From 26a029d407be480d791972afb5975cf62c9360a6 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Fri, 19 Apr 2024 02:47:55 +0200 Subject: Adding upstream version 124.0.1. Signed-off-by: Daniel Baumann --- .../d3d/d3d11/shaders/compiled/clearuint11ps6.h | 116 +++++++++++++++++++++ 1 file changed, 116 insertions(+) create mode 100644 gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearuint11ps6.h (limited to 'gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearuint11ps6.h') diff --git a/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearuint11ps6.h b/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearuint11ps6.h new file mode 100644 index 0000000000..b3dce8228d --- /dev/null +++ b/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearuint11ps6.h @@ -0,0 +1,116 @@ +#if 0 +// +// Generated by Microsoft (R) HLSL Shader Compiler 10.1 +// +// +// Buffer Definitions: +// +// cbuffer ColorAndDepthDataUint +// { +// +// uint4 color_Uint; // Offset: 0 Size: 16 +// float zValueF_Uint; // Offset: 16 Size: 4 +// +// } +// +// +// Resource Bindings: +// +// Name Type Format Dim HLSL Bind Count +// ------------------------------ ---------- ------- ----------- -------------- ------ +// ColorAndDepthDataUint cbuffer NA NA cb0 1 +// +// +// +// Input signature: +// +// Name Index Mask Register SysValue Format Used +// -------------------- ----- ------ -------- -------- ------- ------ +// SV_POSITION 0 xyzw 0 POS float +// +// +// Output signature: +// +// Name Index Mask Register SysValue Format Used +// -------------------- ----- ------ -------- -------- ------- ------ +// SV_TARGET 0 xyzw 0 TARGET uint xyzw +// SV_TARGET 1 xyzw 1 TARGET uint xyzw +// SV_TARGET 2 xyzw 2 TARGET uint xyzw +// SV_TARGET 3 xyzw 3 TARGET uint xyzw +// SV_TARGET 4 xyzw 4 TARGET uint xyzw +// SV_TARGET 5 xyzw 5 TARGET uint xyzw +// SV_DEPTH 0 N/A oDepth DEPTH float YES +// +ps_4_0 +dcl_constantbuffer CB0[2], immediateIndexed +dcl_output o0.xyzw +dcl_output o1.xyzw +dcl_output o2.xyzw +dcl_output o3.xyzw +dcl_output o4.xyzw +dcl_output o5.xyzw +dcl_output oDepth +mov o0.xyzw, cb0[0].xyzw +mov o1.xyzw, cb0[0].xyzw +mov o2.xyzw, cb0[0].xyzw +mov o3.xyzw, cb0[0].xyzw +mov o4.xyzw, cb0[0].xyzw +mov o5.xyzw, cb0[0].xyzw +mov oDepth, cb0[1].x +ret +// Approximately 8 instruction slots used +#endif + +const BYTE g_PS_ClearUint6[] = { + 68, 88, 66, 67, 78, 113, 96, 10, 75, 203, 142, 20, 121, 52, 202, 19, 182, 137, 113, + 117, 1, 0, 0, 0, 208, 3, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 60, 1, + 0, 0, 112, 1, 0, 0, 60, 2, 0, 0, 84, 3, 0, 0, 82, 68, 69, 70, 0, + 1, 0, 0, 1, 0, 0, 0, 84, 0, 0, 0, 1, 0, 0, 0, 28, 0, 0, 0, + 0, 4, 255, 255, 0, 1, 0, 0, 216, 0, 0, 0, 60, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, + 0, 0, 1, 0, 0, 0, 67, 111, 108, 111, 114, 65, 110, 100, 68, 101, 112, 116, 104, + 68, 97, 116, 97, 85, 105, 110, 116, 0, 171, 171, 60, 0, 0, 0, 2, 0, 0, 0, + 108, 0, 0, 0, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 156, 0, 0, + 0, 0, 0, 0, 0, 16, 0, 0, 0, 2, 0, 0, 0, 168, 0, 0, 0, 0, 0, + 0, 0, 184, 0, 0, 0, 16, 0, 0, 0, 4, 0, 0, 0, 2, 0, 0, 0, 200, + 0, 0, 0, 0, 0, 0, 0, 99, 111, 108, 111, 114, 95, 85, 105, 110, 116, 0, 171, + 1, 0, 19, 0, 1, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 122, 86, 97, + 108, 117, 101, 70, 95, 85, 105, 110, 116, 0, 171, 171, 171, 0, 0, 3, 0, 1, 0, + 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 77, 105, 99, 114, 111, 115, 111, 102, 116, + 32, 40, 82, 41, 32, 72, 76, 83, 76, 32, 83, 104, 97, 100, 101, 114, 32, 67, 111, + 109, 112, 105, 108, 101, 114, 32, 49, 48, 46, 49, 0, 73, 83, 71, 78, 44, 0, 0, + 0, 1, 0, 0, 0, 8, 0, 0, 0, 32, 0, 0, 0, 0, 0, 0, 0, 1, 0, + 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 83, 86, 95, 80, 79, + 83, 73, 84, 73, 79, 78, 0, 79, 83, 71, 78, 196, 0, 0, 0, 7, 0, 0, 0, + 8, 0, 0, 0, 176, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, + 0, 0, 0, 0, 0, 15, 0, 0, 0, 176, 0, 0, 0, 1, 0, 0, 0, 0, 0, + 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 15, 0, 0, 0, 176, 0, 0, 0, 2, + 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 2, 0, 0, 0, 15, 0, 0, 0, + 176, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 3, 0, 0, + 0, 15, 0, 0, 0, 176, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 1, 0, + 0, 0, 4, 0, 0, 0, 15, 0, 0, 0, 176, 0, 0, 0, 5, 0, 0, 0, 0, + 0, 0, 0, 1, 0, 0, 0, 5, 0, 0, 0, 15, 0, 0, 0, 186, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 255, 255, 255, 255, 1, 14, 0, + 0, 83, 86, 95, 84, 65, 82, 71, 69, 84, 0, 83, 86, 95, 68, 69, 80, 84, 72, + 0, 171, 83, 72, 68, 82, 16, 1, 0, 0, 64, 0, 0, 0, 68, 0, 0, 0, 89, + 0, 0, 4, 70, 142, 32, 0, 0, 0, 0, 0, 2, 0, 0, 0, 101, 0, 0, 3, + 242, 32, 16, 0, 0, 0, 0, 0, 101, 0, 0, 3, 242, 32, 16, 0, 1, 0, 0, + 0, 101, 0, 0, 3, 242, 32, 16, 0, 2, 0, 0, 0, 101, 0, 0, 3, 242, 32, + 16, 0, 3, 0, 0, 0, 101, 0, 0, 3, 242, 32, 16, 0, 4, 0, 0, 0, 101, + 0, 0, 3, 242, 32, 16, 0, 5, 0, 0, 0, 101, 0, 0, 2, 1, 192, 0, 0, + 54, 0, 0, 6, 242, 32, 16, 0, 0, 0, 0, 0, 70, 142, 32, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 54, 0, 0, 6, 242, 32, 16, 0, 1, 0, 0, 0, 70, 142, + 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 0, 0, 6, 242, 32, 16, 0, 2, + 0, 0, 0, 70, 142, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 0, 0, 6, + 242, 32, 16, 0, 3, 0, 0, 0, 70, 142, 32, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 54, 0, 0, 6, 242, 32, 16, 0, 4, 0, 0, 0, 70, 142, 32, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 54, 0, 0, 6, 242, 32, 16, 0, 5, 0, 0, 0, 70, + 142, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 0, 0, 5, 1, 192, 0, 0, + 10, 128, 32, 0, 0, 0, 0, 0, 1, 0, 0, 0, 62, 0, 0, 1, 83, 84, 65, + 84, 116, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0}; -- cgit v1.2.3