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-rw-r--r--third_party/aom/aom_dsp/arm/masked_sad_neon.c244
1 files changed, 244 insertions, 0 deletions
diff --git a/third_party/aom/aom_dsp/arm/masked_sad_neon.c b/third_party/aom/aom_dsp/arm/masked_sad_neon.c
new file mode 100644
index 0000000000..9d263105e3
--- /dev/null
+++ b/third_party/aom/aom_dsp/arm/masked_sad_neon.c
@@ -0,0 +1,244 @@
+/*
+ * Copyright (c) 2023, Alliance for Open Media. All rights reserved
+ *
+ * This source code is subject to the terms of the BSD 2 Clause License and
+ * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
+ * was not distributed with this source code in the LICENSE file, you can
+ * obtain it at www.aomedia.org/license/software. If the Alliance for Open
+ * Media Patent License 1.0 was not distributed with this source code in the
+ * PATENTS file, you can obtain it at www.aomedia.org/license/patent.
+ */
+
+#include <arm_neon.h>
+
+#include "config/aom_config.h"
+#include "config/aom_dsp_rtcd.h"
+
+#include "aom/aom_integer.h"
+#include "aom_dsp/arm/blend_neon.h"
+#include "aom_dsp/arm/mem_neon.h"
+#include "aom_dsp/arm/sum_neon.h"
+#include "aom_dsp/blend.h"
+
+static INLINE uint16x8_t masked_sad_16x1_neon(uint16x8_t sad,
+ const uint8_t *src,
+ const uint8_t *a,
+ const uint8_t *b,
+ const uint8_t *m) {
+ uint8x16_t m0 = vld1q_u8(m);
+ uint8x16_t a0 = vld1q_u8(a);
+ uint8x16_t b0 = vld1q_u8(b);
+ uint8x16_t s0 = vld1q_u8(src);
+
+ uint8x16_t blend_u8 = alpha_blend_a64_u8x16(m0, a0, b0);
+
+ return vpadalq_u8(sad, vabdq_u8(blend_u8, s0));
+}
+
+static INLINE unsigned masked_sad_128xh_neon(const uint8_t *src, int src_stride,
+ const uint8_t *a, int a_stride,
+ const uint8_t *b, int b_stride,
+ const uint8_t *m, int m_stride,
+ int height) {
+ // Eight accumulator vectors are required to avoid overflow in the 128x128
+ // case.
+ assert(height <= 128);
+ uint16x8_t sad[] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0),
+ vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0),
+ vdupq_n_u16(0), vdupq_n_u16(0) };
+
+ do {
+ sad[0] = masked_sad_16x1_neon(sad[0], &src[0], &a[0], &b[0], &m[0]);
+ sad[1] = masked_sad_16x1_neon(sad[1], &src[16], &a[16], &b[16], &m[16]);
+ sad[2] = masked_sad_16x1_neon(sad[2], &src[32], &a[32], &b[32], &m[32]);
+ sad[3] = masked_sad_16x1_neon(sad[3], &src[48], &a[48], &b[48], &m[48]);
+ sad[4] = masked_sad_16x1_neon(sad[4], &src[64], &a[64], &b[64], &m[64]);
+ sad[5] = masked_sad_16x1_neon(sad[5], &src[80], &a[80], &b[80], &m[80]);
+ sad[6] = masked_sad_16x1_neon(sad[6], &src[96], &a[96], &b[96], &m[96]);
+ sad[7] = masked_sad_16x1_neon(sad[7], &src[112], &a[112], &b[112], &m[112]);
+
+ src += src_stride;
+ a += a_stride;
+ b += b_stride;
+ m += m_stride;
+ height--;
+ } while (height != 0);
+
+ return horizontal_long_add_u16x8(sad[0], sad[1]) +
+ horizontal_long_add_u16x8(sad[2], sad[3]) +
+ horizontal_long_add_u16x8(sad[4], sad[5]) +
+ horizontal_long_add_u16x8(sad[6], sad[7]);
+}
+
+static INLINE unsigned masked_sad_64xh_neon(const uint8_t *src, int src_stride,
+ const uint8_t *a, int a_stride,
+ const uint8_t *b, int b_stride,
+ const uint8_t *m, int m_stride,
+ int height) {
+ // Four accumulator vectors are required to avoid overflow in the 64x128 case.
+ assert(height <= 128);
+ uint16x8_t sad[] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0),
+ vdupq_n_u16(0) };
+
+ do {
+ sad[0] = masked_sad_16x1_neon(sad[0], &src[0], &a[0], &b[0], &m[0]);
+ sad[1] = masked_sad_16x1_neon(sad[1], &src[16], &a[16], &b[16], &m[16]);
+ sad[2] = masked_sad_16x1_neon(sad[2], &src[32], &a[32], &b[32], &m[32]);
+ sad[3] = masked_sad_16x1_neon(sad[3], &src[48], &a[48], &b[48], &m[48]);
+
+ src += src_stride;
+ a += a_stride;
+ b += b_stride;
+ m += m_stride;
+ height--;
+ } while (height != 0);
+
+ return horizontal_long_add_u16x8(sad[0], sad[1]) +
+ horizontal_long_add_u16x8(sad[2], sad[3]);
+}
+
+static INLINE unsigned masked_sad_32xh_neon(const uint8_t *src, int src_stride,
+ const uint8_t *a, int a_stride,
+ const uint8_t *b, int b_stride,
+ const uint8_t *m, int m_stride,
+ int height) {
+ // We could use a single accumulator up to height=64 without overflow.
+ assert(height <= 64);
+ uint16x8_t sad = vdupq_n_u16(0);
+
+ do {
+ sad = masked_sad_16x1_neon(sad, &src[0], &a[0], &b[0], &m[0]);
+ sad = masked_sad_16x1_neon(sad, &src[16], &a[16], &b[16], &m[16]);
+
+ src += src_stride;
+ a += a_stride;
+ b += b_stride;
+ m += m_stride;
+ height--;
+ } while (height != 0);
+
+ return horizontal_add_u16x8(sad);
+}
+
+static INLINE unsigned masked_sad_16xh_neon(const uint8_t *src, int src_stride,
+ const uint8_t *a, int a_stride,
+ const uint8_t *b, int b_stride,
+ const uint8_t *m, int m_stride,
+ int height) {
+ // We could use a single accumulator up to height=128 without overflow.
+ assert(height <= 128);
+ uint16x8_t sad = vdupq_n_u16(0);
+
+ do {
+ sad = masked_sad_16x1_neon(sad, src, a, b, m);
+
+ src += src_stride;
+ a += a_stride;
+ b += b_stride;
+ m += m_stride;
+ height--;
+ } while (height != 0);
+
+ return horizontal_add_u16x8(sad);
+}
+
+static INLINE unsigned masked_sad_8xh_neon(const uint8_t *src, int src_stride,
+ const uint8_t *a, int a_stride,
+ const uint8_t *b, int b_stride,
+ const uint8_t *m, int m_stride,
+ int height) {
+ // We could use a single accumulator up to height=128 without overflow.
+ assert(height <= 128);
+ uint16x4_t sad = vdup_n_u16(0);
+
+ do {
+ uint8x8_t m0 = vld1_u8(m);
+ uint8x8_t a0 = vld1_u8(a);
+ uint8x8_t b0 = vld1_u8(b);
+ uint8x8_t s0 = vld1_u8(src);
+
+ uint8x8_t blend_u8 = alpha_blend_a64_u8x8(m0, a0, b0);
+
+ sad = vpadal_u8(sad, vabd_u8(blend_u8, s0));
+
+ src += src_stride;
+ a += a_stride;
+ b += b_stride;
+ m += m_stride;
+ height--;
+ } while (height != 0);
+
+ return horizontal_add_u16x4(sad);
+}
+
+static INLINE unsigned masked_sad_4xh_neon(const uint8_t *src, int src_stride,
+ const uint8_t *a, int a_stride,
+ const uint8_t *b, int b_stride,
+ const uint8_t *m, int m_stride,
+ int height) {
+ // Process two rows per loop iteration.
+ assert(height % 2 == 0);
+
+ // We could use a single accumulator up to height=256 without overflow.
+ assert(height <= 256);
+ uint16x4_t sad = vdup_n_u16(0);
+
+ do {
+ uint8x8_t m0 = load_unaligned_u8(m, m_stride);
+ uint8x8_t a0 = load_unaligned_u8(a, a_stride);
+ uint8x8_t b0 = load_unaligned_u8(b, b_stride);
+ uint8x8_t s0 = load_unaligned_u8(src, src_stride);
+
+ uint8x8_t blend_u8 = alpha_blend_a64_u8x8(m0, a0, b0);
+
+ sad = vpadal_u8(sad, vabd_u8(blend_u8, s0));
+
+ src += 2 * src_stride;
+ a += 2 * a_stride;
+ b += 2 * b_stride;
+ m += 2 * m_stride;
+ height -= 2;
+ } while (height != 0);
+
+ return horizontal_add_u16x4(sad);
+}
+
+#define MASKED_SAD_WXH_NEON(width, height) \
+ unsigned aom_masked_sad##width##x##height##_neon( \
+ const uint8_t *src, int src_stride, const uint8_t *ref, int ref_stride, \
+ const uint8_t *second_pred, const uint8_t *msk, int msk_stride, \
+ int invert_mask) { \
+ if (!invert_mask) \
+ return masked_sad_##width##xh_neon(src, src_stride, ref, ref_stride, \
+ second_pred, width, msk, msk_stride, \
+ height); \
+ else \
+ return masked_sad_##width##xh_neon(src, src_stride, second_pred, width, \
+ ref, ref_stride, msk, msk_stride, \
+ height); \
+ }
+
+MASKED_SAD_WXH_NEON(4, 4)
+MASKED_SAD_WXH_NEON(4, 8)
+MASKED_SAD_WXH_NEON(8, 4)
+MASKED_SAD_WXH_NEON(8, 8)
+MASKED_SAD_WXH_NEON(8, 16)
+MASKED_SAD_WXH_NEON(16, 8)
+MASKED_SAD_WXH_NEON(16, 16)
+MASKED_SAD_WXH_NEON(16, 32)
+MASKED_SAD_WXH_NEON(32, 16)
+MASKED_SAD_WXH_NEON(32, 32)
+MASKED_SAD_WXH_NEON(32, 64)
+MASKED_SAD_WXH_NEON(64, 32)
+MASKED_SAD_WXH_NEON(64, 64)
+MASKED_SAD_WXH_NEON(64, 128)
+MASKED_SAD_WXH_NEON(128, 64)
+MASKED_SAD_WXH_NEON(128, 128)
+#if !CONFIG_REALTIME_ONLY
+MASKED_SAD_WXH_NEON(4, 16)
+MASKED_SAD_WXH_NEON(16, 4)
+MASKED_SAD_WXH_NEON(8, 32)
+MASKED_SAD_WXH_NEON(32, 8)
+MASKED_SAD_WXH_NEON(16, 64)
+MASKED_SAD_WXH_NEON(64, 16)
+#endif