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-rw-r--r--toolkit/components/uniffi-fixtures/geometry/src/lib.rs47
1 files changed, 47 insertions, 0 deletions
diff --git a/toolkit/components/uniffi-fixtures/geometry/src/lib.rs b/toolkit/components/uniffi-fixtures/geometry/src/lib.rs
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+++ b/toolkit/components/uniffi-fixtures/geometry/src/lib.rs
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+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+// https://rust-lang.github.io/rust-clippy/master/index.html#float_cmp
+// Silence, clippy!
+const EPSILON: f64 = 0.0001f64;
+
+#[derive(Debug, Clone)]
+pub struct Point {
+ coord_x: f64,
+ coord_y: f64,
+}
+
+#[derive(Debug, Clone)]
+pub struct Line {
+ start: Point,
+ end: Point,
+}
+
+pub fn gradient(ln: Line) -> f64 {
+ let rise = ln.end.coord_y - ln.start.coord_y;
+ let run = ln.end.coord_x - ln.start.coord_x;
+ rise / run
+}
+
+pub fn intersection(ln1: Line, ln2: Line) -> Option<Point> {
+ // TODO: yuck, should be able to take &Line as argument here
+ // and have rust figure it out with a bunch of annotations...
+ let g1 = gradient(ln1.clone());
+ let z1 = ln1.start.coord_y - g1 * ln1.start.coord_x;
+ let g2 = gradient(ln2.clone());
+ let z2 = ln2.start.coord_y - g2 * ln2.start.coord_x;
+ // Parallel lines do not intersect.
+ if (g1 - g2).abs() < EPSILON {
+ return None;
+ }
+ // Otherwise, they intersect at this fancy calculation that
+ // I found on wikipedia.
+ let x = (z2 - z1) / (g1 - g2);
+ Some(Point {
+ coord_x: x,
+ coord_y: g1 * x + z1,
+ })
+}
+
+uniffi::include_scaffolding!("geometry");