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diff --git a/third_party/libwebrtc/rtc_base/system/cocoa_threading.h b/third_party/libwebrtc/rtc_base/system/cocoa_threading.h
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+/*
+ * Copyright 2018 The WebRTC Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef RTC_BASE_SYSTEM_COCOA_THREADING_H_
+#define RTC_BASE_SYSTEM_COCOA_THREADING_H_
+
+// If Cocoa is to be used on more than one thread, it must know that the
+// application is multithreaded. Since it's possible to enter Cocoa code
+// from threads created by pthread_thread_create, Cocoa won't necessarily
+// be aware that the application is multithreaded. Spawning an NSThread is
+// enough to get Cocoa to set up for multithreaded operation, so this is done
+// if necessary before pthread_thread_create spawns any threads.
+//
+// http://developer.apple.com/documentation/Cocoa/Conceptual/Multithreading/CreatingThreads/chapter_4_section_4.html
+void InitCocoaMultiThreading();
+
+#endif // RTC_BASE_SYSTEM_COCOA_THREADING_H_