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+ALSA bindings for Rust
+=======================
+
+Thin but safe wrappers for [ALSA](https://alsa-project.org), the most
+common API for accessing audio devices on Linux.
+
+[![crates.io](https://img.shields.io/crates/v/alsa.svg)](https://crates.io/crates/alsa)
+[![API documentation](https://docs.rs/alsa/badge.svg)](https://docs.rs/alsa)
+[![license](https://img.shields.io/crates/l/alsa.svg)](https://crates.io/crates/alsa)
+
+The ALSA API is rather big, so everything is not covered yet, but expect the following to work:
+
+ * Audio Playback (example in `pcm` module docs)
+
+ * Audio Recording
+
+ * Mixer controls
+
+ * HCtl API (jack detection example in `hctl` module docs)
+
+ * Raw midi
+
+ * Midi sequencer (most of it)
+
+ * Ctl API
+
+ * Device name hints (example in `device_name` module docs)
+
+ * Enumerations of all of the above
+
+ * Poll and/or wait for all of the above
+
+The following is not yet implemented (mostly because nobody asked for them) :
+
+ * Separate timer API (snd_timer_*)
+
+ * Config API (snd_config_*)
+
+ * Plug-in API
+
+Quickstart guide / API design:
+
+ * Most functions map 1-to-1 to alsa-lib functions, e g, `ctl::CardInfo::get_id()` is a wrapper around
+ `snd_ctl_card_info_get_id` and the [alsa-lib documentation](https://www.alsa-project.org/alsa-doc/alsa-lib/)
+ can be consulted for additional information.
+
+ * Structs are RAII and closed/freed on drop, e g, when a `PCM` struct is dropped, `snd_pcm_close` is called.
+
+ * To read and write buffers, call the `io_*` methods. It will return a separate struct from which you can
+ read or write, and which can also be used for mmap (if supported by the driver).
+
+ * Error handling - most alsa-lib functions can return errors, so the return value from these is a `Result`.
+
+ * Enumeration of cards, devices etc is done through structs implementing `Iterator`.
+
+ * Many structs implement `poll::Descriptors`, to combine with poll or mio.
+ Or just use `wait` if you don't need non-blocking functionality.
+
+Notes:
+
+ * To run the tests successfully, there must be a "default" sound card configured. This is usually not a problem when running on normal hardware, but some CI systems, docker images etc, might not have that configured by default.
+