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-rw-r--r--third_party/dav1d/src/wedge.c299
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diff --git a/third_party/dav1d/src/wedge.c b/third_party/dav1d/src/wedge.c
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+/*
+ * Copyright © 2018, VideoLAN and dav1d authors
+ * Copyright © 2018, Two Orioles, LLC
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this
+ * list of conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
+ * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+
+#include <stdint.h>
+#include <string.h>
+
+#include "common/intops.h"
+
+#include "src/wedge.h"
+
+enum WedgeDirectionType {
+ WEDGE_HORIZONTAL = 0,
+ WEDGE_VERTICAL = 1,
+ WEDGE_OBLIQUE27 = 2,
+ WEDGE_OBLIQUE63 = 3,
+ WEDGE_OBLIQUE117 = 4,
+ WEDGE_OBLIQUE153 = 5,
+ N_WEDGE_DIRECTIONS
+};
+
+typedef struct {
+ uint8_t /* enum WedgeDirectionType */ direction;
+ uint8_t x_offset;
+ uint8_t y_offset;
+} wedge_code_type;
+
+static const wedge_code_type wedge_codebook_16_hgtw[16] = {
+ { WEDGE_OBLIQUE27, 4, 4 }, { WEDGE_OBLIQUE63, 4, 4 },
+ { WEDGE_OBLIQUE117, 4, 4 }, { WEDGE_OBLIQUE153, 4, 4 },
+ { WEDGE_HORIZONTAL, 4, 2 }, { WEDGE_HORIZONTAL, 4, 4 },
+ { WEDGE_HORIZONTAL, 4, 6 }, { WEDGE_VERTICAL, 4, 4 },
+ { WEDGE_OBLIQUE27, 4, 2 }, { WEDGE_OBLIQUE27, 4, 6 },
+ { WEDGE_OBLIQUE153, 4, 2 }, { WEDGE_OBLIQUE153, 4, 6 },
+ { WEDGE_OBLIQUE63, 2, 4 }, { WEDGE_OBLIQUE63, 6, 4 },
+ { WEDGE_OBLIQUE117, 2, 4 }, { WEDGE_OBLIQUE117, 6, 4 },
+};
+
+static const wedge_code_type wedge_codebook_16_hltw[16] = {
+ { WEDGE_OBLIQUE27, 4, 4 }, { WEDGE_OBLIQUE63, 4, 4 },
+ { WEDGE_OBLIQUE117, 4, 4 }, { WEDGE_OBLIQUE153, 4, 4 },
+ { WEDGE_VERTICAL, 2, 4 }, { WEDGE_VERTICAL, 4, 4 },
+ { WEDGE_VERTICAL, 6, 4 }, { WEDGE_HORIZONTAL, 4, 4 },
+ { WEDGE_OBLIQUE27, 4, 2 }, { WEDGE_OBLIQUE27, 4, 6 },
+ { WEDGE_OBLIQUE153, 4, 2 }, { WEDGE_OBLIQUE153, 4, 6 },
+ { WEDGE_OBLIQUE63, 2, 4 }, { WEDGE_OBLIQUE63, 6, 4 },
+ { WEDGE_OBLIQUE117, 2, 4 }, { WEDGE_OBLIQUE117, 6, 4 },
+};
+
+static const wedge_code_type wedge_codebook_16_heqw[16] = {
+ { WEDGE_OBLIQUE27, 4, 4 }, { WEDGE_OBLIQUE63, 4, 4 },
+ { WEDGE_OBLIQUE117, 4, 4 }, { WEDGE_OBLIQUE153, 4, 4 },
+ { WEDGE_HORIZONTAL, 4, 2 }, { WEDGE_HORIZONTAL, 4, 6 },
+ { WEDGE_VERTICAL, 2, 4 }, { WEDGE_VERTICAL, 6, 4 },
+ { WEDGE_OBLIQUE27, 4, 2 }, { WEDGE_OBLIQUE27, 4, 6 },
+ { WEDGE_OBLIQUE153, 4, 2 }, { WEDGE_OBLIQUE153, 4, 6 },
+ { WEDGE_OBLIQUE63, 2, 4 }, { WEDGE_OBLIQUE63, 6, 4 },
+ { WEDGE_OBLIQUE117, 2, 4 }, { WEDGE_OBLIQUE117, 6, 4 },
+};
+
+Dav1dMasks dav1d_masks;
+
+static void insert_border(uint8_t *const dst, const uint8_t *const src,
+ const int ctr)
+{
+ if (ctr > 4) memset(dst, 0, ctr - 4);
+ memcpy(dst + imax(ctr, 4) - 4, src + imax(4 - ctr, 0), imin(64 - ctr, 8));
+ if (ctr < 64 - 4)
+ memset(dst + ctr + 4, 64, 64 - 4 - ctr);
+}
+
+static void transpose(uint8_t *const dst, const uint8_t *const src) {
+ for (int y = 0, y_off = 0; y < 64; y++, y_off += 64)
+ for (int x = 0, x_off = 0; x < 64; x++, x_off += 64)
+ dst[x_off + y] = src[y_off + x];
+}
+
+static void hflip(uint8_t *const dst, const uint8_t *const src) {
+ for (int y = 0, y_off = 0; y < 64; y++, y_off += 64)
+ for (int x = 0; x < 64; x++)
+ dst[y_off + 64 - 1 - x] = src[y_off + x];
+}
+
+static void copy2d(uint8_t *dst, const uint8_t *src, int sign,
+ const int w, const int h, const int x_off, const int y_off)
+{
+ src += y_off * 64 + x_off;
+ if (sign) {
+ for (int y = 0; y < h; y++) {
+ for (int x = 0; x < w; x++)
+ dst[x] = 64 - src[x];
+ src += 64;
+ dst += w;
+ }
+ } else {
+ for (int y = 0; y < h; y++) {
+ memcpy(dst, src, w);
+ src += 64;
+ dst += w;
+ }
+ }
+}
+
+#define MASK_OFFSET(x) ((uint16_t)(((uintptr_t)(x) - (uintptr_t)&dav1d_masks) >> 3))
+
+static COLD uint16_t init_chroma(uint8_t *chroma, const uint8_t *luma,
+ const int sign, const int w, const int h,
+ const int ss_ver)
+{
+ const uint16_t offset = MASK_OFFSET(chroma);
+ for (int y = 0; y < h; y += 1 + ss_ver) {
+ for (int x = 0; x < w; x += 2) {
+ int sum = luma[x] + luma[x + 1] + 1;
+ if (ss_ver) sum += luma[w + x] + luma[w + x + 1] + 1;
+ chroma[x >> 1] = (sum - sign) >> (1 + ss_ver);
+ }
+ luma += w << ss_ver;
+ chroma += w >> 1;
+ }
+ return offset;
+}
+
+static COLD void fill2d_16x2(const int w, const int h, const enum BlockSize bs,
+ const uint8_t (*const master)[64 * 64],
+ const wedge_code_type *const cb,
+ uint8_t *masks_444, uint8_t *masks_422,
+ uint8_t *masks_420, unsigned signs)
+{
+ const int n_stride_444 = (w * h);
+ const int n_stride_422 = n_stride_444 >> 1;
+ const int n_stride_420 = n_stride_444 >> 2;
+ const int sign_stride_422 = 16 * n_stride_422;
+ const int sign_stride_420 = 16 * n_stride_420;
+
+ // assign pointer offsets in lookup table
+ for (int n = 0; n < 16; n++) {
+ const int sign = signs & 1;
+
+ copy2d(masks_444, master[cb[n].direction], sign, w, h,
+ 32 - (w * cb[n].x_offset >> 3), 32 - (h * cb[n].y_offset >> 3));
+
+ // not using !sign is intentional here, since 444 does not require
+ // any rounding since no chroma subsampling is applied.
+ dav1d_masks.offsets[0][bs].wedge[0][n] =
+ dav1d_masks.offsets[0][bs].wedge[1][n] = MASK_OFFSET(masks_444);
+
+ dav1d_masks.offsets[1][bs].wedge[0][n] =
+ init_chroma(&masks_422[ sign * sign_stride_422], masks_444, 0, w, h, 0);
+ dav1d_masks.offsets[1][bs].wedge[1][n] =
+ init_chroma(&masks_422[!sign * sign_stride_422], masks_444, 1, w, h, 0);
+ dav1d_masks.offsets[2][bs].wedge[0][n] =
+ init_chroma(&masks_420[ sign * sign_stride_420], masks_444, 0, w, h, 1);
+ dav1d_masks.offsets[2][bs].wedge[1][n] =
+ init_chroma(&masks_420[!sign * sign_stride_420], masks_444, 1, w, h, 1);
+
+ signs >>= 1;
+ masks_444 += n_stride_444;
+ masks_422 += n_stride_422;
+ masks_420 += n_stride_420;
+ }
+}
+
+static COLD void build_nondc_ii_masks(uint8_t *const mask_v, const int w,
+ const int h, const int step)
+{
+ static const uint8_t ii_weights_1d[32] = {
+ 60, 52, 45, 39, 34, 30, 26, 22, 19, 17, 15, 13, 11, 10, 8, 7,
+ 6, 6, 5, 4, 4, 3, 3, 2, 2, 2, 2, 1, 1, 1, 1, 1,
+ };
+
+ uint8_t *const mask_h = &mask_v[w * h];
+ uint8_t *const mask_sm = &mask_h[w * h];
+ for (int y = 0, off = 0; y < h; y++, off += w) {
+ memset(&mask_v[off], ii_weights_1d[y * step], w);
+ for (int x = 0; x < w; x++) {
+ mask_sm[off + x] = ii_weights_1d[imin(x, y) * step];
+ mask_h[off + x] = ii_weights_1d[x * step];
+ }
+ }
+}
+
+COLD void dav1d_init_ii_wedge_masks(void) {
+ // This function is guaranteed to be called only once
+
+ enum WedgeMasterLineType {
+ WEDGE_MASTER_LINE_ODD,
+ WEDGE_MASTER_LINE_EVEN,
+ WEDGE_MASTER_LINE_VERT,
+ N_WEDGE_MASTER_LINES,
+ };
+ static const uint8_t wedge_master_border[N_WEDGE_MASTER_LINES][8] = {
+ [WEDGE_MASTER_LINE_ODD] = { 1, 2, 6, 18, 37, 53, 60, 63 },
+ [WEDGE_MASTER_LINE_EVEN] = { 1, 4, 11, 27, 46, 58, 62, 63 },
+ [WEDGE_MASTER_LINE_VERT] = { 0, 2, 7, 21, 43, 57, 62, 64 },
+ };
+ uint8_t master[6][64 * 64];
+
+ // create master templates
+ for (int y = 0, off = 0; y < 64; y++, off += 64)
+ insert_border(&master[WEDGE_VERTICAL][off],
+ wedge_master_border[WEDGE_MASTER_LINE_VERT], 32);
+ for (int y = 0, off = 0, ctr = 48; y < 64; y += 2, off += 128, ctr--)
+ {
+ insert_border(&master[WEDGE_OBLIQUE63][off],
+ wedge_master_border[WEDGE_MASTER_LINE_EVEN], ctr);
+ insert_border(&master[WEDGE_OBLIQUE63][off + 64],
+ wedge_master_border[WEDGE_MASTER_LINE_ODD], ctr - 1);
+ }
+
+ transpose(master[WEDGE_OBLIQUE27], master[WEDGE_OBLIQUE63]);
+ transpose(master[WEDGE_HORIZONTAL], master[WEDGE_VERTICAL]);
+ hflip(master[WEDGE_OBLIQUE117], master[WEDGE_OBLIQUE63]);
+ hflip(master[WEDGE_OBLIQUE153], master[WEDGE_OBLIQUE27]);
+
+#define fill(w, h, sz_422, sz_420, hvsw, signs) \
+ fill2d_16x2(w, h, BS_##w##x##h - BS_32x32, \
+ master, wedge_codebook_16_##hvsw, \
+ dav1d_masks.wedge_444_##w##x##h, \
+ dav1d_masks.wedge_422_##sz_422, \
+ dav1d_masks.wedge_420_##sz_420, signs)
+
+ fill(32, 32, 16x32, 16x16, heqw, 0x7bfb);
+ fill(32, 16, 16x16, 16x8, hltw, 0x7beb);
+ fill(32, 8, 16x8, 16x4, hltw, 0x6beb);
+ fill(16, 32, 8x32, 8x16, hgtw, 0x7beb);
+ fill(16, 16, 8x16, 8x8, heqw, 0x7bfb);
+ fill(16, 8, 8x8, 8x4, hltw, 0x7beb);
+ fill( 8, 32, 4x32, 4x16, hgtw, 0x7aeb);
+ fill( 8, 16, 4x16, 4x8, hgtw, 0x7beb);
+ fill( 8, 8, 4x8, 4x4, heqw, 0x7bfb);
+#undef fill
+
+ memset(dav1d_masks.ii_dc, 32, 32 * 32);
+ for (int c = 0; c < 3; c++) {
+ dav1d_masks.offsets[c][BS_32x32-BS_32x32].ii[II_DC_PRED] =
+ dav1d_masks.offsets[c][BS_32x16-BS_32x32].ii[II_DC_PRED] =
+ dav1d_masks.offsets[c][BS_16x32-BS_32x32].ii[II_DC_PRED] =
+ dav1d_masks.offsets[c][BS_16x16-BS_32x32].ii[II_DC_PRED] =
+ dav1d_masks.offsets[c][BS_16x8 -BS_32x32].ii[II_DC_PRED] =
+ dav1d_masks.offsets[c][BS_8x16 -BS_32x32].ii[II_DC_PRED] =
+ dav1d_masks.offsets[c][BS_8x8 -BS_32x32].ii[II_DC_PRED] =
+ MASK_OFFSET(dav1d_masks.ii_dc);
+ }
+
+#define BUILD_NONDC_II_MASKS(w, h, step) \
+ build_nondc_ii_masks(dav1d_masks.ii_nondc_##w##x##h, w, h, step)
+
+#define ASSIGN_NONDC_II_OFFSET(bs, w444, h444, w422, h422, w420, h420) \
+ dav1d_masks.offsets[0][bs-BS_32x32].ii[p + 1] = \
+ MASK_OFFSET(&dav1d_masks.ii_nondc_##w444##x##h444[p*w444*h444]); \
+ dav1d_masks.offsets[1][bs-BS_32x32].ii[p + 1] = \
+ MASK_OFFSET(&dav1d_masks.ii_nondc_##w422##x##h422[p*w422*h422]); \
+ dav1d_masks.offsets[2][bs-BS_32x32].ii[p + 1] = \
+ MASK_OFFSET(&dav1d_masks.ii_nondc_##w420##x##h420[p*w420*h420])
+
+ BUILD_NONDC_II_MASKS(32, 32, 1);
+ BUILD_NONDC_II_MASKS(16, 32, 1);
+ BUILD_NONDC_II_MASKS(16, 16, 2);
+ BUILD_NONDC_II_MASKS( 8, 32, 1);
+ BUILD_NONDC_II_MASKS( 8, 16, 2);
+ BUILD_NONDC_II_MASKS( 8, 8, 4);
+ BUILD_NONDC_II_MASKS( 4, 16, 2);
+ BUILD_NONDC_II_MASKS( 4, 8, 4);
+ BUILD_NONDC_II_MASKS( 4, 4, 8);
+ for (int p = 0; p < 3; p++) {
+ ASSIGN_NONDC_II_OFFSET(BS_32x32, 32, 32, 16, 32, 16, 16);
+ ASSIGN_NONDC_II_OFFSET(BS_32x16, 32, 32, 16, 16, 16, 16);
+ ASSIGN_NONDC_II_OFFSET(BS_16x32, 16, 32, 8, 32, 8, 16);
+ ASSIGN_NONDC_II_OFFSET(BS_16x16, 16, 16, 8, 16, 8, 8);
+ ASSIGN_NONDC_II_OFFSET(BS_16x8, 16, 16, 8, 8, 8, 8);
+ ASSIGN_NONDC_II_OFFSET(BS_8x16, 8, 16, 4, 16, 4, 8);
+ ASSIGN_NONDC_II_OFFSET(BS_8x8, 8, 8, 4, 8, 4, 4);
+ }
+}