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-rw-r--r--third_party/aom/aom_dsp/arm/masked_sad4d_neon.c562
1 files changed, 562 insertions, 0 deletions
diff --git a/third_party/aom/aom_dsp/arm/masked_sad4d_neon.c b/third_party/aom/aom_dsp/arm/masked_sad4d_neon.c
new file mode 100644
index 0000000000..8f65b805ec
--- /dev/null
+++ b/third_party/aom/aom_dsp/arm/masked_sad4d_neon.c
@@ -0,0 +1,562 @@
+/*
+ * Copyright (c) 2023, Alliance for Open Media. All rights reserved
+ *
+ * This source code is subject to the terms of the BSD 2 Clause License and
+ * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
+ * was not distributed with this source code in the LICENSE file, you can
+ * obtain it at www.aomedia.org/license/software. If the Alliance for Open
+ * Media Patent License 1.0 was not distributed with this source code in the
+ * PATENTS file, you can obtain it at www.aomedia.org/license/patent.
+ */
+
+#include <arm_neon.h>
+
+#include "config/aom_config.h"
+#include "config/aom_dsp_rtcd.h"
+#include "aom/aom_integer.h"
+#include "aom_dsp/blend.h"
+#include "mem_neon.h"
+#include "sum_neon.h"
+
+static INLINE uint16x8_t masked_sad_16x1_neon(uint16x8_t sad,
+ const uint8x16_t s0,
+ const uint8x16_t a0,
+ const uint8x16_t b0,
+ const uint8x16_t m0) {
+ uint8x16_t m0_inv = vsubq_u8(vdupq_n_u8(AOM_BLEND_A64_MAX_ALPHA), m0);
+ uint16x8_t blend_u16_lo = vmull_u8(vget_low_u8(m0), vget_low_u8(a0));
+ uint16x8_t blend_u16_hi = vmull_u8(vget_high_u8(m0), vget_high_u8(a0));
+ blend_u16_lo = vmlal_u8(blend_u16_lo, vget_low_u8(m0_inv), vget_low_u8(b0));
+ blend_u16_hi = vmlal_u8(blend_u16_hi, vget_high_u8(m0_inv), vget_high_u8(b0));
+
+ uint8x8_t blend_u8_lo = vrshrn_n_u16(blend_u16_lo, AOM_BLEND_A64_ROUND_BITS);
+ uint8x8_t blend_u8_hi = vrshrn_n_u16(blend_u16_hi, AOM_BLEND_A64_ROUND_BITS);
+ uint8x16_t blend_u8 = vcombine_u8(blend_u8_lo, blend_u8_hi);
+ return vpadalq_u8(sad, vabdq_u8(blend_u8, s0));
+}
+
+static INLINE void masked_inv_sadwxhx4d_large_neon(
+ const uint8_t *src, int src_stride, const uint8_t *const ref[4],
+ int ref_stride, const uint8_t *second_pred, const uint8_t *mask,
+ int mask_stride, uint32_t res[4], int width, int height, int h_overflow) {
+ uint32x4_t sum[4] = { vdupq_n_u32(0), vdupq_n_u32(0), vdupq_n_u32(0),
+ vdupq_n_u32(0) };
+ int h_limit = height > h_overflow ? h_overflow : height;
+
+ int ref_offset = 0;
+ int i = 0;
+ do {
+ uint16x8_t sum_lo[4] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0),
+ vdupq_n_u16(0) };
+ uint16x8_t sum_hi[4] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0),
+ vdupq_n_u16(0) };
+
+ do {
+ int j = 0;
+ do {
+ uint8x16_t s0 = vld1q_u8(src + j);
+ uint8x16_t p0 = vld1q_u8(second_pred + j);
+ uint8x16_t m0 = vld1q_u8(mask + j);
+ sum_lo[0] = masked_sad_16x1_neon(sum_lo[0], s0, p0,
+ vld1q_u8(ref[0] + ref_offset + j), m0);
+ sum_lo[1] = masked_sad_16x1_neon(sum_lo[1], s0, p0,
+ vld1q_u8(ref[1] + ref_offset + j), m0);
+ sum_lo[2] = masked_sad_16x1_neon(sum_lo[2], s0, p0,
+ vld1q_u8(ref[2] + ref_offset + j), m0);
+ sum_lo[3] = masked_sad_16x1_neon(sum_lo[3], s0, p0,
+ vld1q_u8(ref[3] + ref_offset + j), m0);
+
+ uint8x16_t s1 = vld1q_u8(src + j + 16);
+ uint8x16_t p1 = vld1q_u8(second_pred + j + 16);
+ uint8x16_t m1 = vld1q_u8(mask + j + 16);
+ sum_hi[0] = masked_sad_16x1_neon(
+ sum_hi[0], s1, p1, vld1q_u8(ref[0] + ref_offset + j + 16), m1);
+ sum_hi[1] = masked_sad_16x1_neon(
+ sum_hi[1], s1, p1, vld1q_u8(ref[1] + ref_offset + j + 16), m1);
+ sum_hi[2] = masked_sad_16x1_neon(
+ sum_hi[2], s1, p1, vld1q_u8(ref[2] + ref_offset + j + 16), m1);
+ sum_hi[3] = masked_sad_16x1_neon(
+ sum_hi[3], s1, p1, vld1q_u8(ref[3] + ref_offset + j + 16), m1);
+
+ j += 32;
+ } while (j < width);
+
+ src += src_stride;
+ ref_offset += ref_stride;
+ second_pred += width;
+ mask += mask_stride;
+ } while (++i < h_limit);
+
+ sum[0] = vpadalq_u16(sum[0], sum_lo[0]);
+ sum[0] = vpadalq_u16(sum[0], sum_hi[0]);
+ sum[1] = vpadalq_u16(sum[1], sum_lo[1]);
+ sum[1] = vpadalq_u16(sum[1], sum_hi[1]);
+ sum[2] = vpadalq_u16(sum[2], sum_lo[2]);
+ sum[2] = vpadalq_u16(sum[2], sum_hi[2]);
+ sum[3] = vpadalq_u16(sum[3], sum_lo[3]);
+ sum[3] = vpadalq_u16(sum[3], sum_hi[3]);
+
+ h_limit += h_overflow;
+ } while (i < height);
+
+ vst1q_u32(res, horizontal_add_4d_u32x4(sum));
+}
+
+static INLINE void masked_inv_sad128xhx4d_neon(
+ const uint8_t *src, int src_stride, const uint8_t *const ref[4],
+ int ref_stride, const uint8_t *second_pred, const uint8_t *mask,
+ int mask_stride, uint32_t res[4], int h) {
+ masked_inv_sadwxhx4d_large_neon(src, src_stride, ref, ref_stride, second_pred,
+ mask, mask_stride, res, 128, h, 32);
+}
+
+static INLINE void masked_inv_sad64xhx4d_neon(
+ const uint8_t *src, int src_stride, const uint8_t *const ref[4],
+ int ref_stride, const uint8_t *second_pred, const uint8_t *mask,
+ int mask_stride, uint32_t res[4], int h) {
+ masked_inv_sadwxhx4d_large_neon(src, src_stride, ref, ref_stride, second_pred,
+ mask, mask_stride, res, 64, h, 64);
+}
+
+static INLINE void masked_sadwxhx4d_large_neon(
+ const uint8_t *src, int src_stride, const uint8_t *const ref[4],
+ int ref_stride, const uint8_t *second_pred, const uint8_t *mask,
+ int mask_stride, uint32_t res[4], int width, int height, int h_overflow) {
+ uint32x4_t sum[4] = { vdupq_n_u32(0), vdupq_n_u32(0), vdupq_n_u32(0),
+ vdupq_n_u32(0) };
+ int h_limit = height > h_overflow ? h_overflow : height;
+
+ int ref_offset = 0;
+ int i = 0;
+ do {
+ uint16x8_t sum_lo[4] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0),
+ vdupq_n_u16(0) };
+ uint16x8_t sum_hi[4] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0),
+ vdupq_n_u16(0) };
+
+ do {
+ int j = 0;
+ do {
+ uint8x16_t s0 = vld1q_u8(src + j);
+ uint8x16_t p0 = vld1q_u8(second_pred + j);
+ uint8x16_t m0 = vld1q_u8(mask + j);
+ sum_lo[0] = masked_sad_16x1_neon(
+ sum_lo[0], s0, vld1q_u8(ref[0] + ref_offset + j), p0, m0);
+ sum_lo[1] = masked_sad_16x1_neon(
+ sum_lo[1], s0, vld1q_u8(ref[1] + ref_offset + j), p0, m0);
+ sum_lo[2] = masked_sad_16x1_neon(
+ sum_lo[2], s0, vld1q_u8(ref[2] + ref_offset + j), p0, m0);
+ sum_lo[3] = masked_sad_16x1_neon(
+ sum_lo[3], s0, vld1q_u8(ref[3] + ref_offset + j), p0, m0);
+
+ uint8x16_t s1 = vld1q_u8(src + j + 16);
+ uint8x16_t p1 = vld1q_u8(second_pred + j + 16);
+ uint8x16_t m1 = vld1q_u8(mask + j + 16);
+ sum_hi[0] = masked_sad_16x1_neon(
+ sum_hi[0], s1, vld1q_u8(ref[0] + ref_offset + j + 16), p1, m1);
+ sum_hi[1] = masked_sad_16x1_neon(
+ sum_hi[1], s1, vld1q_u8(ref[1] + ref_offset + j + 16), p1, m1);
+ sum_hi[2] = masked_sad_16x1_neon(
+ sum_hi[2], s1, vld1q_u8(ref[2] + ref_offset + j + 16), p1, m1);
+ sum_hi[3] = masked_sad_16x1_neon(
+ sum_hi[3], s1, vld1q_u8(ref[3] + ref_offset + j + 16), p1, m1);
+
+ j += 32;
+ } while (j < width);
+
+ src += src_stride;
+ ref_offset += ref_stride;
+ second_pred += width;
+ mask += mask_stride;
+ } while (++i < h_limit);
+
+ sum[0] = vpadalq_u16(sum[0], sum_lo[0]);
+ sum[0] = vpadalq_u16(sum[0], sum_hi[0]);
+ sum[1] = vpadalq_u16(sum[1], sum_lo[1]);
+ sum[1] = vpadalq_u16(sum[1], sum_hi[1]);
+ sum[2] = vpadalq_u16(sum[2], sum_lo[2]);
+ sum[2] = vpadalq_u16(sum[2], sum_hi[2]);
+ sum[3] = vpadalq_u16(sum[3], sum_lo[3]);
+ sum[3] = vpadalq_u16(sum[3], sum_hi[3]);
+
+ h_limit += h_overflow;
+ } while (i < height);
+
+ vst1q_u32(res, horizontal_add_4d_u32x4(sum));
+}
+
+static INLINE void masked_sad128xhx4d_neon(const uint8_t *src, int src_stride,
+ const uint8_t *const ref[4],
+ int ref_stride,
+ const uint8_t *second_pred,
+ const uint8_t *mask, int mask_stride,
+ uint32_t res[4], int h) {
+ masked_sadwxhx4d_large_neon(src, src_stride, ref, ref_stride, second_pred,
+ mask, mask_stride, res, 128, h, 32);
+}
+
+static INLINE void masked_sad64xhx4d_neon(const uint8_t *src, int src_stride,
+ const uint8_t *const ref[4],
+ int ref_stride,
+ const uint8_t *second_pred,
+ const uint8_t *mask, int mask_stride,
+ uint32_t res[4], int h) {
+ masked_sadwxhx4d_large_neon(src, src_stride, ref, ref_stride, second_pred,
+ mask, mask_stride, res, 64, h, 64);
+}
+
+static INLINE void masked_inv_sad32xhx4d_neon(
+ const uint8_t *src, int src_stride, const uint8_t *const ref[4],
+ int ref_stride, const uint8_t *second_pred, const uint8_t *mask,
+ int mask_stride, uint32_t res[4], int h) {
+ uint16x8_t sum_lo[4] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0),
+ vdupq_n_u16(0) };
+ uint16x8_t sum_hi[4] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0),
+ vdupq_n_u16(0) };
+
+ int ref_offset = 0;
+ int i = h;
+ do {
+ uint8x16_t s0 = vld1q_u8(src);
+ uint8x16_t p0 = vld1q_u8(second_pred);
+ uint8x16_t m0 = vld1q_u8(mask);
+ sum_lo[0] = masked_sad_16x1_neon(sum_lo[0], s0, p0,
+ vld1q_u8(ref[0] + ref_offset), m0);
+ sum_lo[1] = masked_sad_16x1_neon(sum_lo[1], s0, p0,
+ vld1q_u8(ref[1] + ref_offset), m0);
+ sum_lo[2] = masked_sad_16x1_neon(sum_lo[2], s0, p0,
+ vld1q_u8(ref[2] + ref_offset), m0);
+ sum_lo[3] = masked_sad_16x1_neon(sum_lo[3], s0, p0,
+ vld1q_u8(ref[3] + ref_offset), m0);
+
+ uint8x16_t s1 = vld1q_u8(src + 16);
+ uint8x16_t p1 = vld1q_u8(second_pred + 16);
+ uint8x16_t m1 = vld1q_u8(mask + 16);
+ sum_hi[0] = masked_sad_16x1_neon(sum_hi[0], s1, p1,
+ vld1q_u8(ref[0] + ref_offset + 16), m1);
+ sum_hi[1] = masked_sad_16x1_neon(sum_hi[1], s1, p1,
+ vld1q_u8(ref[1] + ref_offset + 16), m1);
+ sum_hi[2] = masked_sad_16x1_neon(sum_hi[2], s1, p1,
+ vld1q_u8(ref[2] + ref_offset + 16), m1);
+ sum_hi[3] = masked_sad_16x1_neon(sum_hi[3], s1, p1,
+ vld1q_u8(ref[3] + ref_offset + 16), m1);
+
+ src += src_stride;
+ ref_offset += ref_stride;
+ second_pred += 32;
+ mask += mask_stride;
+ } while (--i != 0);
+
+ vst1q_u32(res, horizontal_long_add_4d_u16x8(sum_lo, sum_hi));
+}
+
+static INLINE void masked_sad32xhx4d_neon(const uint8_t *src, int src_stride,
+ const uint8_t *const ref[4],
+ int ref_stride,
+ const uint8_t *second_pred,
+ const uint8_t *mask, int mask_stride,
+ uint32_t res[4], int h) {
+ uint16x8_t sum_lo[4] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0),
+ vdupq_n_u16(0) };
+ uint16x8_t sum_hi[4] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0),
+ vdupq_n_u16(0) };
+
+ int ref_offset = 0;
+ int i = h;
+ do {
+ uint8x16_t s0 = vld1q_u8(src);
+ uint8x16_t p0 = vld1q_u8(second_pred);
+ uint8x16_t m0 = vld1q_u8(mask);
+ sum_lo[0] = masked_sad_16x1_neon(sum_lo[0], s0,
+ vld1q_u8(ref[0] + ref_offset), p0, m0);
+ sum_lo[1] = masked_sad_16x1_neon(sum_lo[1], s0,
+ vld1q_u8(ref[1] + ref_offset), p0, m0);
+ sum_lo[2] = masked_sad_16x1_neon(sum_lo[2], s0,
+ vld1q_u8(ref[2] + ref_offset), p0, m0);
+ sum_lo[3] = masked_sad_16x1_neon(sum_lo[3], s0,
+ vld1q_u8(ref[3] + ref_offset), p0, m0);
+
+ uint8x16_t s1 = vld1q_u8(src + 16);
+ uint8x16_t p1 = vld1q_u8(second_pred + 16);
+ uint8x16_t m1 = vld1q_u8(mask + 16);
+ sum_hi[0] = masked_sad_16x1_neon(
+ sum_hi[0], s1, vld1q_u8(ref[0] + ref_offset + 16), p1, m1);
+ sum_hi[1] = masked_sad_16x1_neon(
+ sum_hi[1], s1, vld1q_u8(ref[1] + ref_offset + 16), p1, m1);
+ sum_hi[2] = masked_sad_16x1_neon(
+ sum_hi[2], s1, vld1q_u8(ref[2] + ref_offset + 16), p1, m1);
+ sum_hi[3] = masked_sad_16x1_neon(
+ sum_hi[3], s1, vld1q_u8(ref[3] + ref_offset + 16), p1, m1);
+
+ src += src_stride;
+ ref_offset += ref_stride;
+ second_pred += 32;
+ mask += mask_stride;
+ } while (--i != 0);
+
+ vst1q_u32(res, horizontal_long_add_4d_u16x8(sum_lo, sum_hi));
+}
+
+static INLINE void masked_inv_sad16xhx4d_neon(
+ const uint8_t *src, int src_stride, const uint8_t *const ref[4],
+ int ref_stride, const uint8_t *second_pred, const uint8_t *mask,
+ int mask_stride, uint32_t res[4], int h) {
+ uint16x8_t sum_u16[4] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0),
+ vdupq_n_u16(0) };
+ uint32x4_t sum_u32[4];
+
+ int ref_offset = 0;
+ int i = h;
+ do {
+ uint8x16_t s0 = vld1q_u8(src);
+ uint8x16_t p0 = vld1q_u8(second_pred);
+ uint8x16_t m0 = vld1q_u8(mask);
+ sum_u16[0] = masked_sad_16x1_neon(sum_u16[0], s0, p0,
+ vld1q_u8(ref[0] + ref_offset), m0);
+ sum_u16[1] = masked_sad_16x1_neon(sum_u16[1], s0, p0,
+ vld1q_u8(ref[1] + ref_offset), m0);
+ sum_u16[2] = masked_sad_16x1_neon(sum_u16[2], s0, p0,
+ vld1q_u8(ref[2] + ref_offset), m0);
+ sum_u16[3] = masked_sad_16x1_neon(sum_u16[3], s0, p0,
+ vld1q_u8(ref[3] + ref_offset), m0);
+
+ src += src_stride;
+ ref_offset += ref_stride;
+ second_pred += 16;
+ mask += mask_stride;
+ } while (--i != 0);
+
+ sum_u32[0] = vpaddlq_u16(sum_u16[0]);
+ sum_u32[1] = vpaddlq_u16(sum_u16[1]);
+ sum_u32[2] = vpaddlq_u16(sum_u16[2]);
+ sum_u32[3] = vpaddlq_u16(sum_u16[3]);
+
+ vst1q_u32(res, horizontal_add_4d_u32x4(sum_u32));
+}
+
+static INLINE void masked_sad16xhx4d_neon(const uint8_t *src, int src_stride,
+ const uint8_t *const ref[4],
+ int ref_stride,
+ const uint8_t *second_pred,
+ const uint8_t *mask, int mask_stride,
+ uint32_t res[4], int h) {
+ uint16x8_t sum_u16[4] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0),
+ vdupq_n_u16(0) };
+ uint32x4_t sum_u32[4];
+
+ int ref_offset = 0;
+ int i = h;
+ do {
+ uint8x16_t s0 = vld1q_u8(src);
+ uint8x16_t p0 = vld1q_u8(second_pred);
+ uint8x16_t m0 = vld1q_u8(mask);
+ sum_u16[0] = masked_sad_16x1_neon(sum_u16[0], s0,
+ vld1q_u8(ref[0] + ref_offset), p0, m0);
+ sum_u16[1] = masked_sad_16x1_neon(sum_u16[1], s0,
+ vld1q_u8(ref[1] + ref_offset), p0, m0);
+ sum_u16[2] = masked_sad_16x1_neon(sum_u16[2], s0,
+ vld1q_u8(ref[2] + ref_offset), p0, m0);
+ sum_u16[3] = masked_sad_16x1_neon(sum_u16[3], s0,
+ vld1q_u8(ref[3] + ref_offset), p0, m0);
+
+ src += src_stride;
+ ref_offset += ref_stride;
+ second_pred += 16;
+ mask += mask_stride;
+ } while (--i != 0);
+
+ sum_u32[0] = vpaddlq_u16(sum_u16[0]);
+ sum_u32[1] = vpaddlq_u16(sum_u16[1]);
+ sum_u32[2] = vpaddlq_u16(sum_u16[2]);
+ sum_u32[3] = vpaddlq_u16(sum_u16[3]);
+
+ vst1q_u32(res, horizontal_add_4d_u32x4(sum_u32));
+}
+
+static INLINE uint16x8_t masked_sad_8x1_neon(uint16x8_t sad, const uint8x8_t s0,
+ const uint8x8_t a0,
+ const uint8x8_t b0,
+ const uint8x8_t m0) {
+ uint8x8_t m0_inv = vsub_u8(vdup_n_u8(AOM_BLEND_A64_MAX_ALPHA), m0);
+ uint16x8_t blend_u16 = vmull_u8(m0, a0);
+ blend_u16 = vmlal_u8(blend_u16, m0_inv, b0);
+
+ uint8x8_t blend_u8 = vrshrn_n_u16(blend_u16, AOM_BLEND_A64_ROUND_BITS);
+ return vabal_u8(sad, blend_u8, s0);
+}
+
+static INLINE void masked_inv_sad8xhx4d_neon(
+ const uint8_t *src, int src_stride, const uint8_t *const ref[4],
+ int ref_stride, const uint8_t *second_pred, const uint8_t *mask,
+ int mask_stride, uint32_t res[4], int h) {
+ uint16x8_t sum[4] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0),
+ vdupq_n_u16(0) };
+
+ int ref_offset = 0;
+ int i = h;
+ do {
+ uint8x8_t s0 = vld1_u8(src);
+ uint8x8_t p0 = vld1_u8(second_pred);
+ uint8x8_t m0 = vld1_u8(mask);
+ sum[0] =
+ masked_sad_8x1_neon(sum[0], s0, p0, vld1_u8(ref[0] + ref_offset), m0);
+ sum[1] =
+ masked_sad_8x1_neon(sum[1], s0, p0, vld1_u8(ref[1] + ref_offset), m0);
+ sum[2] =
+ masked_sad_8x1_neon(sum[2], s0, p0, vld1_u8(ref[2] + ref_offset), m0);
+ sum[3] =
+ masked_sad_8x1_neon(sum[3], s0, p0, vld1_u8(ref[3] + ref_offset), m0);
+
+ src += src_stride;
+ ref_offset += ref_stride;
+ second_pred += 8;
+ mask += mask_stride;
+ } while (--i != 0);
+
+ vst1q_u32(res, horizontal_add_4d_u16x8(sum));
+}
+
+static INLINE void masked_sad8xhx4d_neon(const uint8_t *src, int src_stride,
+ const uint8_t *const ref[4],
+ int ref_stride,
+ const uint8_t *second_pred,
+ const uint8_t *mask, int mask_stride,
+ uint32_t res[4], int h) {
+ uint16x8_t sum[4] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0),
+ vdupq_n_u16(0) };
+
+ int ref_offset = 0;
+ int i = h;
+ do {
+ uint8x8_t s0 = vld1_u8(src);
+ uint8x8_t p0 = vld1_u8(second_pred);
+ uint8x8_t m0 = vld1_u8(mask);
+
+ sum[0] =
+ masked_sad_8x1_neon(sum[0], s0, vld1_u8(ref[0] + ref_offset), p0, m0);
+ sum[1] =
+ masked_sad_8x1_neon(sum[1], s0, vld1_u8(ref[1] + ref_offset), p0, m0);
+ sum[2] =
+ masked_sad_8x1_neon(sum[2], s0, vld1_u8(ref[2] + ref_offset), p0, m0);
+ sum[3] =
+ masked_sad_8x1_neon(sum[3], s0, vld1_u8(ref[3] + ref_offset), p0, m0);
+
+ src += src_stride;
+ ref_offset += ref_stride;
+ second_pred += 8;
+ mask += mask_stride;
+ } while (--i != 0);
+
+ vst1q_u32(res, horizontal_add_4d_u16x8(sum));
+}
+
+static INLINE void masked_inv_sad4xhx4d_neon(
+ const uint8_t *src, int src_stride, const uint8_t *const ref[4],
+ int ref_stride, const uint8_t *second_pred, const uint8_t *mask,
+ int mask_stride, uint32_t res[4], int h) {
+ uint16x8_t sum[4] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0),
+ vdupq_n_u16(0) };
+
+ int ref_offset = 0;
+ int i = h / 2;
+ do {
+ uint8x8_t s = load_unaligned_u8(src, src_stride);
+ uint8x8_t r0 = load_unaligned_u8(ref[0] + ref_offset, ref_stride);
+ uint8x8_t r1 = load_unaligned_u8(ref[1] + ref_offset, ref_stride);
+ uint8x8_t r2 = load_unaligned_u8(ref[2] + ref_offset, ref_stride);
+ uint8x8_t r3 = load_unaligned_u8(ref[3] + ref_offset, ref_stride);
+ uint8x8_t p0 = vld1_u8(second_pred);
+ uint8x8_t m0 = load_unaligned_u8(mask, mask_stride);
+
+ sum[0] = masked_sad_8x1_neon(sum[0], s, p0, r0, m0);
+ sum[1] = masked_sad_8x1_neon(sum[1], s, p0, r1, m0);
+ sum[2] = masked_sad_8x1_neon(sum[2], s, p0, r2, m0);
+ sum[3] = masked_sad_8x1_neon(sum[3], s, p0, r3, m0);
+
+ src += 2 * src_stride;
+ ref_offset += 2 * ref_stride;
+ second_pred += 2 * 4;
+ mask += 2 * mask_stride;
+ } while (--i != 0);
+
+ vst1q_u32(res, horizontal_add_4d_u16x8(sum));
+}
+
+static INLINE void masked_sad4xhx4d_neon(const uint8_t *src, int src_stride,
+ const uint8_t *const ref[4],
+ int ref_stride,
+ const uint8_t *second_pred,
+ const uint8_t *mask, int mask_stride,
+ uint32_t res[4], int h) {
+ uint16x8_t sum[4] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0),
+ vdupq_n_u16(0) };
+
+ int ref_offset = 0;
+ int i = h / 2;
+ do {
+ uint8x8_t s = load_unaligned_u8(src, src_stride);
+ uint8x8_t r0 = load_unaligned_u8(ref[0] + ref_offset, ref_stride);
+ uint8x8_t r1 = load_unaligned_u8(ref[1] + ref_offset, ref_stride);
+ uint8x8_t r2 = load_unaligned_u8(ref[2] + ref_offset, ref_stride);
+ uint8x8_t r3 = load_unaligned_u8(ref[3] + ref_offset, ref_stride);
+ uint8x8_t p0 = vld1_u8(second_pred);
+ uint8x8_t m0 = load_unaligned_u8(mask, mask_stride);
+
+ sum[0] = masked_sad_8x1_neon(sum[0], s, r0, p0, m0);
+ sum[1] = masked_sad_8x1_neon(sum[1], s, r1, p0, m0);
+ sum[2] = masked_sad_8x1_neon(sum[2], s, r2, p0, m0);
+ sum[3] = masked_sad_8x1_neon(sum[3], s, r3, p0, m0);
+
+ src += 2 * src_stride;
+ ref_offset += 2 * ref_stride;
+ second_pred += 2 * 4;
+ mask += 2 * mask_stride;
+ } while (--i != 0);
+
+ vst1q_u32(res, horizontal_add_4d_u16x8(sum));
+}
+
+#define MASKED_SAD4D_WXH_NEON(w, h) \
+ void aom_masked_sad##w##x##h##x4d_neon( \
+ const uint8_t *src, int src_stride, const uint8_t *ref[4], \
+ int ref_stride, const uint8_t *second_pred, const uint8_t *msk, \
+ int msk_stride, int invert_mask, uint32_t res[4]) { \
+ if (invert_mask) { \
+ masked_inv_sad##w##xhx4d_neon(src, src_stride, ref, ref_stride, \
+ second_pred, msk, msk_stride, res, h); \
+ } else { \
+ masked_sad##w##xhx4d_neon(src, src_stride, ref, ref_stride, second_pred, \
+ msk, msk_stride, res, h); \
+ } \
+ }
+
+MASKED_SAD4D_WXH_NEON(4, 8)
+MASKED_SAD4D_WXH_NEON(4, 4)
+
+MASKED_SAD4D_WXH_NEON(8, 16)
+MASKED_SAD4D_WXH_NEON(8, 8)
+MASKED_SAD4D_WXH_NEON(8, 4)
+
+MASKED_SAD4D_WXH_NEON(16, 32)
+MASKED_SAD4D_WXH_NEON(16, 16)
+MASKED_SAD4D_WXH_NEON(16, 8)
+
+MASKED_SAD4D_WXH_NEON(32, 64)
+MASKED_SAD4D_WXH_NEON(32, 32)
+MASKED_SAD4D_WXH_NEON(32, 16)
+
+MASKED_SAD4D_WXH_NEON(64, 128)
+MASKED_SAD4D_WXH_NEON(64, 64)
+MASKED_SAD4D_WXH_NEON(64, 32)
+
+MASKED_SAD4D_WXH_NEON(128, 128)
+MASKED_SAD4D_WXH_NEON(128, 64)
+
+#if !CONFIG_REALTIME_ONLY
+MASKED_SAD4D_WXH_NEON(4, 16)
+MASKED_SAD4D_WXH_NEON(16, 4)
+MASKED_SAD4D_WXH_NEON(8, 32)
+MASKED_SAD4D_WXH_NEON(32, 8)
+MASKED_SAD4D_WXH_NEON(16, 64)
+MASKED_SAD4D_WXH_NEON(64, 16)
+#endif