,0,255; + @assert pixel 88,12 == 0,255,0,255; + expected: green + +- name: 2d.line.join.miter + desc: lineJoin 'miter' is rendered correctly + code: | + ctx.fillStyle = '#0f0'; + ctx.fillRect(0, 0, 100, 50); + + ctx.lineJoin = 'miter'; + ctx.lineWidth = 20; + + ctx.fillStyle = '#f00'; + ctx.strokeStyle = '#0f0'; + + ctx.fillStyle = '#f00'; + ctx.strokeStyle = '#0f0'; + + ctx.fillRect(10, 10, 30, 20); + ctx.fillRect(20, 10, 20, 30); + + ctx.beginPath(); + ctx.moveTo(10, 20); + ctx.lineTo(30, 20); + ctx.lineTo(30, 40); + ctx.stroke(); + + + ctx.fillStyle = '#0f0'; + ctx.strokeStyle = '#f00'; + + ctx.beginPath(); + ctx.moveTo(60, 20); + ctx.lineTo(80, 20); + ctx.lineTo(80, 40); + ctx.stroke(); + + ctx.fillRect(60, 10, 30, 20); + ctx.fillRect(70, 10, 20, 30); + + @assert pixel 38,12 == 0,255,0,255; + @assert pixel 39,11 == 0,255,0,255; + @assert pixel 40,10 == 0,255,0,255; + @assert pixel 41,9 == 0,255,0,255; + @assert pixel 42,8 == 0,255,0,255; + + @assert pixel 88,12 == 0,255,0,255; + @assert pixel 89,11 == 0,255,0,255; + @assert pixel 90,10 == 0,255,0,255; + @assert pixel 91,9 == 0,255,0,255; + @assert pixel 92,8 == 0,255,0,255; + expected: green + +- name: 2d.line.join.open + desc: Line joins are not drawn at the corner of an unclosed rectangle + code: | + ctx.fillStyle = '#0f0'; + ctx.strokeStyle = '#f00'; + ctx.fillRect(0, 0, 100, 50); + + ctx.lineJoin = 'miter'; + ctx.lineWidth = 200; + + ctx.beginPath(); + ctx.moveTo(100, 50); + ctx.lineTo(100, 1000); + ctx.lineTo(1000, 1000); + ctx.lineTo(1000, 50); + ctx.lineTo(100, 50); + ctx.stroke(); + + @assert pixel 1,1 == 0,255,0,255; + @assert pixel 48,1 == 0,255,0,255; + @assert pixel 48,48 == 0,255,0,255; + @assert pixel 1,48 == 0,255,0,255; + expected: green + +- name: 2d.line.join.closed + desc: Line joins are drawn at the corner of a closed rectangle + code: | + ctx.fillStyle = '#f00'; + ctx.strokeStyle = '#0f0'; + ctx.fillRect(0, 0, 100, 50); + + ctx.lineJoin = 'miter'; + ctx.lineWidth = 200; + + ctx.beginPath(); + ctx.moveTo(100, 50); + ctx.lineTo(100, 1000); + ctx.lineTo(1000, 1000); + ctx.lineTo(1000, 50); + ctx.closePath(); + ctx.stroke(); + + @assert pixel 1,1 == 0,255,0,255; + @assert pixel 48,1 == 0,255,0,255; + @assert pixel 48,48 == 0,255,0,255; + @assert pixel 1,48 == 0,255,0,255; + expected: green + +- name: 2d.line.join.parallel + desc: Line joins are drawn at 180-degree joins + code: | + ctx.fillStyle = '#f00'; + ctx.fillRect(0, 0, 100, 50); + + ctx.strokeStyle = '#0f0'; + ctx.lineWidth = 300; + ctx.lineJoin = 'round'; + ctx.beginPath(); + ctx.moveTo(-100, 25); + ctx.lineTo(0, 25); + ctx.lineTo(-100, 25); + ctx.stroke(); + + @assert pixel 1,1 == 0,255,0,255; + @assert pixel 48,1 == 0,255,0,255; + @assert pixel 48,48 == 0,255,0,255; + @assert pixel 1,48 == 0,255,0,255; + expected: green + +- name: 2d.line.join.valid + desc: Setting lineJoin to valid values works + code: | + ctx.lineJoin = 'bevel' + @assert ctx.lineJoin === 'bevel'; + + ctx.lineJoin = 'round'; + @assert ctx.lineJoin === 'round'; + + ctx.lineJoin = 'miter'; + @assert ctx.lineJoin === 'miter'; + +- name: 2d.line.join.invalid + desc: Setting lineJoin to invalid values is ignored + code: | + ctx.lineJoin = 'bevel' + @assert ctx.lineJoin === 'bevel'; + + ctx.lineJoin = 'bevel'; + ctx.lineJoin = 'invalid'; + @assert ctx.lineJoin === 'bevel'; + + ctx.lineJoin = 'bevel'; + ctx.lineJoin = 'ROUND'; + @assert ctx.lineJoin === 'bevel'; + + ctx.lineJoin = 'bevel'; + ctx.lineJoin = 'round\0'; + @assert ctx.lineJoin === 'bevel'; + + ctx.lineJoin = 'bevel'; + ctx.lineJoin = 'round '; + @assert ctx.lineJoin === 'bevel'; + + ctx.lineJoin = 'bevel'; + ctx.lineJoin = ""; + @assert ctx.lineJoin === 'bevel'; + + ctx.lineJoin = 'bevel'; + ctx.lineJoin = 'butt'; + @assert ctx.lineJoin === 'bevel'; + +- name: 2d.line.miter.exceeded + desc: Miter joins are not drawn when the miter limit is exceeded + code: | + ctx.fillStyle = '#0f0'; + ctx.fillRect(0, 0, 100, 50); + + ctx.lineWidth = 400; + ctx.lineJoin = 'miter'; + + ctx.strokeStyle = '#f00'; + ctx.miterLimit = 1.414; + ctx.beginPath(); + ctx.moveTo(200, 1000); + ctx.lineTo(200, 200); + ctx.lineTo(1000, 201); // slightly non-right-angle to avoid being a special case + ctx.stroke(); + + @assert pixel 1,1 == 0,255,0,255; + @assert pixel 48,1 == 0,255,0,255; + @assert pixel 48,48 == 0,255,0,255; + @assert pixel 1,48 == 0,255,0,255; + expected: green + +- name: 2d.line.miter.acute + desc: Miter joins are drawn correctly with acute angles + code: | + ctx.fillStyle = '#f00'; + ctx.fillRect(0, 0, 100, 50); + + ctx.lineWidth = 200; + ctx.lineJoin = 'miter'; + + ctx.strokeStyle = '#0f0'; + ctx.miterLimit = 2.614; + ctx.beginPath(); + ctx.moveTo(100, 1000); + ctx.lineTo(100, 100); + ctx.lineTo(1000, 1000); + ctx.stroke(); + + ctx.strokeStyle = '#f00'; + ctx.miterLimit = 2.613; + ctx.beginPath(); + ctx.moveTo(100, 1000); + ctx.lineTo(100, 100); + ctx.lineTo(1000, 1000); + ctx.stroke(); + + @assert pixel 1,1 == 0,255,0,255; + @assert pixel 48,1 == 0,255,0,255; + @assert pixel 48,48 == 0,255,0,255; + @assert pixel 1,48 == 0,255,0,255; + expected: green + +- name: 2d.line.miter.obtuse + desc: Miter joins are drawn correctly with obtuse angles + code: | + ctx.fillStyle = '#f00'; + ctx.fillRect(0, 0, 100, 50); + + ctx.lineWidth = 1600; + ctx.lineJoin = 'miter'; + + ctx.strokeStyle = '#0f0'; + ctx.miterLimit = 1.083; + ctx.beginPath(); + ctx.moveTo(800, 10000); + ctx.lineTo(800, 300); + ctx.lineTo(10000, -8900); + ctx.stroke(); + + ctx.strokeStyle = '#f00'; + ctx.miterLimit = 1.082; + ctx.beginPath(); + ctx.moveTo(800, 10000); + ctx.lineTo(800, 300); + ctx.lineTo(10000, -8900); + ctx.stroke(); + + @assert pixel 1,1 == 0,255,0,255; + @assert pixel 48,1 == 0,255,0,255; + @assert pixel 48,48 == 0,255,0,255; + @assert pixel 1,48 == 0,255,0,255; + expected: green + +- name: 2d.line.miter.rightangle + desc: Miter joins are not drawn when the miter limit is exceeded, on exact right + angles + code: | + ctx.fillStyle = '#0f0'; + ctx.fillRect(0, 0, 100, 50); + + ctx.lineWidth = 400; + ctx.lineJoin = 'miter'; + + ctx.strokeStyle = '#f00'; + ctx.miterLimit = 1.414; + ctx.beginPath(); + ctx.moveTo(200, 1000); + ctx.lineTo(200, 200); + ctx.lineTo(1000, 200); + ctx.stroke(); + + @assert pixel 1,1 == 0,255,0,255; + @assert pixel 48,1 == 0,255,0,255; + @assert pixel 48,48 == 0,255,0,255; + @assert pixel 1,48 == 0,255,0,255; + expected: green + +- name: 2d.line.miter.lineedge + desc: Miter joins are not drawn when the miter limit is exceeded at the corners + of a zero-height rectangle + code: | + ctx.fillStyle = '#0f0'; + ctx.fillRect(0, 0, 100, 50); + + ctx.lineWidth = 200; + ctx.lineJoin = 'miter'; + + ctx.strokeStyle = '#f00'; + ctx.miterLimit = 1.414; + ctx.beginPath(); + ctx.strokeRect(100, 25, 200, 0); + + @assert pixel 1,1 == 0,255,0,255; + @assert pixel 48,1 == 0,255,0,255; + @assert pixel 48,48 == 0,255,0,255; + @assert pixel 1,48 == 0,255,0,255; + expected: green + +- name: 2d.line.miter.within + desc: Miter joins are drawn when the miter limit is not quite exceeded + code: | + ctx.fillStyle = '#f00'; + ctx.fillRect(0, 0, 100, 50); + + ctx.lineWidth = 400; + ctx.lineJoin = 'miter'; + + ctx.strokeStyle = '#0f0'; + ctx.miterLimit = 1.416; + ctx.beginPath(); + ctx.moveTo(200, 1000); + ctx.lineTo(200, 200); + ctx.lineTo(1000, 201); + ctx.stroke(); + + @assert pixel 1,1 == 0,255,0,255; + @assert pixel 48,1 == 0,255,0,255; + @assert pixel 48,48 == 0,255,0,255; + @assert pixel 1,48 == 0,255,0,255; + expected: green + +- name: 2d.line.miter.valid + desc: Setting miterLimit to valid values works + code: | + ctx.miterLimit = 1.5; + @assert ctx.miterLimit === 1.5; + + ctx.miterLimit = "1e1"; + @assert ctx.miterLimit === 10; + + ctx.miterLimit = 1/1024; + @assert ctx.miterLimit === 1/1024; + + ctx.miterLimit = 1000; + @assert ctx.miterLimit === 1000; + +- name: 2d.line.miter.invalid + desc: Setting miterLimit to invalid values is ignored + code: | + ctx.miterLimit = 1.5; + @assert ctx.miterLimit === 1.5; + + ctx.miterLimit = 1.5; + ctx.miterLimit = 0; + @assert ctx.miterLimit === 1.5; + + ctx.miterLimit = 1.5; + ctx.miterLimit = -1; + @assert ctx.miterLimit === 1.5; + + ctx.miterLimit = 1.5; + ctx.miterLimit = Infinity; + @assert ctx.miterLimit === 1.5; + + ctx.miterLimit = 1.5; + ctx.miterLimit = -Infinity; + @assert ctx.miterLimit === 1.5; + + ctx.miterLimit = 1.5; + ctx.miterLimit = NaN; + @assert ctx.miterLimit === 1.5; + + ctx.miterLimit = 1.5; + ctx.miterLimit = 'string'; + @assert ctx.miterLimit === 1.5; + + ctx.miterLimit = 1.5; + ctx.miterLimit = true; + @assert ctx.miterLimit === 1; + + ctx.miterLimit = 1.5; + ctx.miterLimit = false; + @assert ctx.miterLimit === 1.5; + +- name: 2d.line.cross + code: | + ctx.fillStyle = '#0f0'; + ctx.fillRect(0, 0, 100, 50); + + ctx.lineWidth = 200; + ctx.lineJoin = 'bevel'; + + ctx.strokeStyle = '#f00'; + ctx.beginPath(); + ctx.moveTo(110, 50); + ctx.lineTo(110, 60); + ctx.lineTo(100, 60); + ctx.stroke(); + + @assert pixel 1,1 == 0,255,0,255; + @assert pixel 48,1 == 0,255,0,255; + @assert pixel 48,48 == 0,255,0,255; + @assert pixel 1,48 == 0,255,0,255; + expected: green + +- name: 2d.line.union + code: | + ctx.fillStyle = '#f00'; + ctx.fillRect(0, 0, 100, 50); + + ctx.lineWidth = 100; + ctx.lineCap = 'round'; + + ctx.strokeStyle = '#0f0'; + ctx.beginPath(); + ctx.moveTo(0, 24); + ctx.lineTo(100, 25); + ctx.lineTo(0, 26); + ctx.closePath(); + ctx.stroke(); + + @assert pixel 1,1 == 0,255,0,255; + @assert pixel 25,1 == 0,255,0,255; + @assert pixel 48,1 == 0,255,0,255; + @assert pixel 1,48 == 0,255,0,255; + @assert pixel 25,1 == 0,255,0,255; + @assert pixel 48,48 == 0,255,0,255; + expected: green + +- name: 2d.line.invalid.strokestyle + desc: Verify correct behavior of canvas on an invalid strokeStyle() + code: | + ctx.strokeStyle = 'rgb(0, 255, 0)'; + ctx.strokeStyle = 'nonsense'; + ctx.lineWidth = 200; + ctx.moveTo(0,100); + ctx.lineTo(200,100); + ctx.stroke(); + var imageData = ctx.getImageData(0, 0, 200, 200); + var imgdata = imageData.data; + @assert imgdata[4] == 0; + @assert imgdata[5] == 255; + @assert imgdata[6] == 0; |