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-rw-r--r--third_party/libwebrtc/modules/audio_processing/aec3/adaptive_fir_filter.cc744
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diff --git a/third_party/libwebrtc/modules/audio_processing/aec3/adaptive_fir_filter.cc b/third_party/libwebrtc/modules/audio_processing/aec3/adaptive_fir_filter.cc
new file mode 100644
index 0000000000..917aa951ee
--- /dev/null
+++ b/third_party/libwebrtc/modules/audio_processing/aec3/adaptive_fir_filter.cc
@@ -0,0 +1,744 @@
+/*
+ * Copyright (c) 2017 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#include "modules/audio_processing/aec3/adaptive_fir_filter.h"
+
+// Defines WEBRTC_ARCH_X86_FAMILY, used below.
+#include "rtc_base/system/arch.h"
+
+#if defined(WEBRTC_HAS_NEON)
+#include <arm_neon.h>
+#endif
+#if defined(WEBRTC_ARCH_X86_FAMILY)
+#include <emmintrin.h>
+#endif
+#include <math.h>
+
+#include <algorithm>
+#include <functional>
+
+#include "modules/audio_processing/aec3/fft_data.h"
+#include "rtc_base/checks.h"
+
+namespace webrtc {
+
+namespace aec3 {
+
+// Computes and stores the frequency response of the filter.
+void ComputeFrequencyResponse(
+ size_t num_partitions,
+ const std::vector<std::vector<FftData>>& H,
+ std::vector<std::array<float, kFftLengthBy2Plus1>>* H2) {
+ for (auto& H2_ch : *H2) {
+ H2_ch.fill(0.f);
+ }
+
+ const size_t num_render_channels = H[0].size();
+ RTC_DCHECK_EQ(H.size(), H2->capacity());
+ for (size_t p = 0; p < num_partitions; ++p) {
+ RTC_DCHECK_EQ(kFftLengthBy2Plus1, (*H2)[p].size());
+ for (size_t ch = 0; ch < num_render_channels; ++ch) {
+ for (size_t j = 0; j < kFftLengthBy2Plus1; ++j) {
+ float tmp =
+ H[p][ch].re[j] * H[p][ch].re[j] + H[p][ch].im[j] * H[p][ch].im[j];
+ (*H2)[p][j] = std::max((*H2)[p][j], tmp);
+ }
+ }
+ }
+}
+
+#if defined(WEBRTC_HAS_NEON)
+// Computes and stores the frequency response of the filter.
+void ComputeFrequencyResponse_Neon(
+ size_t num_partitions,
+ const std::vector<std::vector<FftData>>& H,
+ std::vector<std::array<float, kFftLengthBy2Plus1>>* H2) {
+ for (auto& H2_ch : *H2) {
+ H2_ch.fill(0.f);
+ }
+
+ const size_t num_render_channels = H[0].size();
+ RTC_DCHECK_EQ(H.size(), H2->capacity());
+ for (size_t p = 0; p < num_partitions; ++p) {
+ RTC_DCHECK_EQ(kFftLengthBy2Plus1, (*H2)[p].size());
+ auto& H2_p = (*H2)[p];
+ for (size_t ch = 0; ch < num_render_channels; ++ch) {
+ const FftData& H_p_ch = H[p][ch];
+ for (size_t j = 0; j < kFftLengthBy2; j += 4) {
+ const float32x4_t re = vld1q_f32(&H_p_ch.re[j]);
+ const float32x4_t im = vld1q_f32(&H_p_ch.im[j]);
+ float32x4_t H2_new = vmulq_f32(re, re);
+ H2_new = vmlaq_f32(H2_new, im, im);
+ float32x4_t H2_p_j = vld1q_f32(&H2_p[j]);
+ H2_p_j = vmaxq_f32(H2_p_j, H2_new);
+ vst1q_f32(&H2_p[j], H2_p_j);
+ }
+ float H2_new = H_p_ch.re[kFftLengthBy2] * H_p_ch.re[kFftLengthBy2] +
+ H_p_ch.im[kFftLengthBy2] * H_p_ch.im[kFftLengthBy2];
+ H2_p[kFftLengthBy2] = std::max(H2_p[kFftLengthBy2], H2_new);
+ }
+ }
+}
+#endif
+
+#if defined(WEBRTC_ARCH_X86_FAMILY)
+// Computes and stores the frequency response of the filter.
+void ComputeFrequencyResponse_Sse2(
+ size_t num_partitions,
+ const std::vector<std::vector<FftData>>& H,
+ std::vector<std::array<float, kFftLengthBy2Plus1>>* H2) {
+ for (auto& H2_ch : *H2) {
+ H2_ch.fill(0.f);
+ }
+
+ const size_t num_render_channels = H[0].size();
+ RTC_DCHECK_EQ(H.size(), H2->capacity());
+ // constexpr __mmmask8 kMaxMask = static_cast<__mmmask8>(256u);
+ for (size_t p = 0; p < num_partitions; ++p) {
+ RTC_DCHECK_EQ(kFftLengthBy2Plus1, (*H2)[p].size());
+ auto& H2_p = (*H2)[p];
+ for (size_t ch = 0; ch < num_render_channels; ++ch) {
+ const FftData& H_p_ch = H[p][ch];
+ for (size_t j = 0; j < kFftLengthBy2; j += 4) {
+ const __m128 re = _mm_loadu_ps(&H_p_ch.re[j]);
+ const __m128 re2 = _mm_mul_ps(re, re);
+ const __m128 im = _mm_loadu_ps(&H_p_ch.im[j]);
+ const __m128 im2 = _mm_mul_ps(im, im);
+ const __m128 H2_new = _mm_add_ps(re2, im2);
+ __m128 H2_k_j = _mm_loadu_ps(&H2_p[j]);
+ H2_k_j = _mm_max_ps(H2_k_j, H2_new);
+ _mm_storeu_ps(&H2_p[j], H2_k_j);
+ }
+ float H2_new = H_p_ch.re[kFftLengthBy2] * H_p_ch.re[kFftLengthBy2] +
+ H_p_ch.im[kFftLengthBy2] * H_p_ch.im[kFftLengthBy2];
+ H2_p[kFftLengthBy2] = std::max(H2_p[kFftLengthBy2], H2_new);
+ }
+ }
+}
+#endif
+
+// Adapts the filter partitions as H(t+1)=H(t)+G(t)*conj(X(t)).
+void AdaptPartitions(const RenderBuffer& render_buffer,
+ const FftData& G,
+ size_t num_partitions,
+ std::vector<std::vector<FftData>>* H) {
+ rtc::ArrayView<const std::vector<FftData>> render_buffer_data =
+ render_buffer.GetFftBuffer();
+ size_t index = render_buffer.Position();
+ const size_t num_render_channels = render_buffer_data[index].size();
+ for (size_t p = 0; p < num_partitions; ++p) {
+ for (size_t ch = 0; ch < num_render_channels; ++ch) {
+ const FftData& X_p_ch = render_buffer_data[index][ch];
+ FftData& H_p_ch = (*H)[p][ch];
+ for (size_t k = 0; k < kFftLengthBy2Plus1; ++k) {
+ H_p_ch.re[k] += X_p_ch.re[k] * G.re[k] + X_p_ch.im[k] * G.im[k];
+ H_p_ch.im[k] += X_p_ch.re[k] * G.im[k] - X_p_ch.im[k] * G.re[k];
+ }
+ }
+ index = index < (render_buffer_data.size() - 1) ? index + 1 : 0;
+ }
+}
+
+#if defined(WEBRTC_HAS_NEON)
+// Adapts the filter partitions. (Neon variant)
+void AdaptPartitions_Neon(const RenderBuffer& render_buffer,
+ const FftData& G,
+ size_t num_partitions,
+ std::vector<std::vector<FftData>>* H) {
+ rtc::ArrayView<const std::vector<FftData>> render_buffer_data =
+ render_buffer.GetFftBuffer();
+ const size_t num_render_channels = render_buffer_data[0].size();
+ const size_t lim1 = std::min(
+ render_buffer_data.size() - render_buffer.Position(), num_partitions);
+ const size_t lim2 = num_partitions;
+ constexpr size_t kNumFourBinBands = kFftLengthBy2 / 4;
+
+ size_t X_partition = render_buffer.Position();
+ size_t limit = lim1;
+ size_t p = 0;
+ do {
+ for (; p < limit; ++p, ++X_partition) {
+ for (size_t ch = 0; ch < num_render_channels; ++ch) {
+ FftData& H_p_ch = (*H)[p][ch];
+ const FftData& X = render_buffer_data[X_partition][ch];
+ for (size_t k = 0, n = 0; n < kNumFourBinBands; ++n, k += 4) {
+ const float32x4_t G_re = vld1q_f32(&G.re[k]);
+ const float32x4_t G_im = vld1q_f32(&G.im[k]);
+ const float32x4_t X_re = vld1q_f32(&X.re[k]);
+ const float32x4_t X_im = vld1q_f32(&X.im[k]);
+ const float32x4_t H_re = vld1q_f32(&H_p_ch.re[k]);
+ const float32x4_t H_im = vld1q_f32(&H_p_ch.im[k]);
+ const float32x4_t a = vmulq_f32(X_re, G_re);
+ const float32x4_t e = vmlaq_f32(a, X_im, G_im);
+ const float32x4_t c = vmulq_f32(X_re, G_im);
+ const float32x4_t f = vmlsq_f32(c, X_im, G_re);
+ const float32x4_t g = vaddq_f32(H_re, e);
+ const float32x4_t h = vaddq_f32(H_im, f);
+ vst1q_f32(&H_p_ch.re[k], g);
+ vst1q_f32(&H_p_ch.im[k], h);
+ }
+ }
+ }
+
+ X_partition = 0;
+ limit = lim2;
+ } while (p < lim2);
+
+ X_partition = render_buffer.Position();
+ limit = lim1;
+ p = 0;
+ do {
+ for (; p < limit; ++p, ++X_partition) {
+ for (size_t ch = 0; ch < num_render_channels; ++ch) {
+ FftData& H_p_ch = (*H)[p][ch];
+ const FftData& X = render_buffer_data[X_partition][ch];
+
+ H_p_ch.re[kFftLengthBy2] += X.re[kFftLengthBy2] * G.re[kFftLengthBy2] +
+ X.im[kFftLengthBy2] * G.im[kFftLengthBy2];
+ H_p_ch.im[kFftLengthBy2] += X.re[kFftLengthBy2] * G.im[kFftLengthBy2] -
+ X.im[kFftLengthBy2] * G.re[kFftLengthBy2];
+ }
+ }
+ X_partition = 0;
+ limit = lim2;
+ } while (p < lim2);
+}
+#endif
+
+#if defined(WEBRTC_ARCH_X86_FAMILY)
+// Adapts the filter partitions. (SSE2 variant)
+void AdaptPartitions_Sse2(const RenderBuffer& render_buffer,
+ const FftData& G,
+ size_t num_partitions,
+ std::vector<std::vector<FftData>>* H) {
+ rtc::ArrayView<const std::vector<FftData>> render_buffer_data =
+ render_buffer.GetFftBuffer();
+ const size_t num_render_channels = render_buffer_data[0].size();
+ const size_t lim1 = std::min(
+ render_buffer_data.size() - render_buffer.Position(), num_partitions);
+ const size_t lim2 = num_partitions;
+ constexpr size_t kNumFourBinBands = kFftLengthBy2 / 4;
+
+ size_t X_partition = render_buffer.Position();
+ size_t limit = lim1;
+ size_t p = 0;
+ do {
+ for (; p < limit; ++p, ++X_partition) {
+ for (size_t ch = 0; ch < num_render_channels; ++ch) {
+ FftData& H_p_ch = (*H)[p][ch];
+ const FftData& X = render_buffer_data[X_partition][ch];
+
+ for (size_t k = 0, n = 0; n < kNumFourBinBands; ++n, k += 4) {
+ const __m128 G_re = _mm_loadu_ps(&G.re[k]);
+ const __m128 G_im = _mm_loadu_ps(&G.im[k]);
+ const __m128 X_re = _mm_loadu_ps(&X.re[k]);
+ const __m128 X_im = _mm_loadu_ps(&X.im[k]);
+ const __m128 H_re = _mm_loadu_ps(&H_p_ch.re[k]);
+ const __m128 H_im = _mm_loadu_ps(&H_p_ch.im[k]);
+ const __m128 a = _mm_mul_ps(X_re, G_re);
+ const __m128 b = _mm_mul_ps(X_im, G_im);
+ const __m128 c = _mm_mul_ps(X_re, G_im);
+ const __m128 d = _mm_mul_ps(X_im, G_re);
+ const __m128 e = _mm_add_ps(a, b);
+ const __m128 f = _mm_sub_ps(c, d);
+ const __m128 g = _mm_add_ps(H_re, e);
+ const __m128 h = _mm_add_ps(H_im, f);
+ _mm_storeu_ps(&H_p_ch.re[k], g);
+ _mm_storeu_ps(&H_p_ch.im[k], h);
+ }
+ }
+ }
+ X_partition = 0;
+ limit = lim2;
+ } while (p < lim2);
+
+ X_partition = render_buffer.Position();
+ limit = lim1;
+ p = 0;
+ do {
+ for (; p < limit; ++p, ++X_partition) {
+ for (size_t ch = 0; ch < num_render_channels; ++ch) {
+ FftData& H_p_ch = (*H)[p][ch];
+ const FftData& X = render_buffer_data[X_partition][ch];
+
+ H_p_ch.re[kFftLengthBy2] += X.re[kFftLengthBy2] * G.re[kFftLengthBy2] +
+ X.im[kFftLengthBy2] * G.im[kFftLengthBy2];
+ H_p_ch.im[kFftLengthBy2] += X.re[kFftLengthBy2] * G.im[kFftLengthBy2] -
+ X.im[kFftLengthBy2] * G.re[kFftLengthBy2];
+ }
+ }
+
+ X_partition = 0;
+ limit = lim2;
+ } while (p < lim2);
+}
+#endif
+
+// Produces the filter output.
+void ApplyFilter(const RenderBuffer& render_buffer,
+ size_t num_partitions,
+ const std::vector<std::vector<FftData>>& H,
+ FftData* S) {
+ S->re.fill(0.f);
+ S->im.fill(0.f);
+
+ rtc::ArrayView<const std::vector<FftData>> render_buffer_data =
+ render_buffer.GetFftBuffer();
+ size_t index = render_buffer.Position();
+ const size_t num_render_channels = render_buffer_data[index].size();
+ for (size_t p = 0; p < num_partitions; ++p) {
+ RTC_DCHECK_EQ(num_render_channels, H[p].size());
+ for (size_t ch = 0; ch < num_render_channels; ++ch) {
+ const FftData& X_p_ch = render_buffer_data[index][ch];
+ const FftData& H_p_ch = H[p][ch];
+ for (size_t k = 0; k < kFftLengthBy2Plus1; ++k) {
+ S->re[k] += X_p_ch.re[k] * H_p_ch.re[k] - X_p_ch.im[k] * H_p_ch.im[k];
+ S->im[k] += X_p_ch.re[k] * H_p_ch.im[k] + X_p_ch.im[k] * H_p_ch.re[k];
+ }
+ }
+ index = index < (render_buffer_data.size() - 1) ? index + 1 : 0;
+ }
+}
+
+#if defined(WEBRTC_HAS_NEON)
+// Produces the filter output (Neon variant).
+void ApplyFilter_Neon(const RenderBuffer& render_buffer,
+ size_t num_partitions,
+ const std::vector<std::vector<FftData>>& H,
+ FftData* S) {
+ // const RenderBuffer& render_buffer,
+ // rtc::ArrayView<const FftData> H,
+ // FftData* S) {
+ RTC_DCHECK_GE(H.size(), H.size() - 1);
+ S->Clear();
+
+ rtc::ArrayView<const std::vector<FftData>> render_buffer_data =
+ render_buffer.GetFftBuffer();
+ const size_t num_render_channels = render_buffer_data[0].size();
+ const size_t lim1 = std::min(
+ render_buffer_data.size() - render_buffer.Position(), num_partitions);
+ const size_t lim2 = num_partitions;
+ constexpr size_t kNumFourBinBands = kFftLengthBy2 / 4;
+
+ size_t X_partition = render_buffer.Position();
+ size_t p = 0;
+ size_t limit = lim1;
+ do {
+ for (; p < limit; ++p, ++X_partition) {
+ for (size_t ch = 0; ch < num_render_channels; ++ch) {
+ const FftData& H_p_ch = H[p][ch];
+ const FftData& X = render_buffer_data[X_partition][ch];
+ for (size_t k = 0, n = 0; n < kNumFourBinBands; ++n, k += 4) {
+ const float32x4_t X_re = vld1q_f32(&X.re[k]);
+ const float32x4_t X_im = vld1q_f32(&X.im[k]);
+ const float32x4_t H_re = vld1q_f32(&H_p_ch.re[k]);
+ const float32x4_t H_im = vld1q_f32(&H_p_ch.im[k]);
+ const float32x4_t S_re = vld1q_f32(&S->re[k]);
+ const float32x4_t S_im = vld1q_f32(&S->im[k]);
+ const float32x4_t a = vmulq_f32(X_re, H_re);
+ const float32x4_t e = vmlsq_f32(a, X_im, H_im);
+ const float32x4_t c = vmulq_f32(X_re, H_im);
+ const float32x4_t f = vmlaq_f32(c, X_im, H_re);
+ const float32x4_t g = vaddq_f32(S_re, e);
+ const float32x4_t h = vaddq_f32(S_im, f);
+ vst1q_f32(&S->re[k], g);
+ vst1q_f32(&S->im[k], h);
+ }
+ }
+ }
+ limit = lim2;
+ X_partition = 0;
+ } while (p < lim2);
+
+ X_partition = render_buffer.Position();
+ p = 0;
+ limit = lim1;
+ do {
+ for (; p < limit; ++p, ++X_partition) {
+ for (size_t ch = 0; ch < num_render_channels; ++ch) {
+ const FftData& H_p_ch = H[p][ch];
+ const FftData& X = render_buffer_data[X_partition][ch];
+ S->re[kFftLengthBy2] += X.re[kFftLengthBy2] * H_p_ch.re[kFftLengthBy2] -
+ X.im[kFftLengthBy2] * H_p_ch.im[kFftLengthBy2];
+ S->im[kFftLengthBy2] += X.re[kFftLengthBy2] * H_p_ch.im[kFftLengthBy2] +
+ X.im[kFftLengthBy2] * H_p_ch.re[kFftLengthBy2];
+ }
+ }
+ limit = lim2;
+ X_partition = 0;
+ } while (p < lim2);
+}
+#endif
+
+#if defined(WEBRTC_ARCH_X86_FAMILY)
+// Produces the filter output (SSE2 variant).
+void ApplyFilter_Sse2(const RenderBuffer& render_buffer,
+ size_t num_partitions,
+ const std::vector<std::vector<FftData>>& H,
+ FftData* S) {
+ // const RenderBuffer& render_buffer,
+ // rtc::ArrayView<const FftData> H,
+ // FftData* S) {
+ RTC_DCHECK_GE(H.size(), H.size() - 1);
+ S->re.fill(0.f);
+ S->im.fill(0.f);
+
+ rtc::ArrayView<const std::vector<FftData>> render_buffer_data =
+ render_buffer.GetFftBuffer();
+ const size_t num_render_channels = render_buffer_data[0].size();
+ const size_t lim1 = std::min(
+ render_buffer_data.size() - render_buffer.Position(), num_partitions);
+ const size_t lim2 = num_partitions;
+ constexpr size_t kNumFourBinBands = kFftLengthBy2 / 4;
+
+ size_t X_partition = render_buffer.Position();
+ size_t p = 0;
+ size_t limit = lim1;
+ do {
+ for (; p < limit; ++p, ++X_partition) {
+ for (size_t ch = 0; ch < num_render_channels; ++ch) {
+ const FftData& H_p_ch = H[p][ch];
+ const FftData& X = render_buffer_data[X_partition][ch];
+ for (size_t k = 0, n = 0; n < kNumFourBinBands; ++n, k += 4) {
+ const __m128 X_re = _mm_loadu_ps(&X.re[k]);
+ const __m128 X_im = _mm_loadu_ps(&X.im[k]);
+ const __m128 H_re = _mm_loadu_ps(&H_p_ch.re[k]);
+ const __m128 H_im = _mm_loadu_ps(&H_p_ch.im[k]);
+ const __m128 S_re = _mm_loadu_ps(&S->re[k]);
+ const __m128 S_im = _mm_loadu_ps(&S->im[k]);
+ const __m128 a = _mm_mul_ps(X_re, H_re);
+ const __m128 b = _mm_mul_ps(X_im, H_im);
+ const __m128 c = _mm_mul_ps(X_re, H_im);
+ const __m128 d = _mm_mul_ps(X_im, H_re);
+ const __m128 e = _mm_sub_ps(a, b);
+ const __m128 f = _mm_add_ps(c, d);
+ const __m128 g = _mm_add_ps(S_re, e);
+ const __m128 h = _mm_add_ps(S_im, f);
+ _mm_storeu_ps(&S->re[k], g);
+ _mm_storeu_ps(&S->im[k], h);
+ }
+ }
+ }
+ limit = lim2;
+ X_partition = 0;
+ } while (p < lim2);
+
+ X_partition = render_buffer.Position();
+ p = 0;
+ limit = lim1;
+ do {
+ for (; p < limit; ++p, ++X_partition) {
+ for (size_t ch = 0; ch < num_render_channels; ++ch) {
+ const FftData& H_p_ch = H[p][ch];
+ const FftData& X = render_buffer_data[X_partition][ch];
+ S->re[kFftLengthBy2] += X.re[kFftLengthBy2] * H_p_ch.re[kFftLengthBy2] -
+ X.im[kFftLengthBy2] * H_p_ch.im[kFftLengthBy2];
+ S->im[kFftLengthBy2] += X.re[kFftLengthBy2] * H_p_ch.im[kFftLengthBy2] +
+ X.im[kFftLengthBy2] * H_p_ch.re[kFftLengthBy2];
+ }
+ }
+ limit = lim2;
+ X_partition = 0;
+ } while (p < lim2);
+}
+#endif
+
+} // namespace aec3
+
+namespace {
+
+// Ensures that the newly added filter partitions after a size increase are set
+// to zero.
+void ZeroFilter(size_t old_size,
+ size_t new_size,
+ std::vector<std::vector<FftData>>* H) {
+ RTC_DCHECK_GE(H->size(), old_size);
+ RTC_DCHECK_GE(H->size(), new_size);
+
+ for (size_t p = old_size; p < new_size; ++p) {
+ RTC_DCHECK_EQ((*H)[p].size(), (*H)[0].size());
+ for (size_t ch = 0; ch < (*H)[0].size(); ++ch) {
+ (*H)[p][ch].Clear();
+ }
+ }
+}
+
+} // namespace
+
+AdaptiveFirFilter::AdaptiveFirFilter(size_t max_size_partitions,
+ size_t initial_size_partitions,
+ size_t size_change_duration_blocks,
+ size_t num_render_channels,
+ Aec3Optimization optimization,
+ ApmDataDumper* data_dumper)
+ : data_dumper_(data_dumper),
+ fft_(),
+ optimization_(optimization),
+ num_render_channels_(num_render_channels),
+ max_size_partitions_(max_size_partitions),
+ size_change_duration_blocks_(
+ static_cast<int>(size_change_duration_blocks)),
+ current_size_partitions_(initial_size_partitions),
+ target_size_partitions_(initial_size_partitions),
+ old_target_size_partitions_(initial_size_partitions),
+ H_(max_size_partitions_, std::vector<FftData>(num_render_channels_)) {
+ RTC_DCHECK(data_dumper_);
+ RTC_DCHECK_GE(max_size_partitions, initial_size_partitions);
+
+ RTC_DCHECK_LT(0, size_change_duration_blocks_);
+ one_by_size_change_duration_blocks_ = 1.f / size_change_duration_blocks_;
+
+ ZeroFilter(0, max_size_partitions_, &H_);
+
+ SetSizePartitions(current_size_partitions_, true);
+}
+
+AdaptiveFirFilter::~AdaptiveFirFilter() = default;
+
+void AdaptiveFirFilter::HandleEchoPathChange() {
+ // TODO(peah): Check the value and purpose of the code below.
+ ZeroFilter(current_size_partitions_, max_size_partitions_, &H_);
+}
+
+void AdaptiveFirFilter::SetSizePartitions(size_t size, bool immediate_effect) {
+ RTC_DCHECK_EQ(max_size_partitions_, H_.capacity());
+ RTC_DCHECK_LE(size, max_size_partitions_);
+
+ target_size_partitions_ = std::min(max_size_partitions_, size);
+ if (immediate_effect) {
+ size_t old_size_partitions_ = current_size_partitions_;
+ current_size_partitions_ = old_target_size_partitions_ =
+ target_size_partitions_;
+ ZeroFilter(old_size_partitions_, current_size_partitions_, &H_);
+
+ partition_to_constrain_ =
+ std::min(partition_to_constrain_, current_size_partitions_ - 1);
+ size_change_counter_ = 0;
+ } else {
+ size_change_counter_ = size_change_duration_blocks_;
+ }
+}
+
+void AdaptiveFirFilter::UpdateSize() {
+ RTC_DCHECK_GE(size_change_duration_blocks_, size_change_counter_);
+ size_t old_size_partitions_ = current_size_partitions_;
+ if (size_change_counter_ > 0) {
+ --size_change_counter_;
+
+ auto average = [](float from, float to, float from_weight) {
+ return from * from_weight + to * (1.f - from_weight);
+ };
+
+ float change_factor =
+ size_change_counter_ * one_by_size_change_duration_blocks_;
+
+ current_size_partitions_ = average(old_target_size_partitions_,
+ target_size_partitions_, change_factor);
+
+ partition_to_constrain_ =
+ std::min(partition_to_constrain_, current_size_partitions_ - 1);
+ } else {
+ current_size_partitions_ = old_target_size_partitions_ =
+ target_size_partitions_;
+ }
+ ZeroFilter(old_size_partitions_, current_size_partitions_, &H_);
+ RTC_DCHECK_LE(0, size_change_counter_);
+}
+
+void AdaptiveFirFilter::Filter(const RenderBuffer& render_buffer,
+ FftData* S) const {
+ RTC_DCHECK(S);
+ switch (optimization_) {
+#if defined(WEBRTC_ARCH_X86_FAMILY)
+ case Aec3Optimization::kSse2:
+ aec3::ApplyFilter_Sse2(render_buffer, current_size_partitions_, H_, S);
+ break;
+ case Aec3Optimization::kAvx2:
+ aec3::ApplyFilter_Avx2(render_buffer, current_size_partitions_, H_, S);
+ break;
+#endif
+#if defined(WEBRTC_HAS_NEON)
+ case Aec3Optimization::kNeon:
+ aec3::ApplyFilter_Neon(render_buffer, current_size_partitions_, H_, S);
+ break;
+#endif
+ default:
+ aec3::ApplyFilter(render_buffer, current_size_partitions_, H_, S);
+ }
+}
+
+void AdaptiveFirFilter::Adapt(const RenderBuffer& render_buffer,
+ const FftData& G) {
+ // Adapt the filter and update the filter size.
+ AdaptAndUpdateSize(render_buffer, G);
+
+ // Constrain the filter partitions in a cyclic manner.
+ Constrain();
+}
+
+void AdaptiveFirFilter::Adapt(const RenderBuffer& render_buffer,
+ const FftData& G,
+ std::vector<float>* impulse_response) {
+ // Adapt the filter and update the filter size.
+ AdaptAndUpdateSize(render_buffer, G);
+
+ // Constrain the filter partitions in a cyclic manner.
+ ConstrainAndUpdateImpulseResponse(impulse_response);
+}
+
+void AdaptiveFirFilter::ComputeFrequencyResponse(
+ std::vector<std::array<float, kFftLengthBy2Plus1>>* H2) const {
+ RTC_DCHECK_GE(max_size_partitions_, H2->capacity());
+
+ H2->resize(current_size_partitions_);
+
+ switch (optimization_) {
+#if defined(WEBRTC_ARCH_X86_FAMILY)
+ case Aec3Optimization::kSse2:
+ aec3::ComputeFrequencyResponse_Sse2(current_size_partitions_, H_, H2);
+ break;
+ case Aec3Optimization::kAvx2:
+ aec3::ComputeFrequencyResponse_Avx2(current_size_partitions_, H_, H2);
+ break;
+#endif
+#if defined(WEBRTC_HAS_NEON)
+ case Aec3Optimization::kNeon:
+ aec3::ComputeFrequencyResponse_Neon(current_size_partitions_, H_, H2);
+ break;
+#endif
+ default:
+ aec3::ComputeFrequencyResponse(current_size_partitions_, H_, H2);
+ }
+}
+
+void AdaptiveFirFilter::AdaptAndUpdateSize(const RenderBuffer& render_buffer,
+ const FftData& G) {
+ // Update the filter size if needed.
+ UpdateSize();
+
+ // Adapt the filter.
+ switch (optimization_) {
+#if defined(WEBRTC_ARCH_X86_FAMILY)
+ case Aec3Optimization::kSse2:
+ aec3::AdaptPartitions_Sse2(render_buffer, G, current_size_partitions_,
+ &H_);
+ break;
+ case Aec3Optimization::kAvx2:
+ aec3::AdaptPartitions_Avx2(render_buffer, G, current_size_partitions_,
+ &H_);
+ break;
+#endif
+#if defined(WEBRTC_HAS_NEON)
+ case Aec3Optimization::kNeon:
+ aec3::AdaptPartitions_Neon(render_buffer, G, current_size_partitions_,
+ &H_);
+ break;
+#endif
+ default:
+ aec3::AdaptPartitions(render_buffer, G, current_size_partitions_, &H_);
+ }
+}
+
+// Constrains the partition of the frequency domain filter to be limited in
+// time via setting the relevant time-domain coefficients to zero and updates
+// the corresponding values in an externally stored impulse response estimate.
+void AdaptiveFirFilter::ConstrainAndUpdateImpulseResponse(
+ std::vector<float>* impulse_response) {
+ RTC_DCHECK_EQ(GetTimeDomainLength(max_size_partitions_),
+ impulse_response->capacity());
+ impulse_response->resize(GetTimeDomainLength(current_size_partitions_));
+ std::array<float, kFftLength> h;
+ impulse_response->resize(GetTimeDomainLength(current_size_partitions_));
+ std::fill(
+ impulse_response->begin() + partition_to_constrain_ * kFftLengthBy2,
+ impulse_response->begin() + (partition_to_constrain_ + 1) * kFftLengthBy2,
+ 0.f);
+
+ for (size_t ch = 0; ch < num_render_channels_; ++ch) {
+ fft_.Ifft(H_[partition_to_constrain_][ch], &h);
+
+ static constexpr float kScale = 1.0f / kFftLengthBy2;
+ std::for_each(h.begin(), h.begin() + kFftLengthBy2,
+ [](float& a) { a *= kScale; });
+ std::fill(h.begin() + kFftLengthBy2, h.end(), 0.f);
+
+ if (ch == 0) {
+ std::copy(
+ h.begin(), h.begin() + kFftLengthBy2,
+ impulse_response->begin() + partition_to_constrain_ * kFftLengthBy2);
+ } else {
+ for (size_t k = 0, j = partition_to_constrain_ * kFftLengthBy2;
+ k < kFftLengthBy2; ++k, ++j) {
+ if (fabsf((*impulse_response)[j]) < fabsf(h[k])) {
+ (*impulse_response)[j] = h[k];
+ }
+ }
+ }
+
+ fft_.Fft(&h, &H_[partition_to_constrain_][ch]);
+ }
+
+ partition_to_constrain_ =
+ partition_to_constrain_ < (current_size_partitions_ - 1)
+ ? partition_to_constrain_ + 1
+ : 0;
+}
+
+// Constrains the a partiton of the frequency domain filter to be limited in
+// time via setting the relevant time-domain coefficients to zero.
+void AdaptiveFirFilter::Constrain() {
+ std::array<float, kFftLength> h;
+ for (size_t ch = 0; ch < num_render_channels_; ++ch) {
+ fft_.Ifft(H_[partition_to_constrain_][ch], &h);
+
+ static constexpr float kScale = 1.0f / kFftLengthBy2;
+ std::for_each(h.begin(), h.begin() + kFftLengthBy2,
+ [](float& a) { a *= kScale; });
+ std::fill(h.begin() + kFftLengthBy2, h.end(), 0.f);
+
+ fft_.Fft(&h, &H_[partition_to_constrain_][ch]);
+ }
+
+ partition_to_constrain_ =
+ partition_to_constrain_ < (current_size_partitions_ - 1)
+ ? partition_to_constrain_ + 1
+ : 0;
+}
+
+void AdaptiveFirFilter::ScaleFilter(float factor) {
+ for (auto& H_p : H_) {
+ for (auto& H_p_ch : H_p) {
+ for (auto& re : H_p_ch.re) {
+ re *= factor;
+ }
+ for (auto& im : H_p_ch.im) {
+ im *= factor;
+ }
+ }
+ }
+}
+
+// Set the filter coefficients.
+void AdaptiveFirFilter::SetFilter(size_t num_partitions,
+ const std::vector<std::vector<FftData>>& H) {
+ const size_t min_num_partitions =
+ std::min(current_size_partitions_, num_partitions);
+ for (size_t p = 0; p < min_num_partitions; ++p) {
+ RTC_DCHECK_EQ(H_[p].size(), H[p].size());
+ RTC_DCHECK_EQ(num_render_channels_, H_[p].size());
+
+ for (size_t ch = 0; ch < num_render_channels_; ++ch) {
+ std::copy(H[p][ch].re.begin(), H[p][ch].re.end(), H_[p][ch].re.begin());
+ std::copy(H[p][ch].im.begin(), H[p][ch].im.end(), H_[p][ch].im.begin());
+ }
+ }
+}
+
+} // namespace webrtc