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Diffstat (limited to 'third_party/libwebrtc/modules/audio_device/linux/audio_device_pulse_linux.h')
-rw-r--r-- | third_party/libwebrtc/modules/audio_device/linux/audio_device_pulse_linux.h | 349 |
1 files changed, 349 insertions, 0 deletions
diff --git a/third_party/libwebrtc/modules/audio_device/linux/audio_device_pulse_linux.h b/third_party/libwebrtc/modules/audio_device/linux/audio_device_pulse_linux.h new file mode 100644 index 0000000000..0cf89ef011 --- /dev/null +++ b/third_party/libwebrtc/modules/audio_device/linux/audio_device_pulse_linux.h @@ -0,0 +1,349 @@ +/* + * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved. + * + * Use of this source code is governed by a BSD-style license + * that can be found in the LICENSE file in the root of the source + * tree. An additional intellectual property rights grant can be found + * in the file PATENTS. All contributing project authors may + * be found in the AUTHORS file in the root of the source tree. + */ + +#ifndef AUDIO_DEVICE_AUDIO_DEVICE_PULSE_LINUX_H_ +#define AUDIO_DEVICE_AUDIO_DEVICE_PULSE_LINUX_H_ + +#include <memory> + +#include "api/sequence_checker.h" +#include "modules/audio_device/audio_device_buffer.h" +#include "modules/audio_device/audio_device_generic.h" +#include "modules/audio_device/include/audio_device.h" +#include "modules/audio_device/include/audio_device_defines.h" +#include "modules/audio_device/linux/audio_mixer_manager_pulse_linux.h" +#include "modules/audio_device/linux/pulseaudiosymboltable_linux.h" +#include "rtc_base/event.h" +#include "rtc_base/platform_thread.h" +#include "rtc_base/synchronization/mutex.h" +#include "rtc_base/thread_annotations.h" + +#if defined(WEBRTC_USE_X11) +#include <X11/Xlib.h> +#endif + +#include <pulse/pulseaudio.h> +#include <stddef.h> +#include <stdint.h> + +// We define this flag if it's missing from our headers, because we want to be +// able to compile against old headers but still use PA_STREAM_ADJUST_LATENCY +// if run against a recent version of the library. +#ifndef PA_STREAM_ADJUST_LATENCY +#define PA_STREAM_ADJUST_LATENCY 0x2000U +#endif +#ifndef PA_STREAM_START_MUTED +#define PA_STREAM_START_MUTED 0x1000U +#endif + +// Set this constant to 0 to disable latency reading +const uint32_t WEBRTC_PA_REPORT_LATENCY = 1; + +// Constants from implementation by Tristan Schmelcher [tschmelcher@google.com] + +// First PulseAudio protocol version that supports PA_STREAM_ADJUST_LATENCY. +const uint32_t WEBRTC_PA_ADJUST_LATENCY_PROTOCOL_VERSION = 13; + +// Some timing constants for optimal operation. See +// https://tango.0pointer.de/pipermail/pulseaudio-discuss/2008-January/001170.html +// for a good explanation of some of the factors that go into this. + +// Playback. + +// For playback, there is a round-trip delay to fill the server-side playback +// buffer, so setting too low of a latency is a buffer underflow risk. We will +// automatically increase the latency if a buffer underflow does occur, but we +// also enforce a sane minimum at start-up time. Anything lower would be +// virtually guaranteed to underflow at least once, so there's no point in +// allowing lower latencies. +const uint32_t WEBRTC_PA_PLAYBACK_LATENCY_MINIMUM_MSECS = 20; + +// Every time a playback stream underflows, we will reconfigure it with target +// latency that is greater by this amount. +const uint32_t WEBRTC_PA_PLAYBACK_LATENCY_INCREMENT_MSECS = 20; + +// We also need to configure a suitable request size. Too small and we'd burn +// CPU from the overhead of transfering small amounts of data at once. Too large +// and the amount of data remaining in the buffer right before refilling it +// would be a buffer underflow risk. We set it to half of the buffer size. +const uint32_t WEBRTC_PA_PLAYBACK_REQUEST_FACTOR = 2; + +// Capture. + +// For capture, low latency is not a buffer overflow risk, but it makes us burn +// CPU from the overhead of transfering small amounts of data at once, so we set +// a recommended value that we use for the kLowLatency constant (but if the user +// explicitly requests something lower then we will honour it). +// 1ms takes about 6-7% CPU. 5ms takes about 5%. 10ms takes about 4.x%. +const uint32_t WEBRTC_PA_LOW_CAPTURE_LATENCY_MSECS = 10; + +// There is a round-trip delay to ack the data to the server, so the +// server-side buffer needs extra space to prevent buffer overflow. 20ms is +// sufficient, but there is no penalty to making it bigger, so we make it huge. +// (750ms is libpulse's default value for the _total_ buffer size in the +// kNoLatencyRequirements case.) +const uint32_t WEBRTC_PA_CAPTURE_BUFFER_EXTRA_MSECS = 750; + +const uint32_t WEBRTC_PA_MSECS_PER_SEC = 1000; + +// Init _configuredLatencyRec/Play to this value to disable latency requirements +const int32_t WEBRTC_PA_NO_LATENCY_REQUIREMENTS = -1; + +// Set this const to 1 to account for peeked and used data in latency +// calculation +const uint32_t WEBRTC_PA_CAPTURE_BUFFER_LATENCY_ADJUSTMENT = 0; + +typedef webrtc::adm_linux_pulse::PulseAudioSymbolTable WebRTCPulseSymbolTable; +WebRTCPulseSymbolTable* GetPulseSymbolTable(); + +namespace webrtc { + +class AudioDeviceLinuxPulse : public AudioDeviceGeneric { + public: + AudioDeviceLinuxPulse(); + virtual ~AudioDeviceLinuxPulse(); + + // Retrieve the currently utilized audio layer + int32_t ActiveAudioLayer( + AudioDeviceModule::AudioLayer& audioLayer) const override; + + // Main initializaton and termination + InitStatus Init() override; + int32_t Terminate() RTC_LOCKS_EXCLUDED(mutex_) override; + bool Initialized() const override; + + // Device enumeration + int16_t PlayoutDevices() override; + int16_t RecordingDevices() override; + int32_t PlayoutDeviceName(uint16_t index, + char name[kAdmMaxDeviceNameSize], + char guid[kAdmMaxGuidSize]) override; + int32_t RecordingDeviceName(uint16_t index, + char name[kAdmMaxDeviceNameSize], + char guid[kAdmMaxGuidSize]) override; + + // Device selection + int32_t SetPlayoutDevice(uint16_t index) override; + int32_t SetPlayoutDevice( + AudioDeviceModule::WindowsDeviceType device) override; + int32_t SetRecordingDevice(uint16_t index) override; + int32_t SetRecordingDevice( + AudioDeviceModule::WindowsDeviceType device) override; + + // Audio transport initialization + int32_t PlayoutIsAvailable(bool& available) override; + int32_t InitPlayout() RTC_LOCKS_EXCLUDED(mutex_) override; + bool PlayoutIsInitialized() const override; + int32_t RecordingIsAvailable(bool& available) override; + int32_t InitRecording() override; + bool RecordingIsInitialized() const override; + + // Audio transport control + int32_t StartPlayout() RTC_LOCKS_EXCLUDED(mutex_) override; + int32_t StopPlayout() RTC_LOCKS_EXCLUDED(mutex_) override; + bool Playing() const override; + int32_t StartRecording() RTC_LOCKS_EXCLUDED(mutex_) override; + int32_t StopRecording() RTC_LOCKS_EXCLUDED(mutex_) override; + bool Recording() const override; + + // Audio mixer initialization + int32_t InitSpeaker() override; + bool SpeakerIsInitialized() const override; + int32_t InitMicrophone() override; + bool MicrophoneIsInitialized() const override; + + // Speaker volume controls + int32_t SpeakerVolumeIsAvailable(bool& available) override; + int32_t SetSpeakerVolume(uint32_t volume) override; + int32_t SpeakerVolume(uint32_t& volume) const override; + int32_t MaxSpeakerVolume(uint32_t& maxVolume) const override; + int32_t MinSpeakerVolume(uint32_t& minVolume) const override; + + // Microphone volume controls + int32_t MicrophoneVolumeIsAvailable(bool& available) override; + int32_t SetMicrophoneVolume(uint32_t volume) override; + int32_t MicrophoneVolume(uint32_t& volume) const override; + int32_t MaxMicrophoneVolume(uint32_t& maxVolume) const override; + int32_t MinMicrophoneVolume(uint32_t& minVolume) const override; + + // Speaker mute control + int32_t SpeakerMuteIsAvailable(bool& available) override; + int32_t SetSpeakerMute(bool enable) override; + int32_t SpeakerMute(bool& enabled) const override; + + // Microphone mute control + int32_t MicrophoneMuteIsAvailable(bool& available) override; + int32_t SetMicrophoneMute(bool enable) override; + int32_t MicrophoneMute(bool& enabled) const override; + + // Stereo support + int32_t StereoPlayoutIsAvailable(bool& available) override; + int32_t SetStereoPlayout(bool enable) override; + int32_t StereoPlayout(bool& enabled) const override; + int32_t StereoRecordingIsAvailable(bool& available) override; + int32_t SetStereoRecording(bool enable) override; + int32_t StereoRecording(bool& enabled) const override; + + // Delay information and control + int32_t PlayoutDelay(uint16_t& delayMS) const + RTC_LOCKS_EXCLUDED(mutex_) override; + + void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer) override; + + private: + void Lock() RTC_EXCLUSIVE_LOCK_FUNCTION(mutex_) { mutex_.Lock(); } + void UnLock() RTC_UNLOCK_FUNCTION(mutex_) { mutex_.Unlock(); } + void WaitForOperationCompletion(pa_operation* paOperation) const; + void WaitForSuccess(pa_operation* paOperation) const; + + bool KeyPressed() const; + + static void PaContextStateCallback(pa_context* c, void* pThis); + static void PaSinkInfoCallback(pa_context* c, + const pa_sink_info* i, + int eol, + void* pThis); + static void PaSourceInfoCallback(pa_context* c, + const pa_source_info* i, + int eol, + void* pThis); + static void PaServerInfoCallback(pa_context* c, + const pa_server_info* i, + void* pThis); + static void PaStreamStateCallback(pa_stream* p, void* pThis); + void PaContextStateCallbackHandler(pa_context* c); + void PaSinkInfoCallbackHandler(const pa_sink_info* i, int eol); + void PaSourceInfoCallbackHandler(const pa_source_info* i, int eol); + void PaServerInfoCallbackHandler(const pa_server_info* i); + void PaStreamStateCallbackHandler(pa_stream* p); + + void EnableWriteCallback(); + void DisableWriteCallback(); + static void PaStreamWriteCallback(pa_stream* unused, + size_t buffer_space, + void* pThis); + void PaStreamWriteCallbackHandler(size_t buffer_space); + static void PaStreamUnderflowCallback(pa_stream* unused, void* pThis); + void PaStreamUnderflowCallbackHandler(); + void EnableReadCallback(); + void DisableReadCallback(); + static void PaStreamReadCallback(pa_stream* unused1, + size_t unused2, + void* pThis); + void PaStreamReadCallbackHandler(); + static void PaStreamOverflowCallback(pa_stream* unused, void* pThis); + void PaStreamOverflowCallbackHandler(); + int32_t LatencyUsecs(pa_stream* stream); + int32_t ReadRecordedData(const void* bufferData, size_t bufferSize); + int32_t ProcessRecordedData(int8_t* bufferData, + uint32_t bufferSizeInSamples, + uint32_t recDelay); + + int32_t CheckPulseAudioVersion(); + int32_t InitSamplingFrequency(); + int32_t GetDefaultDeviceInfo(bool recDevice, char* name, uint16_t& index); + int32_t InitPulseAudio(); + int32_t TerminatePulseAudio(); + + void PaLock(); + void PaUnLock(); + + static void RecThreadFunc(void*); + static void PlayThreadFunc(void*); + bool RecThreadProcess() RTC_LOCKS_EXCLUDED(mutex_); + bool PlayThreadProcess() RTC_LOCKS_EXCLUDED(mutex_); + + AudioDeviceBuffer* _ptrAudioBuffer; + + mutable Mutex mutex_; + rtc::Event _timeEventRec; + rtc::Event _timeEventPlay; + rtc::Event _recStartEvent; + rtc::Event _playStartEvent; + + rtc::PlatformThread _ptrThreadPlay; + rtc::PlatformThread _ptrThreadRec; + + AudioMixerManagerLinuxPulse _mixerManager; + + uint16_t _inputDeviceIndex; + uint16_t _outputDeviceIndex; + bool _inputDeviceIsSpecified; + bool _outputDeviceIsSpecified; + + int sample_rate_hz_; + uint8_t _recChannels; + uint8_t _playChannels; + + // Stores thread ID in constructor. + // We can then use RTC_DCHECK_RUN_ON(&worker_thread_checker_) to ensure that + // other methods are called from the same thread. + // Currently only does RTC_DCHECK(thread_checker_.IsCurrent()). + SequenceChecker thread_checker_; + + bool _initialized; + bool _recording; + bool _playing; + bool _recIsInitialized; + bool _playIsInitialized; + bool _startRec; + bool _startPlay; + bool update_speaker_volume_at_startup_; + bool quit_ RTC_GUARDED_BY(&mutex_); + + uint32_t _sndCardPlayDelay RTC_GUARDED_BY(&mutex_); + + int32_t _writeErrors; + + uint16_t _deviceIndex; + int16_t _numPlayDevices; + int16_t _numRecDevices; + char* _playDeviceName; + char* _recDeviceName; + char* _playDisplayDeviceName; + char* _recDisplayDeviceName; + char _paServerVersion[32]; + + int8_t* _playBuffer; + size_t _playbackBufferSize; + size_t _playbackBufferUnused; + size_t _tempBufferSpace; + int8_t* _recBuffer; + size_t _recordBufferSize; + size_t _recordBufferUsed; + const void* _tempSampleData; + size_t _tempSampleDataSize; + int32_t _configuredLatencyPlay; + int32_t _configuredLatencyRec; + + // PulseAudio + uint16_t _paDeviceIndex; + bool _paStateChanged; + + pa_threaded_mainloop* _paMainloop; + pa_mainloop_api* _paMainloopApi; + pa_context* _paContext; + + pa_stream* _recStream; + pa_stream* _playStream; + uint32_t _recStreamFlags; + uint32_t _playStreamFlags; + pa_buffer_attr _playBufferAttr; + pa_buffer_attr _recBufferAttr; + + char _oldKeyState[32]; +#if defined(WEBRTC_USE_X11) + Display* _XDisplay; +#endif +}; + +} // namespace webrtc + +#endif // MODULES_AUDIO_DEVICE_MAIN_SOURCE_LINUX_AUDIO_DEVICE_PULSE_LINUX_H_ |