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Diffstat (limited to '')
-rw-r--r-- | third_party/aom/av1/common/arm/highbd_convolve_neon.c | 2120 |
1 files changed, 2120 insertions, 0 deletions
diff --git a/third_party/aom/av1/common/arm/highbd_convolve_neon.c b/third_party/aom/av1/common/arm/highbd_convolve_neon.c new file mode 100644 index 0000000000..3a3e33fcba --- /dev/null +++ b/third_party/aom/av1/common/arm/highbd_convolve_neon.c @@ -0,0 +1,2120 @@ +/* + * Copyright (c) 2023, Alliance for Open Media. All rights reserved + * + * This source code is subject to the terms of the BSD 2 Clause License and + * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License + * was not distributed with this source code in the LICENSE file, you can + * obtain it at www.aomedia.org/license/software. If the Alliance for Open + * Media Patent License 1.0 was not distributed with this source code in the + * PATENTS file, you can obtain it at www.aomedia.org/license/patent. + */ + +#include <assert.h> +#include <arm_neon.h> + +#include "config/aom_config.h" +#include "config/av1_rtcd.h" + +#include "aom_dsp/aom_dsp_common.h" +#include "aom_dsp/arm/mem_neon.h" +#include "aom_ports/mem.h" +#include "av1/common/convolve.h" +#include "av1/common/filter.h" + +static INLINE uint16x4_t +highbd_convolve6_4_y(const int16x4_t s0, const int16x4_t s1, const int16x4_t s2, + const int16x4_t s3, const int16x4_t s4, const int16x4_t s5, + const int16x8_t y_filter) { + // Values at indices 0 and 7 of y_filter are zero. + const int16x4_t y_filter_0_3 = vget_low_s16(y_filter); + const int16x4_t y_filter_4_7 = vget_high_s16(y_filter); + + int32x4_t sum = vmull_lane_s16(s0, y_filter_0_3, 1); + sum = vmlal_lane_s16(sum, s1, y_filter_0_3, 2); + sum = vmlal_lane_s16(sum, s2, y_filter_0_3, 3); + sum = vmlal_lane_s16(sum, s3, y_filter_4_7, 0); + sum = vmlal_lane_s16(sum, s4, y_filter_4_7, 1); + sum = vmlal_lane_s16(sum, s5, y_filter_4_7, 2); + + return vqrshrun_n_s32(sum, COMPOUND_ROUND1_BITS); +} + +static INLINE uint16x8_t +highbd_convolve6_8_y(const int16x8_t s0, const int16x8_t s1, const int16x8_t s2, + const int16x8_t s3, const int16x8_t s4, const int16x8_t s5, + const int16x8_t y_filter) { + // Values at indices 0 and 7 of y_filter are zero. + const int16x4_t y_filter_0_3 = vget_low_s16(y_filter); + const int16x4_t y_filter_4_7 = vget_high_s16(y_filter); + + int32x4_t sum0 = vmull_lane_s16(vget_low_s16(s0), y_filter_0_3, 1); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s1), y_filter_0_3, 2); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s2), y_filter_0_3, 3); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s3), y_filter_4_7, 0); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s4), y_filter_4_7, 1); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s5), y_filter_4_7, 2); + + int32x4_t sum1 = vmull_lane_s16(vget_high_s16(s0), y_filter_0_3, 1); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s1), y_filter_0_3, 2); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s2), y_filter_0_3, 3); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s3), y_filter_4_7, 0); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s4), y_filter_4_7, 1); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s5), y_filter_4_7, 2); + + return vcombine_u16(vqrshrun_n_s32(sum0, COMPOUND_ROUND1_BITS), + vqrshrun_n_s32(sum1, COMPOUND_ROUND1_BITS)); +} + +static INLINE void highbd_convolve_y_sr_6tap_neon( + const uint16_t *src_ptr, int src_stride, uint16_t *dst_ptr, int dst_stride, + int w, int h, const int16_t *y_filter_ptr, const int bd) { + const uint16x8_t max = vdupq_n_u16((1 << bd) - 1); + const int16x8_t y_filter_0_7 = vld1q_s16(y_filter_ptr); + + if (w == 4) { + const int16_t *s = (const int16_t *)(src_ptr + src_stride); + uint16_t *d = dst_ptr; + + int16x4_t s0, s1, s2, s3, s4; + load_s16_4x5(s, src_stride, &s0, &s1, &s2, &s3, &s4); + s += 5 * src_stride; + + do { + int16x4_t s5, s6, s7, s8; + load_s16_4x4(s, src_stride, &s5, &s6, &s7, &s8); + + uint16x4_t d0 = + highbd_convolve6_4_y(s0, s1, s2, s3, s4, s5, y_filter_0_7); + uint16x4_t d1 = + highbd_convolve6_4_y(s1, s2, s3, s4, s5, s6, y_filter_0_7); + uint16x4_t d2 = + highbd_convolve6_4_y(s2, s3, s4, s5, s6, s7, y_filter_0_7); + uint16x4_t d3 = + highbd_convolve6_4_y(s3, s4, s5, s6, s7, s8, y_filter_0_7); + + d0 = vmin_u16(d0, vget_low_u16(max)); + d1 = vmin_u16(d1, vget_low_u16(max)); + d2 = vmin_u16(d2, vget_low_u16(max)); + d3 = vmin_u16(d3, vget_low_u16(max)); + + store_u16_4x4(d, dst_stride, d0, d1, d2, d3); + + s0 = s4; + s1 = s5; + s2 = s6; + s3 = s7; + s4 = s8; + s += 4 * src_stride; + d += 4 * dst_stride; + h -= 4; + } while (h != 0); + } else { + // Width is a multiple of 8 and height is a multiple of 4. + do { + int height = h; + const int16_t *s = (const int16_t *)(src_ptr + src_stride); + uint16_t *d = dst_ptr; + + int16x8_t s0, s1, s2, s3, s4; + load_s16_8x5(s, src_stride, &s0, &s1, &s2, &s3, &s4); + s += 5 * src_stride; + + do { + int16x8_t s5, s6, s7, s8; + load_s16_8x4(s, src_stride, &s5, &s6, &s7, &s8); + + uint16x8_t d0 = + highbd_convolve6_8_y(s0, s1, s2, s3, s4, s5, y_filter_0_7); + uint16x8_t d1 = + highbd_convolve6_8_y(s1, s2, s3, s4, s5, s6, y_filter_0_7); + uint16x8_t d2 = + highbd_convolve6_8_y(s2, s3, s4, s5, s6, s7, y_filter_0_7); + uint16x8_t d3 = + highbd_convolve6_8_y(s3, s4, s5, s6, s7, s8, y_filter_0_7); + + d0 = vminq_u16(d0, max); + d1 = vminq_u16(d1, max); + d2 = vminq_u16(d2, max); + d3 = vminq_u16(d3, max); + + store_u16_8x4(d, dst_stride, d0, d1, d2, d3); + + s0 = s4; + s1 = s5; + s2 = s6; + s3 = s7; + s4 = s8; + s += 4 * src_stride; + d += 4 * dst_stride; + height -= 4; + } while (height != 0); + + src_ptr += 8; + dst_ptr += 8; + w -= 8; + } while (w != 0); + } +} + +static INLINE uint16x4_t highbd_convolve8_4_y( + const int16x4_t s0, const int16x4_t s1, const int16x4_t s2, + const int16x4_t s3, const int16x4_t s4, const int16x4_t s5, + const int16x4_t s6, const int16x4_t s7, const int16x8_t y_filter) { + const int16x4_t y_filter_0_3 = vget_low_s16(y_filter); + const int16x4_t y_filter_4_7 = vget_high_s16(y_filter); + + int32x4_t sum = vmull_lane_s16(s0, y_filter_0_3, 0); + sum = vmlal_lane_s16(sum, s1, y_filter_0_3, 1); + sum = vmlal_lane_s16(sum, s2, y_filter_0_3, 2); + sum = vmlal_lane_s16(sum, s3, y_filter_0_3, 3); + sum = vmlal_lane_s16(sum, s4, y_filter_4_7, 0); + sum = vmlal_lane_s16(sum, s5, y_filter_4_7, 1); + sum = vmlal_lane_s16(sum, s6, y_filter_4_7, 2); + sum = vmlal_lane_s16(sum, s7, y_filter_4_7, 3); + + return vqrshrun_n_s32(sum, COMPOUND_ROUND1_BITS); +} + +static INLINE uint16x8_t highbd_convolve8_8_y( + const int16x8_t s0, const int16x8_t s1, const int16x8_t s2, + const int16x8_t s3, const int16x8_t s4, const int16x8_t s5, + const int16x8_t s6, const int16x8_t s7, const int16x8_t y_filter) { + const int16x4_t y_filter_0_3 = vget_low_s16(y_filter); + const int16x4_t y_filter_4_7 = vget_high_s16(y_filter); + + int32x4_t sum0 = vmull_lane_s16(vget_low_s16(s0), y_filter_0_3, 0); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s1), y_filter_0_3, 1); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s2), y_filter_0_3, 2); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s3), y_filter_0_3, 3); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s4), y_filter_4_7, 0); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s5), y_filter_4_7, 1); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s6), y_filter_4_7, 2); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s7), y_filter_4_7, 3); + + int32x4_t sum1 = vmull_lane_s16(vget_high_s16(s0), y_filter_0_3, 0); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s1), y_filter_0_3, 1); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s2), y_filter_0_3, 2); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s3), y_filter_0_3, 3); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s4), y_filter_4_7, 0); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s5), y_filter_4_7, 1); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s6), y_filter_4_7, 2); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s7), y_filter_4_7, 3); + + return vcombine_u16(vqrshrun_n_s32(sum0, COMPOUND_ROUND1_BITS), + vqrshrun_n_s32(sum1, COMPOUND_ROUND1_BITS)); +} + +static INLINE void highbd_convolve_y_sr_8tap_neon( + const uint16_t *src_ptr, int src_stride, uint16_t *dst_ptr, int dst_stride, + int w, int h, const int16_t *y_filter_ptr, int bd) { + const uint16x8_t max = vdupq_n_u16((1 << bd) - 1); + const int16x8_t y_filter = vld1q_s16(y_filter_ptr); + + if (w == 4) { + const int16_t *s = (const int16_t *)src_ptr; + uint16_t *d = dst_ptr; + + int16x4_t s0, s1, s2, s3, s4, s5, s6; + load_s16_4x7(s, src_stride, &s0, &s1, &s2, &s3, &s4, &s5, &s6); + s += 7 * src_stride; + + do { + int16x4_t s7, s8, s9, s10; + load_s16_4x4(s, src_stride, &s7, &s8, &s9, &s10); + + uint16x4_t d0 = + highbd_convolve8_4_y(s0, s1, s2, s3, s4, s5, s6, s7, y_filter); + uint16x4_t d1 = + highbd_convolve8_4_y(s1, s2, s3, s4, s5, s6, s7, s8, y_filter); + uint16x4_t d2 = + highbd_convolve8_4_y(s2, s3, s4, s5, s6, s7, s8, s9, y_filter); + uint16x4_t d3 = + highbd_convolve8_4_y(s3, s4, s5, s6, s7, s8, s9, s10, y_filter); + + d0 = vmin_u16(d0, vget_low_u16(max)); + d1 = vmin_u16(d1, vget_low_u16(max)); + d2 = vmin_u16(d2, vget_low_u16(max)); + d3 = vmin_u16(d3, vget_low_u16(max)); + + store_u16_4x4(d, dst_stride, d0, d1, d2, d3); + + s0 = s4; + s1 = s5; + s2 = s6; + s3 = s7; + s4 = s8; + s5 = s9; + s6 = s10; + s += 4 * src_stride; + d += 4 * dst_stride; + h -= 4; + } while (h != 0); + } else { + do { + int height = h; + const int16_t *s = (const int16_t *)src_ptr; + uint16_t *d = dst_ptr; + + int16x8_t s0, s1, s2, s3, s4, s5, s6; + load_s16_8x7(s, src_stride, &s0, &s1, &s2, &s3, &s4, &s5, &s6); + s += 7 * src_stride; + + do { + int16x8_t s7, s8, s9, s10; + load_s16_8x4(s, src_stride, &s7, &s8, &s9, &s10); + + uint16x8_t d0 = + highbd_convolve8_8_y(s0, s1, s2, s3, s4, s5, s6, s7, y_filter); + uint16x8_t d1 = + highbd_convolve8_8_y(s1, s2, s3, s4, s5, s6, s7, s8, y_filter); + uint16x8_t d2 = + highbd_convolve8_8_y(s2, s3, s4, s5, s6, s7, s8, s9, y_filter); + uint16x8_t d3 = + highbd_convolve8_8_y(s3, s4, s5, s6, s7, s8, s9, s10, y_filter); + + d0 = vminq_u16(d0, max); + d1 = vminq_u16(d1, max); + d2 = vminq_u16(d2, max); + d3 = vminq_u16(d3, max); + + store_u16_8x4(d, dst_stride, d0, d1, d2, d3); + + s0 = s4; + s1 = s5; + s2 = s6; + s3 = s7; + s4 = s8; + s5 = s9; + s6 = s10; + s += 4 * src_stride; + d += 4 * dst_stride; + height -= 4; + } while (height != 0); + src_ptr += 8; + dst_ptr += 8; + w -= 8; + } while (w != 0); + } +} + +static INLINE uint16x4_t highbd_convolve12_4_y( + const int16x4_t s0, const int16x4_t s1, const int16x4_t s2, + const int16x4_t s3, const int16x4_t s4, const int16x4_t s5, + const int16x4_t s6, const int16x4_t s7, const int16x4_t s8, + const int16x4_t s9, const int16x4_t s10, const int16x4_t s11, + const int16x8_t y_filter_0_7, const int16x4_t y_filter_8_11) { + const int16x4_t y_filter_0_3 = vget_low_s16(y_filter_0_7); + const int16x4_t y_filter_4_7 = vget_high_s16(y_filter_0_7); + + int32x4_t sum = vmull_lane_s16(s0, y_filter_0_3, 0); + sum = vmlal_lane_s16(sum, s1, y_filter_0_3, 1); + sum = vmlal_lane_s16(sum, s2, y_filter_0_3, 2); + sum = vmlal_lane_s16(sum, s3, y_filter_0_3, 3); + sum = vmlal_lane_s16(sum, s4, y_filter_4_7, 0); + sum = vmlal_lane_s16(sum, s5, y_filter_4_7, 1); + sum = vmlal_lane_s16(sum, s6, y_filter_4_7, 2); + sum = vmlal_lane_s16(sum, s7, y_filter_4_7, 3); + sum = vmlal_lane_s16(sum, s8, y_filter_8_11, 0); + sum = vmlal_lane_s16(sum, s9, y_filter_8_11, 1); + sum = vmlal_lane_s16(sum, s10, y_filter_8_11, 2); + sum = vmlal_lane_s16(sum, s11, y_filter_8_11, 3); + + return vqrshrun_n_s32(sum, COMPOUND_ROUND1_BITS); +} + +static INLINE uint16x8_t highbd_convolve12_8_y( + const int16x8_t s0, const int16x8_t s1, const int16x8_t s2, + const int16x8_t s3, const int16x8_t s4, const int16x8_t s5, + const int16x8_t s6, const int16x8_t s7, const int16x8_t s8, + const int16x8_t s9, const int16x8_t s10, const int16x8_t s11, + const int16x8_t y_filter_0_7, const int16x4_t y_filter_8_11) { + const int16x4_t y_filter_0_3 = vget_low_s16(y_filter_0_7); + const int16x4_t y_filter_4_7 = vget_high_s16(y_filter_0_7); + + int32x4_t sum0 = vmull_lane_s16(vget_low_s16(s0), y_filter_0_3, 0); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s1), y_filter_0_3, 1); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s2), y_filter_0_3, 2); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s3), y_filter_0_3, 3); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s4), y_filter_4_7, 0); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s5), y_filter_4_7, 1); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s6), y_filter_4_7, 2); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s7), y_filter_4_7, 3); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s8), y_filter_8_11, 0); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s9), y_filter_8_11, 1); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s10), y_filter_8_11, 2); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s11), y_filter_8_11, 3); + + int32x4_t sum1 = vmull_lane_s16(vget_high_s16(s0), y_filter_0_3, 0); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s1), y_filter_0_3, 1); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s2), y_filter_0_3, 2); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s3), y_filter_0_3, 3); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s4), y_filter_4_7, 0); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s5), y_filter_4_7, 1); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s6), y_filter_4_7, 2); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s7), y_filter_4_7, 3); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s8), y_filter_8_11, 0); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s9), y_filter_8_11, 1); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s10), y_filter_8_11, 2); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s11), y_filter_8_11, 3); + + return vcombine_u16(vqrshrun_n_s32(sum0, COMPOUND_ROUND1_BITS), + vqrshrun_n_s32(sum1, COMPOUND_ROUND1_BITS)); +} + +static INLINE void highbd_convolve_y_sr_12tap_neon( + const uint16_t *src_ptr, int src_stride, uint16_t *dst_ptr, int dst_stride, + int w, int h, const int16_t *y_filter_ptr, int bd) { + const uint16x8_t max = vdupq_n_u16((1 << bd) - 1); + const int16x8_t y_filter_0_7 = vld1q_s16(y_filter_ptr); + const int16x4_t y_filter_8_11 = vld1_s16(y_filter_ptr + 8); + + if (w == 4) { + const int16_t *s = (const int16_t *)src_ptr; + uint16_t *d = dst_ptr; + + int16x4_t s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, s10; + load_s16_4x11(s, src_stride, &s0, &s1, &s2, &s3, &s4, &s5, &s6, &s7, &s8, + &s9, &s10); + s += 11 * src_stride; + + do { + int16x4_t s11, s12, s13, s14; + load_s16_4x4(s, src_stride, &s11, &s12, &s13, &s14); + + uint16x4_t d0 = + highbd_convolve12_4_y(s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, s10, + s11, y_filter_0_7, y_filter_8_11); + uint16x4_t d1 = + highbd_convolve12_4_y(s1, s2, s3, s4, s5, s6, s7, s8, s9, s10, s11, + s12, y_filter_0_7, y_filter_8_11); + uint16x4_t d2 = + highbd_convolve12_4_y(s2, s3, s4, s5, s6, s7, s8, s9, s10, s11, s12, + s13, y_filter_0_7, y_filter_8_11); + uint16x4_t d3 = + highbd_convolve12_4_y(s3, s4, s5, s6, s7, s8, s9, s10, s11, s12, s13, + s14, y_filter_0_7, y_filter_8_11); + + d0 = vmin_u16(d0, vget_low_u16(max)); + d1 = vmin_u16(d1, vget_low_u16(max)); + d2 = vmin_u16(d2, vget_low_u16(max)); + d3 = vmin_u16(d3, vget_low_u16(max)); + + store_u16_4x4(d, dst_stride, d0, d1, d2, d3); + + s0 = s4; + s1 = s5; + s2 = s6; + s3 = s7; + s4 = s8; + s5 = s9; + s6 = s10; + s7 = s11; + s8 = s12; + s9 = s13; + s10 = s14; + s += 4 * src_stride; + d += 4 * dst_stride; + h -= 4; + } while (h != 0); + } else { + do { + int height = h; + const int16_t *s = (const int16_t *)src_ptr; + uint16_t *d = dst_ptr; + + int16x8_t s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, s10; + load_s16_8x11(s, src_stride, &s0, &s1, &s2, &s3, &s4, &s5, &s6, &s7, &s8, + &s9, &s10); + s += 11 * src_stride; + + do { + int16x8_t s11, s12, s13, s14; + load_s16_8x4(s, src_stride, &s11, &s12, &s13, &s14); + + uint16x8_t d0 = + highbd_convolve12_8_y(s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, s10, + s11, y_filter_0_7, y_filter_8_11); + uint16x8_t d1 = + highbd_convolve12_8_y(s1, s2, s3, s4, s5, s6, s7, s8, s9, s10, s11, + s12, y_filter_0_7, y_filter_8_11); + uint16x8_t d2 = + highbd_convolve12_8_y(s2, s3, s4, s5, s6, s7, s8, s9, s10, s11, s12, + s13, y_filter_0_7, y_filter_8_11); + uint16x8_t d3 = + highbd_convolve12_8_y(s3, s4, s5, s6, s7, s8, s9, s10, s11, s12, + s13, s14, y_filter_0_7, y_filter_8_11); + + d0 = vminq_u16(d0, max); + d1 = vminq_u16(d1, max); + d2 = vminq_u16(d2, max); + d3 = vminq_u16(d3, max); + + store_u16_8x4(d, dst_stride, d0, d1, d2, d3); + + s0 = s4; + s1 = s5; + s2 = s6; + s3 = s7; + s4 = s8; + s5 = s9; + s6 = s10; + s7 = s11; + s8 = s12; + s9 = s13; + s10 = s14; + s += 4 * src_stride; + d += 4 * dst_stride; + height -= 4; + } while (height != 0); + + src_ptr += 8; + dst_ptr += 8; + w -= 8; + } while (w != 0); + } +} + +void av1_highbd_convolve_y_sr_neon(const uint16_t *src, int src_stride, + uint16_t *dst, int dst_stride, int w, int h, + const InterpFilterParams *filter_params_y, + const int subpel_y_qn, int bd) { + if (w == 2 || h == 2) { + av1_highbd_convolve_y_sr_c(src, src_stride, dst, dst_stride, w, h, + filter_params_y, subpel_y_qn, bd); + return; + } + const int y_filter_taps = get_filter_tap(filter_params_y, subpel_y_qn); + const int vert_offset = filter_params_y->taps / 2 - 1; + const int16_t *y_filter_ptr = av1_get_interp_filter_subpel_kernel( + filter_params_y, subpel_y_qn & SUBPEL_MASK); + + src -= vert_offset * src_stride; + + if (y_filter_taps > 8) { + highbd_convolve_y_sr_12tap_neon(src, src_stride, dst, dst_stride, w, h, + y_filter_ptr, bd); + return; + } + if (y_filter_taps < 8) { + highbd_convolve_y_sr_6tap_neon(src, src_stride, dst, dst_stride, w, h, + y_filter_ptr, bd); + return; + } + + highbd_convolve_y_sr_8tap_neon(src, src_stride, dst, dst_stride, w, h, + y_filter_ptr, bd); +} + +static INLINE uint16x8_t highbd_convolve6_8_x(const int16x8_t s[6], + const int16x8_t x_filter, + const int32x4_t offset) { + // Values at indices 0 and 7 of y_filter are zero. + const int16x4_t x_filter_0_3 = vget_low_s16(x_filter); + const int16x4_t x_filter_4_7 = vget_high_s16(x_filter); + + int32x4_t sum0 = offset; + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[0]), x_filter_0_3, 1); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[1]), x_filter_0_3, 2); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[2]), x_filter_0_3, 3); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[3]), x_filter_4_7, 0); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[4]), x_filter_4_7, 1); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[5]), x_filter_4_7, 2); + + int32x4_t sum1 = offset; + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[0]), x_filter_0_3, 1); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[1]), x_filter_0_3, 2); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[2]), x_filter_0_3, 3); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[3]), x_filter_4_7, 0); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[4]), x_filter_4_7, 1); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[5]), x_filter_4_7, 2); + + return vcombine_u16(vqrshrun_n_s32(sum0, FILTER_BITS), + vqrshrun_n_s32(sum1, FILTER_BITS)); +} + +static INLINE void highbd_convolve_x_sr_6tap_neon( + const uint16_t *src_ptr, int src_stride, uint16_t *dst_ptr, int dst_stride, + int w, int h, const int16_t *x_filter_ptr, ConvolveParams *conv_params, + int bd) { + const int16x8_t x_filter = vld1q_s16(x_filter_ptr); + const uint16x8_t max = vdupq_n_u16((1 << bd) - 1); + // This shim allows to do only one rounding shift instead of two. + const int32x4_t offset = vdupq_n_s32(1 << (conv_params->round_0 - 1)); + + int height = h; + + do { + int width = w; + const int16_t *s = (const int16_t *)src_ptr; + uint16_t *d = dst_ptr; + + do { + int16x8_t s0[6], s1[6], s2[6], s3[6]; + load_s16_8x6(s + 0 * src_stride, 1, &s0[0], &s0[1], &s0[2], &s0[3], + &s0[4], &s0[5]); + load_s16_8x6(s + 1 * src_stride, 1, &s1[0], &s1[1], &s1[2], &s1[3], + &s1[4], &s1[5]); + load_s16_8x6(s + 2 * src_stride, 1, &s2[0], &s2[1], &s2[2], &s2[3], + &s2[4], &s2[5]); + load_s16_8x6(s + 3 * src_stride, 1, &s3[0], &s3[1], &s3[2], &s3[3], + &s3[4], &s3[5]); + + uint16x8_t d0 = highbd_convolve6_8_x(s0, x_filter, offset); + uint16x8_t d1 = highbd_convolve6_8_x(s1, x_filter, offset); + uint16x8_t d2 = highbd_convolve6_8_x(s2, x_filter, offset); + uint16x8_t d3 = highbd_convolve6_8_x(s3, x_filter, offset); + + d0 = vminq_u16(d0, max); + d1 = vminq_u16(d1, max); + d2 = vminq_u16(d2, max); + d3 = vminq_u16(d3, max); + + store_u16_8x4(d, dst_stride, d0, d1, d2, d3); + + s += 8; + d += 8; + width -= 8; + } while (width != 0); + + src_ptr += 4 * src_stride; + dst_ptr += 4 * dst_stride; + height -= 4; + } while (height != 0); +} + +static INLINE uint16x4_t highbd_convolve4_4_x(const int16x4_t s[4], + const int16x4_t x_filter, + const int32x4_t offset) { + int32x4_t sum = offset; + sum = vmlal_lane_s16(sum, s[0], x_filter, 0); + sum = vmlal_lane_s16(sum, s[1], x_filter, 1); + sum = vmlal_lane_s16(sum, s[2], x_filter, 2); + sum = vmlal_lane_s16(sum, s[3], x_filter, 3); + + return vqrshrun_n_s32(sum, FILTER_BITS); +} + +static INLINE uint16x8_t highbd_convolve8_8_x(const int16x8_t s[8], + const int16x8_t x_filter, + const int32x4_t offset) { + const int16x4_t x_filter_0_3 = vget_low_s16(x_filter); + const int16x4_t x_filter_4_7 = vget_high_s16(x_filter); + + int32x4_t sum0 = offset; + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[0]), x_filter_0_3, 0); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[1]), x_filter_0_3, 1); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[2]), x_filter_0_3, 2); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[3]), x_filter_0_3, 3); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[4]), x_filter_4_7, 0); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[5]), x_filter_4_7, 1); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[6]), x_filter_4_7, 2); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[7]), x_filter_4_7, 3); + + int32x4_t sum1 = offset; + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[0]), x_filter_0_3, 0); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[1]), x_filter_0_3, 1); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[2]), x_filter_0_3, 2); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[3]), x_filter_0_3, 3); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[4]), x_filter_4_7, 0); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[5]), x_filter_4_7, 1); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[6]), x_filter_4_7, 2); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[7]), x_filter_4_7, 3); + + return vcombine_u16(vqrshrun_n_s32(sum0, FILTER_BITS), + vqrshrun_n_s32(sum1, FILTER_BITS)); +} + +static INLINE void highbd_convolve_x_sr_neon(const uint16_t *src_ptr, + int src_stride, uint16_t *dst_ptr, + int dst_stride, int w, int h, + const int16_t *x_filter_ptr, + ConvolveParams *conv_params, + int bd) { + const uint16x8_t max = vdupq_n_u16((1 << bd) - 1); + // This shim allows to do only one rounding shift instead of two. + const int32x4_t offset = vdupq_n_s32(1 << (conv_params->round_0 - 1)); + + if (w == 4) { + // 4-tap filters are used for blocks having width == 4. + const int16x4_t x_filter = vld1_s16(x_filter_ptr + 2); + const int16_t *s = (const int16_t *)(src_ptr + 2); + uint16_t *d = dst_ptr; + + do { + int16x4_t s0[4], s1[4], s2[4], s3[4]; + load_s16_4x4(s + 0 * src_stride, 1, &s0[0], &s0[1], &s0[2], &s0[3]); + load_s16_4x4(s + 1 * src_stride, 1, &s1[0], &s1[1], &s1[2], &s1[3]); + load_s16_4x4(s + 2 * src_stride, 1, &s2[0], &s2[1], &s2[2], &s2[3]); + load_s16_4x4(s + 3 * src_stride, 1, &s3[0], &s3[1], &s3[2], &s3[3]); + + uint16x4_t d0 = highbd_convolve4_4_x(s0, x_filter, offset); + uint16x4_t d1 = highbd_convolve4_4_x(s1, x_filter, offset); + uint16x4_t d2 = highbd_convolve4_4_x(s2, x_filter, offset); + uint16x4_t d3 = highbd_convolve4_4_x(s3, x_filter, offset); + + d0 = vmin_u16(d0, vget_low_u16(max)); + d1 = vmin_u16(d1, vget_low_u16(max)); + d2 = vmin_u16(d2, vget_low_u16(max)); + d3 = vmin_u16(d3, vget_low_u16(max)); + + store_u16_4x4(d, dst_stride, d0, d1, d2, d3); + + s += 4 * src_stride; + d += 4 * dst_stride; + h -= 4; + } while (h != 0); + } else { + const int16x8_t x_filter = vld1q_s16(x_filter_ptr); + int height = h; + + do { + int width = w; + const int16_t *s = (const int16_t *)src_ptr; + uint16_t *d = dst_ptr; + + do { + int16x8_t s0[8], s1[8], s2[8], s3[8]; + load_s16_8x8(s + 0 * src_stride, 1, &s0[0], &s0[1], &s0[2], &s0[3], + &s0[4], &s0[5], &s0[6], &s0[7]); + load_s16_8x8(s + 1 * src_stride, 1, &s1[0], &s1[1], &s1[2], &s1[3], + &s1[4], &s1[5], &s1[6], &s1[7]); + load_s16_8x8(s + 2 * src_stride, 1, &s2[0], &s2[1], &s2[2], &s2[3], + &s2[4], &s2[5], &s2[6], &s2[7]); + load_s16_8x8(s + 3 * src_stride, 1, &s3[0], &s3[1], &s3[2], &s3[3], + &s3[4], &s3[5], &s3[6], &s3[7]); + + uint16x8_t d0 = highbd_convolve8_8_x(s0, x_filter, offset); + uint16x8_t d1 = highbd_convolve8_8_x(s1, x_filter, offset); + uint16x8_t d2 = highbd_convolve8_8_x(s2, x_filter, offset); + uint16x8_t d3 = highbd_convolve8_8_x(s3, x_filter, offset); + + d0 = vminq_u16(d0, max); + d1 = vminq_u16(d1, max); + d2 = vminq_u16(d2, max); + d3 = vminq_u16(d3, max); + + store_u16_8x4(d, dst_stride, d0, d1, d2, d3); + + s += 8; + d += 8; + width -= 8; + } while (width != 0); + src_ptr += 4 * src_stride; + dst_ptr += 4 * dst_stride; + height -= 4; + } while (height != 0); + } +} + +static INLINE uint16x4_t highbd_convolve12_4_x(const int16x4_t s[12], + const int16x8_t x_filter_0_7, + const int16x4_t x_filter_8_11, + const int32x4_t offset) { + const int16x4_t x_filter_0_3 = vget_low_s16(x_filter_0_7); + const int16x4_t x_filter_4_7 = vget_high_s16(x_filter_0_7); + + int32x4_t sum = offset; + sum = vmlal_lane_s16(sum, s[0], x_filter_0_3, 0); + sum = vmlal_lane_s16(sum, s[1], x_filter_0_3, 1); + sum = vmlal_lane_s16(sum, s[2], x_filter_0_3, 2); + sum = vmlal_lane_s16(sum, s[3], x_filter_0_3, 3); + sum = vmlal_lane_s16(sum, s[4], x_filter_4_7, 0); + sum = vmlal_lane_s16(sum, s[5], x_filter_4_7, 1); + sum = vmlal_lane_s16(sum, s[6], x_filter_4_7, 2); + sum = vmlal_lane_s16(sum, s[7], x_filter_4_7, 3); + sum = vmlal_lane_s16(sum, s[8], x_filter_8_11, 0); + sum = vmlal_lane_s16(sum, s[9], x_filter_8_11, 1); + sum = vmlal_lane_s16(sum, s[10], x_filter_8_11, 2); + sum = vmlal_lane_s16(sum, s[11], x_filter_8_11, 3); + + return vqrshrun_n_s32(sum, FILTER_BITS); +} + +static INLINE uint16x8_t highbd_convolve12_8_x(const int16x8_t s[12], + const int16x8_t x_filter_0_7, + const int16x4_t x_filter_8_11, + const int32x4_t offset) { + const int16x4_t x_filter_0_3 = vget_low_s16(x_filter_0_7); + const int16x4_t x_filter_4_7 = vget_high_s16(x_filter_0_7); + + int32x4_t sum0 = offset; + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[0]), x_filter_0_3, 0); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[1]), x_filter_0_3, 1); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[2]), x_filter_0_3, 2); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[3]), x_filter_0_3, 3); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[4]), x_filter_4_7, 0); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[5]), x_filter_4_7, 1); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[6]), x_filter_4_7, 2); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[7]), x_filter_4_7, 3); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[8]), x_filter_8_11, 0); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[9]), x_filter_8_11, 1); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[10]), x_filter_8_11, 2); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[11]), x_filter_8_11, 3); + + int32x4_t sum1 = offset; + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[0]), x_filter_0_3, 0); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[1]), x_filter_0_3, 1); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[2]), x_filter_0_3, 2); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[3]), x_filter_0_3, 3); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[4]), x_filter_4_7, 0); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[5]), x_filter_4_7, 1); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[6]), x_filter_4_7, 2); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[7]), x_filter_4_7, 3); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[8]), x_filter_8_11, 0); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[9]), x_filter_8_11, 1); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[10]), x_filter_8_11, 2); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[11]), x_filter_8_11, 3); + + return vcombine_u16(vqrshrun_n_s32(sum0, FILTER_BITS), + vqrshrun_n_s32(sum1, FILTER_BITS)); +} + +static INLINE void highbd_convolve_x_sr_12tap_neon( + const uint16_t *src_ptr, int src_stride, uint16_t *dst_ptr, int dst_stride, + int w, int h, const int16_t *x_filter_ptr, ConvolveParams *conv_params, + int bd) { + const uint16x8_t max = vdupq_n_u16((1 << bd) - 1); + // This shim allows to do only one rounding shift instead of two. + const int32x4_t offset = vdupq_n_s32(1 << (conv_params->round_0 - 1)); + const int16x8_t x_filter_0_7 = vld1q_s16(x_filter_ptr); + const int16x4_t x_filter_8_11 = vld1_s16(x_filter_ptr + 8); + + if (w == 4) { + const int16_t *s = (const int16_t *)src_ptr; + uint16_t *d = dst_ptr; + + do { + int16x4_t s0[12], s1[12], s2[12], s3[12]; + load_s16_4x12(s + 0 * src_stride, 1, &s0[0], &s0[1], &s0[2], &s0[3], + &s0[4], &s0[5], &s0[6], &s0[7], &s0[8], &s0[9], &s0[10], + &s0[11]); + load_s16_4x12(s + 1 * src_stride, 1, &s1[0], &s1[1], &s1[2], &s1[3], + &s1[4], &s1[5], &s1[6], &s1[7], &s1[8], &s1[9], &s1[10], + &s1[11]); + load_s16_4x12(s + 2 * src_stride, 1, &s2[0], &s2[1], &s2[2], &s2[3], + &s2[4], &s2[5], &s2[6], &s2[7], &s2[8], &s2[9], &s2[10], + &s2[11]); + load_s16_4x12(s + 3 * src_stride, 1, &s3[0], &s3[1], &s3[2], &s3[3], + &s3[4], &s3[5], &s3[6], &s3[7], &s3[8], &s3[9], &s3[10], + &s3[11]); + + uint16x4_t d0 = + highbd_convolve12_4_x(s0, x_filter_0_7, x_filter_8_11, offset); + uint16x4_t d1 = + highbd_convolve12_4_x(s1, x_filter_0_7, x_filter_8_11, offset); + uint16x4_t d2 = + highbd_convolve12_4_x(s2, x_filter_0_7, x_filter_8_11, offset); + uint16x4_t d3 = + highbd_convolve12_4_x(s3, x_filter_0_7, x_filter_8_11, offset); + + d0 = vmin_u16(d0, vget_low_u16(max)); + d1 = vmin_u16(d1, vget_low_u16(max)); + d2 = vmin_u16(d2, vget_low_u16(max)); + d3 = vmin_u16(d3, vget_low_u16(max)); + + store_u16_4x4(d, dst_stride, d0, d1, d2, d3); + + s += 4 * src_stride; + d += 4 * dst_stride; + h -= 4; + } while (h != 0); + } else { + int height = h; + + do { + int width = w; + const int16_t *s = (const int16_t *)src_ptr; + uint16_t *d = dst_ptr; + + do { + int16x8_t s0[12], s1[12], s2[12], s3[12]; + load_s16_8x12(s + 0 * src_stride, 1, &s0[0], &s0[1], &s0[2], &s0[3], + &s0[4], &s0[5], &s0[6], &s0[7], &s0[8], &s0[9], &s0[10], + &s0[11]); + load_s16_8x12(s + 1 * src_stride, 1, &s1[0], &s1[1], &s1[2], &s1[3], + &s1[4], &s1[5], &s1[6], &s1[7], &s1[8], &s1[9], &s1[10], + &s1[11]); + load_s16_8x12(s + 2 * src_stride, 1, &s2[0], &s2[1], &s2[2], &s2[3], + &s2[4], &s2[5], &s2[6], &s2[7], &s2[8], &s2[9], &s2[10], + &s2[11]); + load_s16_8x12(s + 3 * src_stride, 1, &s3[0], &s3[1], &s3[2], &s3[3], + &s3[4], &s3[5], &s3[6], &s3[7], &s3[8], &s3[9], &s3[10], + &s3[11]); + + uint16x8_t d0 = + highbd_convolve12_8_x(s0, x_filter_0_7, x_filter_8_11, offset); + uint16x8_t d1 = + highbd_convolve12_8_x(s1, x_filter_0_7, x_filter_8_11, offset); + uint16x8_t d2 = + highbd_convolve12_8_x(s2, x_filter_0_7, x_filter_8_11, offset); + uint16x8_t d3 = + highbd_convolve12_8_x(s3, x_filter_0_7, x_filter_8_11, offset); + + d0 = vminq_u16(d0, max); + d1 = vminq_u16(d1, max); + d2 = vminq_u16(d2, max); + d3 = vminq_u16(d3, max); + + store_u16_8x4(d, dst_stride, d0, d1, d2, d3); + + s += 8; + d += 8; + width -= 8; + } while (width != 0); + src_ptr += 4 * src_stride; + dst_ptr += 4 * dst_stride; + height -= 4; + } while (height != 0); + } +} + +void av1_highbd_convolve_x_sr_neon(const uint16_t *src, int src_stride, + uint16_t *dst, int dst_stride, int w, int h, + const InterpFilterParams *filter_params_x, + const int subpel_x_qn, + ConvolveParams *conv_params, int bd) { + if (w == 2 || h == 2) { + av1_highbd_convolve_x_sr_c(src, src_stride, dst, dst_stride, w, h, + filter_params_x, subpel_x_qn, conv_params, bd); + return; + } + const int x_filter_taps = get_filter_tap(filter_params_x, subpel_x_qn); + const int horiz_offset = filter_params_x->taps / 2 - 1; + const int16_t *x_filter_ptr = av1_get_interp_filter_subpel_kernel( + filter_params_x, subpel_x_qn & SUBPEL_MASK); + + src -= horiz_offset; + + if (x_filter_taps > 8) { + highbd_convolve_x_sr_12tap_neon(src, src_stride, dst, dst_stride, w, h, + x_filter_ptr, conv_params, bd); + return; + } + if (x_filter_taps <= 6 && w != 4) { + highbd_convolve_x_sr_6tap_neon(src + 1, src_stride, dst, dst_stride, w, h, + x_filter_ptr, conv_params, bd); + return; + } + + highbd_convolve_x_sr_neon(src, src_stride, dst, dst_stride, w, h, + x_filter_ptr, conv_params, bd); +} + +static INLINE uint16x4_t highbd_convolve6_4_2d_v( + const int16x4_t s0, const int16x4_t s1, const int16x4_t s2, + const int16x4_t s3, const int16x4_t s4, const int16x4_t s5, + const int16x8_t y_filter, const int32x4_t round_shift, + const int32x4_t offset) { + // Values at indices 0 and 7 of y_filter are zero. + const int16x4_t y_filter_0_3 = vget_low_s16(y_filter); + const int16x4_t y_filter_4_7 = vget_high_s16(y_filter); + + int32x4_t sum = vmlal_lane_s16(offset, s0, y_filter_0_3, 1); + sum = vmlal_lane_s16(sum, s1, y_filter_0_3, 2); + sum = vmlal_lane_s16(sum, s2, y_filter_0_3, 3); + sum = vmlal_lane_s16(sum, s3, y_filter_4_7, 0); + sum = vmlal_lane_s16(sum, s4, y_filter_4_7, 1); + sum = vmlal_lane_s16(sum, s5, y_filter_4_7, 2); + + sum = vshlq_s32(sum, round_shift); + return vqmovun_s32(sum); +} + +static INLINE uint16x8_t highbd_convolve6_8_2d_v( + const int16x8_t s0, const int16x8_t s1, const int16x8_t s2, + const int16x8_t s3, const int16x8_t s4, const int16x8_t s5, + const int16x8_t y_filter, const int32x4_t round_shift, + const int32x4_t offset) { + // Values at indices 0 and 7 of y_filter are zero. + const int16x4_t y_filter_0_3 = vget_low_s16(y_filter); + const int16x4_t y_filter_4_7 = vget_high_s16(y_filter); + + int32x4_t sum0 = vmlal_lane_s16(offset, vget_low_s16(s0), y_filter_0_3, 1); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s1), y_filter_0_3, 2); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s2), y_filter_0_3, 3); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s3), y_filter_4_7, 0); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s4), y_filter_4_7, 1); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s5), y_filter_4_7, 2); + + int32x4_t sum1 = vmlal_lane_s16(offset, vget_high_s16(s0), y_filter_0_3, 1); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s1), y_filter_0_3, 2); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s2), y_filter_0_3, 3); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s3), y_filter_4_7, 0); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s4), y_filter_4_7, 1); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s5), y_filter_4_7, 2); + + sum0 = vshlq_s32(sum0, round_shift); + sum1 = vshlq_s32(sum1, round_shift); + + return vcombine_u16(vqmovun_s32(sum0), vqmovun_s32(sum1)); +} + +static INLINE void highbd_convolve_2d_sr_vert_6tap_neon( + const uint16_t *src_ptr, int src_stride, uint16_t *dst_ptr, int dst_stride, + int w, int h, const int16_t *y_filter_ptr, ConvolveParams *conv_params, + int bd, const int offset) { + const uint16x8_t max = vdupq_n_u16((1 << bd) - 1); + const int16x8_t y_filter = vld1q_s16(y_filter_ptr); + const int32x4_t offset_s32 = vdupq_n_s32(offset); + const int round1_shift = conv_params->round_1; + const int32x4_t round1_shift_s32 = vdupq_n_s32(-round1_shift); + + if (w == 4) { + const int16_t *s = (const int16_t *)src_ptr; + uint16_t *d = dst_ptr; + int16x4_t s0, s1, s2, s3, s4; + load_s16_4x5(s, src_stride, &s0, &s1, &s2, &s3, &s4); + s += 5 * src_stride; + + do { + int16x4_t s5, s6, s7, s8; + load_s16_4x4(s, src_stride, &s5, &s6, &s7, &s8); + + uint16x4_t d0 = highbd_convolve6_4_2d_v(s0, s1, s2, s3, s4, s5, y_filter, + round1_shift_s32, offset_s32); + uint16x4_t d1 = highbd_convolve6_4_2d_v(s1, s2, s3, s4, s5, s6, y_filter, + round1_shift_s32, offset_s32); + uint16x4_t d2 = highbd_convolve6_4_2d_v(s2, s3, s4, s5, s6, s7, y_filter, + round1_shift_s32, offset_s32); + uint16x4_t d3 = highbd_convolve6_4_2d_v(s3, s4, s5, s6, s7, s8, y_filter, + round1_shift_s32, offset_s32); + + d0 = vmin_u16(d0, vget_low_u16(max)); + d1 = vmin_u16(d1, vget_low_u16(max)); + d2 = vmin_u16(d2, vget_low_u16(max)); + d3 = vmin_u16(d3, vget_low_u16(max)); + + store_u16_4x4(d, dst_stride, d0, d1, d2, d3); + + s0 = s4; + s1 = s5; + s2 = s6; + s3 = s7; + s4 = s8; + s += 4 * src_stride; + d += 4 * dst_stride; + h -= 4; + } while (h != 0); + } else { + do { + int height = h; + const int16_t *s = (const int16_t *)src_ptr; + uint16_t *d = dst_ptr; + int16x8_t s0, s1, s2, s3, s4; + load_s16_8x5(s, src_stride, &s0, &s1, &s2, &s3, &s4); + s += 5 * src_stride; + + do { + int16x8_t s5, s6, s7, s8; + load_s16_8x4(s, src_stride, &s5, &s6, &s7, &s8); + + uint16x8_t d0 = highbd_convolve6_8_2d_v( + s0, s1, s2, s3, s4, s5, y_filter, round1_shift_s32, offset_s32); + uint16x8_t d1 = highbd_convolve6_8_2d_v( + s1, s2, s3, s4, s5, s6, y_filter, round1_shift_s32, offset_s32); + uint16x8_t d2 = highbd_convolve6_8_2d_v( + s2, s3, s4, s5, s6, s7, y_filter, round1_shift_s32, offset_s32); + uint16x8_t d3 = highbd_convolve6_8_2d_v( + s3, s4, s5, s6, s7, s8, y_filter, round1_shift_s32, offset_s32); + + d0 = vminq_u16(d0, max); + d1 = vminq_u16(d1, max); + d2 = vminq_u16(d2, max); + d3 = vminq_u16(d3, max); + + store_u16_8x4(d, dst_stride, d0, d1, d2, d3); + + s0 = s4; + s1 = s5; + s2 = s6; + s3 = s7; + s4 = s8; + s += 4 * src_stride; + d += 4 * dst_stride; + height -= 4; + } while (height != 0); + src_ptr += 8; + dst_ptr += 8; + w -= 8; + } while (w != 0); + } +} + +static INLINE uint16x4_t highbd_convolve8_4_2d_v( + const int16x4_t s0, const int16x4_t s1, const int16x4_t s2, + const int16x4_t s3, const int16x4_t s4, const int16x4_t s5, + const int16x4_t s6, const int16x4_t s7, const int16x8_t y_filter, + const int32x4_t round_shift, const int32x4_t offset) { + const int16x4_t y_filter_lo = vget_low_s16(y_filter); + const int16x4_t y_filter_hi = vget_high_s16(y_filter); + + int32x4_t sum = vmlal_lane_s16(offset, s0, y_filter_lo, 0); + sum = vmlal_lane_s16(sum, s1, y_filter_lo, 1); + sum = vmlal_lane_s16(sum, s2, y_filter_lo, 2); + sum = vmlal_lane_s16(sum, s3, y_filter_lo, 3); + sum = vmlal_lane_s16(sum, s4, y_filter_hi, 0); + sum = vmlal_lane_s16(sum, s5, y_filter_hi, 1); + sum = vmlal_lane_s16(sum, s6, y_filter_hi, 2); + sum = vmlal_lane_s16(sum, s7, y_filter_hi, 3); + + sum = vshlq_s32(sum, round_shift); + return vqmovun_s32(sum); +} + +static INLINE uint16x8_t highbd_convolve8_8_2d_v( + const int16x8_t s0, const int16x8_t s1, const int16x8_t s2, + const int16x8_t s3, const int16x8_t s4, const int16x8_t s5, + const int16x8_t s6, const int16x8_t s7, const int16x8_t y_filter, + const int32x4_t round_shift, const int32x4_t offset) { + const int16x4_t y_filter_lo = vget_low_s16(y_filter); + const int16x4_t y_filter_hi = vget_high_s16(y_filter); + + int32x4_t sum0 = vmlal_lane_s16(offset, vget_low_s16(s0), y_filter_lo, 0); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s1), y_filter_lo, 1); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s2), y_filter_lo, 2); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s3), y_filter_lo, 3); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s4), y_filter_hi, 0); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s5), y_filter_hi, 1); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s6), y_filter_hi, 2); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s7), y_filter_hi, 3); + + int32x4_t sum1 = vmlal_lane_s16(offset, vget_high_s16(s0), y_filter_lo, 0); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s1), y_filter_lo, 1); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s2), y_filter_lo, 2); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s3), y_filter_lo, 3); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s4), y_filter_hi, 0); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s5), y_filter_hi, 1); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s6), y_filter_hi, 2); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s7), y_filter_hi, 3); + + sum0 = vshlq_s32(sum0, round_shift); + sum1 = vshlq_s32(sum1, round_shift); + + return vcombine_u16(vqmovun_s32(sum0), vqmovun_s32(sum1)); +} + +static INLINE void highbd_convolve_2d_sr_vert_8tap_neon( + const uint16_t *src_ptr, int src_stride, uint16_t *dst_ptr, int dst_stride, + int w, int h, const int16_t *y_filter_ptr, ConvolveParams *conv_params, + int bd, const int offset) { + const uint16x8_t max = vdupq_n_u16((1 << bd) - 1); + const int16x8_t y_filter = vld1q_s16(y_filter_ptr); + const int32x4_t offset_s32 = vdupq_n_s32(offset); + const int round1_shift = conv_params->round_1; + const int32x4_t round1_shift_s32 = vdupq_n_s32(-round1_shift); + + if (w == 4) { + const int16_t *s = (const int16_t *)src_ptr; + uint16_t *d = dst_ptr; + + int16x4_t s0, s1, s2, s3, s4, s5, s6; + load_s16_4x7(s, src_stride, &s0, &s1, &s2, &s3, &s4, &s5, &s6); + s += 7 * src_stride; + + do { + int16x4_t s7, s8, s9, s10; + load_s16_4x4(s, src_stride, &s7, &s8, &s9, &s10); + + uint16x4_t d0 = + highbd_convolve8_4_2d_v(s0, s1, s2, s3, s4, s5, s6, s7, y_filter, + round1_shift_s32, offset_s32); + uint16x4_t d1 = + highbd_convolve8_4_2d_v(s1, s2, s3, s4, s5, s6, s7, s8, y_filter, + round1_shift_s32, offset_s32); + uint16x4_t d2 = + highbd_convolve8_4_2d_v(s2, s3, s4, s5, s6, s7, s8, s9, y_filter, + round1_shift_s32, offset_s32); + uint16x4_t d3 = + highbd_convolve8_4_2d_v(s3, s4, s5, s6, s7, s8, s9, s10, y_filter, + round1_shift_s32, offset_s32); + + d0 = vmin_u16(d0, vget_low_u16(max)); + d1 = vmin_u16(d1, vget_low_u16(max)); + d2 = vmin_u16(d2, vget_low_u16(max)); + d3 = vmin_u16(d3, vget_low_u16(max)); + + store_u16_4x4(d, dst_stride, d0, d1, d2, d3); + + s0 = s4; + s1 = s5; + s2 = s6; + s3 = s7; + s4 = s8; + s5 = s9; + s6 = s10; + s += 4 * src_stride; + d += 4 * dst_stride; + h -= 4; + } while (h != 0); + } else { + do { + int height = h; + const int16_t *s = (const int16_t *)src_ptr; + uint16_t *d = dst_ptr; + + int16x8_t s0, s1, s2, s3, s4, s5, s6; + load_s16_8x7(s, src_stride, &s0, &s1, &s2, &s3, &s4, &s5, &s6); + s += 7 * src_stride; + + do { + int16x8_t s7, s8, s9, s10; + load_s16_8x4(s, src_stride, &s7, &s8, &s9, &s10); + + uint16x8_t d0 = + highbd_convolve8_8_2d_v(s0, s1, s2, s3, s4, s5, s6, s7, y_filter, + round1_shift_s32, offset_s32); + uint16x8_t d1 = + highbd_convolve8_8_2d_v(s1, s2, s3, s4, s5, s6, s7, s8, y_filter, + round1_shift_s32, offset_s32); + uint16x8_t d2 = + highbd_convolve8_8_2d_v(s2, s3, s4, s5, s6, s7, s8, s9, y_filter, + round1_shift_s32, offset_s32); + uint16x8_t d3 = + highbd_convolve8_8_2d_v(s3, s4, s5, s6, s7, s8, s9, s10, y_filter, + round1_shift_s32, offset_s32); + + d0 = vminq_u16(d0, max); + d1 = vminq_u16(d1, max); + d2 = vminq_u16(d2, max); + d3 = vminq_u16(d3, max); + + store_u16_8x4(d, dst_stride, d0, d1, d2, d3); + + s0 = s4; + s1 = s5; + s2 = s6; + s3 = s7; + s4 = s8; + s5 = s9; + s6 = s10; + s += 4 * src_stride; + d += 4 * dst_stride; + height -= 4; + } while (height != 0); + src_ptr += 8; + dst_ptr += 8; + w -= 8; + } while (w != 0); + } +} + +static INLINE uint16x4_t highbd_convolve12_4_2d_v( + const int16x4_t s0, const int16x4_t s1, const int16x4_t s2, + const int16x4_t s3, const int16x4_t s4, const int16x4_t s5, + const int16x4_t s6, const int16x4_t s7, const int16x4_t s8, + const int16x4_t s9, const int16x4_t s10, const int16x4_t s11, + const int16x8_t y_filter_0_7, const int16x4_t y_filter_8_11, + const int32x4_t round_shift, const int32x4_t offset) { + const int16x4_t y_filter_0_3 = vget_low_s16(y_filter_0_7); + const int16x4_t y_filter_4_7 = vget_high_s16(y_filter_0_7); + + int32x4_t sum = vmlal_lane_s16(offset, s0, y_filter_0_3, 0); + sum = vmlal_lane_s16(sum, s1, y_filter_0_3, 1); + sum = vmlal_lane_s16(sum, s2, y_filter_0_3, 2); + sum = vmlal_lane_s16(sum, s3, y_filter_0_3, 3); + sum = vmlal_lane_s16(sum, s4, y_filter_4_7, 0); + sum = vmlal_lane_s16(sum, s5, y_filter_4_7, 1); + sum = vmlal_lane_s16(sum, s6, y_filter_4_7, 2); + sum = vmlal_lane_s16(sum, s7, y_filter_4_7, 3); + sum = vmlal_lane_s16(sum, s8, y_filter_8_11, 0); + sum = vmlal_lane_s16(sum, s9, y_filter_8_11, 1); + sum = vmlal_lane_s16(sum, s10, y_filter_8_11, 2); + sum = vmlal_lane_s16(sum, s11, y_filter_8_11, 3); + + sum = vshlq_s32(sum, round_shift); + return vqmovun_s32(sum); +} + +static INLINE uint16x8_t highbd_convolve12_8_2d_v( + const int16x8_t s0, const int16x8_t s1, const int16x8_t s2, + const int16x8_t s3, const int16x8_t s4, const int16x8_t s5, + const int16x8_t s6, const int16x8_t s7, const int16x8_t s8, + const int16x8_t s9, const int16x8_t s10, const int16x8_t s11, + const int16x8_t y_filter_0_7, const int16x4_t y_filter_8_11, + const int32x4_t round_shift, const int32x4_t offset) { + const int16x4_t y_filter_0_3 = vget_low_s16(y_filter_0_7); + const int16x4_t y_filter_4_7 = vget_high_s16(y_filter_0_7); + + int32x4_t sum0 = vmlal_lane_s16(offset, vget_low_s16(s0), y_filter_0_3, 0); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s1), y_filter_0_3, 1); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s2), y_filter_0_3, 2); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s3), y_filter_0_3, 3); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s4), y_filter_4_7, 0); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s5), y_filter_4_7, 1); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s6), y_filter_4_7, 2); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s7), y_filter_4_7, 3); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s8), y_filter_8_11, 0); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s9), y_filter_8_11, 1); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s10), y_filter_8_11, 2); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s11), y_filter_8_11, 3); + + int32x4_t sum1 = vmlal_lane_s16(offset, vget_high_s16(s0), y_filter_0_3, 0); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s1), y_filter_0_3, 1); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s2), y_filter_0_3, 2); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s3), y_filter_0_3, 3); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s4), y_filter_4_7, 0); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s5), y_filter_4_7, 1); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s6), y_filter_4_7, 2); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s7), y_filter_4_7, 3); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s8), y_filter_8_11, 0); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s9), y_filter_8_11, 1); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s10), y_filter_8_11, 2); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s11), y_filter_8_11, 3); + + sum0 = vshlq_s32(sum0, round_shift); + sum1 = vshlq_s32(sum1, round_shift); + + return vcombine_u16(vqmovun_s32(sum0), vqmovun_s32(sum1)); +} + +static INLINE void highbd_convolve_2d_sr_vert_12tap_neon( + const uint16_t *src_ptr, int src_stride, uint16_t *dst_ptr, int dst_stride, + int w, int h, const int16_t *y_filter_ptr, ConvolveParams *conv_params, + const int bd, const int offset) { + const uint16x8_t max = vdupq_n_u16((1 << bd) - 1); + const int16x8_t y_filter_0_7 = vld1q_s16(y_filter_ptr); + const int16x4_t y_filter_8_11 = vld1_s16(y_filter_ptr + 8); + const int32x4_t offset_s32 = vdupq_n_s32(offset); + const int round1_shift = conv_params->round_1; + const int32x4_t round1_shift_s32 = vdupq_n_s32(-round1_shift); + + if (w == 4) { + const int16_t *s = (const int16_t *)src_ptr; + uint16_t *d = dst_ptr; + + int16x4_t s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, s10; + load_s16_4x11(s, src_stride, &s0, &s1, &s2, &s3, &s4, &s5, &s6, &s7, &s8, + &s9, &s10); + s += 11 * src_stride; + + do { + int16x4_t s11, s12, s13, s14; + load_s16_4x4(s, src_stride, &s11, &s12, &s13, &s14); + + uint16x4_t d0 = highbd_convolve12_4_2d_v( + s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, s10, s11, y_filter_0_7, + y_filter_8_11, round1_shift_s32, offset_s32); + uint16x4_t d1 = highbd_convolve12_4_2d_v( + s1, s2, s3, s4, s5, s6, s7, s8, s9, s10, s11, s12, y_filter_0_7, + y_filter_8_11, round1_shift_s32, offset_s32); + uint16x4_t d2 = highbd_convolve12_4_2d_v( + s2, s3, s4, s5, s6, s7, s8, s9, s10, s11, s12, s13, y_filter_0_7, + y_filter_8_11, round1_shift_s32, offset_s32); + uint16x4_t d3 = highbd_convolve12_4_2d_v( + s3, s4, s5, s6, s7, s8, s9, s10, s11, s12, s13, s14, y_filter_0_7, + y_filter_8_11, round1_shift_s32, offset_s32); + + d0 = vmin_u16(d0, vget_low_u16(max)); + d1 = vmin_u16(d1, vget_low_u16(max)); + d2 = vmin_u16(d2, vget_low_u16(max)); + d3 = vmin_u16(d3, vget_low_u16(max)); + + store_u16_4x4(d, dst_stride, d0, d1, d2, d3); + + s0 = s4; + s1 = s5; + s2 = s6; + s3 = s7; + s4 = s8; + s5 = s9; + s6 = s10; + s7 = s11; + s8 = s12; + s9 = s13; + s10 = s14; + s += 4 * src_stride; + d += 4 * dst_stride; + h -= 4; + } while (h != 0); + } else { + do { + int height = h; + const int16_t *s = (const int16_t *)src_ptr; + uint16_t *d = dst_ptr; + + int16x8_t s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, s10; + load_s16_8x11(s, src_stride, &s0, &s1, &s2, &s3, &s4, &s5, &s6, &s7, &s8, + &s9, &s10); + s += 11 * src_stride; + + do { + int16x8_t s11, s12, s13, s14; + load_s16_8x4(s, src_stride, &s11, &s12, &s13, &s14); + + uint16x8_t d0 = highbd_convolve12_8_2d_v( + s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, s10, s11, y_filter_0_7, + y_filter_8_11, round1_shift_s32, offset_s32); + uint16x8_t d1 = highbd_convolve12_8_2d_v( + s1, s2, s3, s4, s5, s6, s7, s8, s9, s10, s11, s12, y_filter_0_7, + y_filter_8_11, round1_shift_s32, offset_s32); + uint16x8_t d2 = highbd_convolve12_8_2d_v( + s2, s3, s4, s5, s6, s7, s8, s9, s10, s11, s12, s13, y_filter_0_7, + y_filter_8_11, round1_shift_s32, offset_s32); + uint16x8_t d3 = highbd_convolve12_8_2d_v( + s3, s4, s5, s6, s7, s8, s9, s10, s11, s12, s13, s14, y_filter_0_7, + y_filter_8_11, round1_shift_s32, offset_s32); + + d0 = vminq_u16(d0, max); + d1 = vminq_u16(d1, max); + d2 = vminq_u16(d2, max); + d3 = vminq_u16(d3, max); + + store_u16_8x4(d, dst_stride, d0, d1, d2, d3); + + s0 = s4; + s1 = s5; + s2 = s6; + s3 = s7; + s4 = s8; + s5 = s9; + s6 = s10; + s7 = s11; + s8 = s12; + s9 = s13; + s10 = s14; + s += 4 * src_stride; + d += 4 * dst_stride; + height -= 4; + } while (height != 0); + + src_ptr += 8; + dst_ptr += 8; + w -= 8; + } while (w != 0); + } +} + +static INLINE uint16x8_t highbd_convolve6_8_2d_h(const int16x8_t s[6], + const int16x8_t x_filter, + const int32x4_t shift_s32, + const int32x4_t offset) { + // Values at indices 0 and 7 of y_filter are zero. + const int16x4_t x_filter_0_3 = vget_low_s16(x_filter); + const int16x4_t x_filter_4_7 = vget_high_s16(x_filter); + + int32x4_t sum0 = vmlal_lane_s16(offset, vget_low_s16(s[0]), x_filter_0_3, 1); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[1]), x_filter_0_3, 2); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[2]), x_filter_0_3, 3); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[3]), x_filter_4_7, 0); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[4]), x_filter_4_7, 1); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[5]), x_filter_4_7, 2); + + int32x4_t sum1 = vmlal_lane_s16(offset, vget_high_s16(s[0]), x_filter_0_3, 1); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[1]), x_filter_0_3, 2); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[2]), x_filter_0_3, 3); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[3]), x_filter_4_7, 0); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[4]), x_filter_4_7, 1); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[5]), x_filter_4_7, 2); + + sum0 = vqrshlq_s32(sum0, shift_s32); + sum1 = vqrshlq_s32(sum1, shift_s32); + + return vcombine_u16(vqmovun_s32(sum0), vqmovun_s32(sum1)); +} + +static INLINE void highbd_convolve_2d_sr_horiz_6tap_neon( + const uint16_t *src_ptr, int src_stride, uint16_t *dst_ptr, int dst_stride, + int w, int h, const int16_t *x_filter_ptr, ConvolveParams *conv_params, + const int offset) { + // The smallest block height processed by the SIMD functions is 4, and the + // horizontal convolution needs to process an extra (filter_taps/2 - 1) lines + // for the vertical convolution. + assert(h >= 5); + const int32x4_t shift_s32 = vdupq_n_s32(-conv_params->round_0); + const int32x4_t offset_s32 = vdupq_n_s32(offset); + + const int16x8_t x_filter = vld1q_s16(x_filter_ptr); + int height = h; + + do { + int width = w; + const int16_t *s = (const int16_t *)src_ptr; + uint16_t *d = dst_ptr; + + do { + int16x8_t s0[6], s1[6], s2[6], s3[6]; + load_s16_8x6(s + 0 * src_stride, 1, &s0[0], &s0[1], &s0[2], &s0[3], + &s0[4], &s0[5]); + load_s16_8x6(s + 1 * src_stride, 1, &s1[0], &s1[1], &s1[2], &s1[3], + &s1[4], &s1[5]); + load_s16_8x6(s + 2 * src_stride, 1, &s2[0], &s2[1], &s2[2], &s2[3], + &s2[4], &s2[5]); + load_s16_8x6(s + 3 * src_stride, 1, &s3[0], &s3[1], &s3[2], &s3[3], + &s3[4], &s3[5]); + + uint16x8_t d0 = + highbd_convolve6_8_2d_h(s0, x_filter, shift_s32, offset_s32); + uint16x8_t d1 = + highbd_convolve6_8_2d_h(s1, x_filter, shift_s32, offset_s32); + uint16x8_t d2 = + highbd_convolve6_8_2d_h(s2, x_filter, shift_s32, offset_s32); + uint16x8_t d3 = + highbd_convolve6_8_2d_h(s3, x_filter, shift_s32, offset_s32); + + store_u16_8x4(d, dst_stride, d0, d1, d2, d3); + + s += 8; + d += 8; + width -= 8; + } while (width != 0); + src_ptr += 4 * src_stride; + dst_ptr += 4 * dst_stride; + height -= 4; + } while (height > 4); + do { + int width = w; + const int16_t *s = (const int16_t *)src_ptr; + uint16_t *d = dst_ptr; + + do { + int16x8_t s0[6]; + load_s16_8x6(s, 1, &s0[0], &s0[1], &s0[2], &s0[3], &s0[4], &s0[5]); + + uint16x8_t d0 = + highbd_convolve6_8_2d_h(s0, x_filter, shift_s32, offset_s32); + vst1q_u16(d, d0); + + s += 8; + d += 8; + width -= 8; + } while (width != 0); + src_ptr += src_stride; + dst_ptr += dst_stride; + } while (--height != 0); +} + +static INLINE uint16x4_t highbd_convolve4_4_2d_h(const int16x4_t s[4], + const int16x4_t x_filter, + const int32x4_t shift_s32, + const int32x4_t offset) { + int32x4_t sum = vmlal_lane_s16(offset, s[0], x_filter, 0); + sum = vmlal_lane_s16(sum, s[1], x_filter, 1); + sum = vmlal_lane_s16(sum, s[2], x_filter, 2); + sum = vmlal_lane_s16(sum, s[3], x_filter, 3); + + sum = vqrshlq_s32(sum, shift_s32); + return vqmovun_s32(sum); +} + +static INLINE uint16x8_t highbd_convolve8_8_2d_h(const int16x8_t s[8], + const int16x8_t x_filter, + const int32x4_t shift_s32, + const int32x4_t offset) { + const int16x4_t x_filter_0_3 = vget_low_s16(x_filter); + const int16x4_t x_filter_4_7 = vget_high_s16(x_filter); + + int32x4_t sum0 = vmlal_lane_s16(offset, vget_low_s16(s[0]), x_filter_0_3, 0); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[1]), x_filter_0_3, 1); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[2]), x_filter_0_3, 2); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[3]), x_filter_0_3, 3); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[4]), x_filter_4_7, 0); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[5]), x_filter_4_7, 1); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[6]), x_filter_4_7, 2); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[7]), x_filter_4_7, 3); + + int32x4_t sum1 = vmlal_lane_s16(offset, vget_high_s16(s[0]), x_filter_0_3, 0); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[1]), x_filter_0_3, 1); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[2]), x_filter_0_3, 2); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[3]), x_filter_0_3, 3); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[4]), x_filter_4_7, 0); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[5]), x_filter_4_7, 1); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[6]), x_filter_4_7, 2); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[7]), x_filter_4_7, 3); + + sum0 = vqrshlq_s32(sum0, shift_s32); + sum1 = vqrshlq_s32(sum1, shift_s32); + + return vcombine_u16(vqmovun_s32(sum0), vqmovun_s32(sum1)); +} + +static INLINE void highbd_convolve_2d_sr_horiz_neon( + const uint16_t *src_ptr, int src_stride, uint16_t *dst_ptr, int dst_stride, + int w, int h, const int16_t *x_filter_ptr, ConvolveParams *conv_params, + const int offset) { + // The smallest block height processed by the SIMD functions is 4, and the + // horizontal convolution needs to process an extra (filter_taps/2 - 1) lines + // for the vertical convolution. + assert(h >= 5); + const int32x4_t shift_s32 = vdupq_n_s32(-conv_params->round_0); + const int32x4_t offset_s32 = vdupq_n_s32(offset); + + if (w == 4) { + // 4-tap filters are used for blocks having width <= 4. + const int16x4_t x_filter = vld1_s16(x_filter_ptr + 2); + const int16_t *s = (const int16_t *)(src_ptr + 1); + uint16_t *d = dst_ptr; + + do { + int16x4_t s0[4], s1[4], s2[4], s3[4]; + load_s16_4x4(s + 0 * src_stride, 1, &s0[0], &s0[1], &s0[2], &s0[3]); + load_s16_4x4(s + 1 * src_stride, 1, &s1[0], &s1[1], &s1[2], &s1[3]); + load_s16_4x4(s + 2 * src_stride, 1, &s2[0], &s2[1], &s2[2], &s2[3]); + load_s16_4x4(s + 3 * src_stride, 1, &s3[0], &s3[1], &s3[2], &s3[3]); + + uint16x4_t d0 = + highbd_convolve4_4_2d_h(s0, x_filter, shift_s32, offset_s32); + uint16x4_t d1 = + highbd_convolve4_4_2d_h(s1, x_filter, shift_s32, offset_s32); + uint16x4_t d2 = + highbd_convolve4_4_2d_h(s2, x_filter, shift_s32, offset_s32); + uint16x4_t d3 = + highbd_convolve4_4_2d_h(s3, x_filter, shift_s32, offset_s32); + + store_u16_4x4(d, dst_stride, d0, d1, d2, d3); + + s += 4 * src_stride; + d += 4 * dst_stride; + h -= 4; + } while (h > 4); + + do { + int16x4_t s0[4]; + load_s16_4x4(s, 1, &s0[0], &s0[1], &s0[2], &s0[3]); + + uint16x4_t d0 = + highbd_convolve4_4_2d_h(s0, x_filter, shift_s32, offset_s32); + + vst1_u16(d, d0); + + s += src_stride; + d += dst_stride; + } while (--h != 0); + } else { + const int16x8_t x_filter = vld1q_s16(x_filter_ptr); + int height = h; + + do { + int width = w; + const int16_t *s = (const int16_t *)src_ptr; + uint16_t *d = dst_ptr; + + do { + int16x8_t s0[8], s1[8], s2[8], s3[8]; + load_s16_8x8(s + 0 * src_stride, 1, &s0[0], &s0[1], &s0[2], &s0[3], + &s0[4], &s0[5], &s0[6], &s0[7]); + load_s16_8x8(s + 1 * src_stride, 1, &s1[0], &s1[1], &s1[2], &s1[3], + &s1[4], &s1[5], &s1[6], &s1[7]); + load_s16_8x8(s + 2 * src_stride, 1, &s2[0], &s2[1], &s2[2], &s2[3], + &s2[4], &s2[5], &s2[6], &s2[7]); + load_s16_8x8(s + 3 * src_stride, 1, &s3[0], &s3[1], &s3[2], &s3[3], + &s3[4], &s3[5], &s3[6], &s3[7]); + + uint16x8_t d0 = + highbd_convolve8_8_2d_h(s0, x_filter, shift_s32, offset_s32); + uint16x8_t d1 = + highbd_convolve8_8_2d_h(s1, x_filter, shift_s32, offset_s32); + uint16x8_t d2 = + highbd_convolve8_8_2d_h(s2, x_filter, shift_s32, offset_s32); + uint16x8_t d3 = + highbd_convolve8_8_2d_h(s3, x_filter, shift_s32, offset_s32); + + store_u16_8x4(d, dst_stride, d0, d1, d2, d3); + + s += 8; + d += 8; + width -= 8; + } while (width != 0); + src_ptr += 4 * src_stride; + dst_ptr += 4 * dst_stride; + height -= 4; + } while (height > 4); + + do { + int width = w; + const int16_t *s = (const int16_t *)src_ptr; + uint16_t *d = dst_ptr; + + do { + int16x8_t s0[8]; + load_s16_8x8(s + 0 * src_stride, 1, &s0[0], &s0[1], &s0[2], &s0[3], + &s0[4], &s0[5], &s0[6], &s0[7]); + + uint16x8_t d0 = + highbd_convolve8_8_2d_h(s0, x_filter, shift_s32, offset_s32); + vst1q_u16(d, d0); + + s += 8; + d += 8; + width -= 8; + } while (width != 0); + src_ptr += src_stride; + dst_ptr += dst_stride; + } while (--height != 0); + } +} + +static INLINE uint16x4_t highbd_convolve12_4_2d_h(const int16x4_t s[12], + const int16x8_t x_filter_0_7, + const int16x4_t x_filter_8_11, + const int32x4_t shift_s32, + const int32x4_t offset) { + const int16x4_t x_filter_0_3 = vget_low_s16(x_filter_0_7); + const int16x4_t x_filter_4_7 = vget_high_s16(x_filter_0_7); + + int32x4_t sum = vmlal_lane_s16(offset, s[0], x_filter_0_3, 0); + sum = vmlal_lane_s16(sum, s[1], x_filter_0_3, 1); + sum = vmlal_lane_s16(sum, s[2], x_filter_0_3, 2); + sum = vmlal_lane_s16(sum, s[3], x_filter_0_3, 3); + sum = vmlal_lane_s16(sum, s[4], x_filter_4_7, 0); + sum = vmlal_lane_s16(sum, s[5], x_filter_4_7, 1); + sum = vmlal_lane_s16(sum, s[6], x_filter_4_7, 2); + sum = vmlal_lane_s16(sum, s[7], x_filter_4_7, 3); + sum = vmlal_lane_s16(sum, s[8], x_filter_8_11, 0); + sum = vmlal_lane_s16(sum, s[9], x_filter_8_11, 1); + sum = vmlal_lane_s16(sum, s[10], x_filter_8_11, 2); + sum = vmlal_lane_s16(sum, s[11], x_filter_8_11, 3); + + sum = vqrshlq_s32(sum, shift_s32); + return vqmovun_s32(sum); +} + +static INLINE uint16x8_t highbd_convolve12_8_2d_h(const int16x8_t s[12], + const int16x8_t x_filter_0_7, + const int16x4_t x_filter_8_11, + const int32x4_t shift_s32, + const int32x4_t offset) { + const int16x4_t x_filter_0_3 = vget_low_s16(x_filter_0_7); + const int16x4_t x_filter_4_7 = vget_high_s16(x_filter_0_7); + + int32x4_t sum0 = vmlal_lane_s16(offset, vget_low_s16(s[0]), x_filter_0_3, 0); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[1]), x_filter_0_3, 1); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[2]), x_filter_0_3, 2); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[3]), x_filter_0_3, 3); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[4]), x_filter_4_7, 0); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[5]), x_filter_4_7, 1); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[6]), x_filter_4_7, 2); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[7]), x_filter_4_7, 3); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[8]), x_filter_8_11, 0); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[9]), x_filter_8_11, 1); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[10]), x_filter_8_11, 2); + sum0 = vmlal_lane_s16(sum0, vget_low_s16(s[11]), x_filter_8_11, 3); + + int32x4_t sum1 = vmlal_lane_s16(offset, vget_high_s16(s[0]), x_filter_0_3, 0); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[1]), x_filter_0_3, 1); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[2]), x_filter_0_3, 2); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[3]), x_filter_0_3, 3); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[4]), x_filter_4_7, 0); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[5]), x_filter_4_7, 1); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[6]), x_filter_4_7, 2); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[7]), x_filter_4_7, 3); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[8]), x_filter_8_11, 0); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[9]), x_filter_8_11, 1); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[10]), x_filter_8_11, 2); + sum1 = vmlal_lane_s16(sum1, vget_high_s16(s[11]), x_filter_8_11, 3); + + sum0 = vqrshlq_s32(sum0, shift_s32); + sum1 = vqrshlq_s32(sum1, shift_s32); + + return vcombine_u16(vqmovun_s32(sum0), vqmovun_s32(sum1)); +} + +static INLINE void highbd_convolve_2d_sr_horiz_12tap_neon( + const uint16_t *src_ptr, int src_stride, uint16_t *dst_ptr, int dst_stride, + int w, int h, const int16_t *x_filter_ptr, ConvolveParams *conv_params, + const int offset) { + // The smallest block height processed by the SIMD functions is 4, and the + // horizontal convolution needs to process an extra (filter_taps/2 - 1) lines + // for the vertical convolution. + assert(h >= 5); + const int32x4_t shift_s32 = vdupq_n_s32(-conv_params->round_0); + const int16x8_t x_filter_0_7 = vld1q_s16(x_filter_ptr); + const int16x4_t x_filter_8_11 = vld1_s16(x_filter_ptr + 8); + const int32x4_t offset_s32 = vdupq_n_s32(offset); + + if (w == 4) { + const int16_t *s = (const int16_t *)src_ptr; + uint16_t *d = dst_ptr; + + do { + int16x4_t s0[12], s1[12], s2[12], s3[12]; + load_s16_4x12(s + 0 * src_stride, 1, &s0[0], &s0[1], &s0[2], &s0[3], + &s0[4], &s0[5], &s0[6], &s0[7], &s0[8], &s0[9], &s0[10], + &s0[11]); + load_s16_4x12(s + 1 * src_stride, 1, &s1[0], &s1[1], &s1[2], &s1[3], + &s1[4], &s1[5], &s1[6], &s1[7], &s1[8], &s1[9], &s1[10], + &s1[11]); + load_s16_4x12(s + 2 * src_stride, 1, &s2[0], &s2[1], &s2[2], &s2[3], + &s2[4], &s2[5], &s2[6], &s2[7], &s2[8], &s2[9], &s2[10], + &s2[11]); + load_s16_4x12(s + 3 * src_stride, 1, &s3[0], &s3[1], &s3[2], &s3[3], + &s3[4], &s3[5], &s3[6], &s3[7], &s3[8], &s3[9], &s3[10], + &s3[11]); + + uint16x4_t d0 = highbd_convolve12_4_2d_h(s0, x_filter_0_7, x_filter_8_11, + shift_s32, offset_s32); + uint16x4_t d1 = highbd_convolve12_4_2d_h(s1, x_filter_0_7, x_filter_8_11, + shift_s32, offset_s32); + uint16x4_t d2 = highbd_convolve12_4_2d_h(s2, x_filter_0_7, x_filter_8_11, + shift_s32, offset_s32); + uint16x4_t d3 = highbd_convolve12_4_2d_h(s3, x_filter_0_7, x_filter_8_11, + shift_s32, offset_s32); + + store_u16_4x4(d, dst_stride, d0, d1, d2, d3); + + s += 4 * src_stride; + d += 4 * dst_stride; + h -= 4; + } while (h > 4); + + do { + int16x4_t s0[12]; + load_s16_4x12(s, 1, &s0[0], &s0[1], &s0[2], &s0[3], &s0[4], &s0[5], + &s0[6], &s0[7], &s0[8], &s0[9], &s0[10], &s0[11]); + + uint16x4_t d0 = highbd_convolve12_4_2d_h(s0, x_filter_0_7, x_filter_8_11, + shift_s32, offset_s32); + + vst1_u16(d, d0); + + s += src_stride; + d += dst_stride; + } while (--h != 0); + } else { + int height = h; + + do { + int width = w; + const int16_t *s = (const int16_t *)src_ptr; + uint16_t *d = dst_ptr; + + do { + int16x8_t s0[12], s1[12], s2[12], s3[12]; + load_s16_8x12(s + 0 * src_stride, 1, &s0[0], &s0[1], &s0[2], &s0[3], + &s0[4], &s0[5], &s0[6], &s0[7], &s0[8], &s0[9], &s0[10], + &s0[11]); + load_s16_8x12(s + 1 * src_stride, 1, &s1[0], &s1[1], &s1[2], &s1[3], + &s1[4], &s1[5], &s1[6], &s1[7], &s1[8], &s1[9], &s1[10], + &s1[11]); + load_s16_8x12(s + 2 * src_stride, 1, &s2[0], &s2[1], &s2[2], &s2[3], + &s2[4], &s2[5], &s2[6], &s2[7], &s2[8], &s2[9], &s2[10], + &s2[11]); + load_s16_8x12(s + 3 * src_stride, 1, &s3[0], &s3[1], &s3[2], &s3[3], + &s3[4], &s3[5], &s3[6], &s3[7], &s3[8], &s3[9], &s3[10], + &s3[11]); + + uint16x8_t d0 = highbd_convolve12_8_2d_h( + s0, x_filter_0_7, x_filter_8_11, shift_s32, offset_s32); + uint16x8_t d1 = highbd_convolve12_8_2d_h( + s1, x_filter_0_7, x_filter_8_11, shift_s32, offset_s32); + uint16x8_t d2 = highbd_convolve12_8_2d_h( + s2, x_filter_0_7, x_filter_8_11, shift_s32, offset_s32); + uint16x8_t d3 = highbd_convolve12_8_2d_h( + s3, x_filter_0_7, x_filter_8_11, shift_s32, offset_s32); + + store_u16_8x4(d, dst_stride, d0, d1, d2, d3); + + s += 8; + d += 8; + width -= 8; + } while (width != 0); + src_ptr += 4 * src_stride; + dst_ptr += 4 * dst_stride; + height -= 4; + } while (height > 4); + + do { + int width = w; + const int16_t *s = (const int16_t *)src_ptr; + uint16_t *d = dst_ptr; + + do { + int16x8_t s0[12]; + load_s16_8x12(s + 0 * src_stride, 1, &s0[0], &s0[1], &s0[2], &s0[3], + &s0[4], &s0[5], &s0[6], &s0[7], &s0[8], &s0[9], &s0[10], + &s0[11]); + + uint16x8_t d0 = highbd_convolve12_8_2d_h( + s0, x_filter_0_7, x_filter_8_11, shift_s32, offset_s32); + vst1q_u16(d, d0); + + s += 8; + d += 8; + width -= 8; + } while (width > 0); + src_ptr += src_stride; + dst_ptr += dst_stride; + } while (--height != 0); + } +} + +void av1_highbd_convolve_2d_sr_neon(const uint16_t *src, int src_stride, + uint16_t *dst, int dst_stride, int w, int h, + const InterpFilterParams *filter_params_x, + const InterpFilterParams *filter_params_y, + const int subpel_x_qn, + const int subpel_y_qn, + ConvolveParams *conv_params, int bd) { + if (w == 2 || h == 2) { + av1_highbd_convolve_2d_sr_c(src, src_stride, dst, dst_stride, w, h, + filter_params_x, filter_params_y, subpel_x_qn, + subpel_y_qn, conv_params, bd); + return; + } + DECLARE_ALIGNED(16, uint16_t, + im_block[(MAX_SB_SIZE + MAX_FILTER_TAP) * MAX_SB_SIZE]); + const int x_filter_taps = get_filter_tap(filter_params_x, subpel_x_qn); + const int clamped_x_taps = x_filter_taps < 6 ? 6 : x_filter_taps; + + const int y_filter_taps = get_filter_tap(filter_params_y, subpel_y_qn); + const int clamped_y_taps = y_filter_taps < 6 ? 6 : y_filter_taps; + const int im_h = h + clamped_y_taps - 1; + const int im_stride = MAX_SB_SIZE; + const int vert_offset = clamped_y_taps / 2 - 1; + const int horiz_offset = clamped_x_taps / 2 - 1; + const int x_offset_initial = (1 << (bd + FILTER_BITS - 1)); + const int y_offset_bits = bd + 2 * FILTER_BITS - conv_params->round_0; + // The extra shim of (1 << (conv_params->round_1 - 1)) allows us to do a + // simple shift left instead of a rounding saturating shift left. + const int y_offset = + (1 << (conv_params->round_1 - 1)) - (1 << (y_offset_bits - 1)); + + const uint16_t *src_ptr = src - vert_offset * src_stride - horiz_offset; + + const int16_t *x_filter_ptr = av1_get_interp_filter_subpel_kernel( + filter_params_x, subpel_x_qn & SUBPEL_MASK); + const int16_t *y_filter_ptr = av1_get_interp_filter_subpel_kernel( + filter_params_y, subpel_y_qn & SUBPEL_MASK); + + if (x_filter_taps > 8) { + highbd_convolve_2d_sr_horiz_12tap_neon(src_ptr, src_stride, im_block, + im_stride, w, im_h, x_filter_ptr, + conv_params, x_offset_initial); + + highbd_convolve_2d_sr_vert_12tap_neon(im_block, im_stride, dst, dst_stride, + w, h, y_filter_ptr, conv_params, bd, + y_offset); + return; + } + if (x_filter_taps <= 6 && w != 4) { + highbd_convolve_2d_sr_horiz_6tap_neon(src_ptr, src_stride, im_block, + im_stride, w, im_h, x_filter_ptr, + conv_params, x_offset_initial); + } else { + highbd_convolve_2d_sr_horiz_neon(src_ptr, src_stride, im_block, im_stride, + w, im_h, x_filter_ptr, conv_params, + x_offset_initial); + } + + if (y_filter_taps <= 6) { + highbd_convolve_2d_sr_vert_6tap_neon(im_block, im_stride, dst, dst_stride, + w, h, y_filter_ptr, conv_params, bd, + y_offset); + } else { + highbd_convolve_2d_sr_vert_8tap_neon(im_block, im_stride, dst, dst_stride, + w, h, y_filter_ptr, conv_params, bd, + y_offset); + } +} + +// Filter used is [64, 64]. +void av1_highbd_convolve_x_sr_intrabc_neon( + const uint16_t *src, int src_stride, uint16_t *dst, int dst_stride, int w, + int h, const InterpFilterParams *filter_params_x, const int subpel_x_qn, + ConvolveParams *conv_params, int bd) { + assert(subpel_x_qn == 8); + assert(filter_params_x->taps == 2); + assert((conv_params->round_0 + conv_params->round_1) == 2 * FILTER_BITS); + (void)filter_params_x; + (void)subpel_x_qn; + (void)conv_params; + (void)bd; + + if (w <= 4) { + do { + uint16x4_t s0 = vld1_u16(src); + uint16x4_t s1 = vld1_u16(src + 1); + + uint16x4_t d0 = vrhadd_u16(s0, s1); + + if (w == 2) { + store_u16_2x1(dst, d0); + } else { + vst1_u16(dst, d0); + } + + src += src_stride; + dst += dst_stride; + } while (--h != 0); + } else { + do { + const uint16_t *src_ptr = src; + uint16_t *dst_ptr = dst; + int width = w; + + do { + uint16x8_t s0 = vld1q_u16(src_ptr); + uint16x8_t s1 = vld1q_u16(src_ptr + 1); + + uint16x8_t d0 = vrhaddq_u16(s0, s1); + + vst1q_u16(dst_ptr, d0); + + src_ptr += 8; + dst_ptr += 8; + width -= 8; + } while (width != 0); + src += src_stride; + dst += dst_stride; + } while (--h != 0); + } +} + +// Filter used is [64, 64]. +void av1_highbd_convolve_y_sr_intrabc_neon( + const uint16_t *src, int src_stride, uint16_t *dst, int dst_stride, int w, + int h, const InterpFilterParams *filter_params_y, const int subpel_y_qn, + int bd) { + assert(subpel_y_qn == 8); + assert(filter_params_y->taps == 2); + (void)filter_params_y; + (void)subpel_y_qn; + (void)bd; + + if (w <= 4) { + do { + uint16x4_t s0 = vld1_u16(src); + uint16x4_t s1 = vld1_u16(src + src_stride); + + uint16x4_t d0 = vrhadd_u16(s0, s1); + + if (w == 2) { + store_u16_2x1(dst, d0); + } else { + vst1_u16(dst, d0); + } + + src += src_stride; + dst += dst_stride; + } while (--h != 0); + } else { + do { + const uint16_t *src_ptr = src; + uint16_t *dst_ptr = dst; + int height = h; + + do { + uint16x8_t s0 = vld1q_u16(src_ptr); + uint16x8_t s1 = vld1q_u16(src_ptr + src_stride); + + uint16x8_t d0 = vrhaddq_u16(s0, s1); + + vst1q_u16(dst_ptr, d0); + + src_ptr += src_stride; + dst_ptr += dst_stride; + } while (--height != 0); + src += 8; + dst += 8; + w -= 8; + } while (w != 0); + } +} + +// Both horizontal and vertical passes use the same 2-tap filter: [64, 64]. +void av1_highbd_convolve_2d_sr_intrabc_neon( + const uint16_t *src, int src_stride, uint16_t *dst, int dst_stride, int w, + int h, const InterpFilterParams *filter_params_x, + const InterpFilterParams *filter_params_y, const int subpel_x_qn, + const int subpel_y_qn, ConvolveParams *conv_params, int bd) { + assert(subpel_x_qn == 8); + assert(subpel_y_qn == 8); + assert(filter_params_x->taps == 2 && filter_params_y->taps == 2); + assert((conv_params->round_0 + conv_params->round_1) == 2 * FILTER_BITS); + assert(w <= MAX_SB_SIZE && h <= MAX_SB_SIZE); + (void)filter_params_x; + (void)subpel_x_qn; + (void)filter_params_y; + (void)subpel_y_qn; + (void)conv_params; + (void)bd; + + DECLARE_ALIGNED(16, uint16_t, + im_block[(MAX_SB_SIZE + MAX_FILTER_TAP - 1) * MAX_SB_SIZE]); + int im_h = h + 1; + int im_stride = MAX_SB_SIZE; + + uint16x8_t vert_offset = vdupq_n_u16(1); + + uint16_t *im = im_block; + + // Horizontal filter. + if (w <= 4) { + do { + uint16x4_t s0 = vld1_u16(src); + uint16x4_t s1 = vld1_u16(src + 1); + + uint16x4_t d0 = vadd_u16(s0, s1); + + // Safe to store the whole vector, the im buffer is big enough. + vst1_u16(im, d0); + + src += src_stride; + im += im_stride; + } while (--im_h != 0); + } else { + do { + const uint16_t *src_ptr = src; + uint16_t *im_ptr = im; + int width = w; + + do { + uint16x8_t s0 = vld1q_u16(src_ptr); + uint16x8_t s1 = vld1q_u16(src_ptr + 1); + + uint16x8_t d0 = vaddq_u16(s0, s1); + + vst1q_u16(im_ptr, d0); + + src_ptr += 8; + im_ptr += 8; + width -= 8; + } while (width != 0); + src += src_stride; + im += im_stride; + } while (--im_h != 0); + } + + im = im_block; + + // Vertical filter. + if (w <= 4) { + do { + uint16x4_t s0 = vld1_u16(im); + uint16x4_t s1 = vld1_u16(im + im_stride); + + uint16x4_t d0 = vhadd_u16(s0, s1); + d0 = vhadd_u16(d0, vget_low_u16(vert_offset)); + + if (w == 2) { + store_u16_2x1(dst, d0); + } else { + vst1_u16(dst, d0); + } + + im += im_stride; + dst += dst_stride; + } while (--h != 0); + } else { + do { + uint16_t *im_ptr = im; + uint16_t *dst_ptr = dst; + int height = h; + + do { + uint16x8_t s0 = vld1q_u16(im_ptr); + uint16x8_t s1 = vld1q_u16(im_ptr + im_stride); + + uint16x8_t d0 = vhaddq_u16(s0, s1); + d0 = vhaddq_u16(d0, vert_offset); + + vst1q_u16(dst_ptr, d0); + + im_ptr += im_stride; + dst_ptr += dst_stride; + } while (--height != 0); + im += 8; + dst += 8; + w -= 8; + } while (w != 0); + } +} |