From 59203c63bb777a3bacec32fb8830fba33540e809 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Wed, 12 Jun 2024 07:35:29 +0200 Subject: Adding upstream version 127.0. Signed-off-by: Daniel Baumann --- dom/media/driftcontrol/AudioResampler.cpp | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) (limited to 'dom/media/driftcontrol/AudioResampler.cpp') diff --git a/dom/media/driftcontrol/AudioResampler.cpp b/dom/media/driftcontrol/AudioResampler.cpp index ecef033a5c..1402fae39e 100644 --- a/dom/media/driftcontrol/AudioResampler.cpp +++ b/dom/media/driftcontrol/AudioResampler.cpp @@ -5,12 +5,14 @@ #include "AudioResampler.h" +#include "TimeUnits.h" + namespace mozilla { AudioResampler::AudioResampler(uint32_t aInRate, uint32_t aOutRate, - media::TimeUnit aPreBufferDuration, + uint32_t aInputPreBufferFrameCount, const PrincipalHandle& aPrincipalHandle) - : mResampler(aInRate, aOutRate, aPreBufferDuration), + : mResampler(aInRate, aOutRate, aInputPreBufferFrameCount), mOutputChunks(aOutRate / 10, STEREO, aPrincipalHandle) {} void AudioResampler::AppendInput(const AudioSegment& aInSegment) { @@ -59,11 +61,11 @@ AudioSegment AudioResampler::Resample(uint32_t aOutFrames, bool* aHasUnderrun) { return segment; } - media::TimeUnit outDuration(aOutFrames, mResampler.GetOutRate()); + media::TimeUnit outDuration(aOutFrames, mResampler.mOutRate); mResampler.EnsurePreBuffer(outDuration); const media::TimeUnit chunkCapacity(mOutputChunks.ChunkCapacity(), - mResampler.GetOutRate()); + mResampler.mOutRate); while (!outDuration.IsZero()) { MOZ_ASSERT(outDuration.IsPositive()); @@ -71,8 +73,7 @@ AudioSegment AudioResampler::Resample(uint32_t aOutFrames, bool* aHasUnderrun) { const media::TimeUnit chunkDuration = std::min(outDuration, chunkCapacity); outDuration -= chunkDuration; - const uint32_t outFrames = - chunkDuration.ToTicksAtRate(mResampler.GetOutRate()); + const uint32_t outFrames = chunkDuration.ToTicksAtRate(mResampler.mOutRate); for (uint32_t i = 0; i < chunk.ChannelCount(); ++i) { if (chunk.mBufferFormat == AUDIO_FORMAT_FLOAT32) { *aHasUnderrun |= mResampler.Resample( @@ -92,8 +93,8 @@ AudioSegment AudioResampler::Resample(uint32_t aOutFrames, bool* aHasUnderrun) { return segment; } -void AudioResampler::Update(uint32_t aOutRate, uint32_t aChannels) { - mResampler.UpdateResampler(aOutRate, aChannels); +void AudioResampler::Update(uint32_t aInRate, uint32_t aChannels) { + mResampler.UpdateResampler(aInRate, aChannels); mOutputChunks.Update(aChannels); } -- cgit v1.2.3