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Diffstat (limited to '')
-rw-r--r-- | third_party/aom/aom_dsp/arm/masked_sad4d_neon.c | 562 |
1 files changed, 562 insertions, 0 deletions
diff --git a/third_party/aom/aom_dsp/arm/masked_sad4d_neon.c b/third_party/aom/aom_dsp/arm/masked_sad4d_neon.c new file mode 100644 index 0000000000..8f65b805ec --- /dev/null +++ b/third_party/aom/aom_dsp/arm/masked_sad4d_neon.c @@ -0,0 +1,562 @@ +/* + * Copyright (c) 2023, Alliance for Open Media. All rights reserved + * + * This source code is subject to the terms of the BSD 2 Clause License and + * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License + * was not distributed with this source code in the LICENSE file, you can + * obtain it at www.aomedia.org/license/software. If the Alliance for Open + * Media Patent License 1.0 was not distributed with this source code in the + * PATENTS file, you can obtain it at www.aomedia.org/license/patent. + */ + +#include <arm_neon.h> + +#include "config/aom_config.h" +#include "config/aom_dsp_rtcd.h" +#include "aom/aom_integer.h" +#include "aom_dsp/blend.h" +#include "mem_neon.h" +#include "sum_neon.h" + +static INLINE uint16x8_t masked_sad_16x1_neon(uint16x8_t sad, + const uint8x16_t s0, + const uint8x16_t a0, + const uint8x16_t b0, + const uint8x16_t m0) { + uint8x16_t m0_inv = vsubq_u8(vdupq_n_u8(AOM_BLEND_A64_MAX_ALPHA), m0); + uint16x8_t blend_u16_lo = vmull_u8(vget_low_u8(m0), vget_low_u8(a0)); + uint16x8_t blend_u16_hi = vmull_u8(vget_high_u8(m0), vget_high_u8(a0)); + blend_u16_lo = vmlal_u8(blend_u16_lo, vget_low_u8(m0_inv), vget_low_u8(b0)); + blend_u16_hi = vmlal_u8(blend_u16_hi, vget_high_u8(m0_inv), vget_high_u8(b0)); + + uint8x8_t blend_u8_lo = vrshrn_n_u16(blend_u16_lo, AOM_BLEND_A64_ROUND_BITS); + uint8x8_t blend_u8_hi = vrshrn_n_u16(blend_u16_hi, AOM_BLEND_A64_ROUND_BITS); + uint8x16_t blend_u8 = vcombine_u8(blend_u8_lo, blend_u8_hi); + return vpadalq_u8(sad, vabdq_u8(blend_u8, s0)); +} + +static INLINE void masked_inv_sadwxhx4d_large_neon( + const uint8_t *src, int src_stride, const uint8_t *const ref[4], + int ref_stride, const uint8_t *second_pred, const uint8_t *mask, + int mask_stride, uint32_t res[4], int width, int height, int h_overflow) { + uint32x4_t sum[4] = { vdupq_n_u32(0), vdupq_n_u32(0), vdupq_n_u32(0), + vdupq_n_u32(0) }; + int h_limit = height > h_overflow ? h_overflow : height; + + int ref_offset = 0; + int i = 0; + do { + uint16x8_t sum_lo[4] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0), + vdupq_n_u16(0) }; + uint16x8_t sum_hi[4] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0), + vdupq_n_u16(0) }; + + do { + int j = 0; + do { + uint8x16_t s0 = vld1q_u8(src + j); + uint8x16_t p0 = vld1q_u8(second_pred + j); + uint8x16_t m0 = vld1q_u8(mask + j); + sum_lo[0] = masked_sad_16x1_neon(sum_lo[0], s0, p0, + vld1q_u8(ref[0] + ref_offset + j), m0); + sum_lo[1] = masked_sad_16x1_neon(sum_lo[1], s0, p0, + vld1q_u8(ref[1] + ref_offset + j), m0); + sum_lo[2] = masked_sad_16x1_neon(sum_lo[2], s0, p0, + vld1q_u8(ref[2] + ref_offset + j), m0); + sum_lo[3] = masked_sad_16x1_neon(sum_lo[3], s0, p0, + vld1q_u8(ref[3] + ref_offset + j), m0); + + uint8x16_t s1 = vld1q_u8(src + j + 16); + uint8x16_t p1 = vld1q_u8(second_pred + j + 16); + uint8x16_t m1 = vld1q_u8(mask + j + 16); + sum_hi[0] = masked_sad_16x1_neon( + sum_hi[0], s1, p1, vld1q_u8(ref[0] + ref_offset + j + 16), m1); + sum_hi[1] = masked_sad_16x1_neon( + sum_hi[1], s1, p1, vld1q_u8(ref[1] + ref_offset + j + 16), m1); + sum_hi[2] = masked_sad_16x1_neon( + sum_hi[2], s1, p1, vld1q_u8(ref[2] + ref_offset + j + 16), m1); + sum_hi[3] = masked_sad_16x1_neon( + sum_hi[3], s1, p1, vld1q_u8(ref[3] + ref_offset + j + 16), m1); + + j += 32; + } while (j < width); + + src += src_stride; + ref_offset += ref_stride; + second_pred += width; + mask += mask_stride; + } while (++i < h_limit); + + sum[0] = vpadalq_u16(sum[0], sum_lo[0]); + sum[0] = vpadalq_u16(sum[0], sum_hi[0]); + sum[1] = vpadalq_u16(sum[1], sum_lo[1]); + sum[1] = vpadalq_u16(sum[1], sum_hi[1]); + sum[2] = vpadalq_u16(sum[2], sum_lo[2]); + sum[2] = vpadalq_u16(sum[2], sum_hi[2]); + sum[3] = vpadalq_u16(sum[3], sum_lo[3]); + sum[3] = vpadalq_u16(sum[3], sum_hi[3]); + + h_limit += h_overflow; + } while (i < height); + + vst1q_u32(res, horizontal_add_4d_u32x4(sum)); +} + +static INLINE void masked_inv_sad128xhx4d_neon( + const uint8_t *src, int src_stride, const uint8_t *const ref[4], + int ref_stride, const uint8_t *second_pred, const uint8_t *mask, + int mask_stride, uint32_t res[4], int h) { + masked_inv_sadwxhx4d_large_neon(src, src_stride, ref, ref_stride, second_pred, + mask, mask_stride, res, 128, h, 32); +} + +static INLINE void masked_inv_sad64xhx4d_neon( + const uint8_t *src, int src_stride, const uint8_t *const ref[4], + int ref_stride, const uint8_t *second_pred, const uint8_t *mask, + int mask_stride, uint32_t res[4], int h) { + masked_inv_sadwxhx4d_large_neon(src, src_stride, ref, ref_stride, second_pred, + mask, mask_stride, res, 64, h, 64); +} + +static INLINE void masked_sadwxhx4d_large_neon( + const uint8_t *src, int src_stride, const uint8_t *const ref[4], + int ref_stride, const uint8_t *second_pred, const uint8_t *mask, + int mask_stride, uint32_t res[4], int width, int height, int h_overflow) { + uint32x4_t sum[4] = { vdupq_n_u32(0), vdupq_n_u32(0), vdupq_n_u32(0), + vdupq_n_u32(0) }; + int h_limit = height > h_overflow ? h_overflow : height; + + int ref_offset = 0; + int i = 0; + do { + uint16x8_t sum_lo[4] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0), + vdupq_n_u16(0) }; + uint16x8_t sum_hi[4] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0), + vdupq_n_u16(0) }; + + do { + int j = 0; + do { + uint8x16_t s0 = vld1q_u8(src + j); + uint8x16_t p0 = vld1q_u8(second_pred + j); + uint8x16_t m0 = vld1q_u8(mask + j); + sum_lo[0] = masked_sad_16x1_neon( + sum_lo[0], s0, vld1q_u8(ref[0] + ref_offset + j), p0, m0); + sum_lo[1] = masked_sad_16x1_neon( + sum_lo[1], s0, vld1q_u8(ref[1] + ref_offset + j), p0, m0); + sum_lo[2] = masked_sad_16x1_neon( + sum_lo[2], s0, vld1q_u8(ref[2] + ref_offset + j), p0, m0); + sum_lo[3] = masked_sad_16x1_neon( + sum_lo[3], s0, vld1q_u8(ref[3] + ref_offset + j), p0, m0); + + uint8x16_t s1 = vld1q_u8(src + j + 16); + uint8x16_t p1 = vld1q_u8(second_pred + j + 16); + uint8x16_t m1 = vld1q_u8(mask + j + 16); + sum_hi[0] = masked_sad_16x1_neon( + sum_hi[0], s1, vld1q_u8(ref[0] + ref_offset + j + 16), p1, m1); + sum_hi[1] = masked_sad_16x1_neon( + sum_hi[1], s1, vld1q_u8(ref[1] + ref_offset + j + 16), p1, m1); + sum_hi[2] = masked_sad_16x1_neon( + sum_hi[2], s1, vld1q_u8(ref[2] + ref_offset + j + 16), p1, m1); + sum_hi[3] = masked_sad_16x1_neon( + sum_hi[3], s1, vld1q_u8(ref[3] + ref_offset + j + 16), p1, m1); + + j += 32; + } while (j < width); + + src += src_stride; + ref_offset += ref_stride; + second_pred += width; + mask += mask_stride; + } while (++i < h_limit); + + sum[0] = vpadalq_u16(sum[0], sum_lo[0]); + sum[0] = vpadalq_u16(sum[0], sum_hi[0]); + sum[1] = vpadalq_u16(sum[1], sum_lo[1]); + sum[1] = vpadalq_u16(sum[1], sum_hi[1]); + sum[2] = vpadalq_u16(sum[2], sum_lo[2]); + sum[2] = vpadalq_u16(sum[2], sum_hi[2]); + sum[3] = vpadalq_u16(sum[3], sum_lo[3]); + sum[3] = vpadalq_u16(sum[3], sum_hi[3]); + + h_limit += h_overflow; + } while (i < height); + + vst1q_u32(res, horizontal_add_4d_u32x4(sum)); +} + +static INLINE void masked_sad128xhx4d_neon(const uint8_t *src, int src_stride, + const uint8_t *const ref[4], + int ref_stride, + const uint8_t *second_pred, + const uint8_t *mask, int mask_stride, + uint32_t res[4], int h) { + masked_sadwxhx4d_large_neon(src, src_stride, ref, ref_stride, second_pred, + mask, mask_stride, res, 128, h, 32); +} + +static INLINE void masked_sad64xhx4d_neon(const uint8_t *src, int src_stride, + const uint8_t *const ref[4], + int ref_stride, + const uint8_t *second_pred, + const uint8_t *mask, int mask_stride, + uint32_t res[4], int h) { + masked_sadwxhx4d_large_neon(src, src_stride, ref, ref_stride, second_pred, + mask, mask_stride, res, 64, h, 64); +} + +static INLINE void masked_inv_sad32xhx4d_neon( + const uint8_t *src, int src_stride, const uint8_t *const ref[4], + int ref_stride, const uint8_t *second_pred, const uint8_t *mask, + int mask_stride, uint32_t res[4], int h) { + uint16x8_t sum_lo[4] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0), + vdupq_n_u16(0) }; + uint16x8_t sum_hi[4] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0), + vdupq_n_u16(0) }; + + int ref_offset = 0; + int i = h; + do { + uint8x16_t s0 = vld1q_u8(src); + uint8x16_t p0 = vld1q_u8(second_pred); + uint8x16_t m0 = vld1q_u8(mask); + sum_lo[0] = masked_sad_16x1_neon(sum_lo[0], s0, p0, + vld1q_u8(ref[0] + ref_offset), m0); + sum_lo[1] = masked_sad_16x1_neon(sum_lo[1], s0, p0, + vld1q_u8(ref[1] + ref_offset), m0); + sum_lo[2] = masked_sad_16x1_neon(sum_lo[2], s0, p0, + vld1q_u8(ref[2] + ref_offset), m0); + sum_lo[3] = masked_sad_16x1_neon(sum_lo[3], s0, p0, + vld1q_u8(ref[3] + ref_offset), m0); + + uint8x16_t s1 = vld1q_u8(src + 16); + uint8x16_t p1 = vld1q_u8(second_pred + 16); + uint8x16_t m1 = vld1q_u8(mask + 16); + sum_hi[0] = masked_sad_16x1_neon(sum_hi[0], s1, p1, + vld1q_u8(ref[0] + ref_offset + 16), m1); + sum_hi[1] = masked_sad_16x1_neon(sum_hi[1], s1, p1, + vld1q_u8(ref[1] + ref_offset + 16), m1); + sum_hi[2] = masked_sad_16x1_neon(sum_hi[2], s1, p1, + vld1q_u8(ref[2] + ref_offset + 16), m1); + sum_hi[3] = masked_sad_16x1_neon(sum_hi[3], s1, p1, + vld1q_u8(ref[3] + ref_offset + 16), m1); + + src += src_stride; + ref_offset += ref_stride; + second_pred += 32; + mask += mask_stride; + } while (--i != 0); + + vst1q_u32(res, horizontal_long_add_4d_u16x8(sum_lo, sum_hi)); +} + +static INLINE void masked_sad32xhx4d_neon(const uint8_t *src, int src_stride, + const uint8_t *const ref[4], + int ref_stride, + const uint8_t *second_pred, + const uint8_t *mask, int mask_stride, + uint32_t res[4], int h) { + uint16x8_t sum_lo[4] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0), + vdupq_n_u16(0) }; + uint16x8_t sum_hi[4] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0), + vdupq_n_u16(0) }; + + int ref_offset = 0; + int i = h; + do { + uint8x16_t s0 = vld1q_u8(src); + uint8x16_t p0 = vld1q_u8(second_pred); + uint8x16_t m0 = vld1q_u8(mask); + sum_lo[0] = masked_sad_16x1_neon(sum_lo[0], s0, + vld1q_u8(ref[0] + ref_offset), p0, m0); + sum_lo[1] = masked_sad_16x1_neon(sum_lo[1], s0, + vld1q_u8(ref[1] + ref_offset), p0, m0); + sum_lo[2] = masked_sad_16x1_neon(sum_lo[2], s0, + vld1q_u8(ref[2] + ref_offset), p0, m0); + sum_lo[3] = masked_sad_16x1_neon(sum_lo[3], s0, + vld1q_u8(ref[3] + ref_offset), p0, m0); + + uint8x16_t s1 = vld1q_u8(src + 16); + uint8x16_t p1 = vld1q_u8(second_pred + 16); + uint8x16_t m1 = vld1q_u8(mask + 16); + sum_hi[0] = masked_sad_16x1_neon( + sum_hi[0], s1, vld1q_u8(ref[0] + ref_offset + 16), p1, m1); + sum_hi[1] = masked_sad_16x1_neon( + sum_hi[1], s1, vld1q_u8(ref[1] + ref_offset + 16), p1, m1); + sum_hi[2] = masked_sad_16x1_neon( + sum_hi[2], s1, vld1q_u8(ref[2] + ref_offset + 16), p1, m1); + sum_hi[3] = masked_sad_16x1_neon( + sum_hi[3], s1, vld1q_u8(ref[3] + ref_offset + 16), p1, m1); + + src += src_stride; + ref_offset += ref_stride; + second_pred += 32; + mask += mask_stride; + } while (--i != 0); + + vst1q_u32(res, horizontal_long_add_4d_u16x8(sum_lo, sum_hi)); +} + +static INLINE void masked_inv_sad16xhx4d_neon( + const uint8_t *src, int src_stride, const uint8_t *const ref[4], + int ref_stride, const uint8_t *second_pred, const uint8_t *mask, + int mask_stride, uint32_t res[4], int h) { + uint16x8_t sum_u16[4] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0), + vdupq_n_u16(0) }; + uint32x4_t sum_u32[4]; + + int ref_offset = 0; + int i = h; + do { + uint8x16_t s0 = vld1q_u8(src); + uint8x16_t p0 = vld1q_u8(second_pred); + uint8x16_t m0 = vld1q_u8(mask); + sum_u16[0] = masked_sad_16x1_neon(sum_u16[0], s0, p0, + vld1q_u8(ref[0] + ref_offset), m0); + sum_u16[1] = masked_sad_16x1_neon(sum_u16[1], s0, p0, + vld1q_u8(ref[1] + ref_offset), m0); + sum_u16[2] = masked_sad_16x1_neon(sum_u16[2], s0, p0, + vld1q_u8(ref[2] + ref_offset), m0); + sum_u16[3] = masked_sad_16x1_neon(sum_u16[3], s0, p0, + vld1q_u8(ref[3] + ref_offset), m0); + + src += src_stride; + ref_offset += ref_stride; + second_pred += 16; + mask += mask_stride; + } while (--i != 0); + + sum_u32[0] = vpaddlq_u16(sum_u16[0]); + sum_u32[1] = vpaddlq_u16(sum_u16[1]); + sum_u32[2] = vpaddlq_u16(sum_u16[2]); + sum_u32[3] = vpaddlq_u16(sum_u16[3]); + + vst1q_u32(res, horizontal_add_4d_u32x4(sum_u32)); +} + +static INLINE void masked_sad16xhx4d_neon(const uint8_t *src, int src_stride, + const uint8_t *const ref[4], + int ref_stride, + const uint8_t *second_pred, + const uint8_t *mask, int mask_stride, + uint32_t res[4], int h) { + uint16x8_t sum_u16[4] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0), + vdupq_n_u16(0) }; + uint32x4_t sum_u32[4]; + + int ref_offset = 0; + int i = h; + do { + uint8x16_t s0 = vld1q_u8(src); + uint8x16_t p0 = vld1q_u8(second_pred); + uint8x16_t m0 = vld1q_u8(mask); + sum_u16[0] = masked_sad_16x1_neon(sum_u16[0], s0, + vld1q_u8(ref[0] + ref_offset), p0, m0); + sum_u16[1] = masked_sad_16x1_neon(sum_u16[1], s0, + vld1q_u8(ref[1] + ref_offset), p0, m0); + sum_u16[2] = masked_sad_16x1_neon(sum_u16[2], s0, + vld1q_u8(ref[2] + ref_offset), p0, m0); + sum_u16[3] = masked_sad_16x1_neon(sum_u16[3], s0, + vld1q_u8(ref[3] + ref_offset), p0, m0); + + src += src_stride; + ref_offset += ref_stride; + second_pred += 16; + mask += mask_stride; + } while (--i != 0); + + sum_u32[0] = vpaddlq_u16(sum_u16[0]); + sum_u32[1] = vpaddlq_u16(sum_u16[1]); + sum_u32[2] = vpaddlq_u16(sum_u16[2]); + sum_u32[3] = vpaddlq_u16(sum_u16[3]); + + vst1q_u32(res, horizontal_add_4d_u32x4(sum_u32)); +} + +static INLINE uint16x8_t masked_sad_8x1_neon(uint16x8_t sad, const uint8x8_t s0, + const uint8x8_t a0, + const uint8x8_t b0, + const uint8x8_t m0) { + uint8x8_t m0_inv = vsub_u8(vdup_n_u8(AOM_BLEND_A64_MAX_ALPHA), m0); + uint16x8_t blend_u16 = vmull_u8(m0, a0); + blend_u16 = vmlal_u8(blend_u16, m0_inv, b0); + + uint8x8_t blend_u8 = vrshrn_n_u16(blend_u16, AOM_BLEND_A64_ROUND_BITS); + return vabal_u8(sad, blend_u8, s0); +} + +static INLINE void masked_inv_sad8xhx4d_neon( + const uint8_t *src, int src_stride, const uint8_t *const ref[4], + int ref_stride, const uint8_t *second_pred, const uint8_t *mask, + int mask_stride, uint32_t res[4], int h) { + uint16x8_t sum[4] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0), + vdupq_n_u16(0) }; + + int ref_offset = 0; + int i = h; + do { + uint8x8_t s0 = vld1_u8(src); + uint8x8_t p0 = vld1_u8(second_pred); + uint8x8_t m0 = vld1_u8(mask); + sum[0] = + masked_sad_8x1_neon(sum[0], s0, p0, vld1_u8(ref[0] + ref_offset), m0); + sum[1] = + masked_sad_8x1_neon(sum[1], s0, p0, vld1_u8(ref[1] + ref_offset), m0); + sum[2] = + masked_sad_8x1_neon(sum[2], s0, p0, vld1_u8(ref[2] + ref_offset), m0); + sum[3] = + masked_sad_8x1_neon(sum[3], s0, p0, vld1_u8(ref[3] + ref_offset), m0); + + src += src_stride; + ref_offset += ref_stride; + second_pred += 8; + mask += mask_stride; + } while (--i != 0); + + vst1q_u32(res, horizontal_add_4d_u16x8(sum)); +} + +static INLINE void masked_sad8xhx4d_neon(const uint8_t *src, int src_stride, + const uint8_t *const ref[4], + int ref_stride, + const uint8_t *second_pred, + const uint8_t *mask, int mask_stride, + uint32_t res[4], int h) { + uint16x8_t sum[4] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0), + vdupq_n_u16(0) }; + + int ref_offset = 0; + int i = h; + do { + uint8x8_t s0 = vld1_u8(src); + uint8x8_t p0 = vld1_u8(second_pred); + uint8x8_t m0 = vld1_u8(mask); + + sum[0] = + masked_sad_8x1_neon(sum[0], s0, vld1_u8(ref[0] + ref_offset), p0, m0); + sum[1] = + masked_sad_8x1_neon(sum[1], s0, vld1_u8(ref[1] + ref_offset), p0, m0); + sum[2] = + masked_sad_8x1_neon(sum[2], s0, vld1_u8(ref[2] + ref_offset), p0, m0); + sum[3] = + masked_sad_8x1_neon(sum[3], s0, vld1_u8(ref[3] + ref_offset), p0, m0); + + src += src_stride; + ref_offset += ref_stride; + second_pred += 8; + mask += mask_stride; + } while (--i != 0); + + vst1q_u32(res, horizontal_add_4d_u16x8(sum)); +} + +static INLINE void masked_inv_sad4xhx4d_neon( + const uint8_t *src, int src_stride, const uint8_t *const ref[4], + int ref_stride, const uint8_t *second_pred, const uint8_t *mask, + int mask_stride, uint32_t res[4], int h) { + uint16x8_t sum[4] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0), + vdupq_n_u16(0) }; + + int ref_offset = 0; + int i = h / 2; + do { + uint8x8_t s = load_unaligned_u8(src, src_stride); + uint8x8_t r0 = load_unaligned_u8(ref[0] + ref_offset, ref_stride); + uint8x8_t r1 = load_unaligned_u8(ref[1] + ref_offset, ref_stride); + uint8x8_t r2 = load_unaligned_u8(ref[2] + ref_offset, ref_stride); + uint8x8_t r3 = load_unaligned_u8(ref[3] + ref_offset, ref_stride); + uint8x8_t p0 = vld1_u8(second_pred); + uint8x8_t m0 = load_unaligned_u8(mask, mask_stride); + + sum[0] = masked_sad_8x1_neon(sum[0], s, p0, r0, m0); + sum[1] = masked_sad_8x1_neon(sum[1], s, p0, r1, m0); + sum[2] = masked_sad_8x1_neon(sum[2], s, p0, r2, m0); + sum[3] = masked_sad_8x1_neon(sum[3], s, p0, r3, m0); + + src += 2 * src_stride; + ref_offset += 2 * ref_stride; + second_pred += 2 * 4; + mask += 2 * mask_stride; + } while (--i != 0); + + vst1q_u32(res, horizontal_add_4d_u16x8(sum)); +} + +static INLINE void masked_sad4xhx4d_neon(const uint8_t *src, int src_stride, + const uint8_t *const ref[4], + int ref_stride, + const uint8_t *second_pred, + const uint8_t *mask, int mask_stride, + uint32_t res[4], int h) { + uint16x8_t sum[4] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0), + vdupq_n_u16(0) }; + + int ref_offset = 0; + int i = h / 2; + do { + uint8x8_t s = load_unaligned_u8(src, src_stride); + uint8x8_t r0 = load_unaligned_u8(ref[0] + ref_offset, ref_stride); + uint8x8_t r1 = load_unaligned_u8(ref[1] + ref_offset, ref_stride); + uint8x8_t r2 = load_unaligned_u8(ref[2] + ref_offset, ref_stride); + uint8x8_t r3 = load_unaligned_u8(ref[3] + ref_offset, ref_stride); + uint8x8_t p0 = vld1_u8(second_pred); + uint8x8_t m0 = load_unaligned_u8(mask, mask_stride); + + sum[0] = masked_sad_8x1_neon(sum[0], s, r0, p0, m0); + sum[1] = masked_sad_8x1_neon(sum[1], s, r1, p0, m0); + sum[2] = masked_sad_8x1_neon(sum[2], s, r2, p0, m0); + sum[3] = masked_sad_8x1_neon(sum[3], s, r3, p0, m0); + + src += 2 * src_stride; + ref_offset += 2 * ref_stride; + second_pred += 2 * 4; + mask += 2 * mask_stride; + } while (--i != 0); + + vst1q_u32(res, horizontal_add_4d_u16x8(sum)); +} + +#define MASKED_SAD4D_WXH_NEON(w, h) \ + void aom_masked_sad##w##x##h##x4d_neon( \ + const uint8_t *src, int src_stride, const uint8_t *ref[4], \ + int ref_stride, const uint8_t *second_pred, const uint8_t *msk, \ + int msk_stride, int invert_mask, uint32_t res[4]) { \ + if (invert_mask) { \ + masked_inv_sad##w##xhx4d_neon(src, src_stride, ref, ref_stride, \ + second_pred, msk, msk_stride, res, h); \ + } else { \ + masked_sad##w##xhx4d_neon(src, src_stride, ref, ref_stride, second_pred, \ + msk, msk_stride, res, h); \ + } \ + } + +MASKED_SAD4D_WXH_NEON(4, 8) +MASKED_SAD4D_WXH_NEON(4, 4) + +MASKED_SAD4D_WXH_NEON(8, 16) +MASKED_SAD4D_WXH_NEON(8, 8) +MASKED_SAD4D_WXH_NEON(8, 4) + +MASKED_SAD4D_WXH_NEON(16, 32) +MASKED_SAD4D_WXH_NEON(16, 16) +MASKED_SAD4D_WXH_NEON(16, 8) + +MASKED_SAD4D_WXH_NEON(32, 64) +MASKED_SAD4D_WXH_NEON(32, 32) +MASKED_SAD4D_WXH_NEON(32, 16) + +MASKED_SAD4D_WXH_NEON(64, 128) +MASKED_SAD4D_WXH_NEON(64, 64) +MASKED_SAD4D_WXH_NEON(64, 32) + +MASKED_SAD4D_WXH_NEON(128, 128) +MASKED_SAD4D_WXH_NEON(128, 64) + +#if !CONFIG_REALTIME_ONLY +MASKED_SAD4D_WXH_NEON(4, 16) +MASKED_SAD4D_WXH_NEON(16, 4) +MASKED_SAD4D_WXH_NEON(8, 32) +MASKED_SAD4D_WXH_NEON(32, 8) +MASKED_SAD4D_WXH_NEON(16, 64) +MASKED_SAD4D_WXH_NEON(64, 16) +#endif |