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+/*
+ * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef MODULES_AUDIO_PROCESSING_TEST_WAV_BASED_SIMULATOR_H_
+#define MODULES_AUDIO_PROCESSING_TEST_WAV_BASED_SIMULATOR_H_
+
+#include <vector>
+
+#include "absl/strings/string_view.h"
+#include "modules/audio_processing/test/audio_processing_simulator.h"
+
+namespace webrtc {
+namespace test {
+
+// Used to perform an audio processing simulation from wav files.
+class WavBasedSimulator final : public AudioProcessingSimulator {
+ public:
+ WavBasedSimulator(const SimulationSettings& settings,
+ rtc::scoped_refptr<AudioProcessing> audio_processing,
+ std::unique_ptr<AudioProcessingBuilder> ap_builder);
+
+ WavBasedSimulator() = delete;
+ WavBasedSimulator(const WavBasedSimulator&) = delete;
+ WavBasedSimulator& operator=(const WavBasedSimulator&) = delete;
+
+ ~WavBasedSimulator() override;
+
+ // Processes the WAV input.
+ void Process() override;
+
+ // Only analyzes the data for the simulation, instead of perform any
+ // processing.
+ void Analyze() override;
+
+ private:
+ enum SimulationEventType {
+ kProcessStream,
+ kProcessReverseStream,
+ };
+
+ void Initialize();
+ bool HandleProcessStreamCall();
+ bool HandleProcessReverseStreamCall();
+ void PrepareProcessStreamCall();
+ void PrepareReverseProcessStreamCall();
+ static std::vector<SimulationEventType> GetDefaultEventChain();
+ static std::vector<SimulationEventType> GetCustomEventChain(
+ absl::string_view filename);
+
+ std::vector<SimulationEventType> call_chain_;
+};
+
+} // namespace test
+} // namespace webrtc
+
+#endif // MODULES_AUDIO_PROCESSING_TEST_WAV_BASED_SIMULATOR_H_