summaryrefslogtreecommitdiffstats
path: root/testing/web-platform/tests/tools/third_party/websockets/example/tutorial/step1/main.js
diff options
context:
space:
mode:
Diffstat (limited to 'testing/web-platform/tests/tools/third_party/websockets/example/tutorial/step1/main.js')
-rw-r--r--testing/web-platform/tests/tools/third_party/websockets/example/tutorial/step1/main.js53
1 files changed, 53 insertions, 0 deletions
diff --git a/testing/web-platform/tests/tools/third_party/websockets/example/tutorial/step1/main.js b/testing/web-platform/tests/tools/third_party/websockets/example/tutorial/step1/main.js
new file mode 100644
index 0000000000..dd28f9a6a8
--- /dev/null
+++ b/testing/web-platform/tests/tools/third_party/websockets/example/tutorial/step1/main.js
@@ -0,0 +1,53 @@
+import { createBoard, playMove } from "./connect4.js";
+
+function showMessage(message) {
+ window.setTimeout(() => window.alert(message), 50);
+}
+
+function receiveMoves(board, websocket) {
+ websocket.addEventListener("message", ({ data }) => {
+ const event = JSON.parse(data);
+ switch (event.type) {
+ case "play":
+ // Update the UI with the move.
+ playMove(board, event.player, event.column, event.row);
+ break;
+ case "win":
+ showMessage(`Player ${event.player} wins!`);
+ // No further messages are expected; close the WebSocket connection.
+ websocket.close(1000);
+ break;
+ case "error":
+ showMessage(event.message);
+ break;
+ default:
+ throw new Error(`Unsupported event type: ${event.type}.`);
+ }
+ });
+}
+
+function sendMoves(board, websocket) {
+ // When clicking a column, send a "play" event for a move in that column.
+ board.addEventListener("click", ({ target }) => {
+ const column = target.dataset.column;
+ // Ignore clicks outside a column.
+ if (column === undefined) {
+ return;
+ }
+ const event = {
+ type: "play",
+ column: parseInt(column, 10),
+ };
+ websocket.send(JSON.stringify(event));
+ });
+}
+
+window.addEventListener("DOMContentLoaded", () => {
+ // Initialize the UI.
+ const board = document.querySelector(".board");
+ createBoard(board);
+ // Open the WebSocket connection and register event handlers.
+ const websocket = new WebSocket("ws://localhost:8001/");
+ receiveMoves(board, websocket);
+ sendMoves(board, websocket);
+});