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-rw-r--r--third_party/aom/av1/encoder/svc_layercontext.c701
1 files changed, 701 insertions, 0 deletions
diff --git a/third_party/aom/av1/encoder/svc_layercontext.c b/third_party/aom/av1/encoder/svc_layercontext.c
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+++ b/third_party/aom/av1/encoder/svc_layercontext.c
@@ -0,0 +1,701 @@
+/*
+ * Copyright (c) 2019, Alliance for Open Media. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#include <assert.h>
+#include <math.h>
+
+#include "av1/encoder/encoder.h"
+#include "av1/encoder/encoder_alloc.h"
+
+static void swap_ptr(void *a, void *b) {
+ void **a_p = (void **)a;
+ void **b_p = (void **)b;
+ void *c = *a_p;
+ *a_p = *b_p;
+ *b_p = c;
+}
+
+void av1_init_layer_context(AV1_COMP *const cpi) {
+ AV1_COMMON *const cm = &cpi->common;
+ const AV1EncoderConfig *const oxcf = &cpi->oxcf;
+ SVC *const svc = &cpi->svc;
+ int mi_rows = cpi->common.mi_params.mi_rows;
+ int mi_cols = cpi->common.mi_params.mi_cols;
+ svc->base_framerate = 30.0;
+ svc->current_superframe = 0;
+ svc->force_zero_mode_spatial_ref = 1;
+ svc->num_encoded_top_layer = 0;
+ svc->use_flexible_mode = 0;
+ svc->has_lower_quality_layer = 0;
+
+ for (int sl = 0; sl < svc->number_spatial_layers; ++sl) {
+ for (int tl = 0; tl < svc->number_temporal_layers; ++tl) {
+ int layer = LAYER_IDS_TO_IDX(sl, tl, svc->number_temporal_layers);
+ LAYER_CONTEXT *const lc = &svc->layer_context[layer];
+ RATE_CONTROL *const lrc = &lc->rc;
+ PRIMARY_RATE_CONTROL *const lp_rc = &lc->p_rc;
+ lrc->ni_av_qi = oxcf->rc_cfg.worst_allowed_q;
+ lp_rc->total_actual_bits = 0;
+ lrc->ni_tot_qi = 0;
+ lp_rc->tot_q = 0.0;
+ lp_rc->avg_q = 0.0;
+ lp_rc->ni_frames = 0;
+ lrc->decimation_count = 0;
+ lrc->decimation_factor = 0;
+ lrc->worst_quality = av1_quantizer_to_qindex(lc->max_q);
+ lrc->best_quality = av1_quantizer_to_qindex(lc->min_q);
+ lrc->rtc_external_ratectrl = 0;
+ for (int i = 0; i < RATE_FACTOR_LEVELS; ++i) {
+ lp_rc->rate_correction_factors[i] = 1.0;
+ }
+ lc->target_bandwidth = lc->layer_target_bitrate;
+ lp_rc->last_q[INTER_FRAME] = lrc->worst_quality;
+ lp_rc->avg_frame_qindex[INTER_FRAME] = lrc->worst_quality;
+ lp_rc->avg_frame_qindex[KEY_FRAME] = lrc->worst_quality;
+ lp_rc->buffer_level =
+ oxcf->rc_cfg.starting_buffer_level_ms * lc->target_bandwidth / 1000;
+ lp_rc->bits_off_target = lp_rc->buffer_level;
+ // Initialize the cyclic refresh parameters. If spatial layers are used
+ // (i.e., ss_number_layers > 1), these need to be updated per spatial
+ // layer. Cyclic refresh is only applied on base temporal layer.
+ if (svc->number_spatial_layers > 1 && tl == 0) {
+ lc->sb_index = 0;
+ lc->actual_num_seg1_blocks = 0;
+ lc->actual_num_seg2_blocks = 0;
+ lc->counter_encode_maxq_scene_change = 0;
+ aom_free(lc->map);
+ CHECK_MEM_ERROR(cm, lc->map,
+ aom_calloc(mi_rows * mi_cols, sizeof(*lc->map)));
+ }
+ }
+ svc->downsample_filter_type[sl] = BILINEAR;
+ svc->downsample_filter_phase[sl] = 8;
+ svc->last_layer_dropped[sl] = false;
+ svc->drop_spatial_layer[sl] = false;
+ }
+ if (svc->number_spatial_layers == 3) {
+ svc->downsample_filter_type[0] = EIGHTTAP_SMOOTH;
+ }
+}
+
+bool av1_alloc_layer_context(AV1_COMP *cpi, int num_layers) {
+ SVC *const svc = &cpi->svc;
+ if (svc->layer_context == NULL || svc->num_allocated_layers < num_layers) {
+ assert(num_layers > 1);
+ aom_free(svc->layer_context);
+ svc->num_allocated_layers = 0;
+ svc->layer_context =
+ (LAYER_CONTEXT *)aom_calloc(num_layers, sizeof(*svc->layer_context));
+ if (svc->layer_context == NULL) return false;
+ svc->num_allocated_layers = num_layers;
+ }
+ return true;
+}
+
+// Update the layer context from a change_config() call.
+void av1_update_layer_context_change_config(AV1_COMP *const cpi,
+ const int64_t target_bandwidth) {
+ const RATE_CONTROL *const rc = &cpi->rc;
+ const PRIMARY_RATE_CONTROL *const p_rc = &cpi->ppi->p_rc;
+ AV1_COMMON *const cm = &cpi->common;
+ SVC *const svc = &cpi->svc;
+ int layer = 0;
+ int64_t spatial_layer_target = 0;
+ float bitrate_alloc = 1.0;
+ const int mi_rows = cm->mi_params.mi_rows;
+ const int mi_cols = cm->mi_params.mi_cols;
+ for (int sl = 0; sl < svc->number_spatial_layers; ++sl) {
+ for (int tl = 0; tl < svc->number_temporal_layers; ++tl) {
+ layer = LAYER_IDS_TO_IDX(sl, tl, svc->number_temporal_layers);
+ LAYER_CONTEXT *const lc = &svc->layer_context[layer];
+ svc->layer_context[layer].target_bandwidth = lc->layer_target_bitrate;
+ }
+ spatial_layer_target = svc->layer_context[layer].target_bandwidth;
+ for (int tl = 0; tl < svc->number_temporal_layers; ++tl) {
+ LAYER_CONTEXT *const lc =
+ &svc->layer_context[sl * svc->number_temporal_layers + tl];
+ RATE_CONTROL *const lrc = &lc->rc;
+ PRIMARY_RATE_CONTROL *const lp_rc = &lc->p_rc;
+ lc->spatial_layer_target_bandwidth = spatial_layer_target;
+ if (target_bandwidth != 0) {
+ bitrate_alloc = (float)lc->target_bandwidth / target_bandwidth;
+ }
+ lp_rc->starting_buffer_level =
+ (int64_t)(p_rc->starting_buffer_level * bitrate_alloc);
+ lp_rc->optimal_buffer_level =
+ (int64_t)(p_rc->optimal_buffer_level * bitrate_alloc);
+ lp_rc->maximum_buffer_size =
+ (int64_t)(p_rc->maximum_buffer_size * bitrate_alloc);
+ lp_rc->bits_off_target =
+ AOMMIN(lp_rc->bits_off_target, lp_rc->maximum_buffer_size);
+ lp_rc->buffer_level =
+ AOMMIN(lp_rc->buffer_level, lp_rc->maximum_buffer_size);
+ lc->framerate = cpi->framerate / lc->framerate_factor;
+ lrc->avg_frame_bandwidth =
+ (int)round(lc->target_bandwidth / lc->framerate);
+ lrc->max_frame_bandwidth = rc->max_frame_bandwidth;
+ lrc->rtc_external_ratectrl = rc->rtc_external_ratectrl;
+ lrc->worst_quality = av1_quantizer_to_qindex(lc->max_q);
+ lrc->best_quality = av1_quantizer_to_qindex(lc->min_q);
+ if (rc->use_external_qp_one_pass) {
+ lrc->worst_quality = rc->worst_quality;
+ lrc->best_quality = rc->best_quality;
+ }
+ // Reset the cyclic refresh parameters, if needed (map is NULL),
+ // or number of spatial layers has changed.
+ // Cyclic refresh is only applied on base temporal layer.
+ if (svc->number_spatial_layers > 1 && tl == 0 &&
+ (lc->map == NULL ||
+ svc->prev_number_spatial_layers != svc->number_spatial_layers)) {
+ lc->sb_index = 0;
+ lc->actual_num_seg1_blocks = 0;
+ lc->actual_num_seg2_blocks = 0;
+ lc->counter_encode_maxq_scene_change = 0;
+ aom_free(lc->map);
+ CHECK_MEM_ERROR(cm, lc->map,
+ aom_calloc(mi_rows * mi_cols, sizeof(*lc->map)));
+ }
+ }
+ }
+}
+
+/*!\brief Return layer context for current layer.
+ *
+ * \ingroup rate_control
+ * \param[in] cpi Top level encoder structure
+ *
+ * \return LAYER_CONTEXT for current layer.
+ */
+static LAYER_CONTEXT *get_layer_context(AV1_COMP *const cpi) {
+ return &cpi->svc.layer_context[cpi->svc.spatial_layer_id *
+ cpi->svc.number_temporal_layers +
+ cpi->svc.temporal_layer_id];
+}
+
+void av1_update_temporal_layer_framerate(AV1_COMP *const cpi) {
+ SVC *const svc = &cpi->svc;
+ LAYER_CONTEXT *const lc = get_layer_context(cpi);
+ RATE_CONTROL *const lrc = &lc->rc;
+ const int tl = svc->temporal_layer_id;
+ lc->framerate = cpi->framerate / lc->framerate_factor;
+ lrc->avg_frame_bandwidth = (int)round(lc->target_bandwidth / lc->framerate);
+ lrc->max_frame_bandwidth = cpi->rc.max_frame_bandwidth;
+ // Update the average layer frame size (non-cumulative per-frame-bw).
+ if (tl == 0) {
+ lc->avg_frame_size = lrc->avg_frame_bandwidth;
+ } else {
+ int prev_layer = svc->spatial_layer_id * svc->number_temporal_layers +
+ svc->temporal_layer_id - 1;
+ LAYER_CONTEXT *const lcprev = &svc->layer_context[prev_layer];
+ const double prev_layer_framerate =
+ cpi->framerate / lcprev->framerate_factor;
+ const int64_t prev_layer_target_bandwidth = lcprev->layer_target_bitrate;
+ lc->avg_frame_size =
+ (int)round((lc->target_bandwidth - prev_layer_target_bandwidth) /
+ (lc->framerate - prev_layer_framerate));
+ }
+}
+
+static AOM_INLINE bool check_ref_is_low_spatial_res_super_frame(
+ int ref_frame, const SVC *svc, const RTC_REF *rtc_ref) {
+ int ref_frame_idx = rtc_ref->ref_idx[ref_frame - 1];
+ return rtc_ref->buffer_time_index[ref_frame_idx] == svc->current_superframe &&
+ rtc_ref->buffer_spatial_layer[ref_frame_idx] <=
+ svc->spatial_layer_id - 1;
+}
+
+void av1_restore_layer_context(AV1_COMP *const cpi) {
+ SVC *const svc = &cpi->svc;
+ RTC_REF *const rtc_ref = &cpi->ppi->rtc_ref;
+ const AV1_COMMON *const cm = &cpi->common;
+ LAYER_CONTEXT *const lc = get_layer_context(cpi);
+ const int old_frame_since_key = cpi->rc.frames_since_key;
+ const int old_frame_to_key = cpi->rc.frames_to_key;
+ const int max_consec_drop = cpi->rc.max_consec_drop;
+ // Restore layer rate control.
+ cpi->rc = lc->rc;
+ cpi->ppi->p_rc = lc->p_rc;
+ cpi->oxcf.rc_cfg.target_bandwidth = lc->target_bandwidth;
+ cpi->gf_frame_index = 0;
+ cpi->mv_search_params.max_mv_magnitude = lc->max_mv_magnitude;
+ if (cpi->mv_search_params.max_mv_magnitude == 0)
+ cpi->mv_search_params.max_mv_magnitude = AOMMAX(cm->width, cm->height);
+ // Reset the frames_since_key and frames_to_key counters to their values
+ // before the layer restore. Keep these defined for the stream (not layer).
+ cpi->rc.frames_since_key = old_frame_since_key;
+ cpi->rc.frames_to_key = old_frame_to_key;
+ // Reset to value before the layer restore.
+ cpi->rc.max_consec_drop = max_consec_drop;
+ // For spatial-svc, allow cyclic-refresh to be applied on the spatial layers,
+ // for the base temporal layer.
+ if (cpi->oxcf.q_cfg.aq_mode == CYCLIC_REFRESH_AQ &&
+ svc->number_spatial_layers > 1 && svc->temporal_layer_id == 0) {
+ CYCLIC_REFRESH *const cr = cpi->cyclic_refresh;
+ swap_ptr(&cr->map, &lc->map);
+ cr->sb_index = lc->sb_index;
+ cr->actual_num_seg1_blocks = lc->actual_num_seg1_blocks;
+ cr->actual_num_seg2_blocks = lc->actual_num_seg2_blocks;
+ cr->counter_encode_maxq_scene_change = lc->counter_encode_maxq_scene_change;
+ }
+ svc->skip_mvsearch_last = 0;
+ svc->skip_mvsearch_gf = 0;
+ svc->skip_mvsearch_altref = 0;
+ // For each reference (LAST/GOLDEN) set the skip_mvsearch_last/gf frame flags.
+ // This is to skip searching mv for that reference if it was last
+ // refreshed (i.e., buffer slot holding that reference was refreshed) on the
+ // previous spatial layer(s) at the same time (current_superframe).
+ if (rtc_ref->set_ref_frame_config && svc->force_zero_mode_spatial_ref &&
+ cpi->sf.rt_sf.use_nonrd_pick_mode) {
+ if (check_ref_is_low_spatial_res_super_frame(LAST_FRAME, svc, rtc_ref)) {
+ svc->skip_mvsearch_last = 1;
+ }
+ if (check_ref_is_low_spatial_res_super_frame(GOLDEN_FRAME, svc, rtc_ref)) {
+ svc->skip_mvsearch_gf = 1;
+ }
+ if (check_ref_is_low_spatial_res_super_frame(ALTREF_FRAME, svc, rtc_ref)) {
+ svc->skip_mvsearch_altref = 1;
+ }
+ }
+}
+
+void av1_svc_update_buffer_slot_refreshed(AV1_COMP *const cpi) {
+ SVC *const svc = &cpi->svc;
+ RTC_REF *const rtc_ref = &cpi->ppi->rtc_ref;
+ const unsigned int current_frame =
+ cpi->ppi->use_svc ? svc->current_superframe
+ : cpi->common.current_frame.frame_number;
+ // For any buffer slot that is refreshed, update it with
+ // the spatial_layer_id and the current_superframe.
+ if (cpi->common.current_frame.frame_type == KEY_FRAME) {
+ // All slots are refreshed on KEY.
+ for (unsigned int i = 0; i < REF_FRAMES; i++) {
+ rtc_ref->buffer_time_index[i] = current_frame;
+ rtc_ref->buffer_spatial_layer[i] = svc->spatial_layer_id;
+ }
+ } else if (rtc_ref->set_ref_frame_config) {
+ for (unsigned int i = 0; i < INTER_REFS_PER_FRAME; i++) {
+ const int ref_frame_map_idx = rtc_ref->ref_idx[i];
+ if (cpi->ppi->rtc_ref.refresh[ref_frame_map_idx]) {
+ rtc_ref->buffer_time_index[ref_frame_map_idx] = current_frame;
+ rtc_ref->buffer_spatial_layer[ref_frame_map_idx] =
+ svc->spatial_layer_id;
+ }
+ }
+ }
+}
+
+void av1_save_layer_context(AV1_COMP *const cpi) {
+ SVC *const svc = &cpi->svc;
+ const AV1_COMMON *const cm = &cpi->common;
+ LAYER_CONTEXT *lc = get_layer_context(cpi);
+ lc->rc = cpi->rc;
+ lc->p_rc = cpi->ppi->p_rc;
+ lc->target_bandwidth = (int)cpi->oxcf.rc_cfg.target_bandwidth;
+ lc->group_index = cpi->gf_frame_index;
+ lc->max_mv_magnitude = cpi->mv_search_params.max_mv_magnitude;
+ if (svc->spatial_layer_id == 0) svc->base_framerate = cpi->framerate;
+ // For spatial-svc, allow cyclic-refresh to be applied on the spatial layers,
+ // for the base temporal layer.
+ if (cpi->oxcf.q_cfg.aq_mode == CYCLIC_REFRESH_AQ &&
+ cpi->svc.number_spatial_layers > 1 && svc->temporal_layer_id == 0) {
+ CYCLIC_REFRESH *const cr = cpi->cyclic_refresh;
+ signed char *temp = lc->map;
+ lc->map = cr->map;
+ cr->map = temp;
+ lc->sb_index = cr->sb_index;
+ lc->actual_num_seg1_blocks = cr->actual_num_seg1_blocks;
+ lc->actual_num_seg2_blocks = cr->actual_num_seg2_blocks;
+ lc->counter_encode_maxq_scene_change = cr->counter_encode_maxq_scene_change;
+ }
+ av1_svc_update_buffer_slot_refreshed(cpi);
+ for (unsigned int i = 0; i < REF_FRAMES; i++) {
+ if (frame_is_intra_only(cm) ||
+ cm->current_frame.refresh_frame_flags & (1 << i)) {
+ svc->spatial_layer_fb[i] = svc->spatial_layer_id;
+ svc->temporal_layer_fb[i] = svc->temporal_layer_id;
+ }
+ }
+ if (svc->spatial_layer_id == svc->number_spatial_layers - 1) {
+ svc->current_superframe++;
+ // Reset drop flag to false for next superframe.
+ for (int sl = 0; sl < svc->number_spatial_layers; sl++)
+ svc->drop_spatial_layer[sl] = false;
+ }
+}
+
+int av1_svc_primary_ref_frame(const AV1_COMP *const cpi) {
+ const SVC *const svc = &cpi->svc;
+ const AV1_COMMON *const cm = &cpi->common;
+ int fb_idx = -1;
+ int primary_ref_frame = PRIMARY_REF_NONE;
+ if (cpi->svc.number_spatial_layers > 1 ||
+ cpi->svc.number_temporal_layers > 1) {
+ // Set the primary_ref_frame to LAST_FRAME if that buffer slot for LAST
+ // was last updated on a lower temporal layer (or base TL0) and for the
+ // same spatial layer. For RTC patterns this allows for continued decoding
+ // when set of enhancement layers are dropped (continued decoding starting
+ // at next base TL0), so error_resilience can be off/0 for all layers.
+ fb_idx = get_ref_frame_map_idx(cm, LAST_FRAME);
+ if (svc->spatial_layer_fb[fb_idx] == svc->spatial_layer_id &&
+ (svc->temporal_layer_fb[fb_idx] < svc->temporal_layer_id ||
+ svc->temporal_layer_fb[fb_idx] == 0)) {
+ primary_ref_frame = 0; // LAST_FRAME: ref_frame - LAST_FRAME
+ }
+ } else if (cpi->ppi->rtc_ref.set_ref_frame_config) {
+ const ExternalFlags *const ext_flags = &cpi->ext_flags;
+ int flags = ext_flags->ref_frame_flags;
+ if (flags & AOM_LAST_FLAG) {
+ primary_ref_frame = 0; // LAST_FRAME: ref_frame - LAST_FRAME
+ } else if (flags & AOM_GOLD_FLAG) {
+ primary_ref_frame = GOLDEN_FRAME - LAST_FRAME;
+ } else if (flags & AOM_ALT_FLAG) {
+ primary_ref_frame = ALTREF_FRAME - LAST_FRAME;
+ }
+ }
+ return primary_ref_frame;
+}
+
+void av1_free_svc_cyclic_refresh(AV1_COMP *const cpi) {
+ SVC *const svc = &cpi->svc;
+ for (int sl = 0; sl < svc->number_spatial_layers; ++sl) {
+ for (int tl = 0; tl < svc->number_temporal_layers; ++tl) {
+ int layer = LAYER_IDS_TO_IDX(sl, tl, svc->number_temporal_layers);
+ LAYER_CONTEXT *const lc = &svc->layer_context[layer];
+ aom_free(lc->map);
+ lc->map = NULL;
+ }
+ }
+}
+
+void av1_svc_reset_temporal_layers(AV1_COMP *const cpi, int is_key) {
+ SVC *const svc = &cpi->svc;
+ LAYER_CONTEXT *lc = NULL;
+ for (int sl = 0; sl < svc->number_spatial_layers; ++sl) {
+ for (int tl = 0; tl < svc->number_temporal_layers; ++tl) {
+ lc = &cpi->svc.layer_context[sl * svc->number_temporal_layers + tl];
+ if (is_key) lc->frames_from_key_frame = 0;
+ }
+ }
+ av1_update_temporal_layer_framerate(cpi);
+ av1_restore_layer_context(cpi);
+}
+
+void av1_get_layer_resolution(const int width_org, const int height_org,
+ const int num, const int den, int *width_out,
+ int *height_out) {
+ int w, h;
+ if (width_out == NULL || height_out == NULL || den == 0) return;
+ if (den == 1 && num == 1) {
+ *width_out = width_org;
+ *height_out = height_org;
+ return;
+ }
+ w = width_org * num / den;
+ h = height_org * num / den;
+ // Make height and width even.
+ w += w % 2;
+ h += h % 2;
+ *width_out = w;
+ *height_out = h;
+}
+
+void av1_one_pass_cbr_svc_start_layer(AV1_COMP *const cpi) {
+ SVC *const svc = &cpi->svc;
+ AV1_COMMON *const cm = &cpi->common;
+ LAYER_CONTEXT *lc = NULL;
+ int width = 0, height = 0;
+ lc = &svc->layer_context[svc->spatial_layer_id * svc->number_temporal_layers +
+ svc->temporal_layer_id];
+ // Set the lower quality layer flag.
+ svc->has_lower_quality_layer = 0;
+ if (cpi->svc.spatial_layer_id > 0) {
+ const LAYER_CONTEXT *lc_prev =
+ &svc->layer_context[(svc->spatial_layer_id - 1) *
+ svc->number_temporal_layers +
+ svc->temporal_layer_id];
+ if (lc_prev->scaling_factor_den == 1 && lc_prev->scaling_factor_num == 1)
+ svc->has_lower_quality_layer = 1;
+ }
+ av1_get_layer_resolution(cpi->oxcf.frm_dim_cfg.width,
+ cpi->oxcf.frm_dim_cfg.height, lc->scaling_factor_num,
+ lc->scaling_factor_den, &width, &height);
+ // Use Eightap_smooth for low resolutions.
+ if (width * height <= 320 * 240)
+ svc->downsample_filter_type[svc->spatial_layer_id] = EIGHTTAP_SMOOTH;
+
+ cm->width = width;
+ cm->height = height;
+ alloc_mb_mode_info_buffers(cpi);
+ av1_update_frame_size(cpi);
+ if (svc->spatial_layer_id == svc->number_spatial_layers - 1) {
+ svc->mi_cols_full_resoln = cm->mi_params.mi_cols;
+ svc->mi_rows_full_resoln = cm->mi_params.mi_rows;
+ }
+}
+
+enum {
+ SVC_LAST_FRAME = 0,
+ SVC_LAST2_FRAME,
+ SVC_LAST3_FRAME,
+ SVC_GOLDEN_FRAME,
+ SVC_BWDREF_FRAME,
+ SVC_ALTREF2_FRAME,
+ SVC_ALTREF_FRAME
+};
+
+// For fixed svc mode: fixed pattern is set based on the number of
+// spatial and temporal layers, and the ksvc_fixed_mode.
+void av1_set_svc_fixed_mode(AV1_COMP *const cpi) {
+ SVC *const svc = &cpi->svc;
+ RTC_REF *const rtc_ref = &cpi->ppi->rtc_ref;
+ int i;
+ assert(svc->use_flexible_mode == 0);
+ // Fixed SVC mode only supports at most 3 spatial or temporal layers.
+ assert(svc->number_spatial_layers >= 1 && svc->number_spatial_layers <= 3 &&
+ svc->number_temporal_layers >= 1 && svc->number_temporal_layers <= 3);
+ rtc_ref->set_ref_frame_config = 1;
+ int superframe_cnt = svc->current_superframe;
+ // Set the reference map buffer idx for the 7 references:
+ // LAST_FRAME (0), LAST2_FRAME(1), LAST3_FRAME(2), GOLDEN_FRAME(3),
+ // BWDREF_FRAME(4), ALTREF2_FRAME(5), ALTREF_FRAME(6).
+ for (i = 0; i < INTER_REFS_PER_FRAME; i++) rtc_ref->ref_idx[i] = i;
+ for (i = 0; i < INTER_REFS_PER_FRAME; i++) rtc_ref->reference[i] = 0;
+ for (i = 0; i < REF_FRAMES; i++) rtc_ref->refresh[i] = 0;
+ // Always reference LAST, and reference GOLDEN on SL > 0.
+ // For KSVC: GOLDEN reference will be removed on INTER_FRAMES later
+ // when frame_type is set.
+ rtc_ref->reference[SVC_LAST_FRAME] = 1;
+ if (svc->spatial_layer_id > 0) rtc_ref->reference[SVC_GOLDEN_FRAME] = 1;
+ if (svc->temporal_layer_id == 0) {
+ // Base temporal layer.
+ if (svc->spatial_layer_id == 0) {
+ // Set all buffer_idx to 0. Update slot 0 (LAST).
+ for (i = 0; i < INTER_REFS_PER_FRAME; i++) rtc_ref->ref_idx[i] = 0;
+ rtc_ref->refresh[0] = 1;
+ } else if (svc->spatial_layer_id == 1) {
+ // Set buffer_idx for LAST to slot 1, GOLDEN (and all other refs) to
+ // slot 0. Update slot 1 (LAST).
+ for (i = 0; i < INTER_REFS_PER_FRAME; i++) rtc_ref->ref_idx[i] = 0;
+ rtc_ref->ref_idx[SVC_LAST_FRAME] = 1;
+ rtc_ref->refresh[1] = 1;
+ } else if (svc->spatial_layer_id == 2) {
+ // Set buffer_idx for LAST to slot 2, GOLDEN (and all other refs) to
+ // slot 1. Update slot 2 (LAST).
+ for (i = 0; i < INTER_REFS_PER_FRAME; i++) rtc_ref->ref_idx[i] = 1;
+ rtc_ref->ref_idx[SVC_LAST_FRAME] = 2;
+ rtc_ref->refresh[2] = 1;
+ }
+ } else if (svc->temporal_layer_id == 2 && (superframe_cnt - 1) % 4 == 0) {
+ // First top temporal enhancement layer.
+ if (svc->spatial_layer_id == 0) {
+ // Reference LAST (slot 0).
+ // Set GOLDEN to slot 3 and update slot 3.
+ // Set all other buffer_idx to slot 0.
+ for (i = 0; i < INTER_REFS_PER_FRAME; i++) rtc_ref->ref_idx[i] = 0;
+ if (svc->spatial_layer_id < svc->number_spatial_layers - 1) {
+ rtc_ref->ref_idx[SVC_GOLDEN_FRAME] = 3;
+ rtc_ref->refresh[3] = 1;
+ }
+ } else if (svc->spatial_layer_id == 1) {
+ // Reference LAST and GOLDEN. Set buffer_idx for LAST to slot 1,
+ // GOLDEN (and all other refs) to slot 3.
+ // Set LAST2 to slot 4 and Update slot 4.
+ for (i = 0; i < INTER_REFS_PER_FRAME; i++) rtc_ref->ref_idx[i] = 3;
+ rtc_ref->ref_idx[SVC_LAST_FRAME] = 1;
+ if (svc->spatial_layer_id < svc->number_spatial_layers - 1) {
+ rtc_ref->ref_idx[SVC_LAST2_FRAME] = 4;
+ rtc_ref->refresh[4] = 1;
+ }
+ } else if (svc->spatial_layer_id == 2) {
+ // Reference LAST and GOLDEN. Set buffer_idx for LAST to slot 2,
+ // GOLDEN (and all other refs) to slot 4.
+ // No update.
+ for (i = 0; i < INTER_REFS_PER_FRAME; i++) rtc_ref->ref_idx[i] = 4;
+ rtc_ref->ref_idx[SVC_LAST_FRAME] = 2;
+ }
+ } else if (svc->temporal_layer_id == 1) {
+ // Middle temporal enhancement layer.
+ if (svc->spatial_layer_id == 0) {
+ // Reference LAST.
+ // Set all buffer_idx to 0.
+ // Set GOLDEN to slot 5 and update slot 5.
+ for (i = 0; i < INTER_REFS_PER_FRAME; i++) rtc_ref->ref_idx[i] = 0;
+ if (svc->temporal_layer_id < svc->number_temporal_layers - 1 ||
+ svc->spatial_layer_id < svc->number_spatial_layers - 1) {
+ rtc_ref->ref_idx[SVC_GOLDEN_FRAME] = 5;
+ rtc_ref->refresh[5] = 1;
+ }
+ } else if (svc->spatial_layer_id == 1) {
+ // Reference LAST and GOLDEN. Set buffer_idx for LAST to slot 1,
+ // GOLDEN (and all other refs) to slot 5.
+ // Set LAST3 to slot 6 and update slot 6.
+ for (i = 0; i < INTER_REFS_PER_FRAME; i++) rtc_ref->ref_idx[i] = 5;
+ rtc_ref->ref_idx[SVC_LAST_FRAME] = 1;
+ if (svc->temporal_layer_id < svc->number_temporal_layers - 1 ||
+ svc->spatial_layer_id < svc->number_spatial_layers - 1) {
+ rtc_ref->ref_idx[SVC_LAST3_FRAME] = 6;
+ rtc_ref->refresh[6] = 1;
+ }
+ } else if (svc->spatial_layer_id == 2) {
+ // Reference LAST and GOLDEN. Set buffer_idx for LAST to slot 2,
+ // GOLDEN (and all other refs) to slot 6.
+ // Set LAST3 to slot 7 and update slot 7.
+ for (i = 0; i < INTER_REFS_PER_FRAME; i++) rtc_ref->ref_idx[i] = 6;
+ rtc_ref->ref_idx[SVC_LAST_FRAME] = 2;
+ if (svc->temporal_layer_id < svc->number_temporal_layers - 1) {
+ rtc_ref->ref_idx[SVC_LAST3_FRAME] = 7;
+ rtc_ref->refresh[7] = 1;
+ }
+ }
+ } else if (svc->temporal_layer_id == 2 && (superframe_cnt - 3) % 4 == 0) {
+ // Second top temporal enhancement layer.
+ if (svc->spatial_layer_id == 0) {
+ // Set LAST to slot 5 and reference LAST.
+ // Set GOLDEN to slot 3 and update slot 3.
+ // Set all other buffer_idx to 0.
+ for (i = 0; i < INTER_REFS_PER_FRAME; i++) rtc_ref->ref_idx[i] = 0;
+ rtc_ref->ref_idx[SVC_LAST_FRAME] = 5;
+ if (svc->spatial_layer_id < svc->number_spatial_layers - 1) {
+ rtc_ref->ref_idx[SVC_GOLDEN_FRAME] = 3;
+ rtc_ref->refresh[3] = 1;
+ }
+ } else if (svc->spatial_layer_id == 1) {
+ // Reference LAST and GOLDEN. Set buffer_idx for LAST to slot 6,
+ // GOLDEN to slot 3. Set LAST2 to slot 4 and update slot 4.
+ for (i = 0; i < INTER_REFS_PER_FRAME; i++) rtc_ref->ref_idx[i] = 0;
+ rtc_ref->ref_idx[SVC_LAST_FRAME] = 6;
+ rtc_ref->ref_idx[SVC_GOLDEN_FRAME] = 3;
+ if (svc->spatial_layer_id < svc->number_spatial_layers - 1) {
+ rtc_ref->ref_idx[SVC_LAST2_FRAME] = 4;
+ rtc_ref->refresh[4] = 1;
+ }
+ } else if (svc->spatial_layer_id == 2) {
+ // Reference LAST and GOLDEN. Set buffer_idx for LAST to slot 7,
+ // GOLDEN to slot 4. No update.
+ for (i = 0; i < INTER_REFS_PER_FRAME; i++) rtc_ref->ref_idx[i] = 0;
+ rtc_ref->ref_idx[SVC_LAST_FRAME] = 7;
+ rtc_ref->ref_idx[SVC_GOLDEN_FRAME] = 4;
+ }
+ }
+}
+
+void av1_svc_check_reset_layer_rc_flag(AV1_COMP *const cpi) {
+ SVC *const svc = &cpi->svc;
+ for (int sl = 0; sl < svc->number_spatial_layers; ++sl) {
+ // Check for reset based on avg_frame_bandwidth for spatial layer sl.
+ // If avg_frame_bandwidth for top temporal layer is not set
+ // (because enhancement layer was inactive), use the base TL0
+ int layer = LAYER_IDS_TO_IDX(sl, svc->number_temporal_layers - 1,
+ svc->number_temporal_layers);
+ LAYER_CONTEXT *lc = &svc->layer_context[layer];
+ RATE_CONTROL *lrc = &lc->rc;
+ int avg_frame_bandwidth = lrc->avg_frame_bandwidth;
+ int prev_avg_frame_bandwidth = lrc->prev_avg_frame_bandwidth;
+ if (avg_frame_bandwidth == 0 || prev_avg_frame_bandwidth == 0) {
+ // Use base TL0.
+ layer = LAYER_IDS_TO_IDX(sl, 0, svc->number_temporal_layers);
+ lc = &svc->layer_context[layer];
+ lrc = &lc->rc;
+ avg_frame_bandwidth = lrc->avg_frame_bandwidth;
+ prev_avg_frame_bandwidth = lrc->prev_avg_frame_bandwidth;
+ }
+ if (avg_frame_bandwidth > (3 * prev_avg_frame_bandwidth >> 1) ||
+ avg_frame_bandwidth < (prev_avg_frame_bandwidth >> 1)) {
+ // Reset for all temporal layers with spatial layer sl.
+ for (int tl = 0; tl < svc->number_temporal_layers; ++tl) {
+ int layer2 = LAYER_IDS_TO_IDX(sl, tl, svc->number_temporal_layers);
+ LAYER_CONTEXT *lc2 = &svc->layer_context[layer2];
+ RATE_CONTROL *lrc2 = &lc2->rc;
+ PRIMARY_RATE_CONTROL *lp_rc2 = &lc2->p_rc;
+ PRIMARY_RATE_CONTROL *const lp_rc = &lc2->p_rc;
+ lrc2->rc_1_frame = 0;
+ lrc2->rc_2_frame = 0;
+ lp_rc2->bits_off_target = lp_rc->optimal_buffer_level;
+ lp_rc2->buffer_level = lp_rc->optimal_buffer_level;
+ }
+ }
+ }
+}
+
+void av1_svc_set_last_source(AV1_COMP *const cpi, EncodeFrameInput *frame_input,
+ YV12_BUFFER_CONFIG *prev_source) {
+ frame_input->last_source = prev_source != NULL ? prev_source : NULL;
+ if (!cpi->ppi->use_svc && cpi->rc.prev_frame_is_dropped &&
+ cpi->rc.frame_number_encoded > 0) {
+ frame_input->last_source = &cpi->svc.source_last_TL0;
+ } else {
+ RTC_REF *const rtc_ref = &cpi->ppi->rtc_ref;
+ if (cpi->svc.spatial_layer_id == 0) {
+ // For base spatial layer: if the LAST reference (index 0) is not
+ // the previous (super)frame set the last_source to the source
+ // corresponding to the last TL0, otherwise keep it at prev_source.
+ // Always use source_last_TL0 if previous base TL0 was dropped.
+ if (cpi->svc.current_superframe > 0) {
+ const int buffslot_last = rtc_ref->ref_idx[0];
+ // Check if previous frame was dropped on base TL0 layer.
+ const int layer =
+ LAYER_IDS_TO_IDX(0, 0, cpi->svc.number_temporal_layers);
+ LAYER_CONTEXT *lc = &cpi->svc.layer_context[layer];
+ RATE_CONTROL *lrc = &lc->rc;
+ if (lrc->prev_frame_is_dropped ||
+ rtc_ref->buffer_time_index[buffslot_last] <
+ cpi->svc.current_superframe - 1) {
+ frame_input->last_source = &cpi->svc.source_last_TL0;
+ }
+ }
+ } else if (cpi->svc.spatial_layer_id > 0) {
+ // For spatial enhancement layers: the previous source (prev_source)
+ // corresponds to the lower spatial layer (which is the same source so
+ // we can't use that), so always set the last_source to the source of the
+ // last TL0.
+ if (cpi->svc.current_superframe > 0)
+ frame_input->last_source = &cpi->svc.source_last_TL0;
+ else
+ frame_input->last_source = NULL;
+ }
+ }
+}
+
+int av1_svc_get_min_ref_dist(const AV1_COMP *cpi) {
+ RTC_REF *const rtc_ref = &cpi->ppi->rtc_ref;
+ int min_dist = INT_MAX;
+ const unsigned int current_frame_num =
+ cpi->ppi->use_svc ? cpi->svc.current_superframe
+ : cpi->common.current_frame.frame_number;
+ for (unsigned int i = 0; i < INTER_REFS_PER_FRAME; i++) {
+ if (cpi->ppi->rtc_ref.reference[i]) {
+ const int ref_frame_map_idx = rtc_ref->ref_idx[i];
+ const int dist =
+ current_frame_num - rtc_ref->buffer_time_index[ref_frame_map_idx];
+ if (dist < min_dist) min_dist = dist;
+ }
+ }
+ return min_dist;
+}
+
+void av1_svc_set_reference_was_previous(AV1_COMP *cpi) {
+ RTC_REF *const rtc_ref = &cpi->ppi->rtc_ref;
+ // Check if the encoded frame had some reference that was the
+ // previous frame.
+ const unsigned int current_frame =
+ cpi->ppi->use_svc ? cpi->svc.current_superframe
+ : cpi->common.current_frame.frame_number;
+ rtc_ref->reference_was_previous_frame = true;
+ if (current_frame > 0) {
+ rtc_ref->reference_was_previous_frame = false;
+ for (unsigned int i = 0; i < INTER_REFS_PER_FRAME; i++) {
+ if (rtc_ref->reference[i]) {
+ const int ref_frame_map_idx = rtc_ref->ref_idx[i];
+ if (rtc_ref->buffer_time_index[ref_frame_map_idx] == current_frame - 1)
+ rtc_ref->reference_was_previous_frame = true;
+ }
+ }
+ }
+}