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Diffstat (limited to 'toolkit/components/protobuf/src/google/protobuf/stubs/strutil.cc')
-rw-r--r-- | toolkit/components/protobuf/src/google/protobuf/stubs/strutil.cc | 2479 |
1 files changed, 2479 insertions, 0 deletions
diff --git a/toolkit/components/protobuf/src/google/protobuf/stubs/strutil.cc b/toolkit/components/protobuf/src/google/protobuf/stubs/strutil.cc new file mode 100644 index 0000000000..594c8eac6a --- /dev/null +++ b/toolkit/components/protobuf/src/google/protobuf/stubs/strutil.cc @@ -0,0 +1,2479 @@ +// Protocol Buffers - Google's data interchange format +// Copyright 2008 Google Inc. All rights reserved. +// https://developers.google.com/protocol-buffers/ +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +// from google3/strings/strutil.cc + +#include <google/protobuf/stubs/strutil.h> + +#include <errno.h> +#include <float.h> // FLT_DIG and DBL_DIG +#include <limits.h> +#include <stdio.h> +#include <cmath> +#include <iterator> +#include <limits> + +#include <google/protobuf/stubs/logging.h> +#include <google/protobuf/stubs/stl_util.h> + +#ifdef _WIN32 +// MSVC has only _snprintf, not snprintf. +// +// MinGW has both snprintf and _snprintf, but they appear to be different +// functions. The former is buggy. When invoked like so: +// char buffer[32]; +// snprintf(buffer, 32, "%.*g\n", FLT_DIG, 1.23e10f); +// it prints "1.23000e+10". This is plainly wrong: %g should never print +// trailing zeros after the decimal point. For some reason this bug only +// occurs with some input values, not all. In any case, _snprintf does the +// right thing, so we use it. +#define snprintf _snprintf +#endif + +namespace google { +namespace protobuf { + +// These are defined as macros on some platforms. #undef them so that we can +// redefine them. +#undef isxdigit +#undef isprint + +// The definitions of these in ctype.h change based on locale. Since our +// string manipulation is all in relation to the protocol buffer and C++ +// languages, we always want to use the C locale. So, we re-define these +// exactly as we want them. +inline bool isxdigit(char c) { + return ('0' <= c && c <= '9') || + ('a' <= c && c <= 'f') || + ('A' <= c && c <= 'F'); +} + +inline bool isprint(char c) { + return c >= 0x20 && c <= 0x7E; +} + +// ---------------------------------------------------------------------- +// ReplaceCharacters +// Replaces any occurrence of the character 'remove' (or the characters +// in 'remove') with the character 'replacewith'. +// ---------------------------------------------------------------------- +void ReplaceCharacters(std::string *s, const char *remove, char replacewith) { + const char *str_start = s->c_str(); + const char *str = str_start; + for (str = strpbrk(str, remove); + str != nullptr; + str = strpbrk(str + 1, remove)) { + (*s)[str - str_start] = replacewith; + } +} + +void StripWhitespace(std::string *str) { + int str_length = str->length(); + + // Strip off leading whitespace. + int first = 0; + while (first < str_length && ascii_isspace(str->at(first))) { + ++first; + } + // If entire string is white space. + if (first == str_length) { + str->clear(); + return; + } + if (first > 0) { + str->erase(0, first); + str_length -= first; + } + + // Strip off trailing whitespace. + int last = str_length - 1; + while (last >= 0 && ascii_isspace(str->at(last))) { + --last; + } + if (last != (str_length - 1) && last >= 0) { + str->erase(last + 1, std::string::npos); + } +} + +// ---------------------------------------------------------------------- +// StringReplace() +// Replace the "old" pattern with the "new" pattern in a string, +// and append the result to "res". If replace_all is false, +// it only replaces the first instance of "old." +// ---------------------------------------------------------------------- + +void StringReplace(const std::string &s, const std::string &oldsub, + const std::string &newsub, bool replace_all, + std::string *res) { + if (oldsub.empty()) { + res->append(s); // if empty, append the given string. + return; + } + + std::string::size_type start_pos = 0; + std::string::size_type pos; + do { + pos = s.find(oldsub, start_pos); + if (pos == std::string::npos) { + break; + } + res->append(s, start_pos, pos - start_pos); + res->append(newsub); + start_pos = pos + oldsub.size(); // start searching again after the "old" + } while (replace_all); + res->append(s, start_pos, s.length() - start_pos); +} + +// ---------------------------------------------------------------------- +// StringReplace() +// Give me a string and two patterns "old" and "new", and I replace +// the first instance of "old" in the string with "new", if it +// exists. If "global" is true; call this repeatedly until it +// fails. RETURN a new string, regardless of whether the replacement +// happened or not. +// ---------------------------------------------------------------------- + +std::string StringReplace(const std::string &s, const std::string &oldsub, + const std::string &newsub, bool replace_all) { + std::string ret; + StringReplace(s, oldsub, newsub, replace_all, &ret); + return ret; +} + +// ---------------------------------------------------------------------- +// SplitStringUsing() +// Split a string using a character delimiter. Append the components +// to 'result'. +// +// Note: For multi-character delimiters, this routine will split on *ANY* of +// the characters in the string, not the entire string as a single delimiter. +// ---------------------------------------------------------------------- +template <typename ITR> +static inline void SplitStringToIteratorUsing(StringPiece full, + const char *delim, ITR &result) { + // Optimize the common case where delim is a single character. + if (delim[0] != '\0' && delim[1] == '\0') { + char c = delim[0]; + const char* p = full.data(); + const char* end = p + full.size(); + while (p != end) { + if (*p == c) { + ++p; + } else { + const char* start = p; + while (++p != end && *p != c); + *result++ = std::string(start, p - start); + } + } + return; + } + + std::string::size_type begin_index, end_index; + begin_index = full.find_first_not_of(delim); + while (begin_index != std::string::npos) { + end_index = full.find_first_of(delim, begin_index); + if (end_index == std::string::npos) { + *result++ = std::string(full.substr(begin_index)); + return; + } + *result++ = + std::string(full.substr(begin_index, (end_index - begin_index))); + begin_index = full.find_first_not_of(delim, end_index); + } +} + +void SplitStringUsing(StringPiece full, const char *delim, + std::vector<std::string> *result) { + std::back_insert_iterator<std::vector<std::string> > it(*result); + SplitStringToIteratorUsing(full, delim, it); +} + +// Split a string using a character delimiter. Append the components +// to 'result'. If there are consecutive delimiters, this function +// will return corresponding empty strings. The string is split into +// at most the specified number of pieces greedily. This means that the +// last piece may possibly be split further. To split into as many pieces +// as possible, specify 0 as the number of pieces. +// +// If "full" is the empty string, yields an empty string as the only value. +// +// If "pieces" is negative for some reason, it returns the whole string +// ---------------------------------------------------------------------- +template <typename ITR> +static inline void SplitStringToIteratorAllowEmpty(StringPiece full, + const char *delim, + int pieces, ITR &result) { + std::string::size_type begin_index, end_index; + begin_index = 0; + + for (int i = 0; (i < pieces-1) || (pieces == 0); i++) { + end_index = full.find_first_of(delim, begin_index); + if (end_index == std::string::npos) { + *result++ = std::string(full.substr(begin_index)); + return; + } + *result++ = + std::string(full.substr(begin_index, (end_index - begin_index))); + begin_index = end_index + 1; + } + *result++ = std::string(full.substr(begin_index)); +} + +void SplitStringAllowEmpty(StringPiece full, const char *delim, + std::vector<std::string> *result) { + std::back_insert_iterator<std::vector<std::string> > it(*result); + SplitStringToIteratorAllowEmpty(full, delim, 0, it); +} + +// ---------------------------------------------------------------------- +// JoinStrings() +// This merges a vector of string components with delim inserted +// as separaters between components. +// +// ---------------------------------------------------------------------- +template <class ITERATOR> +static void JoinStringsIterator(const ITERATOR &start, const ITERATOR &end, + const char *delim, std::string *result) { + GOOGLE_CHECK(result != nullptr); + result->clear(); + int delim_length = strlen(delim); + + // Precompute resulting length so we can reserve() memory in one shot. + int length = 0; + for (ITERATOR iter = start; iter != end; ++iter) { + if (iter != start) { + length += delim_length; + } + length += iter->size(); + } + result->reserve(length); + + // Now combine everything. + for (ITERATOR iter = start; iter != end; ++iter) { + if (iter != start) { + result->append(delim, delim_length); + } + result->append(iter->data(), iter->size()); + } +} + +void JoinStrings(const std::vector<std::string> &components, const char *delim, + std::string *result) { + JoinStringsIterator(components.begin(), components.end(), delim, result); +} + +// ---------------------------------------------------------------------- +// UnescapeCEscapeSequences() +// This does all the unescaping that C does: \ooo, \r, \n, etc +// Returns length of resulting string. +// The implementation of \x parses any positive number of hex digits, +// but it is an error if the value requires more than 8 bits, and the +// result is truncated to 8 bits. +// +// The second call stores its errors in a supplied string vector. +// If the string vector pointer is nullptr, it reports the errors with LOG(). +// ---------------------------------------------------------------------- + +#define IS_OCTAL_DIGIT(c) (((c) >= '0') && ((c) <= '7')) + +// Protocol buffers doesn't ever care about errors, but I don't want to remove +// the code. +#define LOG_STRING(LEVEL, VECTOR) GOOGLE_LOG_IF(LEVEL, false) + +int UnescapeCEscapeSequences(const char* source, char* dest) { + return UnescapeCEscapeSequences(source, dest, nullptr); +} + +int UnescapeCEscapeSequences(const char *source, char *dest, + std::vector<std::string> *errors) { + GOOGLE_DCHECK(errors == nullptr) << "Error reporting not implemented."; + + char* d = dest; + const char* p = source; + + // Small optimization for case where source = dest and there's no escaping + while ( p == d && *p != '\0' && *p != '\\' ) + p++, d++; + + while (*p != '\0') { + if (*p != '\\') { + *d++ = *p++; + } else { + switch ( *++p ) { // skip past the '\\' + case '\0': + LOG_STRING(ERROR, errors) << "String cannot end with \\"; + *d = '\0'; + return d - dest; // we're done with p + case 'a': *d++ = '\a'; break; + case 'b': *d++ = '\b'; break; + case 'f': *d++ = '\f'; break; + case 'n': *d++ = '\n'; break; + case 'r': *d++ = '\r'; break; + case 't': *d++ = '\t'; break; + case 'v': *d++ = '\v'; break; + case '\\': *d++ = '\\'; break; + case '?': *d++ = '\?'; break; // \? Who knew? + case '\'': *d++ = '\''; break; + case '"': *d++ = '\"'; break; + case '0': case '1': case '2': case '3': // octal digit: 1 to 3 digits + case '4': case '5': case '6': case '7': { + char ch = *p - '0'; + if ( IS_OCTAL_DIGIT(p[1]) ) + ch = ch * 8 + *++p - '0'; + if ( IS_OCTAL_DIGIT(p[1]) ) // safe (and easy) to do this twice + ch = ch * 8 + *++p - '0'; // now points at last digit + *d++ = ch; + break; + } + case 'x': case 'X': { + if (!isxdigit(p[1])) { + if (p[1] == '\0') { + LOG_STRING(ERROR, errors) << "String cannot end with \\x"; + } else { + LOG_STRING(ERROR, errors) << + "\\x cannot be followed by non-hex digit: \\" << *p << p[1]; + } + break; + } + unsigned int ch = 0; + const char *hex_start = p; + while (isxdigit(p[1])) // arbitrarily many hex digits + ch = (ch << 4) + hex_digit_to_int(*++p); + if (ch > 0xFF) + LOG_STRING(ERROR, errors) + << "Value of " + << "\\" << std::string(hex_start, p + 1 - hex_start) + << " exceeds 8 bits"; + *d++ = ch; + break; + } +#if 0 // TODO(kenton): Support \u and \U? Requires runetochar(). + case 'u': { + // \uhhhh => convert 4 hex digits to UTF-8 + char32 rune = 0; + const char *hex_start = p; + for (int i = 0; i < 4; ++i) { + if (isxdigit(p[1])) { // Look one char ahead. + rune = (rune << 4) + hex_digit_to_int(*++p); // Advance p. + } else { + LOG_STRING(ERROR, errors) + << "\\u must be followed by 4 hex digits: \\" + << std::string(hex_start, p+1-hex_start); + break; + } + } + d += runetochar(d, &rune); + break; + } + case 'U': { + // \Uhhhhhhhh => convert 8 hex digits to UTF-8 + char32 rune = 0; + const char *hex_start = p; + for (int i = 0; i < 8; ++i) { + if (isxdigit(p[1])) { // Look one char ahead. + // Don't change rune until we're sure this + // is within the Unicode limit, but do advance p. + char32 newrune = (rune << 4) + hex_digit_to_int(*++p); + if (newrune > 0x10FFFF) { + LOG_STRING(ERROR, errors) + << "Value of \\" + << std::string(hex_start, p + 1 - hex_start) + << " exceeds Unicode limit (0x10FFFF)"; + break; + } else { + rune = newrune; + } + } else { + LOG_STRING(ERROR, errors) + << "\\U must be followed by 8 hex digits: \\" + << std::string(hex_start, p+1-hex_start); + break; + } + } + d += runetochar(d, &rune); + break; + } +#endif + default: + LOG_STRING(ERROR, errors) << "Unknown escape sequence: \\" << *p; + } + p++; // read past letter we escaped + } + } + *d = '\0'; + return d - dest; +} + +// ---------------------------------------------------------------------- +// UnescapeCEscapeString() +// This does the same thing as UnescapeCEscapeSequences, but creates +// a new string. The caller does not need to worry about allocating +// a dest buffer. This should be used for non performance critical +// tasks such as printing debug messages. It is safe for src and dest +// to be the same. +// +// The second call stores its errors in a supplied string vector. +// If the string vector pointer is nullptr, it reports the errors with LOG(). +// +// In the first and second calls, the length of dest is returned. In the +// the third call, the new string is returned. +// ---------------------------------------------------------------------- +int UnescapeCEscapeString(const std::string &src, std::string *dest) { + return UnescapeCEscapeString(src, dest, nullptr); +} + +int UnescapeCEscapeString(const std::string &src, std::string *dest, + std::vector<std::string> *errors) { + std::unique_ptr<char[]> unescaped(new char[src.size() + 1]); + int len = UnescapeCEscapeSequences(src.c_str(), unescaped.get(), errors); + GOOGLE_CHECK(dest); + dest->assign(unescaped.get(), len); + return len; +} + +std::string UnescapeCEscapeString(const std::string &src) { + std::unique_ptr<char[]> unescaped(new char[src.size() + 1]); + int len = UnescapeCEscapeSequences(src.c_str(), unescaped.get(), nullptr); + return std::string(unescaped.get(), len); +} + +// ---------------------------------------------------------------------- +// CEscapeString() +// CHexEscapeString() +// Copies 'src' to 'dest', escaping dangerous characters using +// C-style escape sequences. This is very useful for preparing query +// flags. 'src' and 'dest' should not overlap. The 'Hex' version uses +// hexadecimal rather than octal sequences. +// Returns the number of bytes written to 'dest' (not including the \0) +// or -1 if there was insufficient space. +// +// Currently only \n, \r, \t, ", ', \ and !isprint() chars are escaped. +// ---------------------------------------------------------------------- +int CEscapeInternal(const char* src, int src_len, char* dest, + int dest_len, bool use_hex, bool utf8_safe) { + const char* src_end = src + src_len; + int used = 0; + bool last_hex_escape = false; // true if last output char was \xNN + + for (; src < src_end; src++) { + if (dest_len - used < 2) // Need space for two letter escape + return -1; + + bool is_hex_escape = false; + switch (*src) { + case '\n': dest[used++] = '\\'; dest[used++] = 'n'; break; + case '\r': dest[used++] = '\\'; dest[used++] = 'r'; break; + case '\t': dest[used++] = '\\'; dest[used++] = 't'; break; + case '\"': dest[used++] = '\\'; dest[used++] = '\"'; break; + case '\'': dest[used++] = '\\'; dest[used++] = '\''; break; + case '\\': dest[used++] = '\\'; dest[used++] = '\\'; break; + default: + // Note that if we emit \xNN and the src character after that is a hex + // digit then that digit must be escaped too to prevent it being + // interpreted as part of the character code by C. + if ((!utf8_safe || static_cast<uint8_t>(*src) < 0x80) && + (!isprint(*src) || + (last_hex_escape && isxdigit(*src)))) { + if (dest_len - used < 4) // need space for 4 letter escape + return -1; + sprintf(dest + used, (use_hex ? "\\x%02x" : "\\%03o"), + static_cast<uint8_t>(*src)); + is_hex_escape = use_hex; + used += 4; + } else { + dest[used++] = *src; break; + } + } + last_hex_escape = is_hex_escape; + } + + if (dest_len - used < 1) // make sure that there is room for \0 + return -1; + + dest[used] = '\0'; // doesn't count towards return value though + return used; +} + +// Calculates the length of the C-style escaped version of 'src'. +// Assumes that non-printable characters are escaped using octal sequences, and +// that UTF-8 bytes are not handled specially. +static inline size_t CEscapedLength(StringPiece src) { + static char c_escaped_len[256] = { + 4, 4, 4, 4, 4, 4, 4, 4, 4, 2, 2, 4, 4, 2, 4, 4, // \t, \n, \r + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 1, 1, 2, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, // ", ' + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // '0'..'9' + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 'A'..'O' + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, // 'P'..'Z', '\' + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 'a'..'o' + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, // 'p'..'z', DEL + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + }; + + size_t escaped_len = 0; + for (StringPiece::size_type i = 0; i < src.size(); ++i) { + unsigned char c = static_cast<unsigned char>(src[i]); + escaped_len += c_escaped_len[c]; + } + return escaped_len; +} + +// ---------------------------------------------------------------------- +// Escapes 'src' using C-style escape sequences, and appends the escaped string +// to 'dest'. This version is faster than calling CEscapeInternal as it computes +// the required space using a lookup table, and also does not do any special +// handling for Hex or UTF-8 characters. +// ---------------------------------------------------------------------- +void CEscapeAndAppend(StringPiece src, std::string *dest) { + size_t escaped_len = CEscapedLength(src); + if (escaped_len == src.size()) { + dest->append(src.data(), src.size()); + return; + } + + size_t cur_dest_len = dest->size(); + dest->resize(cur_dest_len + escaped_len); + char* append_ptr = &(*dest)[cur_dest_len]; + + for (StringPiece::size_type i = 0; i < src.size(); ++i) { + unsigned char c = static_cast<unsigned char>(src[i]); + switch (c) { + case '\n': *append_ptr++ = '\\'; *append_ptr++ = 'n'; break; + case '\r': *append_ptr++ = '\\'; *append_ptr++ = 'r'; break; + case '\t': *append_ptr++ = '\\'; *append_ptr++ = 't'; break; + case '\"': *append_ptr++ = '\\'; *append_ptr++ = '\"'; break; + case '\'': *append_ptr++ = '\\'; *append_ptr++ = '\''; break; + case '\\': *append_ptr++ = '\\'; *append_ptr++ = '\\'; break; + default: + if (!isprint(c)) { + *append_ptr++ = '\\'; + *append_ptr++ = '0' + c / 64; + *append_ptr++ = '0' + (c % 64) / 8; + *append_ptr++ = '0' + c % 8; + } else { + *append_ptr++ = c; + } + break; + } + } +} + +std::string CEscape(const std::string &src) { + std::string dest; + CEscapeAndAppend(src, &dest); + return dest; +} + +namespace strings { + +std::string Utf8SafeCEscape(const std::string &src) { + const int dest_length = src.size() * 4 + 1; // Maximum possible expansion + std::unique_ptr<char[]> dest(new char[dest_length]); + const int len = CEscapeInternal(src.data(), src.size(), + dest.get(), dest_length, false, true); + GOOGLE_DCHECK_GE(len, 0); + return std::string(dest.get(), len); +} + +std::string CHexEscape(const std::string &src) { + const int dest_length = src.size() * 4 + 1; // Maximum possible expansion + std::unique_ptr<char[]> dest(new char[dest_length]); + const int len = CEscapeInternal(src.data(), src.size(), + dest.get(), dest_length, true, false); + GOOGLE_DCHECK_GE(len, 0); + return std::string(dest.get(), len); +} + +} // namespace strings + +// ---------------------------------------------------------------------- +// strto32_adaptor() +// strtou32_adaptor() +// Implementation of strto[u]l replacements that have identical +// overflow and underflow characteristics for both ILP-32 and LP-64 +// platforms, including errno preservation in error-free calls. +// ---------------------------------------------------------------------- + +int32_t strto32_adaptor(const char *nptr, char **endptr, int base) { + const int saved_errno = errno; + errno = 0; + const long result = strtol(nptr, endptr, base); + if (errno == ERANGE && result == LONG_MIN) { + return std::numeric_limits<int32_t>::min(); + } else if (errno == ERANGE && result == LONG_MAX) { + return std::numeric_limits<int32_t>::max(); + } else if (errno == 0 && result < std::numeric_limits<int32_t>::min()) { + errno = ERANGE; + return std::numeric_limits<int32_t>::min(); + } else if (errno == 0 && result > std::numeric_limits<int32_t>::max()) { + errno = ERANGE; + return std::numeric_limits<int32_t>::max(); + } + if (errno == 0) + errno = saved_errno; + return static_cast<int32_t>(result); +} + +uint32_t strtou32_adaptor(const char *nptr, char **endptr, int base) { + const int saved_errno = errno; + errno = 0; + const unsigned long result = strtoul(nptr, endptr, base); + if (errno == ERANGE && result == ULONG_MAX) { + return std::numeric_limits<uint32_t>::max(); + } else if (errno == 0 && result > std::numeric_limits<uint32_t>::max()) { + errno = ERANGE; + return std::numeric_limits<uint32_t>::max(); + } + if (errno == 0) + errno = saved_errno; + return static_cast<uint32_t>(result); +} + +inline bool safe_parse_sign(std::string *text /*inout*/, + bool *negative_ptr /*output*/) { + const char* start = text->data(); + const char* end = start + text->size(); + + // Consume whitespace. + while (start < end && (start[0] == ' ')) { + ++start; + } + while (start < end && (end[-1] == ' ')) { + --end; + } + if (start >= end) { + return false; + } + + // Consume sign. + *negative_ptr = (start[0] == '-'); + if (*negative_ptr || start[0] == '+') { + ++start; + if (start >= end) { + return false; + } + } + *text = text->substr(start - text->data(), end - start); + return true; +} + +template <typename IntType> +bool safe_parse_positive_int(std::string text, IntType *value_p) { + int base = 10; + IntType value = 0; + const IntType vmax = std::numeric_limits<IntType>::max(); + assert(vmax > 0); + assert(vmax >= base); + const IntType vmax_over_base = vmax / base; + const char* start = text.data(); + const char* end = start + text.size(); + // loop over digits + for (; start < end; ++start) { + unsigned char c = static_cast<unsigned char>(start[0]); + int digit = c - '0'; + if (digit >= base || digit < 0) { + *value_p = value; + return false; + } + if (value > vmax_over_base) { + *value_p = vmax; + return false; + } + value *= base; + if (value > vmax - digit) { + *value_p = vmax; + return false; + } + value += digit; + } + *value_p = value; + return true; +} + +template <typename IntType> +bool safe_parse_negative_int(const std::string &text, IntType *value_p) { + int base = 10; + IntType value = 0; + const IntType vmin = std::numeric_limits<IntType>::min(); + assert(vmin < 0); + assert(vmin <= 0 - base); + IntType vmin_over_base = vmin / base; + // 2003 c++ standard [expr.mul] + // "... the sign of the remainder is implementation-defined." + // Although (vmin/base)*base + vmin%base is always vmin. + // 2011 c++ standard tightens the spec but we cannot rely on it. + if (vmin % base > 0) { + vmin_over_base += 1; + } + const char* start = text.data(); + const char* end = start + text.size(); + // loop over digits + for (; start < end; ++start) { + unsigned char c = static_cast<unsigned char>(start[0]); + int digit = c - '0'; + if (digit >= base || digit < 0) { + *value_p = value; + return false; + } + if (value < vmin_over_base) { + *value_p = vmin; + return false; + } + value *= base; + if (value < vmin + digit) { + *value_p = vmin; + return false; + } + value -= digit; + } + *value_p = value; + return true; +} + +template <typename IntType> +bool safe_int_internal(std::string text, IntType *value_p) { + *value_p = 0; + bool negative; + if (!safe_parse_sign(&text, &negative)) { + return false; + } + if (!negative) { + return safe_parse_positive_int(text, value_p); + } else { + return safe_parse_negative_int(text, value_p); + } +} + +template <typename IntType> +bool safe_uint_internal(std::string text, IntType *value_p) { + *value_p = 0; + bool negative; + if (!safe_parse_sign(&text, &negative) || negative) { + return false; + } + return safe_parse_positive_int(text, value_p); +} + +// ---------------------------------------------------------------------- +// FastIntToBuffer() +// FastInt64ToBuffer() +// FastHexToBuffer() +// FastHex64ToBuffer() +// FastHex32ToBuffer() +// ---------------------------------------------------------------------- + +// Offset into buffer where FastInt64ToBuffer places the end of string +// null character. Also used by FastInt64ToBufferLeft. +static const int kFastInt64ToBufferOffset = 21; + +char *FastInt64ToBuffer(int64_t i, char* buffer) { + // We could collapse the positive and negative sections, but that + // would be slightly slower for positive numbers... + // 22 bytes is enough to store -2**64, -18446744073709551616. + char* p = buffer + kFastInt64ToBufferOffset; + *p-- = '\0'; + if (i >= 0) { + do { + *p-- = '0' + i % 10; + i /= 10; + } while (i > 0); + return p + 1; + } else { + // On different platforms, % and / have different behaviors for + // negative numbers, so we need to jump through hoops to make sure + // we don't divide negative numbers. + if (i > -10) { + i = -i; + *p-- = '0' + i; + *p = '-'; + return p; + } else { + // Make sure we aren't at MIN_INT, in which case we can't say i = -i + i = i + 10; + i = -i; + *p-- = '0' + i % 10; + // Undo what we did a moment ago + i = i / 10 + 1; + do { + *p-- = '0' + i % 10; + i /= 10; + } while (i > 0); + *p = '-'; + return p; + } + } +} + +// Offset into buffer where FastInt32ToBuffer places the end of string +// null character. Also used by FastInt32ToBufferLeft +static const int kFastInt32ToBufferOffset = 11; + +// Yes, this is a duplicate of FastInt64ToBuffer. But, we need this for the +// compiler to generate 32 bit arithmetic instructions. It's much faster, at +// least with 32 bit binaries. +char *FastInt32ToBuffer(int32_t i, char* buffer) { + // We could collapse the positive and negative sections, but that + // would be slightly slower for positive numbers... + // 12 bytes is enough to store -2**32, -4294967296. + char* p = buffer + kFastInt32ToBufferOffset; + *p-- = '\0'; + if (i >= 0) { + do { + *p-- = '0' + i % 10; + i /= 10; + } while (i > 0); + return p + 1; + } else { + // On different platforms, % and / have different behaviors for + // negative numbers, so we need to jump through hoops to make sure + // we don't divide negative numbers. + if (i > -10) { + i = -i; + *p-- = '0' + i; + *p = '-'; + return p; + } else { + // Make sure we aren't at MIN_INT, in which case we can't say i = -i + i = i + 10; + i = -i; + *p-- = '0' + i % 10; + // Undo what we did a moment ago + i = i / 10 + 1; + do { + *p-- = '0' + i % 10; + i /= 10; + } while (i > 0); + *p = '-'; + return p; + } + } +} + +char *FastHexToBuffer(int i, char* buffer) { + GOOGLE_CHECK(i >= 0) << "FastHexToBuffer() wants non-negative integers, not " << i; + + static const char *hexdigits = "0123456789abcdef"; + char *p = buffer + 21; + *p-- = '\0'; + do { + *p-- = hexdigits[i & 15]; // mod by 16 + i >>= 4; // divide by 16 + } while (i > 0); + return p + 1; +} + +char *InternalFastHexToBuffer(uint64_t value, char* buffer, int num_byte) { + static const char *hexdigits = "0123456789abcdef"; + buffer[num_byte] = '\0'; + for (int i = num_byte - 1; i >= 0; i--) { +#ifdef _M_X64 + // MSVC x64 platform has a bug optimizing the uint32(value) in the #else + // block. Given that the uint32 cast was to improve performance on 32-bit + // platforms, we use 64-bit '&' directly. + buffer[i] = hexdigits[value & 0xf]; +#else + buffer[i] = hexdigits[uint32_t(value) & 0xf]; +#endif + value >>= 4; + } + return buffer; +} + +char *FastHex64ToBuffer(uint64_t value, char* buffer) { + return InternalFastHexToBuffer(value, buffer, 16); +} + +char *FastHex32ToBuffer(uint32_t value, char* buffer) { + return InternalFastHexToBuffer(value, buffer, 8); +} + +// ---------------------------------------------------------------------- +// FastInt32ToBufferLeft() +// FastUInt32ToBufferLeft() +// FastInt64ToBufferLeft() +// FastUInt64ToBufferLeft() +// +// Like the Fast*ToBuffer() functions above, these are intended for speed. +// Unlike the Fast*ToBuffer() functions, however, these functions write +// their output to the beginning of the buffer (hence the name, as the +// output is left-aligned). The caller is responsible for ensuring that +// the buffer has enough space to hold the output. +// +// Returns a pointer to the end of the string (i.e. the null character +// terminating the string). +// ---------------------------------------------------------------------- + +static const char two_ASCII_digits[100][2] = { + {'0','0'}, {'0','1'}, {'0','2'}, {'0','3'}, {'0','4'}, + {'0','5'}, {'0','6'}, {'0','7'}, {'0','8'}, {'0','9'}, + {'1','0'}, {'1','1'}, {'1','2'}, {'1','3'}, {'1','4'}, + {'1','5'}, {'1','6'}, {'1','7'}, {'1','8'}, {'1','9'}, + {'2','0'}, {'2','1'}, {'2','2'}, {'2','3'}, {'2','4'}, + {'2','5'}, {'2','6'}, {'2','7'}, {'2','8'}, {'2','9'}, + {'3','0'}, {'3','1'}, {'3','2'}, {'3','3'}, {'3','4'}, + {'3','5'}, {'3','6'}, {'3','7'}, {'3','8'}, {'3','9'}, + {'4','0'}, {'4','1'}, {'4','2'}, {'4','3'}, {'4','4'}, + {'4','5'}, {'4','6'}, {'4','7'}, {'4','8'}, {'4','9'}, + {'5','0'}, {'5','1'}, {'5','2'}, {'5','3'}, {'5','4'}, + {'5','5'}, {'5','6'}, {'5','7'}, {'5','8'}, {'5','9'}, + {'6','0'}, {'6','1'}, {'6','2'}, {'6','3'}, {'6','4'}, + {'6','5'}, {'6','6'}, {'6','7'}, {'6','8'}, {'6','9'}, + {'7','0'}, {'7','1'}, {'7','2'}, {'7','3'}, {'7','4'}, + {'7','5'}, {'7','6'}, {'7','7'}, {'7','8'}, {'7','9'}, + {'8','0'}, {'8','1'}, {'8','2'}, {'8','3'}, {'8','4'}, + {'8','5'}, {'8','6'}, {'8','7'}, {'8','8'}, {'8','9'}, + {'9','0'}, {'9','1'}, {'9','2'}, {'9','3'}, {'9','4'}, + {'9','5'}, {'9','6'}, {'9','7'}, {'9','8'}, {'9','9'} +}; + +char* FastUInt32ToBufferLeft(uint32_t u, char* buffer) { + uint32_t digits; + const char *ASCII_digits = nullptr; + // The idea of this implementation is to trim the number of divides to as few + // as possible by using multiplication and subtraction rather than mod (%), + // and by outputting two digits at a time rather than one. + // The huge-number case is first, in the hopes that the compiler will output + // that case in one branch-free block of code, and only output conditional + // branches into it from below. + if (u >= 1000000000) { // >= 1,000,000,000 + digits = u / 100000000; // 100,000,000 + ASCII_digits = two_ASCII_digits[digits]; + buffer[0] = ASCII_digits[0]; + buffer[1] = ASCII_digits[1]; + buffer += 2; +sublt100_000_000: + u -= digits * 100000000; // 100,000,000 +lt100_000_000: + digits = u / 1000000; // 1,000,000 + ASCII_digits = two_ASCII_digits[digits]; + buffer[0] = ASCII_digits[0]; + buffer[1] = ASCII_digits[1]; + buffer += 2; +sublt1_000_000: + u -= digits * 1000000; // 1,000,000 +lt1_000_000: + digits = u / 10000; // 10,000 + ASCII_digits = two_ASCII_digits[digits]; + buffer[0] = ASCII_digits[0]; + buffer[1] = ASCII_digits[1]; + buffer += 2; +sublt10_000: + u -= digits * 10000; // 10,000 +lt10_000: + digits = u / 100; + ASCII_digits = two_ASCII_digits[digits]; + buffer[0] = ASCII_digits[0]; + buffer[1] = ASCII_digits[1]; + buffer += 2; +sublt100: + u -= digits * 100; +lt100: + digits = u; + ASCII_digits = two_ASCII_digits[digits]; + buffer[0] = ASCII_digits[0]; + buffer[1] = ASCII_digits[1]; + buffer += 2; +done: + *buffer = 0; + return buffer; + } + + if (u < 100) { + digits = u; + if (u >= 10) goto lt100; + *buffer++ = '0' + digits; + goto done; + } + if (u < 10000) { // 10,000 + if (u >= 1000) goto lt10_000; + digits = u / 100; + *buffer++ = '0' + digits; + goto sublt100; + } + if (u < 1000000) { // 1,000,000 + if (u >= 100000) goto lt1_000_000; + digits = u / 10000; // 10,000 + *buffer++ = '0' + digits; + goto sublt10_000; + } + if (u < 100000000) { // 100,000,000 + if (u >= 10000000) goto lt100_000_000; + digits = u / 1000000; // 1,000,000 + *buffer++ = '0' + digits; + goto sublt1_000_000; + } + // we already know that u < 1,000,000,000 + digits = u / 100000000; // 100,000,000 + *buffer++ = '0' + digits; + goto sublt100_000_000; +} + +char* FastInt32ToBufferLeft(int32_t i, char* buffer) { + uint32_t u = 0; + if (i < 0) { + *buffer++ = '-'; + u -= i; + } else { + u = i; + } + return FastUInt32ToBufferLeft(u, buffer); +} + +char* FastUInt64ToBufferLeft(uint64_t u64, char* buffer) { + int digits; + const char *ASCII_digits = nullptr; + + uint32_t u = static_cast<uint32_t>(u64); + if (u == u64) return FastUInt32ToBufferLeft(u, buffer); + + uint64_t top_11_digits = u64 / 1000000000; + buffer = FastUInt64ToBufferLeft(top_11_digits, buffer); + u = u64 - (top_11_digits * 1000000000); + + digits = u / 10000000; // 10,000,000 + GOOGLE_DCHECK_LT(digits, 100); + ASCII_digits = two_ASCII_digits[digits]; + buffer[0] = ASCII_digits[0]; + buffer[1] = ASCII_digits[1]; + buffer += 2; + u -= digits * 10000000; // 10,000,000 + digits = u / 100000; // 100,000 + ASCII_digits = two_ASCII_digits[digits]; + buffer[0] = ASCII_digits[0]; + buffer[1] = ASCII_digits[1]; + buffer += 2; + u -= digits * 100000; // 100,000 + digits = u / 1000; // 1,000 + ASCII_digits = two_ASCII_digits[digits]; + buffer[0] = ASCII_digits[0]; + buffer[1] = ASCII_digits[1]; + buffer += 2; + u -= digits * 1000; // 1,000 + digits = u / 10; + ASCII_digits = two_ASCII_digits[digits]; + buffer[0] = ASCII_digits[0]; + buffer[1] = ASCII_digits[1]; + buffer += 2; + u -= digits * 10; + digits = u; + *buffer++ = '0' + digits; + *buffer = 0; + return buffer; +} + +char* FastInt64ToBufferLeft(int64_t i, char* buffer) { + uint64_t u = 0; + if (i < 0) { + *buffer++ = '-'; + u -= i; + } else { + u = i; + } + return FastUInt64ToBufferLeft(u, buffer); +} + +// ---------------------------------------------------------------------- +// SimpleItoa() +// Description: converts an integer to a string. +// +// Return value: string +// ---------------------------------------------------------------------- + +std::string SimpleItoa(int i) { + char buffer[kFastToBufferSize]; + return (sizeof(i) == 4) ? + FastInt32ToBuffer(i, buffer) : + FastInt64ToBuffer(i, buffer); +} + +std::string SimpleItoa(unsigned int i) { + char buffer[kFastToBufferSize]; + return std::string(buffer, (sizeof(i) == 4) + ? FastUInt32ToBufferLeft(i, buffer) + : FastUInt64ToBufferLeft(i, buffer)); +} + +std::string SimpleItoa(long i) { + char buffer[kFastToBufferSize]; + return (sizeof(i) == 4) ? + FastInt32ToBuffer(i, buffer) : + FastInt64ToBuffer(i, buffer); +} + +std::string SimpleItoa(unsigned long i) { + char buffer[kFastToBufferSize]; + return std::string(buffer, (sizeof(i) == 4) + ? FastUInt32ToBufferLeft(i, buffer) + : FastUInt64ToBufferLeft(i, buffer)); +} + +std::string SimpleItoa(long long i) { + char buffer[kFastToBufferSize]; + return (sizeof(i) == 4) ? + FastInt32ToBuffer(i, buffer) : + FastInt64ToBuffer(i, buffer); +} + +std::string SimpleItoa(unsigned long long i) { + char buffer[kFastToBufferSize]; + return std::string(buffer, (sizeof(i) == 4) + ? FastUInt32ToBufferLeft(i, buffer) + : FastUInt64ToBufferLeft(i, buffer)); +} + +// ---------------------------------------------------------------------- +// SimpleDtoa() +// SimpleFtoa() +// DoubleToBuffer() +// FloatToBuffer() +// We want to print the value without losing precision, but we also do +// not want to print more digits than necessary. This turns out to be +// trickier than it sounds. Numbers like 0.2 cannot be represented +// exactly in binary. If we print 0.2 with a very large precision, +// e.g. "%.50g", we get "0.2000000000000000111022302462515654042363167". +// On the other hand, if we set the precision too low, we lose +// significant digits when printing numbers that actually need them. +// It turns out there is no precision value that does the right thing +// for all numbers. +// +// Our strategy is to first try printing with a precision that is never +// over-precise, then parse the result with strtod() to see if it +// matches. If not, we print again with a precision that will always +// give a precise result, but may use more digits than necessary. +// +// An arguably better strategy would be to use the algorithm described +// in "How to Print Floating-Point Numbers Accurately" by Steele & +// White, e.g. as implemented by David M. Gay's dtoa(). It turns out, +// however, that the following implementation is about as fast as +// DMG's code. Furthermore, DMG's code locks mutexes, which means it +// will not scale well on multi-core machines. DMG's code is slightly +// more accurate (in that it will never use more digits than +// necessary), but this is probably irrelevant for most users. +// +// Rob Pike and Ken Thompson also have an implementation of dtoa() in +// third_party/fmt/fltfmt.cc. Their implementation is similar to this +// one in that it makes guesses and then uses strtod() to check them. +// Their implementation is faster because they use their own code to +// generate the digits in the first place rather than use snprintf(), +// thus avoiding format string parsing overhead. However, this makes +// it considerably more complicated than the following implementation, +// and it is embedded in a larger library. If speed turns out to be +// an issue, we could re-implement this in terms of their +// implementation. +// ---------------------------------------------------------------------- + +std::string SimpleDtoa(double value) { + char buffer[kDoubleToBufferSize]; + return DoubleToBuffer(value, buffer); +} + +std::string SimpleFtoa(float value) { + char buffer[kFloatToBufferSize]; + return FloatToBuffer(value, buffer); +} + +static inline bool IsValidFloatChar(char c) { + return ('0' <= c && c <= '9') || + c == 'e' || c == 'E' || + c == '+' || c == '-'; +} + +void DelocalizeRadix(char* buffer) { + // Fast check: if the buffer has a normal decimal point, assume no + // translation is needed. + if (strchr(buffer, '.') != nullptr) return; + + // Find the first unknown character. + while (IsValidFloatChar(*buffer)) ++buffer; + + if (*buffer == '\0') { + // No radix character found. + return; + } + + // We are now pointing at the locale-specific radix character. Replace it + // with '.'. + *buffer = '.'; + ++buffer; + + if (!IsValidFloatChar(*buffer) && *buffer != '\0') { + // It appears the radix was a multi-byte character. We need to remove the + // extra bytes. + char* target = buffer; + do { ++buffer; } while (!IsValidFloatChar(*buffer) && *buffer != '\0'); + memmove(target, buffer, strlen(buffer) + 1); + } +} + +char* DoubleToBuffer(double value, char* buffer) { + // DBL_DIG is 15 for IEEE-754 doubles, which are used on almost all + // platforms these days. Just in case some system exists where DBL_DIG + // is significantly larger -- and risks overflowing our buffer -- we have + // this assert. + static_assert(DBL_DIG < 20, "DBL_DIG_is_too_big"); + + if (value == std::numeric_limits<double>::infinity()) { + strcpy(buffer, "inf"); + return buffer; + } else if (value == -std::numeric_limits<double>::infinity()) { + strcpy(buffer, "-inf"); + return buffer; + } else if (std::isnan(value)) { + strcpy(buffer, "nan"); + return buffer; + } + + int snprintf_result = + snprintf(buffer, kDoubleToBufferSize, "%.*g", DBL_DIG, value); + + // The snprintf should never overflow because the buffer is significantly + // larger than the precision we asked for. + GOOGLE_DCHECK(snprintf_result > 0 && snprintf_result < kDoubleToBufferSize); + + // We need to make parsed_value volatile in order to force the compiler to + // write it out to the stack. Otherwise, it may keep the value in a + // register, and if it does that, it may keep it as a long double instead + // of a double. This long double may have extra bits that make it compare + // unequal to "value" even though it would be exactly equal if it were + // truncated to a double. + volatile double parsed_value = internal::NoLocaleStrtod(buffer, nullptr); + if (parsed_value != value) { + snprintf_result = + snprintf(buffer, kDoubleToBufferSize, "%.*g", DBL_DIG + 2, value); + + // Should never overflow; see above. + GOOGLE_DCHECK(snprintf_result > 0 && snprintf_result < kDoubleToBufferSize); + } + + DelocalizeRadix(buffer); + return buffer; +} + +static int memcasecmp(const char *s1, const char *s2, size_t len) { + const unsigned char *us1 = reinterpret_cast<const unsigned char *>(s1); + const unsigned char *us2 = reinterpret_cast<const unsigned char *>(s2); + + for (size_t i = 0; i < len; i++) { + const int diff = + static_cast<int>(static_cast<unsigned char>(ascii_tolower(us1[i]))) - + static_cast<int>(static_cast<unsigned char>(ascii_tolower(us2[i]))); + if (diff != 0) return diff; + } + return 0; +} + +inline bool CaseEqual(StringPiece s1, StringPiece s2) { + if (s1.size() != s2.size()) return false; + return memcasecmp(s1.data(), s2.data(), s1.size()) == 0; +} + +bool safe_strtob(StringPiece str, bool* value) { + GOOGLE_CHECK(value != nullptr) << "nullptr output boolean given."; + if (CaseEqual(str, "true") || CaseEqual(str, "t") || + CaseEqual(str, "yes") || CaseEqual(str, "y") || + CaseEqual(str, "1")) { + *value = true; + return true; + } + if (CaseEqual(str, "false") || CaseEqual(str, "f") || + CaseEqual(str, "no") || CaseEqual(str, "n") || + CaseEqual(str, "0")) { + *value = false; + return true; + } + return false; +} + +bool safe_strtof(const char* str, float* value) { + char* endptr; + errno = 0; // errno only gets set on errors +#if defined(_WIN32) || defined (__hpux) // has no strtof() + *value = internal::NoLocaleStrtod(str, &endptr); +#else + *value = strtof(str, &endptr); +#endif + return *str != 0 && *endptr == 0 && errno == 0; +} + +bool safe_strtod(const char* str, double* value) { + char* endptr; + *value = internal::NoLocaleStrtod(str, &endptr); + if (endptr != str) { + while (ascii_isspace(*endptr)) ++endptr; + } + // Ignore range errors from strtod. The values it + // returns on underflow and overflow are the right + // fallback in a robust setting. + return *str != '\0' && *endptr == '\0'; +} + +bool safe_strto32(const std::string &str, int32_t *value) { + return safe_int_internal(str, value); +} + +bool safe_strtou32(const std::string &str, uint32_t *value) { + return safe_uint_internal(str, value); +} + +bool safe_strto64(const std::string &str, int64_t *value) { + return safe_int_internal(str, value); +} + +bool safe_strtou64(const std::string &str, uint64_t *value) { + return safe_uint_internal(str, value); +} + +char* FloatToBuffer(float value, char* buffer) { + // FLT_DIG is 6 for IEEE-754 floats, which are used on almost all + // platforms these days. Just in case some system exists where FLT_DIG + // is significantly larger -- and risks overflowing our buffer -- we have + // this assert. + static_assert(FLT_DIG < 10, "FLT_DIG_is_too_big"); + + if (value == std::numeric_limits<double>::infinity()) { + strcpy(buffer, "inf"); + return buffer; + } else if (value == -std::numeric_limits<double>::infinity()) { + strcpy(buffer, "-inf"); + return buffer; + } else if (std::isnan(value)) { + strcpy(buffer, "nan"); + return buffer; + } + + int snprintf_result = + snprintf(buffer, kFloatToBufferSize, "%.*g", FLT_DIG, value); + + // The snprintf should never overflow because the buffer is significantly + // larger than the precision we asked for. + GOOGLE_DCHECK(snprintf_result > 0 && snprintf_result < kFloatToBufferSize); + + float parsed_value; + if (!safe_strtof(buffer, &parsed_value) || parsed_value != value) { + snprintf_result = + snprintf(buffer, kFloatToBufferSize, "%.*g", FLT_DIG + 3, value); + + // Should never overflow; see above. + GOOGLE_DCHECK(snprintf_result > 0 && snprintf_result < kFloatToBufferSize); + } + + DelocalizeRadix(buffer); + return buffer; +} + +namespace strings { + +AlphaNum::AlphaNum(strings::Hex hex) { + char *const end = &digits[kFastToBufferSize]; + char *writer = end; + uint64_t value = hex.value; + uint64_t width = hex.spec; + // We accomplish minimum width by OR'ing in 0x10000 to the user's value, + // where 0x10000 is the smallest hex number that is as wide as the user + // asked for. + uint64_t mask = (static_cast<uint64_t>(1) << ((width - 1) * 4)) | value; + static const char hexdigits[] = "0123456789abcdef"; + do { + *--writer = hexdigits[value & 0xF]; + value >>= 4; + mask >>= 4; + } while (mask != 0); + piece_data_ = writer; + piece_size_ = end - writer; +} + +} // namespace strings + +// ---------------------------------------------------------------------- +// StrCat() +// This merges the given strings or integers, with no delimiter. This +// is designed to be the fastest possible way to construct a string out +// of a mix of raw C strings, C++ strings, and integer values. +// ---------------------------------------------------------------------- + +// Append is merely a version of memcpy that returns the address of the byte +// after the area just overwritten. It comes in multiple flavors to minimize +// call overhead. +static char *Append1(char *out, const AlphaNum &x) { + if (x.size() > 0) { + memcpy(out, x.data(), x.size()); + out += x.size(); + } + return out; +} + +static char *Append2(char *out, const AlphaNum &x1, const AlphaNum &x2) { + if (x1.size() > 0) { + memcpy(out, x1.data(), x1.size()); + out += x1.size(); + } + if (x2.size() > 0) { + memcpy(out, x2.data(), x2.size()); + out += x2.size(); + } + return out; +} + +static char *Append4(char *out, const AlphaNum &x1, const AlphaNum &x2, + const AlphaNum &x3, const AlphaNum &x4) { + if (x1.size() > 0) { + memcpy(out, x1.data(), x1.size()); + out += x1.size(); + } + if (x2.size() > 0) { + memcpy(out, x2.data(), x2.size()); + out += x2.size(); + } + if (x3.size() > 0) { + memcpy(out, x3.data(), x3.size()); + out += x3.size(); + } + if (x4.size() > 0) { + memcpy(out, x4.data(), x4.size()); + out += x4.size(); + } + return out; +} + +std::string StrCat(const AlphaNum &a, const AlphaNum &b) { + std::string result; + result.resize(a.size() + b.size()); + char *const begin = &*result.begin(); + char *out = Append2(begin, a, b); + GOOGLE_DCHECK_EQ(out, begin + result.size()); + return result; +} + +std::string StrCat(const AlphaNum &a, const AlphaNum &b, const AlphaNum &c) { + std::string result; + result.resize(a.size() + b.size() + c.size()); + char *const begin = &*result.begin(); + char *out = Append2(begin, a, b); + out = Append1(out, c); + GOOGLE_DCHECK_EQ(out, begin + result.size()); + return result; +} + +std::string StrCat(const AlphaNum &a, const AlphaNum &b, const AlphaNum &c, + const AlphaNum &d) { + std::string result; + result.resize(a.size() + b.size() + c.size() + d.size()); + char *const begin = &*result.begin(); + char *out = Append4(begin, a, b, c, d); + GOOGLE_DCHECK_EQ(out, begin + result.size()); + return result; +} + +std::string StrCat(const AlphaNum &a, const AlphaNum &b, const AlphaNum &c, + const AlphaNum &d, const AlphaNum &e) { + std::string result; + result.resize(a.size() + b.size() + c.size() + d.size() + e.size()); + char *const begin = &*result.begin(); + char *out = Append4(begin, a, b, c, d); + out = Append1(out, e); + GOOGLE_DCHECK_EQ(out, begin + result.size()); + return result; +} + +std::string StrCat(const AlphaNum &a, const AlphaNum &b, const AlphaNum &c, + const AlphaNum &d, const AlphaNum &e, const AlphaNum &f) { + std::string result; + result.resize(a.size() + b.size() + c.size() + d.size() + e.size() + + f.size()); + char *const begin = &*result.begin(); + char *out = Append4(begin, a, b, c, d); + out = Append2(out, e, f); + GOOGLE_DCHECK_EQ(out, begin + result.size()); + return result; +} + +std::string StrCat(const AlphaNum &a, const AlphaNum &b, const AlphaNum &c, + const AlphaNum &d, const AlphaNum &e, const AlphaNum &f, + const AlphaNum &g) { + std::string result; + result.resize(a.size() + b.size() + c.size() + d.size() + e.size() + + f.size() + g.size()); + char *const begin = &*result.begin(); + char *out = Append4(begin, a, b, c, d); + out = Append2(out, e, f); + out = Append1(out, g); + GOOGLE_DCHECK_EQ(out, begin + result.size()); + return result; +} + +std::string StrCat(const AlphaNum &a, const AlphaNum &b, const AlphaNum &c, + const AlphaNum &d, const AlphaNum &e, const AlphaNum &f, + const AlphaNum &g, const AlphaNum &h) { + std::string result; + result.resize(a.size() + b.size() + c.size() + d.size() + e.size() + + f.size() + g.size() + h.size()); + char *const begin = &*result.begin(); + char *out = Append4(begin, a, b, c, d); + out = Append4(out, e, f, g, h); + GOOGLE_DCHECK_EQ(out, begin + result.size()); + return result; +} + +std::string StrCat(const AlphaNum &a, const AlphaNum &b, const AlphaNum &c, + const AlphaNum &d, const AlphaNum &e, const AlphaNum &f, + const AlphaNum &g, const AlphaNum &h, const AlphaNum &i) { + std::string result; + result.resize(a.size() + b.size() + c.size() + d.size() + e.size() + + f.size() + g.size() + h.size() + i.size()); + char *const begin = &*result.begin(); + char *out = Append4(begin, a, b, c, d); + out = Append4(out, e, f, g, h); + out = Append1(out, i); + GOOGLE_DCHECK_EQ(out, begin + result.size()); + return result; +} + +// It's possible to call StrAppend with a char * pointer that is partway into +// the string we're appending to. However the results of this are random. +// Therefore, check for this in debug mode. Use unsigned math so we only have +// to do one comparison. +#define GOOGLE_DCHECK_NO_OVERLAP(dest, src) \ + GOOGLE_DCHECK_GT(uintptr_t((src).data() - (dest).data()), \ + uintptr_t((dest).size())) + +void StrAppend(std::string *result, const AlphaNum &a) { + GOOGLE_DCHECK_NO_OVERLAP(*result, a); + result->append(a.data(), a.size()); +} + +void StrAppend(std::string *result, const AlphaNum &a, const AlphaNum &b) { + GOOGLE_DCHECK_NO_OVERLAP(*result, a); + GOOGLE_DCHECK_NO_OVERLAP(*result, b); + std::string::size_type old_size = result->size(); + result->resize(old_size + a.size() + b.size()); + char *const begin = &*result->begin(); + char *out = Append2(begin + old_size, a, b); + GOOGLE_DCHECK_EQ(out, begin + result->size()); +} + +void StrAppend(std::string *result, const AlphaNum &a, const AlphaNum &b, + const AlphaNum &c) { + GOOGLE_DCHECK_NO_OVERLAP(*result, a); + GOOGLE_DCHECK_NO_OVERLAP(*result, b); + GOOGLE_DCHECK_NO_OVERLAP(*result, c); + std::string::size_type old_size = result->size(); + result->resize(old_size + a.size() + b.size() + c.size()); + char *const begin = &*result->begin(); + char *out = Append2(begin + old_size, a, b); + out = Append1(out, c); + GOOGLE_DCHECK_EQ(out, begin + result->size()); +} + +void StrAppend(std::string *result, const AlphaNum &a, const AlphaNum &b, + const AlphaNum &c, const AlphaNum &d) { + GOOGLE_DCHECK_NO_OVERLAP(*result, a); + GOOGLE_DCHECK_NO_OVERLAP(*result, b); + GOOGLE_DCHECK_NO_OVERLAP(*result, c); + GOOGLE_DCHECK_NO_OVERLAP(*result, d); + std::string::size_type old_size = result->size(); + result->resize(old_size + a.size() + b.size() + c.size() + d.size()); + char *const begin = &*result->begin(); + char *out = Append4(begin + old_size, a, b, c, d); + GOOGLE_DCHECK_EQ(out, begin + result->size()); +} + +int GlobalReplaceSubstring(const std::string &substring, + const std::string &replacement, std::string *s) { + GOOGLE_CHECK(s != nullptr); + if (s->empty() || substring.empty()) + return 0; + std::string tmp; + int num_replacements = 0; + int pos = 0; + for (StringPiece::size_type match_pos = + s->find(substring.data(), pos, substring.length()); + match_pos != std::string::npos; pos = match_pos + substring.length(), + match_pos = s->find(substring.data(), pos, + substring.length())) { + ++num_replacements; + // Append the original content before the match. + tmp.append(*s, pos, match_pos - pos); + // Append the replacement for the match. + tmp.append(replacement.begin(), replacement.end()); + } + // Append the content after the last match. If no replacements were made, the + // original string is left untouched. + if (num_replacements > 0) { + tmp.append(*s, pos, s->length() - pos); + s->swap(tmp); + } + return num_replacements; +} + +int CalculateBase64EscapedLen(int input_len, bool do_padding) { + // Base64 encodes three bytes of input at a time. If the input is not + // divisible by three, we pad as appropriate. + // + // (from http://tools.ietf.org/html/rfc3548) + // Special processing is performed if fewer than 24 bits are available + // at the end of the data being encoded. A full encoding quantum is + // always completed at the end of a quantity. When fewer than 24 input + // bits are available in an input group, zero bits are added (on the + // right) to form an integral number of 6-bit groups. Padding at the + // end of the data is performed using the '=' character. Since all base + // 64 input is an integral number of octets, only the following cases + // can arise: + + + // Base64 encodes each three bytes of input into four bytes of output. + int len = (input_len / 3) * 4; + + if (input_len % 3 == 0) { + // (from http://tools.ietf.org/html/rfc3548) + // (1) the final quantum of encoding input is an integral multiple of 24 + // bits; here, the final unit of encoded output will be an integral + // multiple of 4 characters with no "=" padding, + } else if (input_len % 3 == 1) { + // (from http://tools.ietf.org/html/rfc3548) + // (2) the final quantum of encoding input is exactly 8 bits; here, the + // final unit of encoded output will be two characters followed by two + // "=" padding characters, or + len += 2; + if (do_padding) { + len += 2; + } + } else { // (input_len % 3 == 2) + // (from http://tools.ietf.org/html/rfc3548) + // (3) the final quantum of encoding input is exactly 16 bits; here, the + // final unit of encoded output will be three characters followed by one + // "=" padding character. + len += 3; + if (do_padding) { + len += 1; + } + } + + assert(len >= input_len); // make sure we didn't overflow + return len; +} + +// Base64Escape does padding, so this calculation includes padding. +int CalculateBase64EscapedLen(int input_len) { + return CalculateBase64EscapedLen(input_len, true); +} + +// ---------------------------------------------------------------------- +// int Base64Unescape() - base64 decoder +// int Base64Escape() - base64 encoder +// int WebSafeBase64Unescape() - Google's variation of base64 decoder +// int WebSafeBase64Escape() - Google's variation of base64 encoder +// +// Check out +// http://tools.ietf.org/html/rfc2045 for formal description, but what we +// care about is that... +// Take the encoded stuff in groups of 4 characters and turn each +// character into a code 0 to 63 thus: +// A-Z map to 0 to 25 +// a-z map to 26 to 51 +// 0-9 map to 52 to 61 +// +(- for WebSafe) maps to 62 +// /(_ for WebSafe) maps to 63 +// There will be four numbers, all less than 64 which can be represented +// by a 6 digit binary number (aaaaaa, bbbbbb, cccccc, dddddd respectively). +// Arrange the 6 digit binary numbers into three bytes as such: +// aaaaaabb bbbbcccc ccdddddd +// Equals signs (one or two) are used at the end of the encoded block to +// indicate that the text was not an integer multiple of three bytes long. +// ---------------------------------------------------------------------- + +int Base64UnescapeInternal(const char *src_param, int szsrc, + char *dest, int szdest, + const signed char* unbase64) { + static const char kPad64Equals = '='; + static const char kPad64Dot = '.'; + + int decode = 0; + int destidx = 0; + int state = 0; + unsigned int ch = 0; + unsigned int temp = 0; + + // If "char" is signed by default, using *src as an array index results in + // accessing negative array elements. Treat the input as a pointer to + // unsigned char to avoid this. + const unsigned char *src = reinterpret_cast<const unsigned char*>(src_param); + + // The GET_INPUT macro gets the next input character, skipping + // over any whitespace, and stopping when we reach the end of the + // string or when we read any non-data character. The arguments are + // an arbitrary identifier (used as a label for goto) and the number + // of data bytes that must remain in the input to avoid aborting the + // loop. +#define GET_INPUT(label, remain) \ + label: \ + --szsrc; \ + ch = *src++; \ + decode = unbase64[ch]; \ + if (decode < 0) { \ + if (ascii_isspace(ch) && szsrc >= remain) \ + goto label; \ + state = 4 - remain; \ + break; \ + } + + // if dest is null, we're just checking to see if it's legal input + // rather than producing output. (I suspect this could just be done + // with a regexp...). We duplicate the loop so this test can be + // outside it instead of in every iteration. + + if (dest) { + // This loop consumes 4 input bytes and produces 3 output bytes + // per iteration. We can't know at the start that there is enough + // data left in the string for a full iteration, so the loop may + // break out in the middle; if so 'state' will be set to the + // number of input bytes read. + + while (szsrc >= 4) { + // We'll start by optimistically assuming that the next four + // bytes of the string (src[0..3]) are four good data bytes + // (that is, no nulls, whitespace, padding chars, or illegal + // chars). We need to test src[0..2] for nulls individually + // before constructing temp to preserve the property that we + // never read past a null in the string (no matter how long + // szsrc claims the string is). + + if (!src[0] || !src[1] || !src[2] || + (temp = ((unsigned(unbase64[src[0]]) << 18) | + (unsigned(unbase64[src[1]]) << 12) | + (unsigned(unbase64[src[2]]) << 6) | + (unsigned(unbase64[src[3]])))) & 0x80000000) { + // Iff any of those four characters was bad (null, illegal, + // whitespace, padding), then temp's high bit will be set + // (because unbase64[] is -1 for all bad characters). + // + // We'll back up and resort to the slower decoder, which knows + // how to handle those cases. + + GET_INPUT(first, 4); + temp = decode; + GET_INPUT(second, 3); + temp = (temp << 6) | decode; + GET_INPUT(third, 2); + temp = (temp << 6) | decode; + GET_INPUT(fourth, 1); + temp = (temp << 6) | decode; + } else { + // We really did have four good data bytes, so advance four + // characters in the string. + + szsrc -= 4; + src += 4; + decode = -1; + ch = '\0'; + } + + // temp has 24 bits of input, so write that out as three bytes. + + if (destidx+3 > szdest) return -1; + dest[destidx+2] = temp; + temp >>= 8; + dest[destidx+1] = temp; + temp >>= 8; + dest[destidx] = temp; + destidx += 3; + } + } else { + while (szsrc >= 4) { + if (!src[0] || !src[1] || !src[2] || + (temp = ((unsigned(unbase64[src[0]]) << 18) | + (unsigned(unbase64[src[1]]) << 12) | + (unsigned(unbase64[src[2]]) << 6) | + (unsigned(unbase64[src[3]])))) & 0x80000000) { + GET_INPUT(first_no_dest, 4); + GET_INPUT(second_no_dest, 3); + GET_INPUT(third_no_dest, 2); + GET_INPUT(fourth_no_dest, 1); + } else { + szsrc -= 4; + src += 4; + decode = -1; + ch = '\0'; + } + destidx += 3; + } + } + +#undef GET_INPUT + + // if the loop terminated because we read a bad character, return + // now. + if (decode < 0 && ch != '\0' && + ch != kPad64Equals && ch != kPad64Dot && !ascii_isspace(ch)) + return -1; + + if (ch == kPad64Equals || ch == kPad64Dot) { + // if we stopped by hitting an '=' or '.', un-read that character -- we'll + // look at it again when we count to check for the proper number of + // equals signs at the end. + ++szsrc; + --src; + } else { + // This loop consumes 1 input byte per iteration. It's used to + // clean up the 0-3 input bytes remaining when the first, faster + // loop finishes. 'temp' contains the data from 'state' input + // characters read by the first loop. + while (szsrc > 0) { + --szsrc; + ch = *src++; + decode = unbase64[ch]; + if (decode < 0) { + if (ascii_isspace(ch)) { + continue; + } else if (ch == '\0') { + break; + } else if (ch == kPad64Equals || ch == kPad64Dot) { + // back up one character; we'll read it again when we check + // for the correct number of pad characters at the end. + ++szsrc; + --src; + break; + } else { + return -1; + } + } + + // Each input character gives us six bits of output. + temp = (temp << 6) | decode; + ++state; + if (state == 4) { + // If we've accumulated 24 bits of output, write that out as + // three bytes. + if (dest) { + if (destidx+3 > szdest) return -1; + dest[destidx+2] = temp; + temp >>= 8; + dest[destidx+1] = temp; + temp >>= 8; + dest[destidx] = temp; + } + destidx += 3; + state = 0; + temp = 0; + } + } + } + + // Process the leftover data contained in 'temp' at the end of the input. + int expected_equals = 0; + switch (state) { + case 0: + // Nothing left over; output is a multiple of 3 bytes. + break; + + case 1: + // Bad input; we have 6 bits left over. + return -1; + + case 2: + // Produce one more output byte from the 12 input bits we have left. + if (dest) { + if (destidx+1 > szdest) return -1; + temp >>= 4; + dest[destidx] = temp; + } + ++destidx; + expected_equals = 2; + break; + + case 3: + // Produce two more output bytes from the 18 input bits we have left. + if (dest) { + if (destidx+2 > szdest) return -1; + temp >>= 2; + dest[destidx+1] = temp; + temp >>= 8; + dest[destidx] = temp; + } + destidx += 2; + expected_equals = 1; + break; + + default: + // state should have no other values at this point. + GOOGLE_LOG(FATAL) << "This can't happen; base64 decoder state = " << state; + } + + // The remainder of the string should be all whitespace, mixed with + // exactly 0 equals signs, or exactly 'expected_equals' equals + // signs. (Always accepting 0 equals signs is a google extension + // not covered in the RFC, as is accepting dot as the pad character.) + + int equals = 0; + while (szsrc > 0 && *src) { + if (*src == kPad64Equals || *src == kPad64Dot) + ++equals; + else if (!ascii_isspace(*src)) + return -1; + --szsrc; + ++src; + } + + return (equals == 0 || equals == expected_equals) ? destidx : -1; +} + +// The arrays below were generated by the following code +// #include <sys/time.h> +// #include <stdlib.h> +// #include <string.h> +// #include <stdio.h> +// main() +// { +// static const char Base64[] = +// "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; +// const char *pos; +// int idx, i, j; +// printf(" "); +// for (i = 0; i < 255; i += 8) { +// for (j = i; j < i + 8; j++) { +// pos = strchr(Base64, j); +// if ((pos == nullptr) || (j == 0)) +// idx = -1; +// else +// idx = pos - Base64; +// if (idx == -1) +// printf(" %2d, ", idx); +// else +// printf(" %2d/""*%c*""/,", idx, j); +// } +// printf("\n "); +// } +// } +// +// where the value of "Base64[]" was replaced by one of the base-64 conversion +// tables from the functions below. +static const signed char kUnBase64[] = { + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, 62/*+*/, -1, -1, -1, 63/*/ */, + 52/*0*/, 53/*1*/, 54/*2*/, 55/*3*/, 56/*4*/, 57/*5*/, 58/*6*/, 59/*7*/, + 60/*8*/, 61/*9*/, -1, -1, -1, -1, -1, -1, + -1, 0/*A*/, 1/*B*/, 2/*C*/, 3/*D*/, 4/*E*/, 5/*F*/, 6/*G*/, + 7/*H*/, 8/*I*/, 9/*J*/, 10/*K*/, 11/*L*/, 12/*M*/, 13/*N*/, 14/*O*/, + 15/*P*/, 16/*Q*/, 17/*R*/, 18/*S*/, 19/*T*/, 20/*U*/, 21/*V*/, 22/*W*/, + 23/*X*/, 24/*Y*/, 25/*Z*/, -1, -1, -1, -1, -1, + -1, 26/*a*/, 27/*b*/, 28/*c*/, 29/*d*/, 30/*e*/, 31/*f*/, 32/*g*/, + 33/*h*/, 34/*i*/, 35/*j*/, 36/*k*/, 37/*l*/, 38/*m*/, 39/*n*/, 40/*o*/, + 41/*p*/, 42/*q*/, 43/*r*/, 44/*s*/, 45/*t*/, 46/*u*/, 47/*v*/, 48/*w*/, + 49/*x*/, 50/*y*/, 51/*z*/, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1 +}; +static const signed char kUnWebSafeBase64[] = { + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, 62/*-*/, -1, -1, + 52/*0*/, 53/*1*/, 54/*2*/, 55/*3*/, 56/*4*/, 57/*5*/, 58/*6*/, 59/*7*/, + 60/*8*/, 61/*9*/, -1, -1, -1, -1, -1, -1, + -1, 0/*A*/, 1/*B*/, 2/*C*/, 3/*D*/, 4/*E*/, 5/*F*/, 6/*G*/, + 7/*H*/, 8/*I*/, 9/*J*/, 10/*K*/, 11/*L*/, 12/*M*/, 13/*N*/, 14/*O*/, + 15/*P*/, 16/*Q*/, 17/*R*/, 18/*S*/, 19/*T*/, 20/*U*/, 21/*V*/, 22/*W*/, + 23/*X*/, 24/*Y*/, 25/*Z*/, -1, -1, -1, -1, 63/*_*/, + -1, 26/*a*/, 27/*b*/, 28/*c*/, 29/*d*/, 30/*e*/, 31/*f*/, 32/*g*/, + 33/*h*/, 34/*i*/, 35/*j*/, 36/*k*/, 37/*l*/, 38/*m*/, 39/*n*/, 40/*o*/, + 41/*p*/, 42/*q*/, 43/*r*/, 44/*s*/, 45/*t*/, 46/*u*/, 47/*v*/, 48/*w*/, + 49/*x*/, 50/*y*/, 51/*z*/, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1 +}; + +int WebSafeBase64Unescape(const char *src, int szsrc, char *dest, int szdest) { + return Base64UnescapeInternal(src, szsrc, dest, szdest, kUnWebSafeBase64); +} + +static bool Base64UnescapeInternal(const char *src, int slen, std::string *dest, + const signed char *unbase64) { + // Determine the size of the output string. Base64 encodes every 3 bytes into + // 4 characters. any leftover chars are added directly for good measure. + // This is documented in the base64 RFC: http://tools.ietf.org/html/rfc3548 + const int dest_len = 3 * (slen / 4) + (slen % 4); + + dest->resize(dest_len); + + // We are getting the destination buffer by getting the beginning of the + // string and converting it into a char *. + const int len = Base64UnescapeInternal(src, slen, string_as_array(dest), + dest_len, unbase64); + if (len < 0) { + dest->clear(); + return false; + } + + // could be shorter if there was padding + GOOGLE_DCHECK_LE(len, dest_len); + dest->erase(len); + + return true; +} + +bool Base64Unescape(StringPiece src, std::string *dest) { + return Base64UnescapeInternal(src.data(), src.size(), dest, kUnBase64); +} + +bool WebSafeBase64Unescape(StringPiece src, std::string *dest) { + return Base64UnescapeInternal(src.data(), src.size(), dest, kUnWebSafeBase64); +} + +int Base64EscapeInternal(const unsigned char *src, int szsrc, + char *dest, int szdest, const char *base64, + bool do_padding) { + static const char kPad64 = '='; + + if (szsrc <= 0) return 0; + + if (szsrc * 4 > szdest * 3) return 0; + + char *cur_dest = dest; + const unsigned char *cur_src = src; + + char *limit_dest = dest + szdest; + const unsigned char *limit_src = src + szsrc; + + // Three bytes of data encodes to four characters of ciphertext. + // So we can pump through three-byte chunks atomically. + while (cur_src < limit_src - 3) { // keep going as long as we have >= 32 bits + uint32_t in = BigEndian::Load32(cur_src) >> 8; + + cur_dest[0] = base64[in >> 18]; + in &= 0x3FFFF; + cur_dest[1] = base64[in >> 12]; + in &= 0xFFF; + cur_dest[2] = base64[in >> 6]; + in &= 0x3F; + cur_dest[3] = base64[in]; + + cur_dest += 4; + cur_src += 3; + } + // To save time, we didn't update szdest or szsrc in the loop. So do it now. + szdest = limit_dest - cur_dest; + szsrc = limit_src - cur_src; + + /* now deal with the tail (<=3 bytes) */ + switch (szsrc) { + case 0: + // Nothing left; nothing more to do. + break; + case 1: { + // One byte left: this encodes to two characters, and (optionally) + // two pad characters to round out the four-character cipherblock. + if ((szdest -= 2) < 0) return 0; + uint32_t in = cur_src[0]; + cur_dest[0] = base64[in >> 2]; + in &= 0x3; + cur_dest[1] = base64[in << 4]; + cur_dest += 2; + if (do_padding) { + if ((szdest -= 2) < 0) return 0; + cur_dest[0] = kPad64; + cur_dest[1] = kPad64; + cur_dest += 2; + } + break; + } + case 2: { + // Two bytes left: this encodes to three characters, and (optionally) + // one pad character to round out the four-character cipherblock. + if ((szdest -= 3) < 0) return 0; + uint32_t in = BigEndian::Load16(cur_src); + cur_dest[0] = base64[in >> 10]; + in &= 0x3FF; + cur_dest[1] = base64[in >> 4]; + in &= 0x00F; + cur_dest[2] = base64[in << 2]; + cur_dest += 3; + if (do_padding) { + if ((szdest -= 1) < 0) return 0; + cur_dest[0] = kPad64; + cur_dest += 1; + } + break; + } + case 3: { + // Three bytes left: same as in the big loop above. We can't do this in + // the loop because the loop above always reads 4 bytes, and the fourth + // byte is past the end of the input. + if ((szdest -= 4) < 0) return 0; + uint32_t in = (cur_src[0] << 16) + BigEndian::Load16(cur_src + 1); + cur_dest[0] = base64[in >> 18]; + in &= 0x3FFFF; + cur_dest[1] = base64[in >> 12]; + in &= 0xFFF; + cur_dest[2] = base64[in >> 6]; + in &= 0x3F; + cur_dest[3] = base64[in]; + cur_dest += 4; + break; + } + default: + // Should not be reached: blocks of 4 bytes are handled + // in the while loop before this switch statement. + GOOGLE_LOG(FATAL) << "Logic problem? szsrc = " << szsrc; + break; + } + return (cur_dest - dest); +} + +static const char kBase64Chars[] = +"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; + +static const char kWebSafeBase64Chars[] = +"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_"; + +int Base64Escape(const unsigned char *src, int szsrc, char *dest, int szdest) { + return Base64EscapeInternal(src, szsrc, dest, szdest, kBase64Chars, true); +} +int WebSafeBase64Escape(const unsigned char *src, int szsrc, char *dest, + int szdest, bool do_padding) { + return Base64EscapeInternal(src, szsrc, dest, szdest, + kWebSafeBase64Chars, do_padding); +} + +void Base64EscapeInternal(const unsigned char *src, int szsrc, + std::string *dest, bool do_padding, + const char *base64_chars) { + const int calc_escaped_size = + CalculateBase64EscapedLen(szsrc, do_padding); + dest->resize(calc_escaped_size); + const int escaped_len = Base64EscapeInternal(src, szsrc, + string_as_array(dest), + dest->size(), + base64_chars, + do_padding); + GOOGLE_DCHECK_EQ(calc_escaped_size, escaped_len); + dest->erase(escaped_len); +} + +void Base64Escape(const unsigned char *src, int szsrc, std::string *dest, + bool do_padding) { + Base64EscapeInternal(src, szsrc, dest, do_padding, kBase64Chars); +} + +void WebSafeBase64Escape(const unsigned char *src, int szsrc, std::string *dest, + bool do_padding) { + Base64EscapeInternal(src, szsrc, dest, do_padding, kWebSafeBase64Chars); +} + +void Base64Escape(StringPiece src, std::string *dest) { + Base64Escape(reinterpret_cast<const unsigned char*>(src.data()), + src.size(), dest, true); +} + +void WebSafeBase64Escape(StringPiece src, std::string *dest) { + WebSafeBase64Escape(reinterpret_cast<const unsigned char*>(src.data()), + src.size(), dest, false); +} + +void WebSafeBase64EscapeWithPadding(StringPiece src, std::string *dest) { + WebSafeBase64Escape(reinterpret_cast<const unsigned char*>(src.data()), + src.size(), dest, true); +} + +// Helper to append a Unicode code point to a string as UTF8, without bringing +// in any external dependencies. +int EncodeAsUTF8Char(uint32_t code_point, char* output) { + uint32_t tmp = 0; + int len = 0; + if (code_point <= 0x7f) { + tmp = code_point; + len = 1; + } else if (code_point <= 0x07ff) { + tmp = 0x0000c080 | + ((code_point & 0x07c0) << 2) | + (code_point & 0x003f); + len = 2; + } else if (code_point <= 0xffff) { + tmp = 0x00e08080 | + ((code_point & 0xf000) << 4) | + ((code_point & 0x0fc0) << 2) | + (code_point & 0x003f); + len = 3; + } else { + // UTF-16 is only defined for code points up to 0x10FFFF, and UTF-8 is + // normally only defined up to there as well. + tmp = 0xf0808080 | + ((code_point & 0x1c0000) << 6) | + ((code_point & 0x03f000) << 4) | + ((code_point & 0x000fc0) << 2) | + (code_point & 0x003f); + len = 4; + } + tmp = ghtonl(tmp); + memcpy(output, reinterpret_cast<const char*>(&tmp) + sizeof(tmp) - len, len); + return len; +} + +// Table of UTF-8 character lengths, based on first byte +static const unsigned char kUTF8LenTbl[256] = { + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 4, 4, 4, 4, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}; + +// Return length of a single UTF-8 source character +int UTF8FirstLetterNumBytes(const char* src, int len) { + if (len == 0) { + return 0; + } + return kUTF8LenTbl[*reinterpret_cast<const uint8_t*>(src)]; +} + +// ---------------------------------------------------------------------- +// CleanStringLineEndings() +// Clean up a multi-line string to conform to Unix line endings. +// Reads from src and appends to dst, so usually dst should be empty. +// +// If there is no line ending at the end of a non-empty string, it can +// be added automatically. +// +// Four different types of input are correctly handled: +// +// - Unix/Linux files: line ending is LF: pass through unchanged +// +// - DOS/Windows files: line ending is CRLF: convert to LF +// +// - Legacy Mac files: line ending is CR: convert to LF +// +// - Garbled files: random line endings: convert gracefully +// lonely CR, lonely LF, CRLF: convert to LF +// +// @param src The multi-line string to convert +// @param dst The converted string is appended to this string +// @param auto_end_last_line Automatically terminate the last line +// +// Limitations: +// +// This does not do the right thing for CRCRLF files created by +// broken programs that do another Unix->DOS conversion on files +// that are already in CRLF format. For this, a two-pass approach +// brute-force would be needed that +// +// (1) determines the presence of LF (first one is ok) +// (2) if yes, removes any CR, else convert every CR to LF + +void CleanStringLineEndings(const std::string &src, std::string *dst, + bool auto_end_last_line) { + if (dst->empty()) { + dst->append(src); + CleanStringLineEndings(dst, auto_end_last_line); + } else { + std::string tmp = src; + CleanStringLineEndings(&tmp, auto_end_last_line); + dst->append(tmp); + } +} + +void CleanStringLineEndings(std::string *str, bool auto_end_last_line) { + ptrdiff_t output_pos = 0; + bool r_seen = false; + ptrdiff_t len = str->size(); + + char *p = &(*str)[0]; + + for (ptrdiff_t input_pos = 0; input_pos < len;) { + if (!r_seen && input_pos + 8 < len) { + uint64_t v = GOOGLE_UNALIGNED_LOAD64(p + input_pos); + // Loop over groups of 8 bytes at a time until we come across + // a word that has a byte whose value is less than or equal to + // '\r' (i.e. could contain a \n (0x0a) or a \r (0x0d) ). + // + // We use a has_less macro that quickly tests a whole 64-bit + // word to see if any of the bytes has a value < N. + // + // For more details, see: + // http://graphics.stanford.edu/~seander/bithacks.html#HasLessInWord +#define has_less(x, n) (((x) - ~0ULL / 255 * (n)) & ~(x) & ~0ULL / 255 * 128) + if (!has_less(v, '\r' + 1)) { +#undef has_less + // No byte in this word has a value that could be a \r or a \n + if (output_pos != input_pos) { + GOOGLE_UNALIGNED_STORE64(p + output_pos, v); + } + input_pos += 8; + output_pos += 8; + continue; + } + } + std::string::const_reference in = p[input_pos]; + if (in == '\r') { + if (r_seen) p[output_pos++] = '\n'; + r_seen = true; + } else if (in == '\n') { + if (input_pos != output_pos) + p[output_pos++] = '\n'; + else + output_pos++; + r_seen = false; + } else { + if (r_seen) p[output_pos++] = '\n'; + r_seen = false; + if (input_pos != output_pos) + p[output_pos++] = in; + else + output_pos++; + } + input_pos++; + } + if (r_seen || + (auto_end_last_line && output_pos > 0 && p[output_pos - 1] != '\n')) { + str->resize(output_pos + 1); + str->operator[](output_pos) = '\n'; + } else if (output_pos < len) { + str->resize(output_pos); + } +} + +namespace internal { + +// ---------------------------------------------------------------------- +// NoLocaleStrtod() +// This code will make you cry. +// ---------------------------------------------------------------------- + +namespace { + +// Returns a string identical to *input except that the character pointed to +// by radix_pos (which should be '.') is replaced with the locale-specific +// radix character. +std::string LocalizeRadix(const char *input, const char *radix_pos) { + // Determine the locale-specific radix character by calling sprintf() to + // print the number 1.5, then stripping off the digits. As far as I can + // tell, this is the only portable, thread-safe way to get the C library + // to divuldge the locale's radix character. No, localeconv() is NOT + // thread-safe. + char temp[16]; + int size = snprintf(temp, sizeof(temp), "%.1f", 1.5); + GOOGLE_CHECK_EQ(temp[0], '1'); + GOOGLE_CHECK_EQ(temp[size - 1], '5'); + GOOGLE_CHECK_LE(size, 6); + + // Now replace the '.' in the input with it. + std::string result; + result.reserve(strlen(input) + size - 3); + result.append(input, radix_pos); + result.append(temp + 1, size - 2); + result.append(radix_pos + 1); + return result; +} + +} // namespace + +double NoLocaleStrtod(const char *str, char **endptr) { + // We cannot simply set the locale to "C" temporarily with setlocale() + // as this is not thread-safe. Instead, we try to parse in the current + // locale first. If parsing stops at a '.' character, then this is a + // pretty good hint that we're actually in some other locale in which + // '.' is not the radix character. + + char *temp_endptr; + double result = strtod(str, &temp_endptr); + if (endptr != NULL) *endptr = temp_endptr; + if (*temp_endptr != '.') return result; + + // Parsing halted on a '.'. Perhaps we're in a different locale? Let's + // try to replace the '.' with a locale-specific radix character and + // try again. + std::string localized = LocalizeRadix(str, temp_endptr); + const char *localized_cstr = localized.c_str(); + char *localized_endptr; + result = strtod(localized_cstr, &localized_endptr); + if ((localized_endptr - localized_cstr) > (temp_endptr - str)) { + // This attempt got further, so replacing the decimal must have helped. + // Update endptr to point at the right location. + if (endptr != NULL) { + // size_diff is non-zero if the localized radix has multiple bytes. + int size_diff = localized.size() - strlen(str); + // const_cast is necessary to match the strtod() interface. + *endptr = const_cast<char *>( + str + (localized_endptr - localized_cstr - size_diff)); + } + } + + return result; +} + +} // namespace internal + +} // namespace protobuf +} // namespace google |