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-rw-r--r--third_party/aom/av1/common/arm/highbd_convolve_neon.c2120
1 files changed, 2120 insertions, 0 deletions
diff --git a/third_party/aom/av1/common/arm/highbd_convolve_neon.c b/third_party/aom/av1/common/arm/highbd_convolve_neon.c
new file mode 100644
index 0000000000..3a3e33fcba
--- /dev/null
+++ b/third_party/aom/av1/common/arm/highbd_convolve_neon.c
@@ -0,0 +1,2120 @@
+/*
+ * Copyright (c) 2023, Alliance for Open Media. All rights reserved
+ *
+ * This source code is subject to the terms of the BSD 2 Clause License and
+ * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
+ * was not distributed with this source code in the LICENSE file, you can
+ * obtain it at www.aomedia.org/license/software. If the Alliance for Open
+ * Media Patent License 1.0 was not distributed with this source code in the
+ * PATENTS file, you can obtain it at www.aomedia.org/license/patent.
+ */
+
+#include <assert.h>
+#include <arm_neon.h>
+
+#include "config/aom_config.h"
+#include "config/av1_rtcd.h"
+
+#include "aom_dsp/aom_dsp_common.h"
+#include "aom_dsp/arm/mem_neon.h"
+#include "aom_ports/mem.h"
+#include "av1/common/convolve.h"
+#include "av1/common/filter.h"
+
+static INLINE uint16x4_t
+highbd_convolve6_4_y(const int16x4_t s0, const int16x4_t s1, const int16x4_t s2,
+ const int16x4_t s3, const int16x4_t s4, const int16x4_t s5,
+ const int16x8_t y_filter) {
+ // Values at indices 0 and 7 of y_filter are zero.
+ const int16x4_t y_filter_0_3 = vget_low_s16(y_filter);
+ const int16x4_t y_filter_4_7 = vget_high_s16(y_filter);
+
+ int32x4_t sum = vmull_lane_s16(s0, y_filter_0_3, 1);
+ sum = vmlal_lane_s16(sum, s1, y_filter_0_3, 2);
+ sum = vmlal_lane_s16(sum, s2, y_filter_0_3, 3);
+ sum = vmlal_lane_s16(sum, s3, y_filter_4_7, 0);
+ sum = vmlal_lane_s16(sum, s4, y_filter_4_7, 1);
+ sum = vmlal_lane_s16(sum, s5, y_filter_4_7, 2);
+
+ return vqrshrun_n_s32(sum, COMPOUND_ROUND1_BITS);
+}
+
+static INLINE uint16x8_t
+highbd_convolve6_8_y(const int16x8_t s0, const int16x8_t s1, const int16x8_t s2,
+ const int16x8_t s3, const int16x8_t s4, const int16x8_t s5,
+ const int16x8_t y_filter) {
+ // Values at indices 0 and 7 of y_filter are zero.
+ const int16x4_t y_filter_0_3 = vget_low_s16(y_filter);
+ const int16x4_t y_filter_4_7 = vget_high_s16(y_filter);
+
+ int32x4_t sum0 = vmull_lane_s16(vget_low_s16(s0), y_filter_0_3, 1);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s1), y_filter_0_3, 2);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s2), y_filter_0_3, 3);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s3), y_filter_4_7, 0);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s4), y_filter_4_7, 1);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s5), y_filter_4_7, 2);
+
+ int32x4_t sum1 = vmull_lane_s16(vget_high_s16(s0), y_filter_0_3, 1);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s1), y_filter_0_3, 2);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s2), y_filter_0_3, 3);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s3), y_filter_4_7, 0);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s4), y_filter_4_7, 1);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s5), y_filter_4_7, 2);
+
+ return vcombine_u16(vqrshrun_n_s32(sum0, COMPOUND_ROUND1_BITS),
+ vqrshrun_n_s32(sum1, COMPOUND_ROUND1_BITS));
+}
+
+static INLINE void highbd_convolve_y_sr_6tap_neon(
+ const uint16_t *src_ptr, int src_stride, uint16_t *dst_ptr, int dst_stride,
+ int w, int h, const int16_t *y_filter_ptr, const int bd) {
+ const uint16x8_t max = vdupq_n_u16((1 << bd) - 1);
+ const int16x8_t y_filter_0_7 = vld1q_s16(y_filter_ptr);
+
+ if (w == 4) {
+ const int16_t *s = (const int16_t *)(src_ptr + src_stride);
+ uint16_t *d = dst_ptr;
+
+ int16x4_t s0, s1, s2, s3, s4;
+ load_s16_4x5(s, src_stride, &s0, &s1, &s2, &s3, &s4);
+ s += 5 * src_stride;
+
+ do {
+ int16x4_t s5, s6, s7, s8;
+ load_s16_4x4(s, src_stride, &s5, &s6, &s7, &s8);
+
+ uint16x4_t d0 =
+ highbd_convolve6_4_y(s0, s1, s2, s3, s4, s5, y_filter_0_7);
+ uint16x4_t d1 =
+ highbd_convolve6_4_y(s1, s2, s3, s4, s5, s6, y_filter_0_7);
+ uint16x4_t d2 =
+ highbd_convolve6_4_y(s2, s3, s4, s5, s6, s7, y_filter_0_7);
+ uint16x4_t d3 =
+ highbd_convolve6_4_y(s3, s4, s5, s6, s7, s8, y_filter_0_7);
+
+ d0 = vmin_u16(d0, vget_low_u16(max));
+ d1 = vmin_u16(d1, vget_low_u16(max));
+ d2 = vmin_u16(d2, vget_low_u16(max));
+ d3 = vmin_u16(d3, vget_low_u16(max));
+
+ store_u16_4x4(d, dst_stride, d0, d1, d2, d3);
+
+ s0 = s4;
+ s1 = s5;
+ s2 = s6;
+ s3 = s7;
+ s4 = s8;
+ s += 4 * src_stride;
+ d += 4 * dst_stride;
+ h -= 4;
+ } while (h != 0);
+ } else {
+ // Width is a multiple of 8 and height is a multiple of 4.
+ do {
+ int height = h;
+ const int16_t *s = (const int16_t *)(src_ptr + src_stride);
+ uint16_t *d = dst_ptr;
+
+ int16x8_t s0, s1, s2, s3, s4;
+ load_s16_8x5(s, src_stride, &s0, &s1, &s2, &s3, &s4);
+ s += 5 * src_stride;
+
+ do {
+ int16x8_t s5, s6, s7, s8;
+ load_s16_8x4(s, src_stride, &s5, &s6, &s7, &s8);
+
+ uint16x8_t d0 =
+ highbd_convolve6_8_y(s0, s1, s2, s3, s4, s5, y_filter_0_7);
+ uint16x8_t d1 =
+ highbd_convolve6_8_y(s1, s2, s3, s4, s5, s6, y_filter_0_7);
+ uint16x8_t d2 =
+ highbd_convolve6_8_y(s2, s3, s4, s5, s6, s7, y_filter_0_7);
+ uint16x8_t d3 =
+ highbd_convolve6_8_y(s3, s4, s5, s6, s7, s8, y_filter_0_7);
+
+ d0 = vminq_u16(d0, max);
+ d1 = vminq_u16(d1, max);
+ d2 = vminq_u16(d2, max);
+ d3 = vminq_u16(d3, max);
+
+ store_u16_8x4(d, dst_stride, d0, d1, d2, d3);
+
+ s0 = s4;
+ s1 = s5;
+ s2 = s6;
+ s3 = s7;
+ s4 = s8;
+ s += 4 * src_stride;
+ d += 4 * dst_stride;
+ height -= 4;
+ } while (height != 0);
+
+ src_ptr += 8;
+ dst_ptr += 8;
+ w -= 8;
+ } while (w != 0);
+ }
+}
+
+static INLINE uint16x4_t highbd_convolve8_4_y(
+ const int16x4_t s0, const int16x4_t s1, const int16x4_t s2,
+ const int16x4_t s3, const int16x4_t s4, const int16x4_t s5,
+ const int16x4_t s6, const int16x4_t s7, const int16x8_t y_filter) {
+ const int16x4_t y_filter_0_3 = vget_low_s16(y_filter);
+ const int16x4_t y_filter_4_7 = vget_high_s16(y_filter);
+
+ int32x4_t sum = vmull_lane_s16(s0, y_filter_0_3, 0);
+ sum = vmlal_lane_s16(sum, s1, y_filter_0_3, 1);
+ sum = vmlal_lane_s16(sum, s2, y_filter_0_3, 2);
+ sum = vmlal_lane_s16(sum, s3, y_filter_0_3, 3);
+ sum = vmlal_lane_s16(sum, s4, y_filter_4_7, 0);
+ sum = vmlal_lane_s16(sum, s5, y_filter_4_7, 1);
+ sum = vmlal_lane_s16(sum, s6, y_filter_4_7, 2);
+ sum = vmlal_lane_s16(sum, s7, y_filter_4_7, 3);
+
+ return vqrshrun_n_s32(sum, COMPOUND_ROUND1_BITS);
+}
+
+static INLINE uint16x8_t highbd_convolve8_8_y(
+ const int16x8_t s0, const int16x8_t s1, const int16x8_t s2,
+ const int16x8_t s3, const int16x8_t s4, const int16x8_t s5,
+ const int16x8_t s6, const int16x8_t s7, const int16x8_t y_filter) {
+ const int16x4_t y_filter_0_3 = vget_low_s16(y_filter);
+ const int16x4_t y_filter_4_7 = vget_high_s16(y_filter);
+
+ int32x4_t sum0 = vmull_lane_s16(vget_low_s16(s0), y_filter_0_3, 0);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s1), y_filter_0_3, 1);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s2), y_filter_0_3, 2);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s3), y_filter_0_3, 3);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s4), y_filter_4_7, 0);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s5), y_filter_4_7, 1);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s6), y_filter_4_7, 2);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s7), y_filter_4_7, 3);
+
+ int32x4_t sum1 = vmull_lane_s16(vget_high_s16(s0), y_filter_0_3, 0);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s1), y_filter_0_3, 1);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s2), y_filter_0_3, 2);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s3), y_filter_0_3, 3);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s4), y_filter_4_7, 0);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s5), y_filter_4_7, 1);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s6), y_filter_4_7, 2);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s7), y_filter_4_7, 3);
+
+ return vcombine_u16(vqrshrun_n_s32(sum0, COMPOUND_ROUND1_BITS),
+ vqrshrun_n_s32(sum1, COMPOUND_ROUND1_BITS));
+}
+
+static INLINE void highbd_convolve_y_sr_8tap_neon(
+ const uint16_t *src_ptr, int src_stride, uint16_t *dst_ptr, int dst_stride,
+ int w, int h, const int16_t *y_filter_ptr, int bd) {
+ const uint16x8_t max = vdupq_n_u16((1 << bd) - 1);
+ const int16x8_t y_filter = vld1q_s16(y_filter_ptr);
+
+ if (w == 4) {
+ const int16_t *s = (const int16_t *)src_ptr;
+ uint16_t *d = dst_ptr;
+
+ int16x4_t s0, s1, s2, s3, s4, s5, s6;
+ load_s16_4x7(s, src_stride, &s0, &s1, &s2, &s3, &s4, &s5, &s6);
+ s += 7 * src_stride;
+
+ do {
+ int16x4_t s7, s8, s9, s10;
+ load_s16_4x4(s, src_stride, &s7, &s8, &s9, &s10);
+
+ uint16x4_t d0 =
+ highbd_convolve8_4_y(s0, s1, s2, s3, s4, s5, s6, s7, y_filter);
+ uint16x4_t d1 =
+ highbd_convolve8_4_y(s1, s2, s3, s4, s5, s6, s7, s8, y_filter);
+ uint16x4_t d2 =
+ highbd_convolve8_4_y(s2, s3, s4, s5, s6, s7, s8, s9, y_filter);
+ uint16x4_t d3 =
+ highbd_convolve8_4_y(s3, s4, s5, s6, s7, s8, s9, s10, y_filter);
+
+ d0 = vmin_u16(d0, vget_low_u16(max));
+ d1 = vmin_u16(d1, vget_low_u16(max));
+ d2 = vmin_u16(d2, vget_low_u16(max));
+ d3 = vmin_u16(d3, vget_low_u16(max));
+
+ store_u16_4x4(d, dst_stride, d0, d1, d2, d3);
+
+ s0 = s4;
+ s1 = s5;
+ s2 = s6;
+ s3 = s7;
+ s4 = s8;
+ s5 = s9;
+ s6 = s10;
+ s += 4 * src_stride;
+ d += 4 * dst_stride;
+ h -= 4;
+ } while (h != 0);
+ } else {
+ do {
+ int height = h;
+ const int16_t *s = (const int16_t *)src_ptr;
+ uint16_t *d = dst_ptr;
+
+ int16x8_t s0, s1, s2, s3, s4, s5, s6;
+ load_s16_8x7(s, src_stride, &s0, &s1, &s2, &s3, &s4, &s5, &s6);
+ s += 7 * src_stride;
+
+ do {
+ int16x8_t s7, s8, s9, s10;
+ load_s16_8x4(s, src_stride, &s7, &s8, &s9, &s10);
+
+ uint16x8_t d0 =
+ highbd_convolve8_8_y(s0, s1, s2, s3, s4, s5, s6, s7, y_filter);
+ uint16x8_t d1 =
+ highbd_convolve8_8_y(s1, s2, s3, s4, s5, s6, s7, s8, y_filter);
+ uint16x8_t d2 =
+ highbd_convolve8_8_y(s2, s3, s4, s5, s6, s7, s8, s9, y_filter);
+ uint16x8_t d3 =
+ highbd_convolve8_8_y(s3, s4, s5, s6, s7, s8, s9, s10, y_filter);
+
+ d0 = vminq_u16(d0, max);
+ d1 = vminq_u16(d1, max);
+ d2 = vminq_u16(d2, max);
+ d3 = vminq_u16(d3, max);
+
+ store_u16_8x4(d, dst_stride, d0, d1, d2, d3);
+
+ s0 = s4;
+ s1 = s5;
+ s2 = s6;
+ s3 = s7;
+ s4 = s8;
+ s5 = s9;
+ s6 = s10;
+ s += 4 * src_stride;
+ d += 4 * dst_stride;
+ height -= 4;
+ } while (height != 0);
+ src_ptr += 8;
+ dst_ptr += 8;
+ w -= 8;
+ } while (w != 0);
+ }
+}
+
+static INLINE uint16x4_t highbd_convolve12_4_y(
+ const int16x4_t s0, const int16x4_t s1, const int16x4_t s2,
+ const int16x4_t s3, const int16x4_t s4, const int16x4_t s5,
+ const int16x4_t s6, const int16x4_t s7, const int16x4_t s8,
+ const int16x4_t s9, const int16x4_t s10, const int16x4_t s11,
+ const int16x8_t y_filter_0_7, const int16x4_t y_filter_8_11) {
+ const int16x4_t y_filter_0_3 = vget_low_s16(y_filter_0_7);
+ const int16x4_t y_filter_4_7 = vget_high_s16(y_filter_0_7);
+
+ int32x4_t sum = vmull_lane_s16(s0, y_filter_0_3, 0);
+ sum = vmlal_lane_s16(sum, s1, y_filter_0_3, 1);
+ sum = vmlal_lane_s16(sum, s2, y_filter_0_3, 2);
+ sum = vmlal_lane_s16(sum, s3, y_filter_0_3, 3);
+ sum = vmlal_lane_s16(sum, s4, y_filter_4_7, 0);
+ sum = vmlal_lane_s16(sum, s5, y_filter_4_7, 1);
+ sum = vmlal_lane_s16(sum, s6, y_filter_4_7, 2);
+ sum = vmlal_lane_s16(sum, s7, y_filter_4_7, 3);
+ sum = vmlal_lane_s16(sum, s8, y_filter_8_11, 0);
+ sum = vmlal_lane_s16(sum, s9, y_filter_8_11, 1);
+ sum = vmlal_lane_s16(sum, s10, y_filter_8_11, 2);
+ sum = vmlal_lane_s16(sum, s11, y_filter_8_11, 3);
+
+ return vqrshrun_n_s32(sum, COMPOUND_ROUND1_BITS);
+}
+
+static INLINE uint16x8_t highbd_convolve12_8_y(
+ const int16x8_t s0, const int16x8_t s1, const int16x8_t s2,
+ const int16x8_t s3, const int16x8_t s4, const int16x8_t s5,
+ const int16x8_t s6, const int16x8_t s7, const int16x8_t s8,
+ const int16x8_t s9, const int16x8_t s10, const int16x8_t s11,
+ const int16x8_t y_filter_0_7, const int16x4_t y_filter_8_11) {
+ const int16x4_t y_filter_0_3 = vget_low_s16(y_filter_0_7);
+ const int16x4_t y_filter_4_7 = vget_high_s16(y_filter_0_7);
+
+ int32x4_t sum0 = vmull_lane_s16(vget_low_s16(s0), y_filter_0_3, 0);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s1), y_filter_0_3, 1);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s2), y_filter_0_3, 2);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s3), y_filter_0_3, 3);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s4), y_filter_4_7, 0);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s5), y_filter_4_7, 1);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s6), y_filter_4_7, 2);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s7), y_filter_4_7, 3);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s8), y_filter_8_11, 0);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s9), y_filter_8_11, 1);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s10), y_filter_8_11, 2);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s11), y_filter_8_11, 3);
+
+ int32x4_t sum1 = vmull_lane_s16(vget_high_s16(s0), y_filter_0_3, 0);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s1), y_filter_0_3, 1);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s2), y_filter_0_3, 2);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s3), y_filter_0_3, 3);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s4), y_filter_4_7, 0);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s5), y_filter_4_7, 1);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s6), y_filter_4_7, 2);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s7), y_filter_4_7, 3);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s8), y_filter_8_11, 0);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s9), y_filter_8_11, 1);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s10), y_filter_8_11, 2);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s11), y_filter_8_11, 3);
+
+ return vcombine_u16(vqrshrun_n_s32(sum0, COMPOUND_ROUND1_BITS),
+ vqrshrun_n_s32(sum1, COMPOUND_ROUND1_BITS));
+}
+
+static INLINE void highbd_convolve_y_sr_12tap_neon(
+ const uint16_t *src_ptr, int src_stride, uint16_t *dst_ptr, int dst_stride,
+ int w, int h, const int16_t *y_filter_ptr, int bd) {
+ const uint16x8_t max = vdupq_n_u16((1 << bd) - 1);
+ const int16x8_t y_filter_0_7 = vld1q_s16(y_filter_ptr);
+ const int16x4_t y_filter_8_11 = vld1_s16(y_filter_ptr + 8);
+
+ if (w == 4) {
+ const int16_t *s = (const int16_t *)src_ptr;
+ uint16_t *d = dst_ptr;
+
+ int16x4_t s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, s10;
+ load_s16_4x11(s, src_stride, &s0, &s1, &s2, &s3, &s4, &s5, &s6, &s7, &s8,
+ &s9, &s10);
+ s += 11 * src_stride;
+
+ do {
+ int16x4_t s11, s12, s13, s14;
+ load_s16_4x4(s, src_stride, &s11, &s12, &s13, &s14);
+
+ uint16x4_t d0 =
+ highbd_convolve12_4_y(s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, s10,
+ s11, y_filter_0_7, y_filter_8_11);
+ uint16x4_t d1 =
+ highbd_convolve12_4_y(s1, s2, s3, s4, s5, s6, s7, s8, s9, s10, s11,
+ s12, y_filter_0_7, y_filter_8_11);
+ uint16x4_t d2 =
+ highbd_convolve12_4_y(s2, s3, s4, s5, s6, s7, s8, s9, s10, s11, s12,
+ s13, y_filter_0_7, y_filter_8_11);
+ uint16x4_t d3 =
+ highbd_convolve12_4_y(s3, s4, s5, s6, s7, s8, s9, s10, s11, s12, s13,
+ s14, y_filter_0_7, y_filter_8_11);
+
+ d0 = vmin_u16(d0, vget_low_u16(max));
+ d1 = vmin_u16(d1, vget_low_u16(max));
+ d2 = vmin_u16(d2, vget_low_u16(max));
+ d3 = vmin_u16(d3, vget_low_u16(max));
+
+ store_u16_4x4(d, dst_stride, d0, d1, d2, d3);
+
+ s0 = s4;
+ s1 = s5;
+ s2 = s6;
+ s3 = s7;
+ s4 = s8;
+ s5 = s9;
+ s6 = s10;
+ s7 = s11;
+ s8 = s12;
+ s9 = s13;
+ s10 = s14;
+ s += 4 * src_stride;
+ d += 4 * dst_stride;
+ h -= 4;
+ } while (h != 0);
+ } else {
+ do {
+ int height = h;
+ const int16_t *s = (const int16_t *)src_ptr;
+ uint16_t *d = dst_ptr;
+
+ int16x8_t s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, s10;
+ load_s16_8x11(s, src_stride, &s0, &s1, &s2, &s3, &s4, &s5, &s6, &s7, &s8,
+ &s9, &s10);
+ s += 11 * src_stride;
+
+ do {
+ int16x8_t s11, s12, s13, s14;
+ load_s16_8x4(s, src_stride, &s11, &s12, &s13, &s14);
+
+ uint16x8_t d0 =
+ highbd_convolve12_8_y(s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, s10,
+ s11, y_filter_0_7, y_filter_8_11);
+ uint16x8_t d1 =
+ highbd_convolve12_8_y(s1, s2, s3, s4, s5, s6, s7, s8, s9, s10, s11,
+ s12, y_filter_0_7, y_filter_8_11);
+ uint16x8_t d2 =
+ highbd_convolve12_8_y(s2, s3, s4, s5, s6, s7, s8, s9, s10, s11, s12,
+ s13, y_filter_0_7, y_filter_8_11);
+ uint16x8_t d3 =
+ highbd_convolve12_8_y(s3, s4, s5, s6, s7, s8, s9, s10, s11, s12,
+ s13, s14, y_filter_0_7, y_filter_8_11);
+
+ d0 = vminq_u16(d0, max);
+ d1 = vminq_u16(d1, max);
+ d2 = vminq_u16(d2, max);
+ d3 = vminq_u16(d3, max);
+
+ store_u16_8x4(d, dst_stride, d0, d1, d2, d3);
+
+ s0 = s4;
+ s1 = s5;
+ s2 = s6;
+ s3 = s7;
+ s4 = s8;
+ s5 = s9;
+ s6 = s10;
+ s7 = s11;
+ s8 = s12;
+ s9 = s13;
+ s10 = s14;
+ s += 4 * src_stride;
+ d += 4 * dst_stride;
+ height -= 4;
+ } while (height != 0);
+
+ src_ptr += 8;
+ dst_ptr += 8;
+ w -= 8;
+ } while (w != 0);
+ }
+}
+
+void av1_highbd_convolve_y_sr_neon(const uint16_t *src, int src_stride,
+ uint16_t *dst, int dst_stride, int w, int h,
+ const InterpFilterParams *filter_params_y,
+ const int subpel_y_qn, int bd) {
+ if (w == 2 || h == 2) {
+ av1_highbd_convolve_y_sr_c(src, src_stride, dst, dst_stride, w, h,
+ filter_params_y, subpel_y_qn, bd);
+ return;
+ }
+ const int y_filter_taps = get_filter_tap(filter_params_y, subpel_y_qn);
+ const int vert_offset = filter_params_y->taps / 2 - 1;
+ const int16_t *y_filter_ptr = av1_get_interp_filter_subpel_kernel(
+ filter_params_y, subpel_y_qn & SUBPEL_MASK);
+
+ src -= vert_offset * src_stride;
+
+ if (y_filter_taps > 8) {
+ highbd_convolve_y_sr_12tap_neon(src, src_stride, dst, dst_stride, w, h,
+ y_filter_ptr, bd);
+ return;
+ }
+ if (y_filter_taps < 8) {
+ highbd_convolve_y_sr_6tap_neon(src, src_stride, dst, dst_stride, w, h,
+ y_filter_ptr, bd);
+ return;
+ }
+
+ highbd_convolve_y_sr_8tap_neon(src, src_stride, dst, dst_stride, w, h,
+ y_filter_ptr, bd);
+}
+
+static INLINE uint16x8_t highbd_convolve6_8_x(const int16x8_t s[6],
+ const int16x8_t x_filter,
+ const int32x4_t offset) {
+ // Values at indices 0 and 7 of y_filter are zero.
+ const int16x4_t x_filter_0_3 = vget_low_s16(x_filter);
+ const int16x4_t x_filter_4_7 = vget_high_s16(x_filter);
+
+ int32x4_t sum0 = offset;
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[0]), x_filter_0_3, 1);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[1]), x_filter_0_3, 2);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[2]), x_filter_0_3, 3);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[3]), x_filter_4_7, 0);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[4]), x_filter_4_7, 1);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[5]), x_filter_4_7, 2);
+
+ int32x4_t sum1 = offset;
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[0]), x_filter_0_3, 1);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[1]), x_filter_0_3, 2);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[2]), x_filter_0_3, 3);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[3]), x_filter_4_7, 0);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[4]), x_filter_4_7, 1);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[5]), x_filter_4_7, 2);
+
+ return vcombine_u16(vqrshrun_n_s32(sum0, FILTER_BITS),
+ vqrshrun_n_s32(sum1, FILTER_BITS));
+}
+
+static INLINE void highbd_convolve_x_sr_6tap_neon(
+ const uint16_t *src_ptr, int src_stride, uint16_t *dst_ptr, int dst_stride,
+ int w, int h, const int16_t *x_filter_ptr, ConvolveParams *conv_params,
+ int bd) {
+ const int16x8_t x_filter = vld1q_s16(x_filter_ptr);
+ const uint16x8_t max = vdupq_n_u16((1 << bd) - 1);
+ // This shim allows to do only one rounding shift instead of two.
+ const int32x4_t offset = vdupq_n_s32(1 << (conv_params->round_0 - 1));
+
+ int height = h;
+
+ do {
+ int width = w;
+ const int16_t *s = (const int16_t *)src_ptr;
+ uint16_t *d = dst_ptr;
+
+ do {
+ int16x8_t s0[6], s1[6], s2[6], s3[6];
+ load_s16_8x6(s + 0 * src_stride, 1, &s0[0], &s0[1], &s0[2], &s0[3],
+ &s0[4], &s0[5]);
+ load_s16_8x6(s + 1 * src_stride, 1, &s1[0], &s1[1], &s1[2], &s1[3],
+ &s1[4], &s1[5]);
+ load_s16_8x6(s + 2 * src_stride, 1, &s2[0], &s2[1], &s2[2], &s2[3],
+ &s2[4], &s2[5]);
+ load_s16_8x6(s + 3 * src_stride, 1, &s3[0], &s3[1], &s3[2], &s3[3],
+ &s3[4], &s3[5]);
+
+ uint16x8_t d0 = highbd_convolve6_8_x(s0, x_filter, offset);
+ uint16x8_t d1 = highbd_convolve6_8_x(s1, x_filter, offset);
+ uint16x8_t d2 = highbd_convolve6_8_x(s2, x_filter, offset);
+ uint16x8_t d3 = highbd_convolve6_8_x(s3, x_filter, offset);
+
+ d0 = vminq_u16(d0, max);
+ d1 = vminq_u16(d1, max);
+ d2 = vminq_u16(d2, max);
+ d3 = vminq_u16(d3, max);
+
+ store_u16_8x4(d, dst_stride, d0, d1, d2, d3);
+
+ s += 8;
+ d += 8;
+ width -= 8;
+ } while (width != 0);
+
+ src_ptr += 4 * src_stride;
+ dst_ptr += 4 * dst_stride;
+ height -= 4;
+ } while (height != 0);
+}
+
+static INLINE uint16x4_t highbd_convolve4_4_x(const int16x4_t s[4],
+ const int16x4_t x_filter,
+ const int32x4_t offset) {
+ int32x4_t sum = offset;
+ sum = vmlal_lane_s16(sum, s[0], x_filter, 0);
+ sum = vmlal_lane_s16(sum, s[1], x_filter, 1);
+ sum = vmlal_lane_s16(sum, s[2], x_filter, 2);
+ sum = vmlal_lane_s16(sum, s[3], x_filter, 3);
+
+ return vqrshrun_n_s32(sum, FILTER_BITS);
+}
+
+static INLINE uint16x8_t highbd_convolve8_8_x(const int16x8_t s[8],
+ const int16x8_t x_filter,
+ const int32x4_t offset) {
+ const int16x4_t x_filter_0_3 = vget_low_s16(x_filter);
+ const int16x4_t x_filter_4_7 = vget_high_s16(x_filter);
+
+ int32x4_t sum0 = offset;
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[0]), x_filter_0_3, 0);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[1]), x_filter_0_3, 1);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[2]), x_filter_0_3, 2);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[3]), x_filter_0_3, 3);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[4]), x_filter_4_7, 0);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[5]), x_filter_4_7, 1);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[6]), x_filter_4_7, 2);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[7]), x_filter_4_7, 3);
+
+ int32x4_t sum1 = offset;
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[0]), x_filter_0_3, 0);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[1]), x_filter_0_3, 1);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[2]), x_filter_0_3, 2);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[3]), x_filter_0_3, 3);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[4]), x_filter_4_7, 0);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[5]), x_filter_4_7, 1);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[6]), x_filter_4_7, 2);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[7]), x_filter_4_7, 3);
+
+ return vcombine_u16(vqrshrun_n_s32(sum0, FILTER_BITS),
+ vqrshrun_n_s32(sum1, FILTER_BITS));
+}
+
+static INLINE void highbd_convolve_x_sr_neon(const uint16_t *src_ptr,
+ int src_stride, uint16_t *dst_ptr,
+ int dst_stride, int w, int h,
+ const int16_t *x_filter_ptr,
+ ConvolveParams *conv_params,
+ int bd) {
+ const uint16x8_t max = vdupq_n_u16((1 << bd) - 1);
+ // This shim allows to do only one rounding shift instead of two.
+ const int32x4_t offset = vdupq_n_s32(1 << (conv_params->round_0 - 1));
+
+ if (w == 4) {
+ // 4-tap filters are used for blocks having width == 4.
+ const int16x4_t x_filter = vld1_s16(x_filter_ptr + 2);
+ const int16_t *s = (const int16_t *)(src_ptr + 2);
+ uint16_t *d = dst_ptr;
+
+ do {
+ int16x4_t s0[4], s1[4], s2[4], s3[4];
+ load_s16_4x4(s + 0 * src_stride, 1, &s0[0], &s0[1], &s0[2], &s0[3]);
+ load_s16_4x4(s + 1 * src_stride, 1, &s1[0], &s1[1], &s1[2], &s1[3]);
+ load_s16_4x4(s + 2 * src_stride, 1, &s2[0], &s2[1], &s2[2], &s2[3]);
+ load_s16_4x4(s + 3 * src_stride, 1, &s3[0], &s3[1], &s3[2], &s3[3]);
+
+ uint16x4_t d0 = highbd_convolve4_4_x(s0, x_filter, offset);
+ uint16x4_t d1 = highbd_convolve4_4_x(s1, x_filter, offset);
+ uint16x4_t d2 = highbd_convolve4_4_x(s2, x_filter, offset);
+ uint16x4_t d3 = highbd_convolve4_4_x(s3, x_filter, offset);
+
+ d0 = vmin_u16(d0, vget_low_u16(max));
+ d1 = vmin_u16(d1, vget_low_u16(max));
+ d2 = vmin_u16(d2, vget_low_u16(max));
+ d3 = vmin_u16(d3, vget_low_u16(max));
+
+ store_u16_4x4(d, dst_stride, d0, d1, d2, d3);
+
+ s += 4 * src_stride;
+ d += 4 * dst_stride;
+ h -= 4;
+ } while (h != 0);
+ } else {
+ const int16x8_t x_filter = vld1q_s16(x_filter_ptr);
+ int height = h;
+
+ do {
+ int width = w;
+ const int16_t *s = (const int16_t *)src_ptr;
+ uint16_t *d = dst_ptr;
+
+ do {
+ int16x8_t s0[8], s1[8], s2[8], s3[8];
+ load_s16_8x8(s + 0 * src_stride, 1, &s0[0], &s0[1], &s0[2], &s0[3],
+ &s0[4], &s0[5], &s0[6], &s0[7]);
+ load_s16_8x8(s + 1 * src_stride, 1, &s1[0], &s1[1], &s1[2], &s1[3],
+ &s1[4], &s1[5], &s1[6], &s1[7]);
+ load_s16_8x8(s + 2 * src_stride, 1, &s2[0], &s2[1], &s2[2], &s2[3],
+ &s2[4], &s2[5], &s2[6], &s2[7]);
+ load_s16_8x8(s + 3 * src_stride, 1, &s3[0], &s3[1], &s3[2], &s3[3],
+ &s3[4], &s3[5], &s3[6], &s3[7]);
+
+ uint16x8_t d0 = highbd_convolve8_8_x(s0, x_filter, offset);
+ uint16x8_t d1 = highbd_convolve8_8_x(s1, x_filter, offset);
+ uint16x8_t d2 = highbd_convolve8_8_x(s2, x_filter, offset);
+ uint16x8_t d3 = highbd_convolve8_8_x(s3, x_filter, offset);
+
+ d0 = vminq_u16(d0, max);
+ d1 = vminq_u16(d1, max);
+ d2 = vminq_u16(d2, max);
+ d3 = vminq_u16(d3, max);
+
+ store_u16_8x4(d, dst_stride, d0, d1, d2, d3);
+
+ s += 8;
+ d += 8;
+ width -= 8;
+ } while (width != 0);
+ src_ptr += 4 * src_stride;
+ dst_ptr += 4 * dst_stride;
+ height -= 4;
+ } while (height != 0);
+ }
+}
+
+static INLINE uint16x4_t highbd_convolve12_4_x(const int16x4_t s[12],
+ const int16x8_t x_filter_0_7,
+ const int16x4_t x_filter_8_11,
+ const int32x4_t offset) {
+ const int16x4_t x_filter_0_3 = vget_low_s16(x_filter_0_7);
+ const int16x4_t x_filter_4_7 = vget_high_s16(x_filter_0_7);
+
+ int32x4_t sum = offset;
+ sum = vmlal_lane_s16(sum, s[0], x_filter_0_3, 0);
+ sum = vmlal_lane_s16(sum, s[1], x_filter_0_3, 1);
+ sum = vmlal_lane_s16(sum, s[2], x_filter_0_3, 2);
+ sum = vmlal_lane_s16(sum, s[3], x_filter_0_3, 3);
+ sum = vmlal_lane_s16(sum, s[4], x_filter_4_7, 0);
+ sum = vmlal_lane_s16(sum, s[5], x_filter_4_7, 1);
+ sum = vmlal_lane_s16(sum, s[6], x_filter_4_7, 2);
+ sum = vmlal_lane_s16(sum, s[7], x_filter_4_7, 3);
+ sum = vmlal_lane_s16(sum, s[8], x_filter_8_11, 0);
+ sum = vmlal_lane_s16(sum, s[9], x_filter_8_11, 1);
+ sum = vmlal_lane_s16(sum, s[10], x_filter_8_11, 2);
+ sum = vmlal_lane_s16(sum, s[11], x_filter_8_11, 3);
+
+ return vqrshrun_n_s32(sum, FILTER_BITS);
+}
+
+static INLINE uint16x8_t highbd_convolve12_8_x(const int16x8_t s[12],
+ const int16x8_t x_filter_0_7,
+ const int16x4_t x_filter_8_11,
+ const int32x4_t offset) {
+ const int16x4_t x_filter_0_3 = vget_low_s16(x_filter_0_7);
+ const int16x4_t x_filter_4_7 = vget_high_s16(x_filter_0_7);
+
+ int32x4_t sum0 = offset;
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[0]), x_filter_0_3, 0);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[1]), x_filter_0_3, 1);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[2]), x_filter_0_3, 2);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[3]), x_filter_0_3, 3);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[4]), x_filter_4_7, 0);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[5]), x_filter_4_7, 1);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[6]), x_filter_4_7, 2);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[7]), x_filter_4_7, 3);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[8]), x_filter_8_11, 0);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[9]), x_filter_8_11, 1);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[10]), x_filter_8_11, 2);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[11]), x_filter_8_11, 3);
+
+ int32x4_t sum1 = offset;
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[0]), x_filter_0_3, 0);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[1]), x_filter_0_3, 1);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[2]), x_filter_0_3, 2);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[3]), x_filter_0_3, 3);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[4]), x_filter_4_7, 0);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[5]), x_filter_4_7, 1);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[6]), x_filter_4_7, 2);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[7]), x_filter_4_7, 3);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[8]), x_filter_8_11, 0);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[9]), x_filter_8_11, 1);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[10]), x_filter_8_11, 2);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[11]), x_filter_8_11, 3);
+
+ return vcombine_u16(vqrshrun_n_s32(sum0, FILTER_BITS),
+ vqrshrun_n_s32(sum1, FILTER_BITS));
+}
+
+static INLINE void highbd_convolve_x_sr_12tap_neon(
+ const uint16_t *src_ptr, int src_stride, uint16_t *dst_ptr, int dst_stride,
+ int w, int h, const int16_t *x_filter_ptr, ConvolveParams *conv_params,
+ int bd) {
+ const uint16x8_t max = vdupq_n_u16((1 << bd) - 1);
+ // This shim allows to do only one rounding shift instead of two.
+ const int32x4_t offset = vdupq_n_s32(1 << (conv_params->round_0 - 1));
+ const int16x8_t x_filter_0_7 = vld1q_s16(x_filter_ptr);
+ const int16x4_t x_filter_8_11 = vld1_s16(x_filter_ptr + 8);
+
+ if (w == 4) {
+ const int16_t *s = (const int16_t *)src_ptr;
+ uint16_t *d = dst_ptr;
+
+ do {
+ int16x4_t s0[12], s1[12], s2[12], s3[12];
+ load_s16_4x12(s + 0 * src_stride, 1, &s0[0], &s0[1], &s0[2], &s0[3],
+ &s0[4], &s0[5], &s0[6], &s0[7], &s0[8], &s0[9], &s0[10],
+ &s0[11]);
+ load_s16_4x12(s + 1 * src_stride, 1, &s1[0], &s1[1], &s1[2], &s1[3],
+ &s1[4], &s1[5], &s1[6], &s1[7], &s1[8], &s1[9], &s1[10],
+ &s1[11]);
+ load_s16_4x12(s + 2 * src_stride, 1, &s2[0], &s2[1], &s2[2], &s2[3],
+ &s2[4], &s2[5], &s2[6], &s2[7], &s2[8], &s2[9], &s2[10],
+ &s2[11]);
+ load_s16_4x12(s + 3 * src_stride, 1, &s3[0], &s3[1], &s3[2], &s3[3],
+ &s3[4], &s3[5], &s3[6], &s3[7], &s3[8], &s3[9], &s3[10],
+ &s3[11]);
+
+ uint16x4_t d0 =
+ highbd_convolve12_4_x(s0, x_filter_0_7, x_filter_8_11, offset);
+ uint16x4_t d1 =
+ highbd_convolve12_4_x(s1, x_filter_0_7, x_filter_8_11, offset);
+ uint16x4_t d2 =
+ highbd_convolve12_4_x(s2, x_filter_0_7, x_filter_8_11, offset);
+ uint16x4_t d3 =
+ highbd_convolve12_4_x(s3, x_filter_0_7, x_filter_8_11, offset);
+
+ d0 = vmin_u16(d0, vget_low_u16(max));
+ d1 = vmin_u16(d1, vget_low_u16(max));
+ d2 = vmin_u16(d2, vget_low_u16(max));
+ d3 = vmin_u16(d3, vget_low_u16(max));
+
+ store_u16_4x4(d, dst_stride, d0, d1, d2, d3);
+
+ s += 4 * src_stride;
+ d += 4 * dst_stride;
+ h -= 4;
+ } while (h != 0);
+ } else {
+ int height = h;
+
+ do {
+ int width = w;
+ const int16_t *s = (const int16_t *)src_ptr;
+ uint16_t *d = dst_ptr;
+
+ do {
+ int16x8_t s0[12], s1[12], s2[12], s3[12];
+ load_s16_8x12(s + 0 * src_stride, 1, &s0[0], &s0[1], &s0[2], &s0[3],
+ &s0[4], &s0[5], &s0[6], &s0[7], &s0[8], &s0[9], &s0[10],
+ &s0[11]);
+ load_s16_8x12(s + 1 * src_stride, 1, &s1[0], &s1[1], &s1[2], &s1[3],
+ &s1[4], &s1[5], &s1[6], &s1[7], &s1[8], &s1[9], &s1[10],
+ &s1[11]);
+ load_s16_8x12(s + 2 * src_stride, 1, &s2[0], &s2[1], &s2[2], &s2[3],
+ &s2[4], &s2[5], &s2[6], &s2[7], &s2[8], &s2[9], &s2[10],
+ &s2[11]);
+ load_s16_8x12(s + 3 * src_stride, 1, &s3[0], &s3[1], &s3[2], &s3[3],
+ &s3[4], &s3[5], &s3[6], &s3[7], &s3[8], &s3[9], &s3[10],
+ &s3[11]);
+
+ uint16x8_t d0 =
+ highbd_convolve12_8_x(s0, x_filter_0_7, x_filter_8_11, offset);
+ uint16x8_t d1 =
+ highbd_convolve12_8_x(s1, x_filter_0_7, x_filter_8_11, offset);
+ uint16x8_t d2 =
+ highbd_convolve12_8_x(s2, x_filter_0_7, x_filter_8_11, offset);
+ uint16x8_t d3 =
+ highbd_convolve12_8_x(s3, x_filter_0_7, x_filter_8_11, offset);
+
+ d0 = vminq_u16(d0, max);
+ d1 = vminq_u16(d1, max);
+ d2 = vminq_u16(d2, max);
+ d3 = vminq_u16(d3, max);
+
+ store_u16_8x4(d, dst_stride, d0, d1, d2, d3);
+
+ s += 8;
+ d += 8;
+ width -= 8;
+ } while (width != 0);
+ src_ptr += 4 * src_stride;
+ dst_ptr += 4 * dst_stride;
+ height -= 4;
+ } while (height != 0);
+ }
+}
+
+void av1_highbd_convolve_x_sr_neon(const uint16_t *src, int src_stride,
+ uint16_t *dst, int dst_stride, int w, int h,
+ const InterpFilterParams *filter_params_x,
+ const int subpel_x_qn,
+ ConvolveParams *conv_params, int bd) {
+ if (w == 2 || h == 2) {
+ av1_highbd_convolve_x_sr_c(src, src_stride, dst, dst_stride, w, h,
+ filter_params_x, subpel_x_qn, conv_params, bd);
+ return;
+ }
+ const int x_filter_taps = get_filter_tap(filter_params_x, subpel_x_qn);
+ const int horiz_offset = filter_params_x->taps / 2 - 1;
+ const int16_t *x_filter_ptr = av1_get_interp_filter_subpel_kernel(
+ filter_params_x, subpel_x_qn & SUBPEL_MASK);
+
+ src -= horiz_offset;
+
+ if (x_filter_taps > 8) {
+ highbd_convolve_x_sr_12tap_neon(src, src_stride, dst, dst_stride, w, h,
+ x_filter_ptr, conv_params, bd);
+ return;
+ }
+ if (x_filter_taps <= 6 && w != 4) {
+ highbd_convolve_x_sr_6tap_neon(src + 1, src_stride, dst, dst_stride, w, h,
+ x_filter_ptr, conv_params, bd);
+ return;
+ }
+
+ highbd_convolve_x_sr_neon(src, src_stride, dst, dst_stride, w, h,
+ x_filter_ptr, conv_params, bd);
+}
+
+static INLINE uint16x4_t highbd_convolve6_4_2d_v(
+ const int16x4_t s0, const int16x4_t s1, const int16x4_t s2,
+ const int16x4_t s3, const int16x4_t s4, const int16x4_t s5,
+ const int16x8_t y_filter, const int32x4_t round_shift,
+ const int32x4_t offset) {
+ // Values at indices 0 and 7 of y_filter are zero.
+ const int16x4_t y_filter_0_3 = vget_low_s16(y_filter);
+ const int16x4_t y_filter_4_7 = vget_high_s16(y_filter);
+
+ int32x4_t sum = vmlal_lane_s16(offset, s0, y_filter_0_3, 1);
+ sum = vmlal_lane_s16(sum, s1, y_filter_0_3, 2);
+ sum = vmlal_lane_s16(sum, s2, y_filter_0_3, 3);
+ sum = vmlal_lane_s16(sum, s3, y_filter_4_7, 0);
+ sum = vmlal_lane_s16(sum, s4, y_filter_4_7, 1);
+ sum = vmlal_lane_s16(sum, s5, y_filter_4_7, 2);
+
+ sum = vshlq_s32(sum, round_shift);
+ return vqmovun_s32(sum);
+}
+
+static INLINE uint16x8_t highbd_convolve6_8_2d_v(
+ const int16x8_t s0, const int16x8_t s1, const int16x8_t s2,
+ const int16x8_t s3, const int16x8_t s4, const int16x8_t s5,
+ const int16x8_t y_filter, const int32x4_t round_shift,
+ const int32x4_t offset) {
+ // Values at indices 0 and 7 of y_filter are zero.
+ const int16x4_t y_filter_0_3 = vget_low_s16(y_filter);
+ const int16x4_t y_filter_4_7 = vget_high_s16(y_filter);
+
+ int32x4_t sum0 = vmlal_lane_s16(offset, vget_low_s16(s0), y_filter_0_3, 1);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s1), y_filter_0_3, 2);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s2), y_filter_0_3, 3);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s3), y_filter_4_7, 0);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s4), y_filter_4_7, 1);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s5), y_filter_4_7, 2);
+
+ int32x4_t sum1 = vmlal_lane_s16(offset, vget_high_s16(s0), y_filter_0_3, 1);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s1), y_filter_0_3, 2);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s2), y_filter_0_3, 3);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s3), y_filter_4_7, 0);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s4), y_filter_4_7, 1);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s5), y_filter_4_7, 2);
+
+ sum0 = vshlq_s32(sum0, round_shift);
+ sum1 = vshlq_s32(sum1, round_shift);
+
+ return vcombine_u16(vqmovun_s32(sum0), vqmovun_s32(sum1));
+}
+
+static INLINE void highbd_convolve_2d_sr_vert_6tap_neon(
+ const uint16_t *src_ptr, int src_stride, uint16_t *dst_ptr, int dst_stride,
+ int w, int h, const int16_t *y_filter_ptr, ConvolveParams *conv_params,
+ int bd, const int offset) {
+ const uint16x8_t max = vdupq_n_u16((1 << bd) - 1);
+ const int16x8_t y_filter = vld1q_s16(y_filter_ptr);
+ const int32x4_t offset_s32 = vdupq_n_s32(offset);
+ const int round1_shift = conv_params->round_1;
+ const int32x4_t round1_shift_s32 = vdupq_n_s32(-round1_shift);
+
+ if (w == 4) {
+ const int16_t *s = (const int16_t *)src_ptr;
+ uint16_t *d = dst_ptr;
+ int16x4_t s0, s1, s2, s3, s4;
+ load_s16_4x5(s, src_stride, &s0, &s1, &s2, &s3, &s4);
+ s += 5 * src_stride;
+
+ do {
+ int16x4_t s5, s6, s7, s8;
+ load_s16_4x4(s, src_stride, &s5, &s6, &s7, &s8);
+
+ uint16x4_t d0 = highbd_convolve6_4_2d_v(s0, s1, s2, s3, s4, s5, y_filter,
+ round1_shift_s32, offset_s32);
+ uint16x4_t d1 = highbd_convolve6_4_2d_v(s1, s2, s3, s4, s5, s6, y_filter,
+ round1_shift_s32, offset_s32);
+ uint16x4_t d2 = highbd_convolve6_4_2d_v(s2, s3, s4, s5, s6, s7, y_filter,
+ round1_shift_s32, offset_s32);
+ uint16x4_t d3 = highbd_convolve6_4_2d_v(s3, s4, s5, s6, s7, s8, y_filter,
+ round1_shift_s32, offset_s32);
+
+ d0 = vmin_u16(d0, vget_low_u16(max));
+ d1 = vmin_u16(d1, vget_low_u16(max));
+ d2 = vmin_u16(d2, vget_low_u16(max));
+ d3 = vmin_u16(d3, vget_low_u16(max));
+
+ store_u16_4x4(d, dst_stride, d0, d1, d2, d3);
+
+ s0 = s4;
+ s1 = s5;
+ s2 = s6;
+ s3 = s7;
+ s4 = s8;
+ s += 4 * src_stride;
+ d += 4 * dst_stride;
+ h -= 4;
+ } while (h != 0);
+ } else {
+ do {
+ int height = h;
+ const int16_t *s = (const int16_t *)src_ptr;
+ uint16_t *d = dst_ptr;
+ int16x8_t s0, s1, s2, s3, s4;
+ load_s16_8x5(s, src_stride, &s0, &s1, &s2, &s3, &s4);
+ s += 5 * src_stride;
+
+ do {
+ int16x8_t s5, s6, s7, s8;
+ load_s16_8x4(s, src_stride, &s5, &s6, &s7, &s8);
+
+ uint16x8_t d0 = highbd_convolve6_8_2d_v(
+ s0, s1, s2, s3, s4, s5, y_filter, round1_shift_s32, offset_s32);
+ uint16x8_t d1 = highbd_convolve6_8_2d_v(
+ s1, s2, s3, s4, s5, s6, y_filter, round1_shift_s32, offset_s32);
+ uint16x8_t d2 = highbd_convolve6_8_2d_v(
+ s2, s3, s4, s5, s6, s7, y_filter, round1_shift_s32, offset_s32);
+ uint16x8_t d3 = highbd_convolve6_8_2d_v(
+ s3, s4, s5, s6, s7, s8, y_filter, round1_shift_s32, offset_s32);
+
+ d0 = vminq_u16(d0, max);
+ d1 = vminq_u16(d1, max);
+ d2 = vminq_u16(d2, max);
+ d3 = vminq_u16(d3, max);
+
+ store_u16_8x4(d, dst_stride, d0, d1, d2, d3);
+
+ s0 = s4;
+ s1 = s5;
+ s2 = s6;
+ s3 = s7;
+ s4 = s8;
+ s += 4 * src_stride;
+ d += 4 * dst_stride;
+ height -= 4;
+ } while (height != 0);
+ src_ptr += 8;
+ dst_ptr += 8;
+ w -= 8;
+ } while (w != 0);
+ }
+}
+
+static INLINE uint16x4_t highbd_convolve8_4_2d_v(
+ const int16x4_t s0, const int16x4_t s1, const int16x4_t s2,
+ const int16x4_t s3, const int16x4_t s4, const int16x4_t s5,
+ const int16x4_t s6, const int16x4_t s7, const int16x8_t y_filter,
+ const int32x4_t round_shift, const int32x4_t offset) {
+ const int16x4_t y_filter_lo = vget_low_s16(y_filter);
+ const int16x4_t y_filter_hi = vget_high_s16(y_filter);
+
+ int32x4_t sum = vmlal_lane_s16(offset, s0, y_filter_lo, 0);
+ sum = vmlal_lane_s16(sum, s1, y_filter_lo, 1);
+ sum = vmlal_lane_s16(sum, s2, y_filter_lo, 2);
+ sum = vmlal_lane_s16(sum, s3, y_filter_lo, 3);
+ sum = vmlal_lane_s16(sum, s4, y_filter_hi, 0);
+ sum = vmlal_lane_s16(sum, s5, y_filter_hi, 1);
+ sum = vmlal_lane_s16(sum, s6, y_filter_hi, 2);
+ sum = vmlal_lane_s16(sum, s7, y_filter_hi, 3);
+
+ sum = vshlq_s32(sum, round_shift);
+ return vqmovun_s32(sum);
+}
+
+static INLINE uint16x8_t highbd_convolve8_8_2d_v(
+ const int16x8_t s0, const int16x8_t s1, const int16x8_t s2,
+ const int16x8_t s3, const int16x8_t s4, const int16x8_t s5,
+ const int16x8_t s6, const int16x8_t s7, const int16x8_t y_filter,
+ const int32x4_t round_shift, const int32x4_t offset) {
+ const int16x4_t y_filter_lo = vget_low_s16(y_filter);
+ const int16x4_t y_filter_hi = vget_high_s16(y_filter);
+
+ int32x4_t sum0 = vmlal_lane_s16(offset, vget_low_s16(s0), y_filter_lo, 0);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s1), y_filter_lo, 1);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s2), y_filter_lo, 2);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s3), y_filter_lo, 3);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s4), y_filter_hi, 0);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s5), y_filter_hi, 1);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s6), y_filter_hi, 2);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s7), y_filter_hi, 3);
+
+ int32x4_t sum1 = vmlal_lane_s16(offset, vget_high_s16(s0), y_filter_lo, 0);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s1), y_filter_lo, 1);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s2), y_filter_lo, 2);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s3), y_filter_lo, 3);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s4), y_filter_hi, 0);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s5), y_filter_hi, 1);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s6), y_filter_hi, 2);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s7), y_filter_hi, 3);
+
+ sum0 = vshlq_s32(sum0, round_shift);
+ sum1 = vshlq_s32(sum1, round_shift);
+
+ return vcombine_u16(vqmovun_s32(sum0), vqmovun_s32(sum1));
+}
+
+static INLINE void highbd_convolve_2d_sr_vert_8tap_neon(
+ const uint16_t *src_ptr, int src_stride, uint16_t *dst_ptr, int dst_stride,
+ int w, int h, const int16_t *y_filter_ptr, ConvolveParams *conv_params,
+ int bd, const int offset) {
+ const uint16x8_t max = vdupq_n_u16((1 << bd) - 1);
+ const int16x8_t y_filter = vld1q_s16(y_filter_ptr);
+ const int32x4_t offset_s32 = vdupq_n_s32(offset);
+ const int round1_shift = conv_params->round_1;
+ const int32x4_t round1_shift_s32 = vdupq_n_s32(-round1_shift);
+
+ if (w == 4) {
+ const int16_t *s = (const int16_t *)src_ptr;
+ uint16_t *d = dst_ptr;
+
+ int16x4_t s0, s1, s2, s3, s4, s5, s6;
+ load_s16_4x7(s, src_stride, &s0, &s1, &s2, &s3, &s4, &s5, &s6);
+ s += 7 * src_stride;
+
+ do {
+ int16x4_t s7, s8, s9, s10;
+ load_s16_4x4(s, src_stride, &s7, &s8, &s9, &s10);
+
+ uint16x4_t d0 =
+ highbd_convolve8_4_2d_v(s0, s1, s2, s3, s4, s5, s6, s7, y_filter,
+ round1_shift_s32, offset_s32);
+ uint16x4_t d1 =
+ highbd_convolve8_4_2d_v(s1, s2, s3, s4, s5, s6, s7, s8, y_filter,
+ round1_shift_s32, offset_s32);
+ uint16x4_t d2 =
+ highbd_convolve8_4_2d_v(s2, s3, s4, s5, s6, s7, s8, s9, y_filter,
+ round1_shift_s32, offset_s32);
+ uint16x4_t d3 =
+ highbd_convolve8_4_2d_v(s3, s4, s5, s6, s7, s8, s9, s10, y_filter,
+ round1_shift_s32, offset_s32);
+
+ d0 = vmin_u16(d0, vget_low_u16(max));
+ d1 = vmin_u16(d1, vget_low_u16(max));
+ d2 = vmin_u16(d2, vget_low_u16(max));
+ d3 = vmin_u16(d3, vget_low_u16(max));
+
+ store_u16_4x4(d, dst_stride, d0, d1, d2, d3);
+
+ s0 = s4;
+ s1 = s5;
+ s2 = s6;
+ s3 = s7;
+ s4 = s8;
+ s5 = s9;
+ s6 = s10;
+ s += 4 * src_stride;
+ d += 4 * dst_stride;
+ h -= 4;
+ } while (h != 0);
+ } else {
+ do {
+ int height = h;
+ const int16_t *s = (const int16_t *)src_ptr;
+ uint16_t *d = dst_ptr;
+
+ int16x8_t s0, s1, s2, s3, s4, s5, s6;
+ load_s16_8x7(s, src_stride, &s0, &s1, &s2, &s3, &s4, &s5, &s6);
+ s += 7 * src_stride;
+
+ do {
+ int16x8_t s7, s8, s9, s10;
+ load_s16_8x4(s, src_stride, &s7, &s8, &s9, &s10);
+
+ uint16x8_t d0 =
+ highbd_convolve8_8_2d_v(s0, s1, s2, s3, s4, s5, s6, s7, y_filter,
+ round1_shift_s32, offset_s32);
+ uint16x8_t d1 =
+ highbd_convolve8_8_2d_v(s1, s2, s3, s4, s5, s6, s7, s8, y_filter,
+ round1_shift_s32, offset_s32);
+ uint16x8_t d2 =
+ highbd_convolve8_8_2d_v(s2, s3, s4, s5, s6, s7, s8, s9, y_filter,
+ round1_shift_s32, offset_s32);
+ uint16x8_t d3 =
+ highbd_convolve8_8_2d_v(s3, s4, s5, s6, s7, s8, s9, s10, y_filter,
+ round1_shift_s32, offset_s32);
+
+ d0 = vminq_u16(d0, max);
+ d1 = vminq_u16(d1, max);
+ d2 = vminq_u16(d2, max);
+ d3 = vminq_u16(d3, max);
+
+ store_u16_8x4(d, dst_stride, d0, d1, d2, d3);
+
+ s0 = s4;
+ s1 = s5;
+ s2 = s6;
+ s3 = s7;
+ s4 = s8;
+ s5 = s9;
+ s6 = s10;
+ s += 4 * src_stride;
+ d += 4 * dst_stride;
+ height -= 4;
+ } while (height != 0);
+ src_ptr += 8;
+ dst_ptr += 8;
+ w -= 8;
+ } while (w != 0);
+ }
+}
+
+static INLINE uint16x4_t highbd_convolve12_4_2d_v(
+ const int16x4_t s0, const int16x4_t s1, const int16x4_t s2,
+ const int16x4_t s3, const int16x4_t s4, const int16x4_t s5,
+ const int16x4_t s6, const int16x4_t s7, const int16x4_t s8,
+ const int16x4_t s9, const int16x4_t s10, const int16x4_t s11,
+ const int16x8_t y_filter_0_7, const int16x4_t y_filter_8_11,
+ const int32x4_t round_shift, const int32x4_t offset) {
+ const int16x4_t y_filter_0_3 = vget_low_s16(y_filter_0_7);
+ const int16x4_t y_filter_4_7 = vget_high_s16(y_filter_0_7);
+
+ int32x4_t sum = vmlal_lane_s16(offset, s0, y_filter_0_3, 0);
+ sum = vmlal_lane_s16(sum, s1, y_filter_0_3, 1);
+ sum = vmlal_lane_s16(sum, s2, y_filter_0_3, 2);
+ sum = vmlal_lane_s16(sum, s3, y_filter_0_3, 3);
+ sum = vmlal_lane_s16(sum, s4, y_filter_4_7, 0);
+ sum = vmlal_lane_s16(sum, s5, y_filter_4_7, 1);
+ sum = vmlal_lane_s16(sum, s6, y_filter_4_7, 2);
+ sum = vmlal_lane_s16(sum, s7, y_filter_4_7, 3);
+ sum = vmlal_lane_s16(sum, s8, y_filter_8_11, 0);
+ sum = vmlal_lane_s16(sum, s9, y_filter_8_11, 1);
+ sum = vmlal_lane_s16(sum, s10, y_filter_8_11, 2);
+ sum = vmlal_lane_s16(sum, s11, y_filter_8_11, 3);
+
+ sum = vshlq_s32(sum, round_shift);
+ return vqmovun_s32(sum);
+}
+
+static INLINE uint16x8_t highbd_convolve12_8_2d_v(
+ const int16x8_t s0, const int16x8_t s1, const int16x8_t s2,
+ const int16x8_t s3, const int16x8_t s4, const int16x8_t s5,
+ const int16x8_t s6, const int16x8_t s7, const int16x8_t s8,
+ const int16x8_t s9, const int16x8_t s10, const int16x8_t s11,
+ const int16x8_t y_filter_0_7, const int16x4_t y_filter_8_11,
+ const int32x4_t round_shift, const int32x4_t offset) {
+ const int16x4_t y_filter_0_3 = vget_low_s16(y_filter_0_7);
+ const int16x4_t y_filter_4_7 = vget_high_s16(y_filter_0_7);
+
+ int32x4_t sum0 = vmlal_lane_s16(offset, vget_low_s16(s0), y_filter_0_3, 0);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s1), y_filter_0_3, 1);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s2), y_filter_0_3, 2);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s3), y_filter_0_3, 3);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s4), y_filter_4_7, 0);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s5), y_filter_4_7, 1);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s6), y_filter_4_7, 2);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s7), y_filter_4_7, 3);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s8), y_filter_8_11, 0);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s9), y_filter_8_11, 1);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s10), y_filter_8_11, 2);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s11), y_filter_8_11, 3);
+
+ int32x4_t sum1 = vmlal_lane_s16(offset, vget_high_s16(s0), y_filter_0_3, 0);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s1), y_filter_0_3, 1);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s2), y_filter_0_3, 2);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s3), y_filter_0_3, 3);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s4), y_filter_4_7, 0);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s5), y_filter_4_7, 1);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s6), y_filter_4_7, 2);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s7), y_filter_4_7, 3);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s8), y_filter_8_11, 0);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s9), y_filter_8_11, 1);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s10), y_filter_8_11, 2);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s11), y_filter_8_11, 3);
+
+ sum0 = vshlq_s32(sum0, round_shift);
+ sum1 = vshlq_s32(sum1, round_shift);
+
+ return vcombine_u16(vqmovun_s32(sum0), vqmovun_s32(sum1));
+}
+
+static INLINE void highbd_convolve_2d_sr_vert_12tap_neon(
+ const uint16_t *src_ptr, int src_stride, uint16_t *dst_ptr, int dst_stride,
+ int w, int h, const int16_t *y_filter_ptr, ConvolveParams *conv_params,
+ const int bd, const int offset) {
+ const uint16x8_t max = vdupq_n_u16((1 << bd) - 1);
+ const int16x8_t y_filter_0_7 = vld1q_s16(y_filter_ptr);
+ const int16x4_t y_filter_8_11 = vld1_s16(y_filter_ptr + 8);
+ const int32x4_t offset_s32 = vdupq_n_s32(offset);
+ const int round1_shift = conv_params->round_1;
+ const int32x4_t round1_shift_s32 = vdupq_n_s32(-round1_shift);
+
+ if (w == 4) {
+ const int16_t *s = (const int16_t *)src_ptr;
+ uint16_t *d = dst_ptr;
+
+ int16x4_t s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, s10;
+ load_s16_4x11(s, src_stride, &s0, &s1, &s2, &s3, &s4, &s5, &s6, &s7, &s8,
+ &s9, &s10);
+ s += 11 * src_stride;
+
+ do {
+ int16x4_t s11, s12, s13, s14;
+ load_s16_4x4(s, src_stride, &s11, &s12, &s13, &s14);
+
+ uint16x4_t d0 = highbd_convolve12_4_2d_v(
+ s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, s10, s11, y_filter_0_7,
+ y_filter_8_11, round1_shift_s32, offset_s32);
+ uint16x4_t d1 = highbd_convolve12_4_2d_v(
+ s1, s2, s3, s4, s5, s6, s7, s8, s9, s10, s11, s12, y_filter_0_7,
+ y_filter_8_11, round1_shift_s32, offset_s32);
+ uint16x4_t d2 = highbd_convolve12_4_2d_v(
+ s2, s3, s4, s5, s6, s7, s8, s9, s10, s11, s12, s13, y_filter_0_7,
+ y_filter_8_11, round1_shift_s32, offset_s32);
+ uint16x4_t d3 = highbd_convolve12_4_2d_v(
+ s3, s4, s5, s6, s7, s8, s9, s10, s11, s12, s13, s14, y_filter_0_7,
+ y_filter_8_11, round1_shift_s32, offset_s32);
+
+ d0 = vmin_u16(d0, vget_low_u16(max));
+ d1 = vmin_u16(d1, vget_low_u16(max));
+ d2 = vmin_u16(d2, vget_low_u16(max));
+ d3 = vmin_u16(d3, vget_low_u16(max));
+
+ store_u16_4x4(d, dst_stride, d0, d1, d2, d3);
+
+ s0 = s4;
+ s1 = s5;
+ s2 = s6;
+ s3 = s7;
+ s4 = s8;
+ s5 = s9;
+ s6 = s10;
+ s7 = s11;
+ s8 = s12;
+ s9 = s13;
+ s10 = s14;
+ s += 4 * src_stride;
+ d += 4 * dst_stride;
+ h -= 4;
+ } while (h != 0);
+ } else {
+ do {
+ int height = h;
+ const int16_t *s = (const int16_t *)src_ptr;
+ uint16_t *d = dst_ptr;
+
+ int16x8_t s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, s10;
+ load_s16_8x11(s, src_stride, &s0, &s1, &s2, &s3, &s4, &s5, &s6, &s7, &s8,
+ &s9, &s10);
+ s += 11 * src_stride;
+
+ do {
+ int16x8_t s11, s12, s13, s14;
+ load_s16_8x4(s, src_stride, &s11, &s12, &s13, &s14);
+
+ uint16x8_t d0 = highbd_convolve12_8_2d_v(
+ s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, s10, s11, y_filter_0_7,
+ y_filter_8_11, round1_shift_s32, offset_s32);
+ uint16x8_t d1 = highbd_convolve12_8_2d_v(
+ s1, s2, s3, s4, s5, s6, s7, s8, s9, s10, s11, s12, y_filter_0_7,
+ y_filter_8_11, round1_shift_s32, offset_s32);
+ uint16x8_t d2 = highbd_convolve12_8_2d_v(
+ s2, s3, s4, s5, s6, s7, s8, s9, s10, s11, s12, s13, y_filter_0_7,
+ y_filter_8_11, round1_shift_s32, offset_s32);
+ uint16x8_t d3 = highbd_convolve12_8_2d_v(
+ s3, s4, s5, s6, s7, s8, s9, s10, s11, s12, s13, s14, y_filter_0_7,
+ y_filter_8_11, round1_shift_s32, offset_s32);
+
+ d0 = vminq_u16(d0, max);
+ d1 = vminq_u16(d1, max);
+ d2 = vminq_u16(d2, max);
+ d3 = vminq_u16(d3, max);
+
+ store_u16_8x4(d, dst_stride, d0, d1, d2, d3);
+
+ s0 = s4;
+ s1 = s5;
+ s2 = s6;
+ s3 = s7;
+ s4 = s8;
+ s5 = s9;
+ s6 = s10;
+ s7 = s11;
+ s8 = s12;
+ s9 = s13;
+ s10 = s14;
+ s += 4 * src_stride;
+ d += 4 * dst_stride;
+ height -= 4;
+ } while (height != 0);
+
+ src_ptr += 8;
+ dst_ptr += 8;
+ w -= 8;
+ } while (w != 0);
+ }
+}
+
+static INLINE uint16x8_t highbd_convolve6_8_2d_h(const int16x8_t s[6],
+ const int16x8_t x_filter,
+ const int32x4_t shift_s32,
+ const int32x4_t offset) {
+ // Values at indices 0 and 7 of y_filter are zero.
+ const int16x4_t x_filter_0_3 = vget_low_s16(x_filter);
+ const int16x4_t x_filter_4_7 = vget_high_s16(x_filter);
+
+ int32x4_t sum0 = vmlal_lane_s16(offset, vget_low_s16(s[0]), x_filter_0_3, 1);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[1]), x_filter_0_3, 2);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[2]), x_filter_0_3, 3);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[3]), x_filter_4_7, 0);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[4]), x_filter_4_7, 1);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[5]), x_filter_4_7, 2);
+
+ int32x4_t sum1 = vmlal_lane_s16(offset, vget_high_s16(s[0]), x_filter_0_3, 1);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[1]), x_filter_0_3, 2);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[2]), x_filter_0_3, 3);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[3]), x_filter_4_7, 0);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[4]), x_filter_4_7, 1);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[5]), x_filter_4_7, 2);
+
+ sum0 = vqrshlq_s32(sum0, shift_s32);
+ sum1 = vqrshlq_s32(sum1, shift_s32);
+
+ return vcombine_u16(vqmovun_s32(sum0), vqmovun_s32(sum1));
+}
+
+static INLINE void highbd_convolve_2d_sr_horiz_6tap_neon(
+ const uint16_t *src_ptr, int src_stride, uint16_t *dst_ptr, int dst_stride,
+ int w, int h, const int16_t *x_filter_ptr, ConvolveParams *conv_params,
+ const int offset) {
+ // The smallest block height processed by the SIMD functions is 4, and the
+ // horizontal convolution needs to process an extra (filter_taps/2 - 1) lines
+ // for the vertical convolution.
+ assert(h >= 5);
+ const int32x4_t shift_s32 = vdupq_n_s32(-conv_params->round_0);
+ const int32x4_t offset_s32 = vdupq_n_s32(offset);
+
+ const int16x8_t x_filter = vld1q_s16(x_filter_ptr);
+ int height = h;
+
+ do {
+ int width = w;
+ const int16_t *s = (const int16_t *)src_ptr;
+ uint16_t *d = dst_ptr;
+
+ do {
+ int16x8_t s0[6], s1[6], s2[6], s3[6];
+ load_s16_8x6(s + 0 * src_stride, 1, &s0[0], &s0[1], &s0[2], &s0[3],
+ &s0[4], &s0[5]);
+ load_s16_8x6(s + 1 * src_stride, 1, &s1[0], &s1[1], &s1[2], &s1[3],
+ &s1[4], &s1[5]);
+ load_s16_8x6(s + 2 * src_stride, 1, &s2[0], &s2[1], &s2[2], &s2[3],
+ &s2[4], &s2[5]);
+ load_s16_8x6(s + 3 * src_stride, 1, &s3[0], &s3[1], &s3[2], &s3[3],
+ &s3[4], &s3[5]);
+
+ uint16x8_t d0 =
+ highbd_convolve6_8_2d_h(s0, x_filter, shift_s32, offset_s32);
+ uint16x8_t d1 =
+ highbd_convolve6_8_2d_h(s1, x_filter, shift_s32, offset_s32);
+ uint16x8_t d2 =
+ highbd_convolve6_8_2d_h(s2, x_filter, shift_s32, offset_s32);
+ uint16x8_t d3 =
+ highbd_convolve6_8_2d_h(s3, x_filter, shift_s32, offset_s32);
+
+ store_u16_8x4(d, dst_stride, d0, d1, d2, d3);
+
+ s += 8;
+ d += 8;
+ width -= 8;
+ } while (width != 0);
+ src_ptr += 4 * src_stride;
+ dst_ptr += 4 * dst_stride;
+ height -= 4;
+ } while (height > 4);
+ do {
+ int width = w;
+ const int16_t *s = (const int16_t *)src_ptr;
+ uint16_t *d = dst_ptr;
+
+ do {
+ int16x8_t s0[6];
+ load_s16_8x6(s, 1, &s0[0], &s0[1], &s0[2], &s0[3], &s0[4], &s0[5]);
+
+ uint16x8_t d0 =
+ highbd_convolve6_8_2d_h(s0, x_filter, shift_s32, offset_s32);
+ vst1q_u16(d, d0);
+
+ s += 8;
+ d += 8;
+ width -= 8;
+ } while (width != 0);
+ src_ptr += src_stride;
+ dst_ptr += dst_stride;
+ } while (--height != 0);
+}
+
+static INLINE uint16x4_t highbd_convolve4_4_2d_h(const int16x4_t s[4],
+ const int16x4_t x_filter,
+ const int32x4_t shift_s32,
+ const int32x4_t offset) {
+ int32x4_t sum = vmlal_lane_s16(offset, s[0], x_filter, 0);
+ sum = vmlal_lane_s16(sum, s[1], x_filter, 1);
+ sum = vmlal_lane_s16(sum, s[2], x_filter, 2);
+ sum = vmlal_lane_s16(sum, s[3], x_filter, 3);
+
+ sum = vqrshlq_s32(sum, shift_s32);
+ return vqmovun_s32(sum);
+}
+
+static INLINE uint16x8_t highbd_convolve8_8_2d_h(const int16x8_t s[8],
+ const int16x8_t x_filter,
+ const int32x4_t shift_s32,
+ const int32x4_t offset) {
+ const int16x4_t x_filter_0_3 = vget_low_s16(x_filter);
+ const int16x4_t x_filter_4_7 = vget_high_s16(x_filter);
+
+ int32x4_t sum0 = vmlal_lane_s16(offset, vget_low_s16(s[0]), x_filter_0_3, 0);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[1]), x_filter_0_3, 1);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[2]), x_filter_0_3, 2);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[3]), x_filter_0_3, 3);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[4]), x_filter_4_7, 0);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[5]), x_filter_4_7, 1);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[6]), x_filter_4_7, 2);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[7]), x_filter_4_7, 3);
+
+ int32x4_t sum1 = vmlal_lane_s16(offset, vget_high_s16(s[0]), x_filter_0_3, 0);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[1]), x_filter_0_3, 1);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[2]), x_filter_0_3, 2);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[3]), x_filter_0_3, 3);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[4]), x_filter_4_7, 0);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[5]), x_filter_4_7, 1);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[6]), x_filter_4_7, 2);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[7]), x_filter_4_7, 3);
+
+ sum0 = vqrshlq_s32(sum0, shift_s32);
+ sum1 = vqrshlq_s32(sum1, shift_s32);
+
+ return vcombine_u16(vqmovun_s32(sum0), vqmovun_s32(sum1));
+}
+
+static INLINE void highbd_convolve_2d_sr_horiz_neon(
+ const uint16_t *src_ptr, int src_stride, uint16_t *dst_ptr, int dst_stride,
+ int w, int h, const int16_t *x_filter_ptr, ConvolveParams *conv_params,
+ const int offset) {
+ // The smallest block height processed by the SIMD functions is 4, and the
+ // horizontal convolution needs to process an extra (filter_taps/2 - 1) lines
+ // for the vertical convolution.
+ assert(h >= 5);
+ const int32x4_t shift_s32 = vdupq_n_s32(-conv_params->round_0);
+ const int32x4_t offset_s32 = vdupq_n_s32(offset);
+
+ if (w == 4) {
+ // 4-tap filters are used for blocks having width <= 4.
+ const int16x4_t x_filter = vld1_s16(x_filter_ptr + 2);
+ const int16_t *s = (const int16_t *)(src_ptr + 1);
+ uint16_t *d = dst_ptr;
+
+ do {
+ int16x4_t s0[4], s1[4], s2[4], s3[4];
+ load_s16_4x4(s + 0 * src_stride, 1, &s0[0], &s0[1], &s0[2], &s0[3]);
+ load_s16_4x4(s + 1 * src_stride, 1, &s1[0], &s1[1], &s1[2], &s1[3]);
+ load_s16_4x4(s + 2 * src_stride, 1, &s2[0], &s2[1], &s2[2], &s2[3]);
+ load_s16_4x4(s + 3 * src_stride, 1, &s3[0], &s3[1], &s3[2], &s3[3]);
+
+ uint16x4_t d0 =
+ highbd_convolve4_4_2d_h(s0, x_filter, shift_s32, offset_s32);
+ uint16x4_t d1 =
+ highbd_convolve4_4_2d_h(s1, x_filter, shift_s32, offset_s32);
+ uint16x4_t d2 =
+ highbd_convolve4_4_2d_h(s2, x_filter, shift_s32, offset_s32);
+ uint16x4_t d3 =
+ highbd_convolve4_4_2d_h(s3, x_filter, shift_s32, offset_s32);
+
+ store_u16_4x4(d, dst_stride, d0, d1, d2, d3);
+
+ s += 4 * src_stride;
+ d += 4 * dst_stride;
+ h -= 4;
+ } while (h > 4);
+
+ do {
+ int16x4_t s0[4];
+ load_s16_4x4(s, 1, &s0[0], &s0[1], &s0[2], &s0[3]);
+
+ uint16x4_t d0 =
+ highbd_convolve4_4_2d_h(s0, x_filter, shift_s32, offset_s32);
+
+ vst1_u16(d, d0);
+
+ s += src_stride;
+ d += dst_stride;
+ } while (--h != 0);
+ } else {
+ const int16x8_t x_filter = vld1q_s16(x_filter_ptr);
+ int height = h;
+
+ do {
+ int width = w;
+ const int16_t *s = (const int16_t *)src_ptr;
+ uint16_t *d = dst_ptr;
+
+ do {
+ int16x8_t s0[8], s1[8], s2[8], s3[8];
+ load_s16_8x8(s + 0 * src_stride, 1, &s0[0], &s0[1], &s0[2], &s0[3],
+ &s0[4], &s0[5], &s0[6], &s0[7]);
+ load_s16_8x8(s + 1 * src_stride, 1, &s1[0], &s1[1], &s1[2], &s1[3],
+ &s1[4], &s1[5], &s1[6], &s1[7]);
+ load_s16_8x8(s + 2 * src_stride, 1, &s2[0], &s2[1], &s2[2], &s2[3],
+ &s2[4], &s2[5], &s2[6], &s2[7]);
+ load_s16_8x8(s + 3 * src_stride, 1, &s3[0], &s3[1], &s3[2], &s3[3],
+ &s3[4], &s3[5], &s3[6], &s3[7]);
+
+ uint16x8_t d0 =
+ highbd_convolve8_8_2d_h(s0, x_filter, shift_s32, offset_s32);
+ uint16x8_t d1 =
+ highbd_convolve8_8_2d_h(s1, x_filter, shift_s32, offset_s32);
+ uint16x8_t d2 =
+ highbd_convolve8_8_2d_h(s2, x_filter, shift_s32, offset_s32);
+ uint16x8_t d3 =
+ highbd_convolve8_8_2d_h(s3, x_filter, shift_s32, offset_s32);
+
+ store_u16_8x4(d, dst_stride, d0, d1, d2, d3);
+
+ s += 8;
+ d += 8;
+ width -= 8;
+ } while (width != 0);
+ src_ptr += 4 * src_stride;
+ dst_ptr += 4 * dst_stride;
+ height -= 4;
+ } while (height > 4);
+
+ do {
+ int width = w;
+ const int16_t *s = (const int16_t *)src_ptr;
+ uint16_t *d = dst_ptr;
+
+ do {
+ int16x8_t s0[8];
+ load_s16_8x8(s + 0 * src_stride, 1, &s0[0], &s0[1], &s0[2], &s0[3],
+ &s0[4], &s0[5], &s0[6], &s0[7]);
+
+ uint16x8_t d0 =
+ highbd_convolve8_8_2d_h(s0, x_filter, shift_s32, offset_s32);
+ vst1q_u16(d, d0);
+
+ s += 8;
+ d += 8;
+ width -= 8;
+ } while (width != 0);
+ src_ptr += src_stride;
+ dst_ptr += dst_stride;
+ } while (--height != 0);
+ }
+}
+
+static INLINE uint16x4_t highbd_convolve12_4_2d_h(const int16x4_t s[12],
+ const int16x8_t x_filter_0_7,
+ const int16x4_t x_filter_8_11,
+ const int32x4_t shift_s32,
+ const int32x4_t offset) {
+ const int16x4_t x_filter_0_3 = vget_low_s16(x_filter_0_7);
+ const int16x4_t x_filter_4_7 = vget_high_s16(x_filter_0_7);
+
+ int32x4_t sum = vmlal_lane_s16(offset, s[0], x_filter_0_3, 0);
+ sum = vmlal_lane_s16(sum, s[1], x_filter_0_3, 1);
+ sum = vmlal_lane_s16(sum, s[2], x_filter_0_3, 2);
+ sum = vmlal_lane_s16(sum, s[3], x_filter_0_3, 3);
+ sum = vmlal_lane_s16(sum, s[4], x_filter_4_7, 0);
+ sum = vmlal_lane_s16(sum, s[5], x_filter_4_7, 1);
+ sum = vmlal_lane_s16(sum, s[6], x_filter_4_7, 2);
+ sum = vmlal_lane_s16(sum, s[7], x_filter_4_7, 3);
+ sum = vmlal_lane_s16(sum, s[8], x_filter_8_11, 0);
+ sum = vmlal_lane_s16(sum, s[9], x_filter_8_11, 1);
+ sum = vmlal_lane_s16(sum, s[10], x_filter_8_11, 2);
+ sum = vmlal_lane_s16(sum, s[11], x_filter_8_11, 3);
+
+ sum = vqrshlq_s32(sum, shift_s32);
+ return vqmovun_s32(sum);
+}
+
+static INLINE uint16x8_t highbd_convolve12_8_2d_h(const int16x8_t s[12],
+ const int16x8_t x_filter_0_7,
+ const int16x4_t x_filter_8_11,
+ const int32x4_t shift_s32,
+ const int32x4_t offset) {
+ const int16x4_t x_filter_0_3 = vget_low_s16(x_filter_0_7);
+ const int16x4_t x_filter_4_7 = vget_high_s16(x_filter_0_7);
+
+ int32x4_t sum0 = vmlal_lane_s16(offset, vget_low_s16(s[0]), x_filter_0_3, 0);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[1]), x_filter_0_3, 1);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[2]), x_filter_0_3, 2);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[3]), x_filter_0_3, 3);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[4]), x_filter_4_7, 0);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[5]), x_filter_4_7, 1);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[6]), x_filter_4_7, 2);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[7]), x_filter_4_7, 3);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[8]), x_filter_8_11, 0);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[9]), x_filter_8_11, 1);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[10]), x_filter_8_11, 2);
+ sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[11]), x_filter_8_11, 3);
+
+ int32x4_t sum1 = vmlal_lane_s16(offset, vget_high_s16(s[0]), x_filter_0_3, 0);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[1]), x_filter_0_3, 1);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[2]), x_filter_0_3, 2);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[3]), x_filter_0_3, 3);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[4]), x_filter_4_7, 0);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[5]), x_filter_4_7, 1);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[6]), x_filter_4_7, 2);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[7]), x_filter_4_7, 3);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[8]), x_filter_8_11, 0);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[9]), x_filter_8_11, 1);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[10]), x_filter_8_11, 2);
+ sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[11]), x_filter_8_11, 3);
+
+ sum0 = vqrshlq_s32(sum0, shift_s32);
+ sum1 = vqrshlq_s32(sum1, shift_s32);
+
+ return vcombine_u16(vqmovun_s32(sum0), vqmovun_s32(sum1));
+}
+
+static INLINE void highbd_convolve_2d_sr_horiz_12tap_neon(
+ const uint16_t *src_ptr, int src_stride, uint16_t *dst_ptr, int dst_stride,
+ int w, int h, const int16_t *x_filter_ptr, ConvolveParams *conv_params,
+ const int offset) {
+ // The smallest block height processed by the SIMD functions is 4, and the
+ // horizontal convolution needs to process an extra (filter_taps/2 - 1) lines
+ // for the vertical convolution.
+ assert(h >= 5);
+ const int32x4_t shift_s32 = vdupq_n_s32(-conv_params->round_0);
+ const int16x8_t x_filter_0_7 = vld1q_s16(x_filter_ptr);
+ const int16x4_t x_filter_8_11 = vld1_s16(x_filter_ptr + 8);
+ const int32x4_t offset_s32 = vdupq_n_s32(offset);
+
+ if (w == 4) {
+ const int16_t *s = (const int16_t *)src_ptr;
+ uint16_t *d = dst_ptr;
+
+ do {
+ int16x4_t s0[12], s1[12], s2[12], s3[12];
+ load_s16_4x12(s + 0 * src_stride, 1, &s0[0], &s0[1], &s0[2], &s0[3],
+ &s0[4], &s0[5], &s0[6], &s0[7], &s0[8], &s0[9], &s0[10],
+ &s0[11]);
+ load_s16_4x12(s + 1 * src_stride, 1, &s1[0], &s1[1], &s1[2], &s1[3],
+ &s1[4], &s1[5], &s1[6], &s1[7], &s1[8], &s1[9], &s1[10],
+ &s1[11]);
+ load_s16_4x12(s + 2 * src_stride, 1, &s2[0], &s2[1], &s2[2], &s2[3],
+ &s2[4], &s2[5], &s2[6], &s2[7], &s2[8], &s2[9], &s2[10],
+ &s2[11]);
+ load_s16_4x12(s + 3 * src_stride, 1, &s3[0], &s3[1], &s3[2], &s3[3],
+ &s3[4], &s3[5], &s3[6], &s3[7], &s3[8], &s3[9], &s3[10],
+ &s3[11]);
+
+ uint16x4_t d0 = highbd_convolve12_4_2d_h(s0, x_filter_0_7, x_filter_8_11,
+ shift_s32, offset_s32);
+ uint16x4_t d1 = highbd_convolve12_4_2d_h(s1, x_filter_0_7, x_filter_8_11,
+ shift_s32, offset_s32);
+ uint16x4_t d2 = highbd_convolve12_4_2d_h(s2, x_filter_0_7, x_filter_8_11,
+ shift_s32, offset_s32);
+ uint16x4_t d3 = highbd_convolve12_4_2d_h(s3, x_filter_0_7, x_filter_8_11,
+ shift_s32, offset_s32);
+
+ store_u16_4x4(d, dst_stride, d0, d1, d2, d3);
+
+ s += 4 * src_stride;
+ d += 4 * dst_stride;
+ h -= 4;
+ } while (h > 4);
+
+ do {
+ int16x4_t s0[12];
+ load_s16_4x12(s, 1, &s0[0], &s0[1], &s0[2], &s0[3], &s0[4], &s0[5],
+ &s0[6], &s0[7], &s0[8], &s0[9], &s0[10], &s0[11]);
+
+ uint16x4_t d0 = highbd_convolve12_4_2d_h(s0, x_filter_0_7, x_filter_8_11,
+ shift_s32, offset_s32);
+
+ vst1_u16(d, d0);
+
+ s += src_stride;
+ d += dst_stride;
+ } while (--h != 0);
+ } else {
+ int height = h;
+
+ do {
+ int width = w;
+ const int16_t *s = (const int16_t *)src_ptr;
+ uint16_t *d = dst_ptr;
+
+ do {
+ int16x8_t s0[12], s1[12], s2[12], s3[12];
+ load_s16_8x12(s + 0 * src_stride, 1, &s0[0], &s0[1], &s0[2], &s0[3],
+ &s0[4], &s0[5], &s0[6], &s0[7], &s0[8], &s0[9], &s0[10],
+ &s0[11]);
+ load_s16_8x12(s + 1 * src_stride, 1, &s1[0], &s1[1], &s1[2], &s1[3],
+ &s1[4], &s1[5], &s1[6], &s1[7], &s1[8], &s1[9], &s1[10],
+ &s1[11]);
+ load_s16_8x12(s + 2 * src_stride, 1, &s2[0], &s2[1], &s2[2], &s2[3],
+ &s2[4], &s2[5], &s2[6], &s2[7], &s2[8], &s2[9], &s2[10],
+ &s2[11]);
+ load_s16_8x12(s + 3 * src_stride, 1, &s3[0], &s3[1], &s3[2], &s3[3],
+ &s3[4], &s3[5], &s3[6], &s3[7], &s3[8], &s3[9], &s3[10],
+ &s3[11]);
+
+ uint16x8_t d0 = highbd_convolve12_8_2d_h(
+ s0, x_filter_0_7, x_filter_8_11, shift_s32, offset_s32);
+ uint16x8_t d1 = highbd_convolve12_8_2d_h(
+ s1, x_filter_0_7, x_filter_8_11, shift_s32, offset_s32);
+ uint16x8_t d2 = highbd_convolve12_8_2d_h(
+ s2, x_filter_0_7, x_filter_8_11, shift_s32, offset_s32);
+ uint16x8_t d3 = highbd_convolve12_8_2d_h(
+ s3, x_filter_0_7, x_filter_8_11, shift_s32, offset_s32);
+
+ store_u16_8x4(d, dst_stride, d0, d1, d2, d3);
+
+ s += 8;
+ d += 8;
+ width -= 8;
+ } while (width != 0);
+ src_ptr += 4 * src_stride;
+ dst_ptr += 4 * dst_stride;
+ height -= 4;
+ } while (height > 4);
+
+ do {
+ int width = w;
+ const int16_t *s = (const int16_t *)src_ptr;
+ uint16_t *d = dst_ptr;
+
+ do {
+ int16x8_t s0[12];
+ load_s16_8x12(s + 0 * src_stride, 1, &s0[0], &s0[1], &s0[2], &s0[3],
+ &s0[4], &s0[5], &s0[6], &s0[7], &s0[8], &s0[9], &s0[10],
+ &s0[11]);
+
+ uint16x8_t d0 = highbd_convolve12_8_2d_h(
+ s0, x_filter_0_7, x_filter_8_11, shift_s32, offset_s32);
+ vst1q_u16(d, d0);
+
+ s += 8;
+ d += 8;
+ width -= 8;
+ } while (width > 0);
+ src_ptr += src_stride;
+ dst_ptr += dst_stride;
+ } while (--height != 0);
+ }
+}
+
+void av1_highbd_convolve_2d_sr_neon(const uint16_t *src, int src_stride,
+ uint16_t *dst, int dst_stride, int w, int h,
+ const InterpFilterParams *filter_params_x,
+ const InterpFilterParams *filter_params_y,
+ const int subpel_x_qn,
+ const int subpel_y_qn,
+ ConvolveParams *conv_params, int bd) {
+ if (w == 2 || h == 2) {
+ av1_highbd_convolve_2d_sr_c(src, src_stride, dst, dst_stride, w, h,
+ filter_params_x, filter_params_y, subpel_x_qn,
+ subpel_y_qn, conv_params, bd);
+ return;
+ }
+ DECLARE_ALIGNED(16, uint16_t,
+ im_block[(MAX_SB_SIZE + MAX_FILTER_TAP) * MAX_SB_SIZE]);
+ const int x_filter_taps = get_filter_tap(filter_params_x, subpel_x_qn);
+ const int clamped_x_taps = x_filter_taps < 6 ? 6 : x_filter_taps;
+
+ const int y_filter_taps = get_filter_tap(filter_params_y, subpel_y_qn);
+ const int clamped_y_taps = y_filter_taps < 6 ? 6 : y_filter_taps;
+ const int im_h = h + clamped_y_taps - 1;
+ const int im_stride = MAX_SB_SIZE;
+ const int vert_offset = clamped_y_taps / 2 - 1;
+ const int horiz_offset = clamped_x_taps / 2 - 1;
+ const int x_offset_initial = (1 << (bd + FILTER_BITS - 1));
+ const int y_offset_bits = bd + 2 * FILTER_BITS - conv_params->round_0;
+ // The extra shim of (1 << (conv_params->round_1 - 1)) allows us to do a
+ // simple shift left instead of a rounding saturating shift left.
+ const int y_offset =
+ (1 << (conv_params->round_1 - 1)) - (1 << (y_offset_bits - 1));
+
+ const uint16_t *src_ptr = src - vert_offset * src_stride - horiz_offset;
+
+ const int16_t *x_filter_ptr = av1_get_interp_filter_subpel_kernel(
+ filter_params_x, subpel_x_qn & SUBPEL_MASK);
+ const int16_t *y_filter_ptr = av1_get_interp_filter_subpel_kernel(
+ filter_params_y, subpel_y_qn & SUBPEL_MASK);
+
+ if (x_filter_taps > 8) {
+ highbd_convolve_2d_sr_horiz_12tap_neon(src_ptr, src_stride, im_block,
+ im_stride, w, im_h, x_filter_ptr,
+ conv_params, x_offset_initial);
+
+ highbd_convolve_2d_sr_vert_12tap_neon(im_block, im_stride, dst, dst_stride,
+ w, h, y_filter_ptr, conv_params, bd,
+ y_offset);
+ return;
+ }
+ if (x_filter_taps <= 6 && w != 4) {
+ highbd_convolve_2d_sr_horiz_6tap_neon(src_ptr, src_stride, im_block,
+ im_stride, w, im_h, x_filter_ptr,
+ conv_params, x_offset_initial);
+ } else {
+ highbd_convolve_2d_sr_horiz_neon(src_ptr, src_stride, im_block, im_stride,
+ w, im_h, x_filter_ptr, conv_params,
+ x_offset_initial);
+ }
+
+ if (y_filter_taps <= 6) {
+ highbd_convolve_2d_sr_vert_6tap_neon(im_block, im_stride, dst, dst_stride,
+ w, h, y_filter_ptr, conv_params, bd,
+ y_offset);
+ } else {
+ highbd_convolve_2d_sr_vert_8tap_neon(im_block, im_stride, dst, dst_stride,
+ w, h, y_filter_ptr, conv_params, bd,
+ y_offset);
+ }
+}
+
+// Filter used is [64, 64].
+void av1_highbd_convolve_x_sr_intrabc_neon(
+ const uint16_t *src, int src_stride, uint16_t *dst, int dst_stride, int w,
+ int h, const InterpFilterParams *filter_params_x, const int subpel_x_qn,
+ ConvolveParams *conv_params, int bd) {
+ assert(subpel_x_qn == 8);
+ assert(filter_params_x->taps == 2);
+ assert((conv_params->round_0 + conv_params->round_1) == 2 * FILTER_BITS);
+ (void)filter_params_x;
+ (void)subpel_x_qn;
+ (void)conv_params;
+ (void)bd;
+
+ if (w <= 4) {
+ do {
+ uint16x4_t s0 = vld1_u16(src);
+ uint16x4_t s1 = vld1_u16(src + 1);
+
+ uint16x4_t d0 = vrhadd_u16(s0, s1);
+
+ if (w == 2) {
+ store_u16_2x1(dst, d0);
+ } else {
+ vst1_u16(dst, d0);
+ }
+
+ src += src_stride;
+ dst += dst_stride;
+ } while (--h != 0);
+ } else {
+ do {
+ const uint16_t *src_ptr = src;
+ uint16_t *dst_ptr = dst;
+ int width = w;
+
+ do {
+ uint16x8_t s0 = vld1q_u16(src_ptr);
+ uint16x8_t s1 = vld1q_u16(src_ptr + 1);
+
+ uint16x8_t d0 = vrhaddq_u16(s0, s1);
+
+ vst1q_u16(dst_ptr, d0);
+
+ src_ptr += 8;
+ dst_ptr += 8;
+ width -= 8;
+ } while (width != 0);
+ src += src_stride;
+ dst += dst_stride;
+ } while (--h != 0);
+ }
+}
+
+// Filter used is [64, 64].
+void av1_highbd_convolve_y_sr_intrabc_neon(
+ const uint16_t *src, int src_stride, uint16_t *dst, int dst_stride, int w,
+ int h, const InterpFilterParams *filter_params_y, const int subpel_y_qn,
+ int bd) {
+ assert(subpel_y_qn == 8);
+ assert(filter_params_y->taps == 2);
+ (void)filter_params_y;
+ (void)subpel_y_qn;
+ (void)bd;
+
+ if (w <= 4) {
+ do {
+ uint16x4_t s0 = vld1_u16(src);
+ uint16x4_t s1 = vld1_u16(src + src_stride);
+
+ uint16x4_t d0 = vrhadd_u16(s0, s1);
+
+ if (w == 2) {
+ store_u16_2x1(dst, d0);
+ } else {
+ vst1_u16(dst, d0);
+ }
+
+ src += src_stride;
+ dst += dst_stride;
+ } while (--h != 0);
+ } else {
+ do {
+ const uint16_t *src_ptr = src;
+ uint16_t *dst_ptr = dst;
+ int height = h;
+
+ do {
+ uint16x8_t s0 = vld1q_u16(src_ptr);
+ uint16x8_t s1 = vld1q_u16(src_ptr + src_stride);
+
+ uint16x8_t d0 = vrhaddq_u16(s0, s1);
+
+ vst1q_u16(dst_ptr, d0);
+
+ src_ptr += src_stride;
+ dst_ptr += dst_stride;
+ } while (--height != 0);
+ src += 8;
+ dst += 8;
+ w -= 8;
+ } while (w != 0);
+ }
+}
+
+// Both horizontal and vertical passes use the same 2-tap filter: [64, 64].
+void av1_highbd_convolve_2d_sr_intrabc_neon(
+ const uint16_t *src, int src_stride, uint16_t *dst, int dst_stride, int w,
+ int h, const InterpFilterParams *filter_params_x,
+ const InterpFilterParams *filter_params_y, const int subpel_x_qn,
+ const int subpel_y_qn, ConvolveParams *conv_params, int bd) {
+ assert(subpel_x_qn == 8);
+ assert(subpel_y_qn == 8);
+ assert(filter_params_x->taps == 2 && filter_params_y->taps == 2);
+ assert((conv_params->round_0 + conv_params->round_1) == 2 * FILTER_BITS);
+ assert(w <= MAX_SB_SIZE && h <= MAX_SB_SIZE);
+ (void)filter_params_x;
+ (void)subpel_x_qn;
+ (void)filter_params_y;
+ (void)subpel_y_qn;
+ (void)conv_params;
+ (void)bd;
+
+ DECLARE_ALIGNED(16, uint16_t,
+ im_block[(MAX_SB_SIZE + MAX_FILTER_TAP - 1) * MAX_SB_SIZE]);
+ int im_h = h + 1;
+ int im_stride = MAX_SB_SIZE;
+
+ uint16x8_t vert_offset = vdupq_n_u16(1);
+
+ uint16_t *im = im_block;
+
+ // Horizontal filter.
+ if (w <= 4) {
+ do {
+ uint16x4_t s0 = vld1_u16(src);
+ uint16x4_t s1 = vld1_u16(src + 1);
+
+ uint16x4_t d0 = vadd_u16(s0, s1);
+
+ // Safe to store the whole vector, the im buffer is big enough.
+ vst1_u16(im, d0);
+
+ src += src_stride;
+ im += im_stride;
+ } while (--im_h != 0);
+ } else {
+ do {
+ const uint16_t *src_ptr = src;
+ uint16_t *im_ptr = im;
+ int width = w;
+
+ do {
+ uint16x8_t s0 = vld1q_u16(src_ptr);
+ uint16x8_t s1 = vld1q_u16(src_ptr + 1);
+
+ uint16x8_t d0 = vaddq_u16(s0, s1);
+
+ vst1q_u16(im_ptr, d0);
+
+ src_ptr += 8;
+ im_ptr += 8;
+ width -= 8;
+ } while (width != 0);
+ src += src_stride;
+ im += im_stride;
+ } while (--im_h != 0);
+ }
+
+ im = im_block;
+
+ // Vertical filter.
+ if (w <= 4) {
+ do {
+ uint16x4_t s0 = vld1_u16(im);
+ uint16x4_t s1 = vld1_u16(im + im_stride);
+
+ uint16x4_t d0 = vhadd_u16(s0, s1);
+ d0 = vhadd_u16(d0, vget_low_u16(vert_offset));
+
+ if (w == 2) {
+ store_u16_2x1(dst, d0);
+ } else {
+ vst1_u16(dst, d0);
+ }
+
+ im += im_stride;
+ dst += dst_stride;
+ } while (--h != 0);
+ } else {
+ do {
+ uint16_t *im_ptr = im;
+ uint16_t *dst_ptr = dst;
+ int height = h;
+
+ do {
+ uint16x8_t s0 = vld1q_u16(im_ptr);
+ uint16x8_t s1 = vld1q_u16(im_ptr + im_stride);
+
+ uint16x8_t d0 = vhaddq_u16(s0, s1);
+ d0 = vhaddq_u16(d0, vert_offset);
+
+ vst1q_u16(dst_ptr, d0);
+
+ im_ptr += im_stride;
+ dst_ptr += dst_stride;
+ } while (--height != 0);
+ im += 8;
+ dst += 8;
+ w -= 8;
+ } while (w != 0);
+ }
+}