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diff --git a/third_party/libwebrtc/modules/video_coding/codecs/vp9/svc_config.cc b/third_party/libwebrtc/modules/video_coding/codecs/vp9/svc_config.cc
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+/*
+ * Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#include "modules/video_coding/codecs/vp9/svc_config.h"
+
+#include <algorithm>
+#include <cmath>
+#include <memory>
+#include <vector>
+
+#include "media/base/video_common.h"
+#include "modules/video_coding/codecs/vp9/include/vp9_globals.h"
+#include "modules/video_coding/svc/create_scalability_structure.h"
+#include "modules/video_coding/svc/scalability_mode_util.h"
+#include "rtc_base/checks.h"
+#include "rtc_base/logging.h"
+
+namespace webrtc {
+
+namespace {
+const size_t kMinVp9SvcBitrateKbps = 30;
+
+const size_t kMaxNumLayersForScreenSharing = 3;
+const float kMaxScreenSharingLayerFramerateFps[] = {5.0, 10.0, 30.0};
+const size_t kMinScreenSharingLayerBitrateKbps[] = {30, 200, 500};
+const size_t kTargetScreenSharingLayerBitrateKbps[] = {150, 350, 950};
+const size_t kMaxScreenSharingLayerBitrateKbps[] = {250, 500, 950};
+
+// Gets limited number of layers for given resolution.
+size_t GetLimitedNumSpatialLayers(size_t width, size_t height) {
+ const bool is_landscape = width >= height;
+ const size_t min_width = is_landscape ? kMinVp9SpatialLayerLongSideLength
+ : kMinVp9SpatialLayerShortSideLength;
+ const size_t min_height = is_landscape ? kMinVp9SpatialLayerShortSideLength
+ : kMinVp9SpatialLayerLongSideLength;
+ const size_t num_layers_fit_horz = static_cast<size_t>(
+ std::floor(1 + std::max(0.0f, std::log2(1.0f * width / min_width))));
+ const size_t num_layers_fit_vert = static_cast<size_t>(
+ std::floor(1 + std::max(0.0f, std::log2(1.0f * height / min_height))));
+ return std::min(num_layers_fit_horz, num_layers_fit_vert);
+}
+} // namespace
+
+std::vector<SpatialLayer> ConfigureSvcScreenSharing(size_t input_width,
+ size_t input_height,
+ float max_framerate_fps,
+ size_t num_spatial_layers) {
+ num_spatial_layers =
+ std::min(num_spatial_layers, kMaxNumLayersForScreenSharing);
+ std::vector<SpatialLayer> spatial_layers;
+
+ for (size_t sl_idx = 0; sl_idx < num_spatial_layers; ++sl_idx) {
+ SpatialLayer spatial_layer = {0};
+ spatial_layer.width = input_width;
+ spatial_layer.height = input_height;
+ spatial_layer.maxFramerate =
+ std::min(kMaxScreenSharingLayerFramerateFps[sl_idx], max_framerate_fps);
+ spatial_layer.numberOfTemporalLayers = 1;
+ spatial_layer.minBitrate =
+ static_cast<int>(kMinScreenSharingLayerBitrateKbps[sl_idx]);
+ spatial_layer.maxBitrate =
+ static_cast<int>(kMaxScreenSharingLayerBitrateKbps[sl_idx]);
+ spatial_layer.targetBitrate =
+ static_cast<int>(kTargetScreenSharingLayerBitrateKbps[sl_idx]);
+ spatial_layer.active = true;
+ spatial_layers.push_back(spatial_layer);
+ }
+
+ return spatial_layers;
+}
+
+std::vector<SpatialLayer> ConfigureSvcNormalVideo(
+ size_t input_width,
+ size_t input_height,
+ float max_framerate_fps,
+ size_t first_active_layer,
+ size_t num_spatial_layers,
+ size_t num_temporal_layers,
+ absl::optional<ScalableVideoController::StreamLayersConfig> config) {
+ RTC_DCHECK_LT(first_active_layer, num_spatial_layers);
+
+ // Limit number of layers for given resolution.
+ size_t limited_num_spatial_layers =
+ GetLimitedNumSpatialLayers(input_width, input_height);
+ if (limited_num_spatial_layers < num_spatial_layers) {
+ RTC_LOG(LS_WARNING) << "Reducing number of spatial layers from "
+ << num_spatial_layers << " to "
+ << limited_num_spatial_layers
+ << " due to low input resolution.";
+ num_spatial_layers = limited_num_spatial_layers;
+ }
+
+ // First active layer must be configured.
+ num_spatial_layers = std::max(num_spatial_layers, first_active_layer + 1);
+
+ // Ensure top layer is even enough.
+ int required_divisiblity = 1 << (num_spatial_layers - first_active_layer - 1);
+ if (config) {
+ required_divisiblity = 1;
+ for (size_t sl_idx = 0; sl_idx < num_spatial_layers; ++sl_idx) {
+ required_divisiblity = cricket::LeastCommonMultiple(
+ required_divisiblity, config->scaling_factor_den[sl_idx]);
+ }
+ }
+ input_width = input_width - input_width % required_divisiblity;
+ input_height = input_height - input_height % required_divisiblity;
+
+ std::vector<SpatialLayer> spatial_layers;
+ for (size_t sl_idx = first_active_layer; sl_idx < num_spatial_layers;
+ ++sl_idx) {
+ SpatialLayer spatial_layer = {0};
+ spatial_layer.width = input_width >> (num_spatial_layers - sl_idx - 1);
+ spatial_layer.height = input_height >> (num_spatial_layers - sl_idx - 1);
+ spatial_layer.maxFramerate = max_framerate_fps;
+ spatial_layer.numberOfTemporalLayers = num_temporal_layers;
+ spatial_layer.active = true;
+
+ if (config) {
+ spatial_layer.width = input_width * config->scaling_factor_num[sl_idx] /
+ config->scaling_factor_den[sl_idx];
+ spatial_layer.height = input_height * config->scaling_factor_num[sl_idx] /
+ config->scaling_factor_den[sl_idx];
+ }
+
+ // minBitrate and maxBitrate formulas were derived from
+ // subjective-quality data to determing bit rates below which video
+ // quality is unacceptable and above which additional bits do not provide
+ // benefit. The formulas express rate in units of kbps.
+
+ // TODO(ssilkin): Add to the comment PSNR/SSIM we get at encoding certain
+ // video to min/max bitrate specified by those formulas.
+ const size_t num_pixels = spatial_layer.width * spatial_layer.height;
+ int min_bitrate =
+ static_cast<int>((600. * std::sqrt(num_pixels) - 95000.) / 1000.);
+ min_bitrate = std::max(min_bitrate, 0);
+ spatial_layer.minBitrate =
+ std::max(static_cast<size_t>(min_bitrate), kMinVp9SvcBitrateKbps);
+ spatial_layer.maxBitrate =
+ static_cast<int>((1.6 * num_pixels + 50 * 1000) / 1000);
+ spatial_layer.targetBitrate =
+ (spatial_layer.minBitrate + spatial_layer.maxBitrate) / 2;
+ spatial_layers.push_back(spatial_layer);
+ }
+
+ // A workaround for situation when single HD layer is left with minBitrate
+ // about 500kbps. This would mean that there will always be at least 500kbps
+ // allocated to video regardless of how low is the actual BWE.
+ // Also, boost maxBitrate for the first layer to account for lost ability to
+ // predict from previous layers.
+ if (first_active_layer > 0) {
+ spatial_layers[0].minBitrate = kMinVp9SvcBitrateKbps;
+ // TODO(ilnik): tune this value or come up with a different formula to
+ // ensure that all singlecast configurations look good and not too much
+ // bitrate is added.
+ spatial_layers[0].maxBitrate *= 1.1;
+ }
+
+ return spatial_layers;
+}
+
+// Uses scalability mode to configure spatial layers.
+std::vector<SpatialLayer> GetVp9SvcConfig(VideoCodec& codec) {
+ RTC_DCHECK_EQ(codec.codecType, kVideoCodecVP9);
+
+ absl::optional<ScalabilityMode> scalability_mode = codec.GetScalabilityMode();
+ RTC_DCHECK(scalability_mode.has_value());
+
+ bool requested_single_spatial_layer =
+ ScalabilityModeToNumSpatialLayers(*scalability_mode) == 1;
+
+ // Limit number of spatial layers for given resolution.
+ int limited_num_spatial_layers =
+ GetLimitedNumSpatialLayers(codec.width, codec.height);
+ if (limited_num_spatial_layers <
+ ScalabilityModeToNumSpatialLayers(*scalability_mode)) {
+ ScalabilityMode limited_scalability_mode =
+ LimitNumSpatialLayers(*scalability_mode, limited_num_spatial_layers);
+ RTC_LOG(LS_WARNING)
+ << "Reducing number of spatial layers due to low input resolution: "
+ << ScalabilityModeToString(*scalability_mode) << " to "
+ << ScalabilityModeToString(limited_scalability_mode);
+ scalability_mode = limited_scalability_mode;
+ codec.SetScalabilityMode(limited_scalability_mode);
+ }
+
+ absl::optional<ScalableVideoController::StreamLayersConfig> info =
+ ScalabilityStructureConfig(*scalability_mode);
+ if (!info.has_value()) {
+ RTC_LOG(LS_WARNING) << "Failed to create structure "
+ << ScalabilityModeToString(*scalability_mode);
+ return {};
+ }
+
+ // TODO(bugs.webrtc.org/11607): Add support for screensharing.
+ std::vector<SpatialLayer> spatial_layers =
+ GetSvcConfig(codec.width, codec.height, codec.maxFramerate,
+ /*first_active_layer=*/0, info->num_spatial_layers,
+ info->num_temporal_layers, /*is_screen_sharing=*/false,
+ codec.GetScalabilityMode() ? info : absl::nullopt);
+ RTC_DCHECK(!spatial_layers.empty());
+
+ spatial_layers[0].minBitrate = kMinVp9SvcBitrateKbps;
+
+ // Use codec bitrate limits if spatial layering is not requested.
+ if (requested_single_spatial_layer) {
+ SpatialLayer& spatial_layer = spatial_layers[0];
+ spatial_layer.minBitrate = codec.minBitrate;
+ spatial_layer.maxBitrate = codec.maxBitrate;
+ spatial_layer.targetBitrate = codec.maxBitrate;
+ }
+
+ return spatial_layers;
+}
+
+std::vector<SpatialLayer> GetSvcConfig(
+ size_t input_width,
+ size_t input_height,
+ float max_framerate_fps,
+ size_t first_active_layer,
+ size_t num_spatial_layers,
+ size_t num_temporal_layers,
+ bool is_screen_sharing,
+ absl::optional<ScalableVideoController::StreamLayersConfig> config) {
+ RTC_DCHECK_GT(input_width, 0);
+ RTC_DCHECK_GT(input_height, 0);
+ RTC_DCHECK_GT(num_spatial_layers, 0);
+ RTC_DCHECK_GT(num_temporal_layers, 0);
+
+ if (is_screen_sharing) {
+ return ConfigureSvcScreenSharing(input_width, input_height,
+ max_framerate_fps, num_spatial_layers);
+ } else {
+ return ConfigureSvcNormalVideo(input_width, input_height, max_framerate_fps,
+ first_active_layer, num_spatial_layers,
+ num_temporal_layers, config);
+ }
+}
+
+} // namespace webrtc