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Diffstat (limited to 'toolkit/mozapps/update/AppUpdater.sys.mjs')
-rw-r--r-- | toolkit/mozapps/update/AppUpdater.sys.mjs | 880 |
1 files changed, 880 insertions, 0 deletions
diff --git a/toolkit/mozapps/update/AppUpdater.sys.mjs b/toolkit/mozapps/update/AppUpdater.sys.mjs new file mode 100644 index 0000000000..6133fb613b --- /dev/null +++ b/toolkit/mozapps/update/AppUpdater.sys.mjs @@ -0,0 +1,880 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +import { AppConstants } from "resource://gre/modules/AppConstants.sys.mjs"; +import { XPCOMUtils } from "resource://gre/modules/XPCOMUtils.sys.mjs"; + +const lazy = {}; +ChromeUtils.defineESModuleGetters(lazy, { + UpdateLog: "resource://gre/modules/UpdateLog.sys.mjs", + UpdateUtils: "resource://gre/modules/UpdateUtils.sys.mjs", +}); + +const PREF_APP_UPDATE_CANCELATIONS_OSX = "app.update.cancelations.osx"; +const PREF_APP_UPDATE_ELEVATE_NEVER = "app.update.elevate.never"; + +class AbortError extends Error { + constructor(...params) { + super(...params); + this.name = this.constructor.name; + } +} + +/** + * `AbortablePromise`s automatically add themselves to this set on construction + * and remove themselves when they settle. + */ +var gPendingAbortablePromises = new Set(); + +/** + * Creates a Promise that can be resolved immediately with an abort method. + * + * Note that the underlying Promise will probably still run to completion since + * there isn't any general way to abort Promises. So if it is possible to abort + * the operation instead or in addition to using this class, that is preferable. + */ +class AbortablePromise { + #abortFn; + #promise; + #hasCompleted = false; + + constructor(promise) { + let abortPromise = new Promise((resolve, reject) => { + this.#abortFn = () => reject(new AbortError()); + }); + this.#promise = Promise.race([promise, abortPromise]); + this.#promise = this.#promise.finally(() => { + this.#hasCompleted = true; + gPendingAbortablePromises.delete(this); + }); + gPendingAbortablePromises.add(this); + } + + abort() { + if (this.#hasCompleted) { + return; + } + this.#abortFn(); + } + + /** + * This can be `await`ed on to get the result of the `AbortablePromise`. It + * will resolve with the value that the Promise provided to the constructor + * resolves with. + */ + get promise() { + return this.#promise; + } + + /** + * Will be `true` if the Promise provided to the constructor has resolved or + * `abort()` has been called. Otherwise `false`. + */ + get hasCompleted() { + return this.#hasCompleted; + } +} + +function makeAbortable(promise) { + let abortable = new AbortablePromise(promise); + return abortable.promise; +} + +function abortAllPromises() { + for (const promise of gPendingAbortablePromises) { + promise.abort(); + } +} + +/** + * This class checks for app updates in the foreground. It has several public + * methods for checking for updates, downloading updates, stopping the current + * update, and getting the current update status. It can also register + * listeners that will be called back as different stages of updates occur. + */ +export class AppUpdater { + #listeners = new Set(); + #status = AppUpdater.STATUS.NEVER_CHECKED; + // This will basically be set to `true` when `AppUpdater.check` is called and + // back to `false` right before it returns. + // It is also set to `true` during an update swap and back to `false` when the + // swap completes. + #updateBusy = false; + // When settings require that the user be asked for permission to download + // updates and we have an update to download, we will assign a function. + // Calling this function allows the download to proceed. + #permissionToDownloadGivenFn = null; + #_update = null; + // Keeps track of if we have an `update-swap` listener connected. We only + // connect it when the status is `READY_TO_RESTART`, but we can't use that to + // tell if its connected because we might be in the middle of an update swap + // in which case the status will have temporarily changed. + #swapListenerConnected = false; + + constructor() { + try { + this.QueryInterface = ChromeUtils.generateQI([ + "nsIObserver", + "nsISupportsWeakReference", + ]); + } catch (e) { + this.#onException(e); + } + } + + #onException(exception) { + try { + this.#update = null; + + if (this.#swapListenerConnected) { + LOG("AppUpdater:#onException - Removing update-swap listener"); + Services.obs.removeObserver(this, "update-swap"); + this.#swapListenerConnected = false; + } + + if (exception instanceof AbortError) { + // This should be where we end up if `AppUpdater.stop()` is called while + // `AppUpdater.check` is running or during an update swap. + LOG( + "AppUpdater:#onException - Caught AbortError. Setting status " + + "NEVER_CHECKED" + ); + this.#setStatus(AppUpdater.STATUS.NEVER_CHECKED); + } else { + LOG( + "AppUpdater:#onException - Exception caught. Setting status " + + "INTERNAL_ERROR" + ); + console.error(exception); + this.#setStatus(AppUpdater.STATUS.INTERNAL_ERROR); + } + } catch (e) { + LOG( + "AppUpdater:#onException - Caught additional exception while " + + "handling previous exception" + ); + console.error(e); + } + } + + /** + * This can be accessed by consumers to inspect the update that is being + * prepared for installation. It will always be null if `AppUpdater.check` + * hasn't been called yet. `AppUpdater.check` will set it to an instance of + * nsIUpdate once there is one available. This may be immediate, if an update + * is already downloading or has been downloaded. It may be delayed if an + * update check needs to be performed first. It also may remain null if the + * browser is up to date or if the update check fails. + * + * Regarding the difference between `AppUpdater.update`, `AppUpdater.#update`, + * and `AppUpdater.#_update`: + * - `AppUpdater.update` and `AppUpdater.#update` are effectively identical + * except that `AppUpdater.update` is readonly since it should not be + * changed from outside this class. + * - `AppUpdater.#_update` should only ever be modified by the setter for + * `AppUpdater.#update` in order to ensure that the "foregroundDownload" + * property is set on assignment. + * The quick and easy rule for using these is to always use `#update` + * internally and (of course) always use `update` externally. + */ + get update() { + return this.#update; + } + + get #update() { + return this.#_update; + } + + set #update(update) { + this.#_update = update; + if (this.#_update) { + this.#_update.QueryInterface(Ci.nsIWritablePropertyBag); + this.#_update.setProperty("foregroundDownload", "true"); + } + } + + /** + * The main entry point for checking for updates. As different stages of the + * check and possible subsequent update occur, the updater's status is set and + * listeners are called. + * + * Note that this is the correct entry point, regardless of the current state + * of the updater. Although the function name suggests that this function will + * start an update check, it will only do that if we aren't already in the + * update process. Otherwise, it will simply monitor the update process, + * update its own status, and call listeners. + * + * This function is async and will resolve when the update is ready to + * install, or a failure state is reached. + * However, most callers probably don't actually want to track its progress by + * awaiting on this function. More likely, it is desired to kick this function + * off without awaiting and add a listener via addListener. This allows the + * caller to see when the updater is checking for an update, downloading it, + * etc rather than just knowing "now it's running" and "now it's done". + * + * Note that calling this function while this instance is already performing + * or monitoring an update check/download will have no effect. In other words, + * it is only really necessary/useful to call this function when the status is + * `NEVER_CHECKED` or `NO_UPDATES_FOUND`. + */ + async check() { + try { + // We don't want to end up with multiple instances of the same `async` + // functions waiting on the same events, so if we are already busy going + // through the update state, don't enter this function. This must not + // be in the try/catch that sets #updateBusy to false in its finally + // block. + if (this.#updateBusy) { + return; + } + } catch (e) { + this.#onException(e); + } + + try { + this.#updateBusy = true; + this.#update = null; + + if (this.#swapListenerConnected) { + LOG("AppUpdater:check - Removing update-swap listener"); + Services.obs.removeObserver(this, "update-swap"); + this.#swapListenerConnected = false; + } + + if (!AppConstants.MOZ_UPDATER || this.#updateDisabledByPackage) { + LOG( + "AppUpdater:check -" + + "AppConstants.MOZ_UPDATER=" + + AppConstants.MOZ_UPDATER + + "this.#updateDisabledByPackage: " + + this.#updateDisabledByPackage + ); + this.#setStatus(AppUpdater.STATUS.NO_UPDATER); + return; + } + + if (this.aus.disabled) { + LOG("AppUpdater:check - AUS disabled"); + this.#setStatus(AppUpdater.STATUS.UPDATE_DISABLED_BY_POLICY); + return; + } + + let updateState = this.aus.currentState; + let stateName = this.aus.getStateName(updateState); + LOG(`AppUpdater:check - currentState=${stateName}`); + + if (updateState == Ci.nsIApplicationUpdateService.STATE_PENDING) { + LOG("AppUpdater:check - ready for restart"); + this.#onReadyToRestart(); + return; + } + + if (this.aus.isOtherInstanceHandlingUpdates) { + LOG("AppUpdater:check - this.aus.isOtherInstanceHandlingUpdates"); + this.#setStatus(AppUpdater.STATUS.OTHER_INSTANCE_HANDLING_UPDATES); + return; + } + + if (updateState == Ci.nsIApplicationUpdateService.STATE_DOWNLOADING) { + LOG("AppUpdater:check - downloading"); + this.#update = this.um.downloadingUpdate; + await this.#downloadUpdate(); + return; + } + + if (updateState == Ci.nsIApplicationUpdateService.STATE_STAGING) { + LOG("AppUpdater:check - staging"); + this.#update = this.um.readyUpdate; + await this.#awaitStagingComplete(); + return; + } + + // Clear prefs that could prevent a user from discovering available updates. + if (Services.prefs.prefHasUserValue(PREF_APP_UPDATE_CANCELATIONS_OSX)) { + Services.prefs.clearUserPref(PREF_APP_UPDATE_CANCELATIONS_OSX); + } + if (Services.prefs.prefHasUserValue(PREF_APP_UPDATE_ELEVATE_NEVER)) { + Services.prefs.clearUserPref(PREF_APP_UPDATE_ELEVATE_NEVER); + } + this.#setStatus(AppUpdater.STATUS.CHECKING); + LOG("AppUpdater:check - starting update check"); + let check = this.checker.checkForUpdates(this.checker.FOREGROUND_CHECK); + let result; + try { + result = await makeAbortable(check.result); + } catch (e) { + // If we are aborting, stop the update check on our way out. + if (e instanceof AbortError) { + this.checker.stopCheck(check.id); + } + throw e; + } + + if (!result.checksAllowed) { + // This shouldn't happen. The cases where this can happen should be + // handled specifically, above. + LOG("AppUpdater:check - !checksAllowed; INTERNAL_ERROR"); + this.#setStatus(AppUpdater.STATUS.INTERNAL_ERROR); + return; + } + + if (!result.succeeded) { + LOG("AppUpdater:check - Update check failed; CHECKING_FAILED"); + this.#setStatus(AppUpdater.STATUS.CHECKING_FAILED); + return; + } + + LOG("AppUpdater:check - Update check succeeded"); + this.#update = this.aus.selectUpdate(result.updates); + if (!this.#update) { + LOG("AppUpdater:check - result: NO_UPDATES_FOUND"); + this.#setStatus(AppUpdater.STATUS.NO_UPDATES_FOUND); + return; + } + + if (this.#update.unsupported) { + LOG("AppUpdater:check - result: UNSUPPORTED SYSTEM"); + this.#setStatus(AppUpdater.STATUS.UNSUPPORTED_SYSTEM); + return; + } + + if (!this.aus.canApplyUpdates) { + LOG("AppUpdater:check - result: MANUAL_UPDATE"); + this.#setStatus(AppUpdater.STATUS.MANUAL_UPDATE); + return; + } + + let updateAuto = await makeAbortable( + lazy.UpdateUtils.getAppUpdateAutoEnabled() + ); + if (!updateAuto || this.aus.manualUpdateOnly) { + LOG( + "AppUpdater:check - Need to wait for user approval to start the " + + "download." + ); + + let downloadPermissionPromise = new Promise(resolve => { + this.#permissionToDownloadGivenFn = resolve; + }); + // There are other interfaces through which the user can start the + // download, so we want to listen both for permission, and for the + // download to independently start. + let downloadStartPromise = Promise.race([ + downloadPermissionPromise, + this.aus.stateTransition, + ]); + + this.#setStatus(AppUpdater.STATUS.DOWNLOAD_AND_INSTALL); + + await makeAbortable(downloadStartPromise); + LOG("AppUpdater:check - Got user approval. Proceeding with download"); + // If we resolved because of `aus.stateTransition`, we may actually be + // downloading a different update now. + if (this.um.downloadingUpdate) { + this.#update = this.um.downloadingUpdate; + } + } else { + LOG( + "AppUpdater:check - updateAuto is active and " + + "manualUpdateOnlydateOnly is inactive. Start the download." + ); + } + await this.#downloadUpdate(); + } catch (e) { + this.#onException(e); + } finally { + this.#updateBusy = false; + } + } + + /** + * This only has an effect if the status is `DOWNLOAD_AND_INSTALL`.This + * indicates that the user has configured Firefox not to download updates + * without permission, and we are waiting the user's permission. + * This function should be called if and only if the user's permission was + * given as it will allow the update download to proceed. + */ + allowUpdateDownload() { + if (this.#permissionToDownloadGivenFn) { + this.#permissionToDownloadGivenFn(); + } + } + + // true if updating is disabled because we're running in an app package. + // This is distinct from aus.disabled because we need to avoid + // messages being shown to the user about an "administrator" handling + // updates; packaged apps may be getting updated by an administrator or they + // may not be, and we don't have a good way to tell the difference from here, + // so we err to the side of less confusion for unmanaged users. + get #updateDisabledByPackage() { + return Services.sysinfo.getProperty("isPackagedApp"); + } + + // true when updating in background is enabled. + get #updateStagingEnabled() { + LOG( + "AppUpdater:#updateStagingEnabled" + + "canStageUpdates: " + + this.aus.canStageUpdates + ); + return ( + !this.aus.disabled && + !this.#updateDisabledByPackage && + this.aus.canStageUpdates + ); + } + + /** + * Downloads an update mar or connects to an in-progress download. + * Doesn't resolve until the update is ready to install, or a failure state + * is reached. + */ + async #downloadUpdate() { + this.#setStatus(AppUpdater.STATUS.DOWNLOADING); + + let success = await this.aus.downloadUpdate(this.#update, false); + if (!success) { + LOG("AppUpdater:#downloadUpdate - downloadUpdate failed."); + this.#setStatus(AppUpdater.STATUS.DOWNLOAD_FAILED); + return; + } + + await this.#awaitDownloadComplete(); + } + + /** + * Listens for a download to complete. + * Doesn't resolve until the update is ready to install, or a failure state + * is reached. + */ + async #awaitDownloadComplete() { + let updateState = this.aus.currentState; + if ( + updateState != Ci.nsIApplicationUpdateService.STATE_DOWNLOADING && + updateState != Ci.nsIApplicationUpdateService.STATE_SWAP + ) { + throw new Error( + "AppUpdater:#awaitDownloadComplete invoked in unexpected state: " + + this.aus.getStateName(updateState) + ); + } + + // We may already be in the `DOWNLOADING` state, depending on how we entered + // this function. But we actually want to alert the listeners again even if + // we are because `this.update.selectedPatch` is null early in the + // downloading state, but it should be set by now and listeners may want to + // update UI based on that. + this.#setStatus(AppUpdater.STATUS.DOWNLOADING); + + const updateDownloadProgress = (progress, progressMax) => { + this.#setStatus(AppUpdater.STATUS.DOWNLOADING, progress, progressMax); + }; + + const progressObserver = { + onStartRequest(aRequest) { + LOG( + `AppUpdater:#awaitDownloadComplete.observer.onStartRequest - ` + + `aRequest: ${aRequest}` + ); + }, + + onStatus(aRequest, aStatus, aStatusArg) { + LOG( + `AppUpdater:#awaitDownloadComplete.observer.onStatus ` + + `- aRequest: ${aRequest}, aStatus: ${aStatus}, ` + + `aStatusArg: ${aStatusArg}` + ); + }, + + onProgress(aRequest, aProgress, aProgressMax) { + LOG( + `AppUpdater:#awaitDownloadComplete.observer.onProgress ` + + `- aRequest: ${aRequest}, aProgress: ${aProgress}, ` + + `aProgressMax: ${aProgressMax}` + ); + updateDownloadProgress(aProgress, aProgressMax); + }, + + onStopRequest(aRequest, aStatusCode) { + LOG( + `AppUpdater:#awaitDownloadComplete.observer.onStopRequest ` + + `- aRequest: ${aRequest}, aStatusCode: ${aStatusCode}` + ); + }, + + QueryInterface: ChromeUtils.generateQI([ + "nsIProgressEventSink", + "nsIRequestObserver", + ]), + }; + + let listenForProgress = + updateState == Ci.nsIApplicationUpdateService.STATE_DOWNLOADING; + + if (listenForProgress) { + this.aus.addDownloadListener(progressObserver); + LOG("AppUpdater:#awaitDownloadComplete - Registered download listener"); + } + + LOG("AppUpdater:#awaitDownloadComplete - Waiting for state transition."); + try { + await makeAbortable(this.aus.stateTransition); + } finally { + if (listenForProgress) { + this.aus.removeDownloadListener(progressObserver); + LOG("AppUpdater:#awaitDownloadComplete - Download listener removed"); + } + } + + updateState = this.aus.currentState; + LOG( + "AppUpdater:#awaitDownloadComplete - State transition seen. New state: " + + this.aus.getStateName(updateState) + ); + + switch (updateState) { + case Ci.nsIApplicationUpdateService.STATE_IDLE: + LOG( + "AppUpdater:#awaitDownloadComplete - Setting status DOWNLOAD_FAILED." + ); + this.#setStatus(AppUpdater.STATUS.DOWNLOAD_FAILED); + break; + case Ci.nsIApplicationUpdateService.STATE_STAGING: + LOG("AppUpdater:#awaitDownloadComplete - awaiting staging completion."); + await this.#awaitStagingComplete(); + break; + case Ci.nsIApplicationUpdateService.STATE_PENDING: + LOG("AppUpdater:#awaitDownloadComplete - ready to restart."); + this.#onReadyToRestart(); + break; + default: + LOG( + "AppUpdater:#awaitDownloadComplete - Setting status INTERNAL_ERROR." + ); + this.#setStatus(AppUpdater.STATUS.INTERNAL_ERROR); + break; + } + } + + /** + * This function registers an observer that watches for the staging process + * to complete. Once it does, it sets the status to either request that the + * user restarts to install the update on success, request that the user + * manually download and install the newer version, or automatically download + * a complete update if applicable. + * Doesn't resolve until the update is ready to install, or a failure state + * is reached. + */ + async #awaitStagingComplete() { + let updateState = this.aus.currentState; + if (updateState != Ci.nsIApplicationUpdateService.STATE_STAGING) { + throw new Error( + "AppUpdater:#awaitStagingComplete invoked in unexpected state: " + + this.aus.getStateName(updateState) + ); + } + + LOG("AppUpdater:#awaitStagingComplete - Setting status STAGING."); + this.#setStatus(AppUpdater.STATUS.STAGING); + + LOG("AppUpdater:#awaitStagingComplete - Waiting for state transition."); + await makeAbortable(this.aus.stateTransition); + + updateState = this.aus.currentState; + LOG( + "AppUpdater:#awaitStagingComplete - State transition seen. New state: " + + this.aus.getStateName(updateState) + ); + + switch (updateState) { + case Ci.nsIApplicationUpdateService.STATE_PENDING: + LOG("AppUpdater:#awaitStagingComplete - ready for restart"); + this.#onReadyToRestart(); + break; + case Ci.nsIApplicationUpdateService.STATE_IDLE: + LOG("AppUpdater:#awaitStagingComplete - DOWNLOAD_FAILED"); + this.#setStatus(AppUpdater.STATUS.DOWNLOAD_FAILED); + break; + case Ci.nsIApplicationUpdateService.STATE_DOWNLOADING: + // We've fallen back to downloading the complete update because the + // partial update failed to be staged. Return to the downloading stage. + LOG( + "AppUpdater:#awaitStagingComplete - Partial update must have " + + "failed to stage. Downloading complete update." + ); + await this.#awaitDownloadComplete(); + break; + default: + LOG( + "AppUpdater:#awaitStagingComplete - Setting status INTERNAL_ERROR." + ); + this.#setStatus(AppUpdater.STATUS.INTERNAL_ERROR); + break; + } + } + + #onReadyToRestart() { + let updateState = this.aus.currentState; + if (updateState != Ci.nsIApplicationUpdateService.STATE_PENDING) { + throw new Error( + "AppUpdater:#onReadyToRestart invoked in unexpected state: " + + this.aus.getStateName(updateState) + ); + } + + LOG("AppUpdater:#onReadyToRestart - Setting status READY_FOR_RESTART."); + if (this.#swapListenerConnected) { + LOG( + "AppUpdater:#onReadyToRestart - update-swap listener already attached" + ); + } else { + this.#swapListenerConnected = true; + LOG("AppUpdater:#onReadyToRestart - Attaching update-swap listener"); + Services.obs.addObserver(this, "update-swap", /* ownsWeak */ true); + } + this.#setStatus(AppUpdater.STATUS.READY_FOR_RESTART); + } + + /** + * Stops the current check for updates and any ongoing download. + * + * If this is called before `AppUpdater.check()` is called or after it + * resolves, this should have no effect. If this is called while `check()` is + * still running, `AppUpdater` will return to the NEVER_CHECKED state. We + * don't really want to leave it in any of the intermediary states after we + * have disconnected all the listeners that would allow those states to ever + * change. + */ + stop() { + LOG("AppUpdater:stop called"); + if (this.#swapListenerConnected) { + LOG("AppUpdater:stop - Removing update-swap listener"); + Services.obs.removeObserver(this, "update-swap"); + this.#swapListenerConnected = false; + } + abortAllPromises(); + } + + /** + * {AppUpdater.STATUS} The status of the current check or update. + * + * Note that until AppUpdater.check has been called, this will always be set + * to NEVER_CHECKED. + */ + get status() { + return this.#status; + } + + /** + * Adds a listener function that will be called back on status changes as + * different stages of updates occur. The function will be called without + * arguments for most status changes; see the comments around the STATUS value + * definitions below. This is safe to call multiple times with the same + * function. It will be added only once. + * + * @param {function} listener + * The listener function to add. + */ + addListener(listener) { + this.#listeners.add(listener); + } + + /** + * Removes a listener. This is safe to call multiple times with the same + * function, or with a function that was never added. + * + * @param {function} listener + * The listener function to remove. + */ + removeListener(listener) { + this.#listeners.delete(listener); + } + + /** + * Sets the updater's current status and calls listeners. + * + * @param {AppUpdater.STATUS} status + * The new updater status. + * @param {*} listenerArgs + * Arguments to pass to listeners. + */ + #setStatus(status, ...listenerArgs) { + this.#status = status; + for (let listener of this.#listeners) { + listener(status, ...listenerArgs); + } + return status; + } + + observe(subject, topic, status) { + LOG( + "AppUpdater:observe " + + "- subject: " + + subject + + ", topic: " + + topic + + ", status: " + + status + ); + switch (topic) { + case "update-swap": + // This is asynchronous, but we don't really want to wait for it in this + // observer. + this.#handleUpdateSwap(); + break; + } + } + + async #handleUpdateSwap() { + try { + // This must not be in the try/catch that sets #updateBusy to `false` in + // its finally block. + // There really shouldn't be any way to enter this function when + // `#updateBusy` is `true`. But let's just be safe because we don't want + // to ever end up with two things running at once. + if (this.#updateBusy) { + return; + } + } catch (e) { + this.#onException(e); + } + + try { + this.#updateBusy = true; + + // During an update swap, the new update will initially be stored in + // `downloadingUpdate`. Part way through, it will be moved into + // `readyUpdate` and `downloadingUpdate` will be set to `null`. + this.#update = this.um.downloadingUpdate; + if (!this.#update) { + this.#update = this.um.readyUpdate; + } + + await this.#awaitDownloadComplete(); + } catch (e) { + this.#onException(e); + } finally { + this.#updateBusy = false; + } + } +} + +XPCOMUtils.defineLazyServiceGetter( + AppUpdater.prototype, + "aus", + "@mozilla.org/updates/update-service;1", + "nsIApplicationUpdateService" +); +XPCOMUtils.defineLazyServiceGetter( + AppUpdater.prototype, + "checker", + "@mozilla.org/updates/update-checker;1", + "nsIUpdateChecker" +); +XPCOMUtils.defineLazyServiceGetter( + AppUpdater.prototype, + "um", + "@mozilla.org/updates/update-manager;1", + "nsIUpdateManager" +); + +AppUpdater.STATUS = { + // Updates are allowed and there's no downloaded or staged update, but the + // AppUpdater hasn't checked for updates yet, so it doesn't know more than + // that. + NEVER_CHECKED: 0, + + // The updater isn't available (AppConstants.MOZ_UPDATER is falsey). + NO_UPDATER: 1, + + // "appUpdate" is not allowed by policy. + UPDATE_DISABLED_BY_POLICY: 2, + + // Another app instance is handling updates. + OTHER_INSTANCE_HANDLING_UPDATES: 3, + + // There's an update, but it's not supported on this system. + UNSUPPORTED_SYSTEM: 4, + + // The user must apply updates manually. + MANUAL_UPDATE: 5, + + // The AppUpdater is checking for updates. + CHECKING: 6, + + // The AppUpdater checked for updates and none were found. + NO_UPDATES_FOUND: 7, + + // The AppUpdater is downloading an update. Listeners are notified of this + // status as a download starts. They are also notified on download progress, + // and in that case they are passed two arguments: the current download + // progress and the total download size. + DOWNLOADING: 8, + + // The AppUpdater tried to download an update but it failed. + DOWNLOAD_FAILED: 9, + + // There's an update available, but the user wants us to ask them to download + // and install it. + DOWNLOAD_AND_INSTALL: 10, + + // An update is staging. + STAGING: 11, + + // An update is downloaded and staged and will be applied on restart. + READY_FOR_RESTART: 12, + + // Essential components of the updater are failing and preventing us from + // updating. + INTERNAL_ERROR: 13, + + // Failed to check for updates, network timeout, dns errors could cause this + CHECKING_FAILED: 14, + + /** + * Is the given `status` a terminal state in the update state machine? + * + * A terminal state means that the `check()` method has completed. + * + * N.b.: `DOWNLOAD_AND_INSTALL` is not considered terminal because the normal + * flow is that Firefox will show UI prompting the user to install, and when + * the user interacts, the `check()` method will continue through the update + * state machine. + * + * @returns {boolean} `true` if `status` is terminal. + */ + isTerminalStatus(status) { + return ![ + AppUpdater.STATUS.CHECKING, + AppUpdater.STATUS.DOWNLOAD_AND_INSTALL, + AppUpdater.STATUS.DOWNLOADING, + AppUpdater.STATUS.NEVER_CHECKED, + AppUpdater.STATUS.STAGING, + ].includes(status); + }, + + /** + * Turn the given `status` into a string for debugging. + * + * @returns {?string} representation of given numerical `status`. + */ + debugStringFor(status) { + for (let [k, v] of Object.entries(AppUpdater.STATUS)) { + if (v == status) { + return k; + } + } + return null; + }, +}; + +/** + * Logs a string to the error console. If enabled, also logs to the update + * messages file. + * @param string + * The string to write to the error console. + */ +function LOG(string) { + lazy.UpdateLog.logPrefixedString("AUS:AUM", string); +} |