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+/*
+ * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef AUDIO_DEVICE_AUDIO_DEVICE_PULSE_LINUX_H_
+#define AUDIO_DEVICE_AUDIO_DEVICE_PULSE_LINUX_H_
+
+#include <memory>
+
+#include "api/sequence_checker.h"
+#include "modules/audio_device/audio_device_buffer.h"
+#include "modules/audio_device/audio_device_generic.h"
+#include "modules/audio_device/include/audio_device.h"
+#include "modules/audio_device/include/audio_device_defines.h"
+#include "modules/audio_device/linux/audio_mixer_manager_pulse_linux.h"
+#include "modules/audio_device/linux/pulseaudiosymboltable_linux.h"
+#include "rtc_base/event.h"
+#include "rtc_base/platform_thread.h"
+#include "rtc_base/synchronization/mutex.h"
+#include "rtc_base/thread_annotations.h"
+
+#if defined(WEBRTC_USE_X11)
+#include <X11/Xlib.h>
+#endif
+
+#include <pulse/pulseaudio.h>
+#include <stddef.h>
+#include <stdint.h>
+
+// We define this flag if it's missing from our headers, because we want to be
+// able to compile against old headers but still use PA_STREAM_ADJUST_LATENCY
+// if run against a recent version of the library.
+#ifndef PA_STREAM_ADJUST_LATENCY
+#define PA_STREAM_ADJUST_LATENCY 0x2000U
+#endif
+#ifndef PA_STREAM_START_MUTED
+#define PA_STREAM_START_MUTED 0x1000U
+#endif
+
+// Set this constant to 0 to disable latency reading
+const uint32_t WEBRTC_PA_REPORT_LATENCY = 1;
+
+// Constants from implementation by Tristan Schmelcher [tschmelcher@google.com]
+
+// First PulseAudio protocol version that supports PA_STREAM_ADJUST_LATENCY.
+const uint32_t WEBRTC_PA_ADJUST_LATENCY_PROTOCOL_VERSION = 13;
+
+// Some timing constants for optimal operation. See
+// https://tango.0pointer.de/pipermail/pulseaudio-discuss/2008-January/001170.html
+// for a good explanation of some of the factors that go into this.
+
+// Playback.
+
+// For playback, there is a round-trip delay to fill the server-side playback
+// buffer, so setting too low of a latency is a buffer underflow risk. We will
+// automatically increase the latency if a buffer underflow does occur, but we
+// also enforce a sane minimum at start-up time. Anything lower would be
+// virtually guaranteed to underflow at least once, so there's no point in
+// allowing lower latencies.
+const uint32_t WEBRTC_PA_PLAYBACK_LATENCY_MINIMUM_MSECS = 20;
+
+// Every time a playback stream underflows, we will reconfigure it with target
+// latency that is greater by this amount.
+const uint32_t WEBRTC_PA_PLAYBACK_LATENCY_INCREMENT_MSECS = 20;
+
+// We also need to configure a suitable request size. Too small and we'd burn
+// CPU from the overhead of transfering small amounts of data at once. Too large
+// and the amount of data remaining in the buffer right before refilling it
+// would be a buffer underflow risk. We set it to half of the buffer size.
+const uint32_t WEBRTC_PA_PLAYBACK_REQUEST_FACTOR = 2;
+
+// Capture.
+
+// For capture, low latency is not a buffer overflow risk, but it makes us burn
+// CPU from the overhead of transfering small amounts of data at once, so we set
+// a recommended value that we use for the kLowLatency constant (but if the user
+// explicitly requests something lower then we will honour it).
+// 1ms takes about 6-7% CPU. 5ms takes about 5%. 10ms takes about 4.x%.
+const uint32_t WEBRTC_PA_LOW_CAPTURE_LATENCY_MSECS = 10;
+
+// There is a round-trip delay to ack the data to the server, so the
+// server-side buffer needs extra space to prevent buffer overflow. 20ms is
+// sufficient, but there is no penalty to making it bigger, so we make it huge.
+// (750ms is libpulse's default value for the _total_ buffer size in the
+// kNoLatencyRequirements case.)
+const uint32_t WEBRTC_PA_CAPTURE_BUFFER_EXTRA_MSECS = 750;
+
+const uint32_t WEBRTC_PA_MSECS_PER_SEC = 1000;
+
+// Init _configuredLatencyRec/Play to this value to disable latency requirements
+const int32_t WEBRTC_PA_NO_LATENCY_REQUIREMENTS = -1;
+
+// Set this const to 1 to account for peeked and used data in latency
+// calculation
+const uint32_t WEBRTC_PA_CAPTURE_BUFFER_LATENCY_ADJUSTMENT = 0;
+
+typedef webrtc::adm_linux_pulse::PulseAudioSymbolTable WebRTCPulseSymbolTable;
+WebRTCPulseSymbolTable* GetPulseSymbolTable();
+
+namespace webrtc {
+
+class AudioDeviceLinuxPulse : public AudioDeviceGeneric {
+ public:
+ AudioDeviceLinuxPulse();
+ virtual ~AudioDeviceLinuxPulse();
+
+ // Retrieve the currently utilized audio layer
+ int32_t ActiveAudioLayer(
+ AudioDeviceModule::AudioLayer& audioLayer) const override;
+
+ // Main initializaton and termination
+ InitStatus Init() override;
+ int32_t Terminate() RTC_LOCKS_EXCLUDED(mutex_) override;
+ bool Initialized() const override;
+
+ // Device enumeration
+ int16_t PlayoutDevices() override;
+ int16_t RecordingDevices() override;
+ int32_t PlayoutDeviceName(uint16_t index,
+ char name[kAdmMaxDeviceNameSize],
+ char guid[kAdmMaxGuidSize]) override;
+ int32_t RecordingDeviceName(uint16_t index,
+ char name[kAdmMaxDeviceNameSize],
+ char guid[kAdmMaxGuidSize]) override;
+
+ // Device selection
+ int32_t SetPlayoutDevice(uint16_t index) override;
+ int32_t SetPlayoutDevice(
+ AudioDeviceModule::WindowsDeviceType device) override;
+ int32_t SetRecordingDevice(uint16_t index) override;
+ int32_t SetRecordingDevice(
+ AudioDeviceModule::WindowsDeviceType device) override;
+
+ // Audio transport initialization
+ int32_t PlayoutIsAvailable(bool& available) override;
+ int32_t InitPlayout() RTC_LOCKS_EXCLUDED(mutex_) override;
+ bool PlayoutIsInitialized() const override;
+ int32_t RecordingIsAvailable(bool& available) override;
+ int32_t InitRecording() override;
+ bool RecordingIsInitialized() const override;
+
+ // Audio transport control
+ int32_t StartPlayout() RTC_LOCKS_EXCLUDED(mutex_) override;
+ int32_t StopPlayout() RTC_LOCKS_EXCLUDED(mutex_) override;
+ bool Playing() const override;
+ int32_t StartRecording() RTC_LOCKS_EXCLUDED(mutex_) override;
+ int32_t StopRecording() RTC_LOCKS_EXCLUDED(mutex_) override;
+ bool Recording() const override;
+
+ // Audio mixer initialization
+ int32_t InitSpeaker() override;
+ bool SpeakerIsInitialized() const override;
+ int32_t InitMicrophone() override;
+ bool MicrophoneIsInitialized() const override;
+
+ // Speaker volume controls
+ int32_t SpeakerVolumeIsAvailable(bool& available) override;
+ int32_t SetSpeakerVolume(uint32_t volume) override;
+ int32_t SpeakerVolume(uint32_t& volume) const override;
+ int32_t MaxSpeakerVolume(uint32_t& maxVolume) const override;
+ int32_t MinSpeakerVolume(uint32_t& minVolume) const override;
+
+ // Microphone volume controls
+ int32_t MicrophoneVolumeIsAvailable(bool& available) override;
+ int32_t SetMicrophoneVolume(uint32_t volume) override;
+ int32_t MicrophoneVolume(uint32_t& volume) const override;
+ int32_t MaxMicrophoneVolume(uint32_t& maxVolume) const override;
+ int32_t MinMicrophoneVolume(uint32_t& minVolume) const override;
+
+ // Speaker mute control
+ int32_t SpeakerMuteIsAvailable(bool& available) override;
+ int32_t SetSpeakerMute(bool enable) override;
+ int32_t SpeakerMute(bool& enabled) const override;
+
+ // Microphone mute control
+ int32_t MicrophoneMuteIsAvailable(bool& available) override;
+ int32_t SetMicrophoneMute(bool enable) override;
+ int32_t MicrophoneMute(bool& enabled) const override;
+
+ // Stereo support
+ int32_t StereoPlayoutIsAvailable(bool& available) override;
+ int32_t SetStereoPlayout(bool enable) override;
+ int32_t StereoPlayout(bool& enabled) const override;
+ int32_t StereoRecordingIsAvailable(bool& available) override;
+ int32_t SetStereoRecording(bool enable) override;
+ int32_t StereoRecording(bool& enabled) const override;
+
+ // Delay information and control
+ int32_t PlayoutDelay(uint16_t& delayMS) const
+ RTC_LOCKS_EXCLUDED(mutex_) override;
+
+ void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer) override;
+
+ private:
+ void Lock() RTC_EXCLUSIVE_LOCK_FUNCTION(mutex_) { mutex_.Lock(); }
+ void UnLock() RTC_UNLOCK_FUNCTION(mutex_) { mutex_.Unlock(); }
+ void WaitForOperationCompletion(pa_operation* paOperation) const;
+ void WaitForSuccess(pa_operation* paOperation) const;
+
+ bool KeyPressed() const;
+
+ static void PaContextStateCallback(pa_context* c, void* pThis);
+ static void PaSinkInfoCallback(pa_context* c,
+ const pa_sink_info* i,
+ int eol,
+ void* pThis);
+ static void PaSourceInfoCallback(pa_context* c,
+ const pa_source_info* i,
+ int eol,
+ void* pThis);
+ static void PaServerInfoCallback(pa_context* c,
+ const pa_server_info* i,
+ void* pThis);
+ static void PaStreamStateCallback(pa_stream* p, void* pThis);
+ void PaContextStateCallbackHandler(pa_context* c);
+ void PaSinkInfoCallbackHandler(const pa_sink_info* i, int eol);
+ void PaSourceInfoCallbackHandler(const pa_source_info* i, int eol);
+ void PaServerInfoCallbackHandler(const pa_server_info* i);
+ void PaStreamStateCallbackHandler(pa_stream* p);
+
+ void EnableWriteCallback();
+ void DisableWriteCallback();
+ static void PaStreamWriteCallback(pa_stream* unused,
+ size_t buffer_space,
+ void* pThis);
+ void PaStreamWriteCallbackHandler(size_t buffer_space);
+ static void PaStreamUnderflowCallback(pa_stream* unused, void* pThis);
+ void PaStreamUnderflowCallbackHandler();
+ void EnableReadCallback();
+ void DisableReadCallback();
+ static void PaStreamReadCallback(pa_stream* unused1,
+ size_t unused2,
+ void* pThis);
+ void PaStreamReadCallbackHandler();
+ static void PaStreamOverflowCallback(pa_stream* unused, void* pThis);
+ void PaStreamOverflowCallbackHandler();
+ int32_t LatencyUsecs(pa_stream* stream);
+ int32_t ReadRecordedData(const void* bufferData, size_t bufferSize);
+ int32_t ProcessRecordedData(int8_t* bufferData,
+ uint32_t bufferSizeInSamples,
+ uint32_t recDelay);
+
+ int32_t CheckPulseAudioVersion();
+ int32_t InitSamplingFrequency();
+ int32_t GetDefaultDeviceInfo(bool recDevice, char* name, uint16_t& index);
+ int32_t InitPulseAudio();
+ int32_t TerminatePulseAudio();
+
+ void PaLock();
+ void PaUnLock();
+
+ static void RecThreadFunc(void*);
+ static void PlayThreadFunc(void*);
+ bool RecThreadProcess() RTC_LOCKS_EXCLUDED(mutex_);
+ bool PlayThreadProcess() RTC_LOCKS_EXCLUDED(mutex_);
+
+ AudioDeviceBuffer* _ptrAudioBuffer;
+
+ mutable Mutex mutex_;
+ rtc::Event _timeEventRec;
+ rtc::Event _timeEventPlay;
+ rtc::Event _recStartEvent;
+ rtc::Event _playStartEvent;
+
+ rtc::PlatformThread _ptrThreadPlay;
+ rtc::PlatformThread _ptrThreadRec;
+
+ AudioMixerManagerLinuxPulse _mixerManager;
+
+ uint16_t _inputDeviceIndex;
+ uint16_t _outputDeviceIndex;
+ bool _inputDeviceIsSpecified;
+ bool _outputDeviceIsSpecified;
+
+ int sample_rate_hz_;
+ uint8_t _recChannels;
+ uint8_t _playChannels;
+
+ // Stores thread ID in constructor.
+ // We can then use RTC_DCHECK_RUN_ON(&worker_thread_checker_) to ensure that
+ // other methods are called from the same thread.
+ // Currently only does RTC_DCHECK(thread_checker_.IsCurrent()).
+ SequenceChecker thread_checker_;
+
+ bool _initialized;
+ bool _recording;
+ bool _playing;
+ bool _recIsInitialized;
+ bool _playIsInitialized;
+ bool _startRec;
+ bool _startPlay;
+ bool update_speaker_volume_at_startup_;
+ bool quit_ RTC_GUARDED_BY(&mutex_);
+
+ uint32_t _sndCardPlayDelay RTC_GUARDED_BY(&mutex_);
+
+ int32_t _writeErrors;
+
+ uint16_t _deviceIndex;
+ int16_t _numPlayDevices;
+ int16_t _numRecDevices;
+ char* _playDeviceName;
+ char* _recDeviceName;
+ char* _playDisplayDeviceName;
+ char* _recDisplayDeviceName;
+ char _paServerVersion[32];
+
+ int8_t* _playBuffer;
+ size_t _playbackBufferSize;
+ size_t _playbackBufferUnused;
+ size_t _tempBufferSpace;
+ int8_t* _recBuffer;
+ size_t _recordBufferSize;
+ size_t _recordBufferUsed;
+ const void* _tempSampleData;
+ size_t _tempSampleDataSize;
+ int32_t _configuredLatencyPlay;
+ int32_t _configuredLatencyRec;
+
+ // PulseAudio
+ uint16_t _paDeviceIndex;
+ bool _paStateChanged;
+
+ pa_threaded_mainloop* _paMainloop;
+ pa_mainloop_api* _paMainloopApi;
+ pa_context* _paContext;
+
+ pa_stream* _recStream;
+ pa_stream* _playStream;
+ uint32_t _recStreamFlags;
+ uint32_t _playStreamFlags;
+ pa_buffer_attr _playBufferAttr;
+ pa_buffer_attr _recBufferAttr;
+
+ char _oldKeyState[32];
+#if defined(WEBRTC_USE_X11)
+ Display* _XDisplay;
+#endif
+};
+
+} // namespace webrtc
+
+#endif // MODULES_AUDIO_DEVICE_MAIN_SOURCE_LINUX_AUDIO_DEVICE_PULSE_LINUX_H_