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-rw-r--r--third_party/aom/aom_dsp/x86/sse_avx2.c389
1 files changed, 389 insertions, 0 deletions
diff --git a/third_party/aom/aom_dsp/x86/sse_avx2.c b/third_party/aom/aom_dsp/x86/sse_avx2.c
new file mode 100644
index 0000000000..c5a5f5c234
--- /dev/null
+++ b/third_party/aom/aom_dsp/x86/sse_avx2.c
@@ -0,0 +1,389 @@
+/*
+ * Copyright (c) 2018, Alliance for Open Media. All rights reserved
+ *
+ * This source code is subject to the terms of the BSD 2 Clause License and
+ * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
+ * was not distributed with this source code in the LICENSE file, you can
+ * obtain it at www.aomedia.org/license/software. If the Alliance for Open
+ * Media Patent License 1.0 was not distributed with this source code in the
+ * PATENTS file, you can obtain it at www.aomedia.org/license/patent.
+ */
+
+#include <smmintrin.h>
+#include <immintrin.h>
+
+#include "config/aom_config.h"
+#include "config/aom_dsp_rtcd.h"
+
+#include "aom_ports/mem.h"
+#include "aom_dsp/x86/synonyms.h"
+#include "aom_dsp/x86/synonyms_avx2.h"
+
+static INLINE void sse_w32_avx2(__m256i *sum, const uint8_t *a,
+ const uint8_t *b) {
+ const __m256i v_a0 = yy_loadu_256(a);
+ const __m256i v_b0 = yy_loadu_256(b);
+ const __m256i zero = _mm256_setzero_si256();
+ const __m256i v_a00_w = _mm256_unpacklo_epi8(v_a0, zero);
+ const __m256i v_a01_w = _mm256_unpackhi_epi8(v_a0, zero);
+ const __m256i v_b00_w = _mm256_unpacklo_epi8(v_b0, zero);
+ const __m256i v_b01_w = _mm256_unpackhi_epi8(v_b0, zero);
+ const __m256i v_d00_w = _mm256_sub_epi16(v_a00_w, v_b00_w);
+ const __m256i v_d01_w = _mm256_sub_epi16(v_a01_w, v_b01_w);
+ *sum = _mm256_add_epi32(*sum, _mm256_madd_epi16(v_d00_w, v_d00_w));
+ *sum = _mm256_add_epi32(*sum, _mm256_madd_epi16(v_d01_w, v_d01_w));
+}
+
+static INLINE int64_t summary_all_avx2(const __m256i *sum_all) {
+ int64_t sum;
+ __m256i zero = _mm256_setzero_si256();
+ const __m256i sum0_4x64 = _mm256_unpacklo_epi32(*sum_all, zero);
+ const __m256i sum1_4x64 = _mm256_unpackhi_epi32(*sum_all, zero);
+ const __m256i sum_4x64 = _mm256_add_epi64(sum0_4x64, sum1_4x64);
+ const __m128i sum_2x64 = _mm_add_epi64(_mm256_castsi256_si128(sum_4x64),
+ _mm256_extracti128_si256(sum_4x64, 1));
+ const __m128i sum_1x64 = _mm_add_epi64(sum_2x64, _mm_srli_si128(sum_2x64, 8));
+ xx_storel_64(&sum, sum_1x64);
+ return sum;
+}
+
+#if CONFIG_AV1_HIGHBITDEPTH
+static INLINE void summary_32_avx2(const __m256i *sum32, __m256i *sum) {
+ const __m256i sum0_4x64 =
+ _mm256_cvtepu32_epi64(_mm256_castsi256_si128(*sum32));
+ const __m256i sum1_4x64 =
+ _mm256_cvtepu32_epi64(_mm256_extracti128_si256(*sum32, 1));
+ const __m256i sum_4x64 = _mm256_add_epi64(sum0_4x64, sum1_4x64);
+ *sum = _mm256_add_epi64(*sum, sum_4x64);
+}
+
+static INLINE int64_t summary_4x64_avx2(const __m256i sum_4x64) {
+ int64_t sum;
+ const __m128i sum_2x64 = _mm_add_epi64(_mm256_castsi256_si128(sum_4x64),
+ _mm256_extracti128_si256(sum_4x64, 1));
+ const __m128i sum_1x64 = _mm_add_epi64(sum_2x64, _mm_srli_si128(sum_2x64, 8));
+
+ xx_storel_64(&sum, sum_1x64);
+ return sum;
+}
+#endif
+
+static INLINE void sse_w4x4_avx2(const uint8_t *a, int a_stride,
+ const uint8_t *b, int b_stride, __m256i *sum) {
+ const __m128i v_a0 = xx_loadl_32(a);
+ const __m128i v_a1 = xx_loadl_32(a + a_stride);
+ const __m128i v_a2 = xx_loadl_32(a + a_stride * 2);
+ const __m128i v_a3 = xx_loadl_32(a + a_stride * 3);
+ const __m128i v_b0 = xx_loadl_32(b);
+ const __m128i v_b1 = xx_loadl_32(b + b_stride);
+ const __m128i v_b2 = xx_loadl_32(b + b_stride * 2);
+ const __m128i v_b3 = xx_loadl_32(b + b_stride * 3);
+ const __m128i v_a0123 = _mm_unpacklo_epi64(_mm_unpacklo_epi32(v_a0, v_a1),
+ _mm_unpacklo_epi32(v_a2, v_a3));
+ const __m128i v_b0123 = _mm_unpacklo_epi64(_mm_unpacklo_epi32(v_b0, v_b1),
+ _mm_unpacklo_epi32(v_b2, v_b3));
+ const __m256i v_a_w = _mm256_cvtepu8_epi16(v_a0123);
+ const __m256i v_b_w = _mm256_cvtepu8_epi16(v_b0123);
+ const __m256i v_d_w = _mm256_sub_epi16(v_a_w, v_b_w);
+ *sum = _mm256_add_epi32(*sum, _mm256_madd_epi16(v_d_w, v_d_w));
+}
+
+static INLINE void sse_w8x2_avx2(const uint8_t *a, int a_stride,
+ const uint8_t *b, int b_stride, __m256i *sum) {
+ const __m128i v_a0 = xx_loadl_64(a);
+ const __m128i v_a1 = xx_loadl_64(a + a_stride);
+ const __m128i v_b0 = xx_loadl_64(b);
+ const __m128i v_b1 = xx_loadl_64(b + b_stride);
+ const __m256i v_a_w = _mm256_cvtepu8_epi16(_mm_unpacklo_epi64(v_a0, v_a1));
+ const __m256i v_b_w = _mm256_cvtepu8_epi16(_mm_unpacklo_epi64(v_b0, v_b1));
+ const __m256i v_d_w = _mm256_sub_epi16(v_a_w, v_b_w);
+ *sum = _mm256_add_epi32(*sum, _mm256_madd_epi16(v_d_w, v_d_w));
+}
+
+int64_t aom_sse_avx2(const uint8_t *a, int a_stride, const uint8_t *b,
+ int b_stride, int width, int height) {
+ int32_t y = 0;
+ int64_t sse = 0;
+ __m256i sum = _mm256_setzero_si256();
+ __m256i zero = _mm256_setzero_si256();
+ switch (width) {
+ case 4:
+ do {
+ sse_w4x4_avx2(a, a_stride, b, b_stride, &sum);
+ a += a_stride << 2;
+ b += b_stride << 2;
+ y += 4;
+ } while (y < height);
+ sse = summary_all_avx2(&sum);
+ break;
+ case 8:
+ do {
+ sse_w8x2_avx2(a, a_stride, b, b_stride, &sum);
+ a += a_stride << 1;
+ b += b_stride << 1;
+ y += 2;
+ } while (y < height);
+ sse = summary_all_avx2(&sum);
+ break;
+ case 16:
+ do {
+ const __m128i v_a0 = xx_loadu_128(a);
+ const __m128i v_a1 = xx_loadu_128(a + a_stride);
+ const __m128i v_b0 = xx_loadu_128(b);
+ const __m128i v_b1 = xx_loadu_128(b + b_stride);
+ const __m256i v_a =
+ _mm256_insertf128_si256(_mm256_castsi128_si256(v_a0), v_a1, 0x01);
+ const __m256i v_b =
+ _mm256_insertf128_si256(_mm256_castsi128_si256(v_b0), v_b1, 0x01);
+ const __m256i v_al = _mm256_unpacklo_epi8(v_a, zero);
+ const __m256i v_au = _mm256_unpackhi_epi8(v_a, zero);
+ const __m256i v_bl = _mm256_unpacklo_epi8(v_b, zero);
+ const __m256i v_bu = _mm256_unpackhi_epi8(v_b, zero);
+ const __m256i v_asub = _mm256_sub_epi16(v_al, v_bl);
+ const __m256i v_bsub = _mm256_sub_epi16(v_au, v_bu);
+ const __m256i temp =
+ _mm256_add_epi32(_mm256_madd_epi16(v_asub, v_asub),
+ _mm256_madd_epi16(v_bsub, v_bsub));
+ sum = _mm256_add_epi32(sum, temp);
+ a += a_stride << 1;
+ b += b_stride << 1;
+ y += 2;
+ } while (y < height);
+ sse = summary_all_avx2(&sum);
+ break;
+ case 32:
+ do {
+ sse_w32_avx2(&sum, a, b);
+ a += a_stride;
+ b += b_stride;
+ y += 1;
+ } while (y < height);
+ sse = summary_all_avx2(&sum);
+ break;
+ case 64:
+ do {
+ sse_w32_avx2(&sum, a, b);
+ sse_w32_avx2(&sum, a + 32, b + 32);
+ a += a_stride;
+ b += b_stride;
+ y += 1;
+ } while (y < height);
+ sse = summary_all_avx2(&sum);
+ break;
+ case 128:
+ do {
+ sse_w32_avx2(&sum, a, b);
+ sse_w32_avx2(&sum, a + 32, b + 32);
+ sse_w32_avx2(&sum, a + 64, b + 64);
+ sse_w32_avx2(&sum, a + 96, b + 96);
+ a += a_stride;
+ b += b_stride;
+ y += 1;
+ } while (y < height);
+ sse = summary_all_avx2(&sum);
+ break;
+ default:
+ if ((width & 0x07) == 0) {
+ do {
+ int i = 0;
+ do {
+ sse_w8x2_avx2(a + i, a_stride, b + i, b_stride, &sum);
+ i += 8;
+ } while (i < width);
+ a += a_stride << 1;
+ b += b_stride << 1;
+ y += 2;
+ } while (y < height);
+ } else {
+ do {
+ int i = 0;
+ do {
+ sse_w8x2_avx2(a + i, a_stride, b + i, b_stride, &sum);
+ const uint8_t *a2 = a + i + (a_stride << 1);
+ const uint8_t *b2 = b + i + (b_stride << 1);
+ sse_w8x2_avx2(a2, a_stride, b2, b_stride, &sum);
+ i += 8;
+ } while (i + 4 < width);
+ sse_w4x4_avx2(a + i, a_stride, b + i, b_stride, &sum);
+ a += a_stride << 2;
+ b += b_stride << 2;
+ y += 4;
+ } while (y < height);
+ }
+ sse = summary_all_avx2(&sum);
+ break;
+ }
+
+ return sse;
+}
+
+#if CONFIG_AV1_HIGHBITDEPTH
+static INLINE void highbd_sse_w16_avx2(__m256i *sum, const uint16_t *a,
+ const uint16_t *b) {
+ const __m256i v_a_w = yy_loadu_256(a);
+ const __m256i v_b_w = yy_loadu_256(b);
+ const __m256i v_d_w = _mm256_sub_epi16(v_a_w, v_b_w);
+ *sum = _mm256_add_epi32(*sum, _mm256_madd_epi16(v_d_w, v_d_w));
+}
+
+static INLINE void highbd_sse_w4x4_avx2(__m256i *sum, const uint16_t *a,
+ int a_stride, const uint16_t *b,
+ int b_stride) {
+ const __m128i v_a0 = xx_loadl_64(a);
+ const __m128i v_a1 = xx_loadl_64(a + a_stride);
+ const __m128i v_a2 = xx_loadl_64(a + a_stride * 2);
+ const __m128i v_a3 = xx_loadl_64(a + a_stride * 3);
+ const __m128i v_b0 = xx_loadl_64(b);
+ const __m128i v_b1 = xx_loadl_64(b + b_stride);
+ const __m128i v_b2 = xx_loadl_64(b + b_stride * 2);
+ const __m128i v_b3 = xx_loadl_64(b + b_stride * 3);
+ const __m256i v_a_w = yy_set_m128i(_mm_unpacklo_epi64(v_a0, v_a1),
+ _mm_unpacklo_epi64(v_a2, v_a3));
+ const __m256i v_b_w = yy_set_m128i(_mm_unpacklo_epi64(v_b0, v_b1),
+ _mm_unpacklo_epi64(v_b2, v_b3));
+ const __m256i v_d_w = _mm256_sub_epi16(v_a_w, v_b_w);
+ *sum = _mm256_add_epi32(*sum, _mm256_madd_epi16(v_d_w, v_d_w));
+}
+
+static INLINE void highbd_sse_w8x2_avx2(__m256i *sum, const uint16_t *a,
+ int a_stride, const uint16_t *b,
+ int b_stride) {
+ const __m256i v_a_w = yy_loadu2_128(a + a_stride, a);
+ const __m256i v_b_w = yy_loadu2_128(b + b_stride, b);
+ const __m256i v_d_w = _mm256_sub_epi16(v_a_w, v_b_w);
+ *sum = _mm256_add_epi32(*sum, _mm256_madd_epi16(v_d_w, v_d_w));
+}
+
+int64_t aom_highbd_sse_avx2(const uint8_t *a8, int a_stride, const uint8_t *b8,
+ int b_stride, int width, int height) {
+ int32_t y = 0;
+ int64_t sse = 0;
+ uint16_t *a = CONVERT_TO_SHORTPTR(a8);
+ uint16_t *b = CONVERT_TO_SHORTPTR(b8);
+ __m256i sum = _mm256_setzero_si256();
+ switch (width) {
+ case 4:
+ do {
+ highbd_sse_w4x4_avx2(&sum, a, a_stride, b, b_stride);
+ a += a_stride << 2;
+ b += b_stride << 2;
+ y += 4;
+ } while (y < height);
+ sse = summary_all_avx2(&sum);
+ break;
+ case 8:
+ do {
+ highbd_sse_w8x2_avx2(&sum, a, a_stride, b, b_stride);
+ a += a_stride << 1;
+ b += b_stride << 1;
+ y += 2;
+ } while (y < height);
+ sse = summary_all_avx2(&sum);
+ break;
+ case 16:
+ do {
+ highbd_sse_w16_avx2(&sum, a, b);
+ a += a_stride;
+ b += b_stride;
+ y += 1;
+ } while (y < height);
+ sse = summary_all_avx2(&sum);
+ break;
+ case 32:
+ do {
+ int l = 0;
+ __m256i sum32 = _mm256_setzero_si256();
+ do {
+ highbd_sse_w16_avx2(&sum32, a, b);
+ highbd_sse_w16_avx2(&sum32, a + 16, b + 16);
+ a += a_stride;
+ b += b_stride;
+ l += 1;
+ } while (l < 64 && l < (height - y));
+ summary_32_avx2(&sum32, &sum);
+ y += 64;
+ } while (y < height);
+ sse = summary_4x64_avx2(sum);
+ break;
+ case 64:
+ do {
+ int l = 0;
+ __m256i sum32 = _mm256_setzero_si256();
+ do {
+ highbd_sse_w16_avx2(&sum32, a, b);
+ highbd_sse_w16_avx2(&sum32, a + 16 * 1, b + 16 * 1);
+ highbd_sse_w16_avx2(&sum32, a + 16 * 2, b + 16 * 2);
+ highbd_sse_w16_avx2(&sum32, a + 16 * 3, b + 16 * 3);
+ a += a_stride;
+ b += b_stride;
+ l += 1;
+ } while (l < 32 && l < (height - y));
+ summary_32_avx2(&sum32, &sum);
+ y += 32;
+ } while (y < height);
+ sse = summary_4x64_avx2(sum);
+ break;
+ case 128:
+ do {
+ int l = 0;
+ __m256i sum32 = _mm256_setzero_si256();
+ do {
+ highbd_sse_w16_avx2(&sum32, a, b);
+ highbd_sse_w16_avx2(&sum32, a + 16 * 1, b + 16 * 1);
+ highbd_sse_w16_avx2(&sum32, a + 16 * 2, b + 16 * 2);
+ highbd_sse_w16_avx2(&sum32, a + 16 * 3, b + 16 * 3);
+ highbd_sse_w16_avx2(&sum32, a + 16 * 4, b + 16 * 4);
+ highbd_sse_w16_avx2(&sum32, a + 16 * 5, b + 16 * 5);
+ highbd_sse_w16_avx2(&sum32, a + 16 * 6, b + 16 * 6);
+ highbd_sse_w16_avx2(&sum32, a + 16 * 7, b + 16 * 7);
+ a += a_stride;
+ b += b_stride;
+ l += 1;
+ } while (l < 16 && l < (height - y));
+ summary_32_avx2(&sum32, &sum);
+ y += 16;
+ } while (y < height);
+ sse = summary_4x64_avx2(sum);
+ break;
+ default:
+ if (width & 0x7) {
+ do {
+ int i = 0;
+ __m256i sum32 = _mm256_setzero_si256();
+ do {
+ highbd_sse_w8x2_avx2(&sum32, a + i, a_stride, b + i, b_stride);
+ const uint16_t *a2 = a + i + (a_stride << 1);
+ const uint16_t *b2 = b + i + (b_stride << 1);
+ highbd_sse_w8x2_avx2(&sum32, a2, a_stride, b2, b_stride);
+ i += 8;
+ } while (i + 4 < width);
+ highbd_sse_w4x4_avx2(&sum32, a + i, a_stride, b + i, b_stride);
+ summary_32_avx2(&sum32, &sum);
+ a += a_stride << 2;
+ b += b_stride << 2;
+ y += 4;
+ } while (y < height);
+ } else {
+ do {
+ int l = 0;
+ __m256i sum32 = _mm256_setzero_si256();
+ do {
+ int i = 0;
+ do {
+ highbd_sse_w8x2_avx2(&sum32, a + i, a_stride, b + i, b_stride);
+ i += 8;
+ } while (i < width);
+ a += a_stride << 1;
+ b += b_stride << 1;
+ l += 2;
+ } while (l < 8 && l < (height - y));
+ summary_32_avx2(&sum32, &sum);
+ y += 8;
+ } while (y < height);
+ }
+ sse = summary_4x64_avx2(sum);
+ break;
+ }
+ return sse;
+}
+#endif // CONFIG_AV1_HIGHBITDEPTH