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Diffstat (limited to '')
-rw-r--r-- | third_party/libwebrtc/modules/audio_coding/codecs/opus/test/blocker.cc | 215 |
1 files changed, 215 insertions, 0 deletions
diff --git a/third_party/libwebrtc/modules/audio_coding/codecs/opus/test/blocker.cc b/third_party/libwebrtc/modules/audio_coding/codecs/opus/test/blocker.cc new file mode 100644 index 0000000000..33406cead9 --- /dev/null +++ b/third_party/libwebrtc/modules/audio_coding/codecs/opus/test/blocker.cc @@ -0,0 +1,215 @@ +/* + * Copyright (c) 2014 The WebRTC project authors. All Rights Reserved. + * + * Use of this source code is governed by a BSD-style license + * that can be found in the LICENSE file in the root of the source + * tree. An additional intellectual property rights grant can be found + * in the file PATENTS. All contributing project authors may + * be found in the AUTHORS file in the root of the source tree. + */ + +#include "modules/audio_coding/codecs/opus/test/blocker.h" + +#include <string.h> + +#include "rtc_base/checks.h" + +namespace { + +// Adds `a` and `b` frame by frame into `result` (basically matrix addition). +void AddFrames(const float* const* a, + size_t a_start_index, + const float* const* b, + int b_start_index, + size_t num_frames, + size_t num_channels, + float* const* result, + size_t result_start_index) { + for (size_t i = 0; i < num_channels; ++i) { + for (size_t j = 0; j < num_frames; ++j) { + result[i][j + result_start_index] = + a[i][j + a_start_index] + b[i][j + b_start_index]; + } + } +} + +// Copies `src` into `dst` channel by channel. +void CopyFrames(const float* const* src, + size_t src_start_index, + size_t num_frames, + size_t num_channels, + float* const* dst, + size_t dst_start_index) { + for (size_t i = 0; i < num_channels; ++i) { + memcpy(&dst[i][dst_start_index], &src[i][src_start_index], + num_frames * sizeof(dst[i][dst_start_index])); + } +} + +// Moves `src` into `dst` channel by channel. +void MoveFrames(const float* const* src, + size_t src_start_index, + size_t num_frames, + size_t num_channels, + float* const* dst, + size_t dst_start_index) { + for (size_t i = 0; i < num_channels; ++i) { + memmove(&dst[i][dst_start_index], &src[i][src_start_index], + num_frames * sizeof(dst[i][dst_start_index])); + } +} + +void ZeroOut(float* const* buffer, + size_t starting_idx, + size_t num_frames, + size_t num_channels) { + for (size_t i = 0; i < num_channels; ++i) { + memset(&buffer[i][starting_idx], 0, + num_frames * sizeof(buffer[i][starting_idx])); + } +} + +// Pointwise multiplies each channel of `frames` with `window`. Results are +// stored in `frames`. +void ApplyWindow(const float* window, + size_t num_frames, + size_t num_channels, + float* const* frames) { + for (size_t i = 0; i < num_channels; ++i) { + for (size_t j = 0; j < num_frames; ++j) { + frames[i][j] = frames[i][j] * window[j]; + } + } +} + +size_t gcd(size_t a, size_t b) { + size_t tmp; + while (b) { + tmp = a; + a = b; + b = tmp % b; + } + return a; +} + +} // namespace + +namespace webrtc { + +Blocker::Blocker(size_t chunk_size, + size_t block_size, + size_t num_input_channels, + size_t num_output_channels, + const float* window, + size_t shift_amount, + BlockerCallback* callback) + : chunk_size_(chunk_size), + block_size_(block_size), + num_input_channels_(num_input_channels), + num_output_channels_(num_output_channels), + initial_delay_(block_size_ - gcd(chunk_size, shift_amount)), + frame_offset_(0), + input_buffer_(num_input_channels_, chunk_size_ + initial_delay_), + output_buffer_(chunk_size_ + initial_delay_, num_output_channels_), + input_block_(block_size_, num_input_channels_), + output_block_(block_size_, num_output_channels_), + window_(new float[block_size_]), + shift_amount_(shift_amount), + callback_(callback) { + RTC_CHECK_LE(num_output_channels_, num_input_channels_); + RTC_CHECK_LE(shift_amount_, block_size_); + + memcpy(window_.get(), window, block_size_ * sizeof(*window_.get())); + input_buffer_.MoveReadPositionBackward(initial_delay_); +} + +Blocker::~Blocker() = default; + +// When block_size < chunk_size the input and output buffers look like this: +// +// delay* chunk_size chunk_size + delay* +// buffer: <-------------|---------------------|---------------|> +// _a_ _b_ _c_ +// +// On each call to ProcessChunk(): +// 1. New input gets read into sections _b_ and _c_ of the input buffer. +// 2. We block starting from frame_offset. +// 3. We block until we reach a block `bl` that doesn't contain any frames +// from sections _a_ or _b_ of the input buffer. +// 4. We window the current block, fire the callback for processing, window +// again, and overlap/add to the output buffer. +// 5. We copy sections _a_ and _b_ of the output buffer into output. +// 6. For both the input and the output buffers, we copy section _c_ into +// section _a_. +// 7. We set the new frame_offset to be the difference between the first frame +// of `bl` and the border between sections _b_ and _c_. +// +// When block_size > chunk_size the input and output buffers look like this: +// +// chunk_size delay* chunk_size + delay* +// buffer: <-------------|---------------------|---------------|> +// _a_ _b_ _c_ +// +// On each call to ProcessChunk(): +// The procedure is the same as above, except for: +// 1. New input gets read into section _c_ of the input buffer. +// 3. We block until we reach a block `bl` that doesn't contain any frames +// from section _a_ of the input buffer. +// 5. We copy section _a_ of the output buffer into output. +// 6. For both the input and the output buffers, we copy sections _b_ and _c_ +// into section _a_ and _b_. +// 7. We set the new frame_offset to be the difference between the first frame +// of `bl` and the border between sections _a_ and _b_. +// +// * delay here refers to inintial_delay_ +// +// TODO(claguna): Look at using ring buffers to eliminate some copies. +void Blocker::ProcessChunk(const float* const* input, + size_t chunk_size, + size_t num_input_channels, + size_t num_output_channels, + float* const* output) { + RTC_CHECK_EQ(chunk_size, chunk_size_); + RTC_CHECK_EQ(num_input_channels, num_input_channels_); + RTC_CHECK_EQ(num_output_channels, num_output_channels_); + + input_buffer_.Write(input, num_input_channels, chunk_size_); + size_t first_frame_in_block = frame_offset_; + + // Loop through blocks. + while (first_frame_in_block < chunk_size_) { + input_buffer_.Read(input_block_.channels(), num_input_channels, + block_size_); + input_buffer_.MoveReadPositionBackward(block_size_ - shift_amount_); + + ApplyWindow(window_.get(), block_size_, num_input_channels_, + input_block_.channels()); + callback_->ProcessBlock(input_block_.channels(), block_size_, + num_input_channels_, num_output_channels_, + output_block_.channels()); + ApplyWindow(window_.get(), block_size_, num_output_channels_, + output_block_.channels()); + + AddFrames(output_buffer_.channels(), first_frame_in_block, + output_block_.channels(), 0, block_size_, num_output_channels_, + output_buffer_.channels(), first_frame_in_block); + + first_frame_in_block += shift_amount_; + } + + // Copy output buffer to output + CopyFrames(output_buffer_.channels(), 0, chunk_size_, num_output_channels_, + output, 0); + + // Copy output buffer [chunk_size_, chunk_size_ + initial_delay] + // to output buffer [0, initial_delay], zero the rest. + MoveFrames(output_buffer_.channels(), chunk_size, initial_delay_, + num_output_channels_, output_buffer_.channels(), 0); + ZeroOut(output_buffer_.channels(), initial_delay_, chunk_size_, + num_output_channels_); + + // Calculate new starting frames. + frame_offset_ = first_frame_in_block - chunk_size_; +} + +} // namespace webrtc |