From 26a029d407be480d791972afb5975cf62c9360a6 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Fri, 19 Apr 2024 02:47:55 +0200 Subject: Adding upstream version 124.0.1. Signed-off-by: Daniel Baumann --- dom/canvas/WebGLTransformFeedback.cpp | 173 ++++++++++++++++++++++++++++++++++ 1 file changed, 173 insertions(+) create mode 100644 dom/canvas/WebGLTransformFeedback.cpp (limited to 'dom/canvas/WebGLTransformFeedback.cpp') diff --git a/dom/canvas/WebGLTransformFeedback.cpp b/dom/canvas/WebGLTransformFeedback.cpp new file mode 100644 index 0000000000..ffcf7b6479 --- /dev/null +++ b/dom/canvas/WebGLTransformFeedback.cpp @@ -0,0 +1,173 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "WebGLTransformFeedback.h" + +#include "GLContext.h" +#include "mozilla/dom/WebGL2RenderingContextBinding.h" +#include "mozilla/IntegerRange.h" +#include "WebGL2Context.h" +#include "WebGLBuffer.h" +#include "WebGLProgram.h" + +namespace mozilla { + +WebGLTransformFeedback::WebGLTransformFeedback(WebGLContext* webgl, GLuint tf) + : WebGLContextBoundObject(webgl), + mGLName(tf), + mIndexedBindings(webgl::kMaxTransformFeedbackSeparateAttribs), + mIsPaused(false), + mIsActive(false) {} + +WebGLTransformFeedback::~WebGLTransformFeedback() { + if (!mContext) return; + if (mGLName) { + mContext->gl->fDeleteTransformFeedbacks(1, &mGLName); + } +} + +//////////////////////////////////////// + +void WebGLTransformFeedback::BeginTransformFeedback(GLenum primMode) { + if (mIsActive) return mContext->ErrorInvalidOperation("Already active."); + + switch (primMode) { + case LOCAL_GL_POINTS: + case LOCAL_GL_LINES: + case LOCAL_GL_TRIANGLES: + break; + default: + mContext->ErrorInvalidEnum( + "`primitiveMode` must be one of POINTS, LINES, or" + " TRIANGLES."); + return; + } + + const auto& prog = mContext->mCurrentProgram; + if (!prog || !prog->IsLinked() || + prog->LinkInfo()->componentsPerTFVert.empty()) { + mContext->ErrorInvalidOperation( + "Current program not valid for transform" + " feedback."); + return; + } + + const auto& linkInfo = prog->LinkInfo(); + const auto& componentsPerTFVert = linkInfo->componentsPerTFVert; + + size_t minVertCapacity = SIZE_MAX; + for (size_t i = 0; i < componentsPerTFVert.size(); i++) { + const auto& indexedBinding = mIndexedBindings[i]; + const auto& componentsPerVert = componentsPerTFVert[i]; + + const auto& buffer = indexedBinding.mBufferBinding; + if (!buffer) { + mContext->ErrorInvalidOperation( + "No buffer attached to required transform" + " feedback index %u.", + (uint32_t)i); + return; + } + + for (const auto iBound : IntegerRange(mIndexedBindings.size())) { + const auto& bound = mIndexedBindings[iBound].mBufferBinding.get(); + if (iBound != i && buffer == bound) { + mContext->GenErrorIllegalUse( + LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER, static_cast(i), + LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER, static_cast(iBound)); + return; + } + } + + const size_t vertCapacity = buffer->ByteLength() / 4 / componentsPerVert; + minVertCapacity = std::min(minVertCapacity, vertCapacity); + } + + //// + + const auto& gl = mContext->gl; + gl->fBeginTransformFeedback(primMode); + + //// + + mIsActive = true; + MOZ_ASSERT(!mIsPaused); + + mActive_Program = prog; + mActive_PrimMode = primMode; + mActive_VertPosition = 0; + mActive_VertCapacity = minVertCapacity; + + //// + + mActive_Program->mNumActiveTFOs++; +} + +void WebGLTransformFeedback::EndTransformFeedback() { + if (!mIsActive) return mContext->ErrorInvalidOperation("Not active."); + + //// + + const auto& gl = mContext->gl; + gl->fEndTransformFeedback(); + + if (gl->WorkAroundDriverBugs()) { +#ifdef XP_MACOSX + // Multi-threaded GL on mac will generate INVALID_OP in some cases for at + // least BindBufferBase after an EndTransformFeedback if there is not a + // flush between the two. Single-threaded GL does not have this issue. This + // is likely due to not synchronizing client/server state, and erroring in + // BindBufferBase because the client thinks we're still in transform + // feedback. + gl->fFlush(); +#endif + } + + //// + + mIsActive = false; + mIsPaused = false; + + //// + + mActive_Program->mNumActiveTFOs--; +} + +void WebGLTransformFeedback::PauseTransformFeedback() { + if (!mIsActive || mIsPaused) { + mContext->ErrorInvalidOperation("Not active or is paused."); + return; + } + + //// + + const auto& gl = mContext->gl; + gl->fPauseTransformFeedback(); + + //// + + mIsPaused = true; +} + +void WebGLTransformFeedback::ResumeTransformFeedback() { + if (!mIsPaused) return mContext->ErrorInvalidOperation("Not paused."); + + if (mContext->mCurrentProgram != mActive_Program) { + mContext->ErrorInvalidOperation("Active program differs from original."); + return; + } + + //// + + const auto& gl = mContext->gl; + gl->fResumeTransformFeedback(); + + //// + + MOZ_ASSERT(mIsActive); + mIsPaused = false; +} + +} // namespace mozilla -- cgit v1.2.3