From 26a029d407be480d791972afb5975cf62c9360a6 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Fri, 19 Apr 2024 02:47:55 +0200 Subject: Adding upstream version 124.0.1. Signed-off-by: Daniel Baumann --- gfx/layers/apz/test/mochitest/apz_test_utils.js | 1322 +++++++++++++++++++++++ 1 file changed, 1322 insertions(+) create mode 100644 gfx/layers/apz/test/mochitest/apz_test_utils.js (limited to 'gfx/layers/apz/test/mochitest/apz_test_utils.js') diff --git a/gfx/layers/apz/test/mochitest/apz_test_utils.js b/gfx/layers/apz/test/mochitest/apz_test_utils.js new file mode 100644 index 0000000000..821c66103d --- /dev/null +++ b/gfx/layers/apz/test/mochitest/apz_test_utils.js @@ -0,0 +1,1322 @@ +// Utilities for writing APZ tests using the framework added in bug 961289 + +// ---------------------------------------------------------------------- +// Functions that convert the APZ test data into a more usable form. +// Every place we have a WebIDL sequence whose elements are dictionaries +// with two elements, a key, and a value, we convert this into a JS +// object with a property for each key/value pair. (This is the structure +// we really want, but we can't express in directly in WebIDL.) +// ---------------------------------------------------------------------- + +// getHitTestConfig() expects apz_test_native_event_utils.js to be loaded as well. +/* import-globals-from apz_test_native_event_utils.js */ + +function convertEntries(entries) { + var result = {}; + for (var i = 0; i < entries.length; ++i) { + result[entries[i].key] = entries[i].value; + } + return result; +} + +function parsePoint(str) { + var pieces = str.replace(/[()\s]+/g, "").split(","); + SimpleTest.is(pieces.length, 2, "expected string of form (x,y)"); + for (var i = 0; i < 2; i++) { + var eq = pieces[i].indexOf("="); + if (eq >= 0) { + pieces[i] = pieces[i].substring(eq + 1); + } + } + return { + x: parseInt(pieces[0]), + y: parseInt(pieces[1]), + }; +} + +// Given a VisualViewport object, return the visual viewport +// rect relative to the page. +function getVisualViewportRect(vv) { + return { + x: vv.pageLeft, + y: vv.pageTop, + width: vv.width, + height: vv.height, + }; +} + +// Return the offset of the visual viewport relative to the layout viewport. +function getRelativeViewportOffset(window) { + const offsetX = {}; + const offsetY = {}; + const utils = SpecialPowers.getDOMWindowUtils(window); + utils.getVisualViewportOffsetRelativeToLayoutViewport(offsetX, offsetY); + return { + x: offsetX.value, + y: offsetY.value, + }; +} + +function parseRect(str) { + var pieces = str.replace(/[()\s]+/g, "").split(","); + SimpleTest.is(pieces.length, 4, "expected string of form (x,y,w,h)"); + for (var i = 0; i < 4; i++) { + var eq = pieces[i].indexOf("="); + if (eq >= 0) { + pieces[i] = pieces[i].substring(eq + 1); + } + } + return { + x: parseInt(pieces[0]), + y: parseInt(pieces[1]), + width: parseInt(pieces[2]), + height: parseInt(pieces[3]), + }; +} + +// These functions expect rects with fields named x/y/width/height, such as +// that returned by parseRect(). +function rectContains(haystack, needle) { + return ( + haystack.x <= needle.x && + haystack.y <= needle.y && + haystack.x + haystack.width >= needle.x + needle.width && + haystack.y + haystack.height >= needle.y + needle.height + ); +} +function rectToString(rect) { + return ( + "(" + rect.x + "," + rect.y + "," + rect.width + "," + rect.height + ")" + ); +} +function assertRectContainment( + haystackRect, + haystackDesc, + needleRect, + needleDesc +) { + SimpleTest.ok( + rectContains(haystackRect, needleRect), + haystackDesc + + " " + + rectToString(haystackRect) + + " should contain " + + needleDesc + + " " + + rectToString(needleRect) + ); +} + +function getPropertyAsRect(scrollFrames, scrollId, prop) { + SimpleTest.ok( + scrollId in scrollFrames, + "expected scroll frame data for scroll id " + scrollId + ); + var scrollFrameData = scrollFrames[scrollId]; + SimpleTest.ok( + "displayport" in scrollFrameData, + "expected a " + prop + " for scroll id " + scrollId + ); + var value = scrollFrameData[prop]; + return parseRect(value); +} + +function convertScrollFrameData(scrollFrames) { + var result = {}; + for (var i = 0; i < scrollFrames.length; ++i) { + result[scrollFrames[i].scrollId] = convertEntries(scrollFrames[i].entries); + } + return result; +} + +function convertBuckets(buckets) { + var result = {}; + for (var i = 0; i < buckets.length; ++i) { + result[buckets[i].sequenceNumber] = convertScrollFrameData( + buckets[i].scrollFrames + ); + } + return result; +} + +function convertTestData(testData) { + var result = {}; + result.paints = convertBuckets(testData.paints); + result.repaintRequests = convertBuckets(testData.repaintRequests); + return result; +} + +// Returns the last bucket that has at least one scrollframe. This +// is useful for skipping over buckets that are from empty transactions, +// because those don't contain any useful data. +function getLastNonemptyBucket(buckets) { + for (var i = buckets.length - 1; i >= 0; --i) { + if (buckets[i].scrollFrames.length) { + return buckets[i]; + } + } + return null; +} + +// Takes something like "matrix(1, 0, 0, 1, 234.024, 528.29023)"" and returns a number array +function parseTransform(transform) { + return /matrix\((.*),(.*),(.*),(.*),(.*),(.*)\)/ + .exec(transform) + .slice(1) + .map(parseFloat); +} + +function isTransformClose(a, b, name) { + is( + a.length, + b.length, + `expected transforms ${a} and ${b} to be the same length` + ); + for (let i = 0; i < a.length; i++) { + ok(Math.abs(a[i] - b[i]) < 0.01, name); + } +} + +// Given APZ test data for a single paint on the compositor side, +// reconstruct the APZC tree structure from the 'parentScrollId' +// entries that were logged. More specifically, the subset of the +// APZC tree structure corresponding to the layer subtree for the +// content process that triggered the paint, is reconstructed (as +// the APZ test data only contains information abot this subtree). +function buildApzcTree(paint) { + // The APZC tree can potentially have multiple root nodes, + // so we invent a node that is the parent of all roots. + // This 'root' does not correspond to an APZC. + var root = { scrollId: -1, children: [] }; + for (let scrollId in paint) { + paint[scrollId].children = []; + paint[scrollId].scrollId = scrollId; + } + for (let scrollId in paint) { + var parentNode = null; + if ("hasNoParentWithSameLayersId" in paint[scrollId]) { + parentNode = root; + } else if ("parentScrollId" in paint[scrollId]) { + parentNode = paint[paint[scrollId].parentScrollId]; + } + parentNode.children.push(paint[scrollId]); + } + return root; +} + +// Given an APZC tree produced by buildApzcTree, return the RCD node in +// the tree, or null if there was none. +function findRcdNode(apzcTree) { + // isRootContent will be undefined or "1" + if (apzcTree.isRootContent) { + return apzcTree; + } + for (var i = 0; i < apzcTree.children.length; i++) { + var rcd = findRcdNode(apzcTree.children[i]); + if (rcd != null) { + return rcd; + } + } + return null; +} + +// Return whether an element whose id includes |elementId| has been layerized. +// Assumes |elementId| will be present in the content description for the +// element, and not in the content descriptions of other elements. +function isLayerized(elementId) { + var contentTestData = + SpecialPowers.getDOMWindowUtils(window).getContentAPZTestData(); + var nonEmptyBucket = getLastNonemptyBucket(contentTestData.paints); + ok(nonEmptyBucket != null, "expected at least one nonempty paint"); + var seqno = nonEmptyBucket.sequenceNumber; + contentTestData = convertTestData(contentTestData); + var paint = contentTestData.paints[seqno]; + for (var scrollId in paint) { + if ("contentDescription" in paint[scrollId]) { + if (paint[scrollId].contentDescription.includes(elementId)) { + return true; + } + } + } + return false; +} + +// Return a rect (or null) that holds the last known content-side displayport +// for a given element. (The element selection works the same way, and with +// the same assumptions as the isLayerized function above). +function getLastContentDisplayportFor(elementId, expectPainted = true) { + var contentTestData = + SpecialPowers.getDOMWindowUtils(window).getContentAPZTestData(); + if (contentTestData == undefined) { + ok(!expectPainted, "expected to have apz test data (1)"); + return null; + } + var nonEmptyBucket = getLastNonemptyBucket(contentTestData.paints); + if (nonEmptyBucket == null) { + ok(!expectPainted, "expected to have apz test data (2)"); + return null; + } + var seqno = nonEmptyBucket.sequenceNumber; + contentTestData = convertTestData(contentTestData); + var paint = contentTestData.paints[seqno]; + for (var scrollId in paint) { + if ("contentDescription" in paint[scrollId]) { + if (paint[scrollId].contentDescription.includes(elementId)) { + if ("displayport" in paint[scrollId]) { + return parseRect(paint[scrollId].displayport); + } + } + } + } + return null; +} + +// Return the APZC tree (as produced by buildApzcTree) for the last +// non-empty paint received by the compositor. +function getLastApzcTree() { + let data = SpecialPowers.getDOMWindowUtils(window).getCompositorAPZTestData(); + if (data == undefined) { + ok(false, "expected to have compositor apz test data"); + return null; + } + if (!data.paints.length) { + ok(false, "expected to have at least one compositor paint bucket"); + return null; + } + var seqno = data.paints[data.paints.length - 1].sequenceNumber; + data = convertTestData(data); + return buildApzcTree(data.paints[seqno]); +} + +// Return a promise that is resolved on the next rAF callback +function promiseFrame(aWindow = window) { + return new Promise(resolve => { + aWindow.requestAnimationFrame(resolve); + }); +} + +// Return a promise that is resolved on the next MozAfterPaint event +function promiseAfterPaint() { + return new Promise(resolve => { + window.addEventListener("MozAfterPaint", resolve, { once: true }); + }); +} + +// This waits until any pending events on the APZ controller thread are +// processed, and any resulting repaint requests are received by the main +// thread. Note that while the repaint requests do get processed by the +// APZ handler on the main thread, the repaints themselves may not have +// occurred by the the returned promise resolves. If you want to wait +// for those repaints, consider using promiseApzFlushedRepaints instead. +function promiseOnlyApzControllerFlushedWithoutSetTimeout(aWindow = window) { + return new Promise(function (resolve, reject) { + var repaintDone = function () { + dump("PromiseApzRepaintsFlushed: APZ flush done\n"); + SpecialPowers.Services.obs.removeObserver( + repaintDone, + "apz-repaints-flushed" + ); + resolve(); + }; + SpecialPowers.Services.obs.addObserver(repaintDone, "apz-repaints-flushed"); + if (SpecialPowers.getDOMWindowUtils(aWindow).flushApzRepaints()) { + dump( + "PromiseApzRepaintsFlushed: Flushed APZ repaints, waiting for callback...\n" + ); + } else { + dump( + "PromiseApzRepaintsFlushed: Flushing APZ repaints was a no-op, triggering callback directly...\n" + ); + repaintDone(); + } + }); +} + +// Another variant of the above promiseOnlyApzControllerFlushedWithoutSetTimeout +// but with a setTimeout(0) callback. +function promiseOnlyApzControllerFlushed(aWindow = window) { + return new Promise(resolve => { + promiseOnlyApzControllerFlushedWithoutSetTimeout(aWindow).then(() => { + setTimeout(resolve, 0); + }); + }); +} + +// Flush repaints, APZ pending repaints, and any repaints resulting from that +// flush. This is particularly useful if the test needs to reach some sort of +// "idle" state in terms of repaints. Usually just waiting for all paints +// followed by flushApzRepaints is sufficient to flush all APZ state back to +// the main thread, but it can leave a paint scheduled which will get triggered +// at some later time. For tests that specifically test for painting at +// specific times, this method is the way to go. Even if in doubt, this is the +// preferred method as the extra step is "safe" and shouldn't interfere with +// most tests. +async function promiseApzFlushedRepaints() { + await promiseAllPaintsDone(); + await promiseOnlyApzControllerFlushed(); + await promiseAllPaintsDone(); +} + +// This function takes a set of subtests to run one at a time in new top-level +// windows, and returns a Promise that is resolved once all the subtests are +// done running. +// +// The aSubtests array is an array of objects with the following keys: +// file: required, the filename of the subtest. +// prefs: optional, an array of arrays containing key-value prefs to set. +// dp_suppression: optional, a boolean on whether or not to respect displayport +// suppression during the test. +// onload: optional, a function that will be registered as a load event listener +// for the child window that will hold the subtest. the function will be +// passed exactly one argument, which will be the child window. +// An example of an array is: +// aSubtests = [ +// { 'file': 'test_file_name.html' }, +// { 'file': 'test_file_2.html', 'prefs': [['pref.name', true], ['other.pref', 1000]], 'dp_suppression': false } +// { 'file': 'file_3.html', 'onload': function(w) { w.subtestDone(); } } +// ]; +// +// Each subtest should call one of the subtestDone() or subtestFailed() +// functions when it is done, to indicate that the window should be torn +// down and the next test should run. +// These functions are injected into the subtest's window by this +// function prior to loading the subtest. For convenience, the |is| and |ok| +// functions provided by SimpleTest are also mapped into the subtest's window. +// For other things from the parent, the subtest can use window.opener. +// to access objects. +function runSubtestsSeriallyInFreshWindows(aSubtests) { + return new Promise(function (resolve, reject) { + var testIndex = -1; + var w = null; + + // If the "apz.subtest" pref has been set, only a single subtest whose name matches + // the pref's value (if any) will be run. + var onlyOneSubtest = SpecialPowers.getCharPref( + "apz.subtest", + /* default = */ "" + ); + + function advanceSubtestExecutionWithFailure(msg) { + SimpleTest.ok(false, msg); + advanceSubtestExecution(); + } + + async function advanceSubtestExecution() { + var test = aSubtests[testIndex]; + if (w) { + // Run any cleanup functions registered in the subtest + // Guard against the subtest not loading apz_test_utils.js + if (w.ApzCleanup) { + w.ApzCleanup.execute(); + } + if (typeof test.dp_suppression != "undefined") { + // We modified the suppression when starting the test, so now undo that. + SpecialPowers.getDOMWindowUtils(window).respectDisplayPortSuppression( + !test.dp_suppression + ); + } + + if (test.prefs) { + // We pushed some prefs for this test, pop them, and re-invoke + // advanceSubtestExecution() after that's been processed + SpecialPowers.popPrefEnv(function () { + w.close(); + w = null; + advanceSubtestExecution(); + }); + return; + } + + w.close(); + } + + testIndex++; + if (testIndex >= aSubtests.length) { + resolve(); + return; + } + + await SimpleTest.promiseFocus(window); + + test = aSubtests[testIndex]; + + let recognizedProps = ["file", "prefs", "dp_suppression", "onload"]; + for (let prop in test) { + if (!recognizedProps.includes(prop)) { + SimpleTest.ok( + false, + "Subtest " + test.file + " has unrecognized property '" + prop + "'" + ); + setTimeout(function () { + advanceSubtestExecution(); + }, 0); + return; + } + } + + if (onlyOneSubtest && onlyOneSubtest != test.file) { + SimpleTest.ok( + true, + "Skipping " + + test.file + + " because only " + + onlyOneSubtest + + " is being run" + ); + setTimeout(function () { + advanceSubtestExecution(); + }, 0); + return; + } + + SimpleTest.ok(true, "Starting subtest " + test.file); + + if (typeof test.dp_suppression != "undefined") { + // Normally during a test, the displayport will get suppressed during page + // load, and unsuppressed at a non-deterministic time during the test. The + // unsuppression can trigger a repaint which interferes with the test, so + // to avoid that we can force the displayport to be unsuppressed for the + // entire test which is more deterministic. + SpecialPowers.getDOMWindowUtils(window).respectDisplayPortSuppression( + test.dp_suppression + ); + } + + function spawnTest(aFile) { + w = window.open("", "_blank"); + w.subtestDone = advanceSubtestExecution; + w.subtestFailed = advanceSubtestExecutionWithFailure; + w.isApzSubtest = true; + w.SimpleTest = SimpleTest; + w.dump = function (msg) { + return dump(aFile + " | " + msg); + }; + w.info = function (msg) { + return info(aFile + " | " + msg); + }; + w.is = function (a, b, msg) { + return is(a, b, aFile + " | " + msg); + }; + w.isnot = function (a, b, msg) { + return isnot(a, b, aFile + " | " + msg); + }; + w.isfuzzy = function (a, b, eps, msg) { + return isfuzzy(a, b, eps, aFile + " | " + msg); + }; + w.ok = function (cond, msg) { + arguments[1] = aFile + " | " + msg; + // Forward all arguments to SimpleTest.ok where we will check that ok() was + // called with at most 2 arguments. + return SimpleTest.ok.apply(SimpleTest, arguments); + }; + w.todo_is = function (a, b, msg) { + return todo_is(a, b, aFile + " | " + msg); + }; + w.todo = function (cond, msg) { + return todo(cond, aFile + " | " + msg); + }; + if (test.onload) { + w.addEventListener( + "load", + function (e) { + test.onload(w); + }, + { once: true } + ); + } + var subtestUrl = + location.href.substring(0, location.href.lastIndexOf("/") + 1) + + aFile; + function urlResolves(url) { + var request = new XMLHttpRequest(); + request.open("GET", url, false); + request.send(); + return request.status !== 404; + } + if (!urlResolves(subtestUrl)) { + SimpleTest.ok( + false, + "Subtest URL " + + subtestUrl + + " does not resolve. " + + "Be sure it's present in the support-files section of mochitest.ini." + ); + reject(); + return undefined; + } + w.location = subtestUrl; + return w; + } + + if (test.prefs) { + // Got some prefs for this subtest, push them + await SpecialPowers.pushPrefEnv({ set: test.prefs }); + } + w = spawnTest(test.file); + } + + advanceSubtestExecution(); + }).catch(function (e) { + SimpleTest.ok(false, "Error occurred while running subtests: " + e); + }); +} + +function pushPrefs(prefs) { + return SpecialPowers.pushPrefEnv({ set: prefs }); +} + +async function waitUntilApzStable() { + if (!SpecialPowers.isMainProcess()) { + // We use this waitUntilApzStable function during test initialization + // and for those scenarios we want to flush the parent-process layer + // tree to the compositor and wait for that as well. That way we know + // that not only is the content-process layer tree ready in the compositor, + // the parent-process layer tree in the compositor has the appropriate + // RefLayer pointing to the content-process layer tree. + + // Sadly this helper function cannot reuse any code from other places because + // it must be totally self-contained to be shipped over to the parent process. + function parentProcessFlush() { + /* eslint-env mozilla/chrome-script */ + function apzFlush() { + var topWin = Services.wm.getMostRecentWindow("navigator:browser"); + if (!topWin) { + topWin = Services.wm.getMostRecentWindow("navigator:geckoview"); + } + var topUtils = topWin.windowUtils; + + var repaintDone = function () { + dump("WaitUntilApzStable: APZ flush done in parent proc\n"); + Services.obs.removeObserver(repaintDone, "apz-repaints-flushed"); + // send message back to content process + sendAsyncMessage("apz-flush-done", null); + }; + var flushRepaint = function () { + if (topUtils.isMozAfterPaintPending) { + topWin.addEventListener("MozAfterPaint", flushRepaint, { + once: true, + }); + return; + } + + Services.obs.addObserver(repaintDone, "apz-repaints-flushed"); + if (topUtils.flushApzRepaints()) { + dump( + "WaitUntilApzStable: flushed APZ repaints in parent proc, waiting for callback...\n" + ); + } else { + dump( + "WaitUntilApzStable: flushing APZ repaints in parent proc was a no-op, triggering callback directly...\n" + ); + repaintDone(); + } + }; + + // Flush APZ repaints, but wait until all the pending paints have been + // sent. + flushRepaint(); + } + function cleanup() { + removeMessageListener("apz-flush", apzFlush); + removeMessageListener("cleanup", cleanup); + } + addMessageListener("apz-flush", apzFlush); + addMessageListener("cleanup", cleanup); + } + + // This is the first time waitUntilApzStable is being called, do initialization + if (typeof waitUntilApzStable.chromeHelper == "undefined") { + waitUntilApzStable.chromeHelper = + SpecialPowers.loadChromeScript(parentProcessFlush); + ApzCleanup.register(() => { + waitUntilApzStable.chromeHelper.sendAsyncMessage("cleanup", null); + waitUntilApzStable.chromeHelper.destroy(); + delete waitUntilApzStable.chromeHelper; + }); + } + + // Actually trigger the parent-process flush and wait for it to finish + waitUntilApzStable.chromeHelper.sendAsyncMessage("apz-flush", null); + await waitUntilApzStable.chromeHelper.promiseOneMessage("apz-flush-done"); + dump("WaitUntilApzStable: got apz-flush-done in child proc\n"); + } + + await SimpleTest.promiseFocus(window); + dump("WaitUntilApzStable: done promiseFocus\n"); + await promiseAllPaintsDone(); + dump("WaitUntilApzStable: done promiseAllPaintsDone\n"); + await promiseOnlyApzControllerFlushed(); + dump("WaitUntilApzStable: all done\n"); +} + +// This function returns a promise that is resolved after at least one paint +// has been sent and processed by the compositor. This function can force +// such a paint to happen if none are pending. This is useful to run after +// the waitUntilApzStable() but before reading the compositor-side APZ test +// data, because the test data for the content layers id only gets populated +// on content layer tree updates *after* the root layer tree has a RefLayer +// pointing to the contnet layer tree. waitUntilApzStable itself guarantees +// that the root layer tree is pointing to the content layer tree, but does +// not guarantee the subsequent paint; this function does that job. +async function forceLayerTreeToCompositor() { + // Modify a style property to force a layout flush + document.body.style.boxSizing = "border-box"; + var utils = SpecialPowers.getDOMWindowUtils(window); + if (!utils.isMozAfterPaintPending) { + dump("Forcing a paint since none was pending already...\n"); + var testMode = utils.isTestControllingRefreshes; + utils.advanceTimeAndRefresh(0); + if (!testMode) { + utils.restoreNormalRefresh(); + } + } + await promiseAllPaintsDone(null, true); + await promiseOnlyApzControllerFlushed(); +} + +function isApzEnabled() { + var enabled = SpecialPowers.getDOMWindowUtils(window).asyncPanZoomEnabled; + if (!enabled) { + // All tests are required to have at least one assertion. Since APZ is + // disabled, and the main test is presumably not going to run, we stick in + // a dummy assertion here to keep the test passing. + SimpleTest.ok(true, "APZ is not enabled; this test will be skipped"); + } + return enabled; +} + +function isKeyApzEnabled() { + return isApzEnabled() && SpecialPowers.getBoolPref("apz.keyboard.enabled"); +} + +// Take a snapshot of the given rect, *including compositor transforms* (i.e. +// includes async scroll transforms applied by APZ). If you don't need the +// compositor transforms, you can probably get away with using +// SpecialPowers.snapshotWindowWithOptions or one of the friendlier wrappers. +// The rect provided is expected to be relative to the screen, for example as +// returned by rectRelativeToScreen in apz_test_native_event_utils.js. +// Example usage: +// var snapshot = getSnapshot(rectRelativeToScreen(myDiv)); +// which will take a snapshot of the 'myDiv' element. Note that if part of the +// element is obscured by other things on top, the snapshot will include those +// things. If it is clipped by a scroll container, the snapshot will include +// that area anyway, so you will probably get parts of the scroll container in +// the snapshot. If the rect extends outside the browser window then the +// results are undefined. +// The snapshot is returned in the form of a data URL. +function getSnapshot(rect) { + function parentProcessSnapshot() { + /* eslint-env mozilla/chrome-script */ + addMessageListener("snapshot", function (parentRect) { + var topWin = Services.wm.getMostRecentWindow("navigator:browser"); + if (!topWin) { + topWin = Services.wm.getMostRecentWindow("navigator:geckoview"); + } + + // reposition the rect relative to the top-level browser window + parentRect = JSON.parse(parentRect); + parentRect.x -= topWin.mozInnerScreenX; + parentRect.y -= topWin.mozInnerScreenY; + + // take the snapshot + var canvas = topWin.document.createElementNS( + "http://www.w3.org/1999/xhtml", + "canvas" + ); + canvas.width = parentRect.width; + canvas.height = parentRect.height; + var ctx = canvas.getContext("2d"); + ctx.drawWindow( + topWin, + parentRect.x, + parentRect.y, + parentRect.width, + parentRect.height, + "rgb(255,255,255)", + ctx.DRAWWINDOW_DRAW_VIEW | + ctx.DRAWWINDOW_USE_WIDGET_LAYERS | + ctx.DRAWWINDOW_DRAW_CARET + ); + return canvas.toDataURL(); + }); + } + + if (typeof getSnapshot.chromeHelper == "undefined") { + // This is the first time getSnapshot is being called; do initialization + getSnapshot.chromeHelper = SpecialPowers.loadChromeScript( + parentProcessSnapshot + ); + ApzCleanup.register(function () { + getSnapshot.chromeHelper.destroy(); + }); + } + + return getSnapshot.chromeHelper.sendQuery("snapshot", JSON.stringify(rect)); +} + +// Takes the document's query string and parses it, assuming the query string +// is composed of key-value pairs where the value is in JSON format. The object +// returned contains the various values indexed by their respective keys. In +// case of duplicate keys, the last value be used. +// Examples: +// ?key="value"&key2=false&key3=500 +// produces { "key": "value", "key2": false, "key3": 500 } +// ?key={"x":0,"y":50}&key2=[1,2,true] +// produces { "key": { "x": 0, "y": 0 }, "key2": [1, 2, true] } +function getQueryArgs() { + var args = {}; + if (location.search.length) { + var params = location.search.substr(1).split("&"); + for (var p of params) { + var [k, v] = p.split("="); + args[k] = JSON.parse(v); + } + } + return args; +} + +// An async function that inserts a script element with the given URI into +// the head of the document of the given window. This function returns when +// the load or error event fires on the script element, indicating completion. +async function injectScript(aScript, aWindow = window) { + var e = aWindow.document.createElement("script"); + e.type = "text/javascript"; + let loadPromise = new Promise((resolve, reject) => { + e.onload = function () { + resolve(); + }; + e.onerror = function () { + dump("Script [" + aScript + "] errored out\n"); + reject(); + }; + }); + e.src = aScript; + aWindow.document.getElementsByTagName("head")[0].appendChild(e); + await loadPromise; +} + +// Compute some configuration information used for hit testing. +// The computed information is cached to avoid recomputing it +// each time this function is called. +// The computed information is an object with three fields: +// utils: the nsIDOMWindowUtils instance for this window +// isWindow: true if the platform is Windows +// activateAllScrollFrames: true if prefs indicate all scroll frames are +// activated with at least a minimal display port +function getHitTestConfig() { + if (!("hitTestConfig" in window)) { + var utils = SpecialPowers.getDOMWindowUtils(window); + var isWindows = getPlatform() == "windows"; + let activateAllScrollFrames = + SpecialPowers.getBoolPref("apz.wr.activate_all_scroll_frames") || + (SpecialPowers.getBoolPref( + "apz.wr.activate_all_scroll_frames_when_fission" + ) && + SpecialPowers.Services.appinfo.fissionAutostart); + + window.hitTestConfig = { + utils, + isWindows, + activateAllScrollFrames, + }; + } + return window.hitTestConfig; +} + +// Compute the coordinates of the center of the given element. The argument +// can either be a string (the id of the element desired) or the element +// itself. +function centerOf(element) { + if (typeof element === "string") { + element = document.getElementById(element); + } + var bounds = element.getBoundingClientRect(); + return { x: bounds.x + bounds.width / 2, y: bounds.y + bounds.height / 2 }; +} + +// Peform a compositor hit test at the given point and return the result. +// |point| is expected to be in CSS coordinates relative to the layout +// viewport, since this is what sendMouseEvent() expects. (Note that this +// is different from sendNativeMouseEvent() which expects screen coordinates +// relative to the screen.) +// The returned object has two fields: +// hitInfo: a combination of APZHitResultFlags +// scrollId: the view-id of the scroll frame that was hit +function hitTest(point) { + var utils = getHitTestConfig().utils; + dump("Hit-testing point (" + point.x + ", " + point.y + ")\n"); + utils.sendMouseEvent( + "MozMouseHittest", + point.x, + point.y, + 0, + 0, + 0, + true, + 0, + 0, + true, + true + ); + var data = utils.getCompositorAPZTestData(); + ok( + data.hitResults.length >= 1, + "Expected at least one hit result in the APZTestData" + ); + var result = data.hitResults[data.hitResults.length - 1]; + return { + hitInfo: result.hitResult, + scrollId: result.scrollId, + layersId: result.layersId, + }; +} + +// Returns a canonical stringification of the hitInfo bitfield. +function hitInfoToString(hitInfo) { + var strs = []; + for (var flag in APZHitResultFlags) { + if ((hitInfo & APZHitResultFlags[flag]) != 0) { + strs.push(flag); + } + } + if (!strs.length) { + return "INVISIBLE"; + } + strs.sort(function (a, b) { + return APZHitResultFlags[a] - APZHitResultFlags[b]; + }); + return strs.join(" | "); +} + +// Takes an object returned by hitTest, along with the expected values, and +// asserts that they match. Notably, it uses hitInfoToString to provide a +// more useful message for the case that the hit info doesn't match +function checkHitResult( + hitResult, + expectedHitInfo, + expectedScrollId, + expectedLayersId, + desc +) { + is( + hitInfoToString(hitResult.hitInfo), + hitInfoToString(expectedHitInfo), + desc + " hit info" + ); + is(hitResult.scrollId, expectedScrollId, desc + " scrollid"); + is(hitResult.layersId, expectedLayersId, desc + " layersid"); +} + +// Symbolic constants used by hitTestScrollbar(). +var ScrollbarTrackLocation = { + START: 1, + END: 2, +}; +var LayerState = { + ACTIVE: 1, + INACTIVE: 2, +}; + +// Perform a hit test on the scrollbar(s) of a scroll frame. +// This function takes a single argument which is expected to be +// an object with the following fields: +// element: The scroll frame to perform the hit test on. +// directions: The direction(s) of scrollbars to test. +// If directions.vertical is true, the vertical scrollbar will be tested. +// If directions.horizontal is true, the horizontal scrollbar will be tested. +// Both may be true in a single call (in which case two tests are performed). +// expectedScrollId: The scroll id that is expected to be hit, if activateAllScrollFrames is false. +// expectedLayersId: The layers id that is expected to be hit. +// trackLocation: One of ScrollbarTrackLocation.{START, END}. +// Determines which end of the scrollbar track is targeted. +// expectThumb: Whether the scrollbar thumb is expected to be present +// at the targeted end of the scrollbar track. +// layerState: Whether the scroll frame is active or inactive. +// The function performs the hit tests and asserts that the returned +// hit test information is consistent with the passed parameters. +// There is no return value. +// Tests that use this function must set the pref +// "layout.scrollbars.always-layerize-track". +function hitTestScrollbar(params) { + var config = getHitTestConfig(); + + var elem = params.element; + + var boundingClientRect = elem.getBoundingClientRect(); + + var verticalScrollbarWidth = boundingClientRect.width - elem.clientWidth; + var horizontalScrollbarHeight = boundingClientRect.height - elem.clientHeight; + + // On windows, the scrollbar tracks have buttons on the end. When computing + // coordinates for hit-testing we need to account for this. We assume the + // buttons are square, and so can use the scrollbar width/height to estimate + // the size of the buttons + var scrollbarArrowButtonHeight = config.isWindows + ? verticalScrollbarWidth + : 0; + var scrollbarArrowButtonWidth = config.isWindows + ? horizontalScrollbarHeight + : 0; + + // Compute the expected hit result flags. + // The direction flag (APZHitResultFlags.SCROLLBAR_VERTICAL) is added in + // later, for the vertical test only. + // The APZHitResultFlags.SCROLLBAR flag will be present regardless of whether + // the layer is active or inactive because we force layerization of scrollbar + // tracks. Unfortunately not forcing the layerization results in different + // behaviour on different platforms which makes testing harder. + var expectedHitInfo = APZHitResultFlags.VISIBLE | APZHitResultFlags.SCROLLBAR; + if (params.expectThumb) { + // The thumb has listeners which are APZ-aware. + expectedHitInfo |= APZHitResultFlags.APZ_AWARE_LISTENERS; + var expectActive = + config.activateAllScrollFrames || params.layerState == LayerState.ACTIVE; + if (!expectActive) { + expectedHitInfo |= APZHitResultFlags.INACTIVE_SCROLLFRAME; + } + // We do not generate the layers for thumbs on inactive scrollframes. + if (expectActive) { + expectedHitInfo |= APZHitResultFlags.SCROLLBAR_THUMB; + } + } + + var expectedScrollId = params.expectedScrollId; + if (config.activateAllScrollFrames) { + expectedScrollId = config.utils.getViewId(params.element); + if (params.layerState == LayerState.ACTIVE) { + is( + expectedScrollId, + params.expectedScrollId, + "Expected scrollId for active scrollframe should match" + ); + } + } + + var scrollframeMsg = + params.layerState == LayerState.ACTIVE + ? "active scrollframe" + : "inactive scrollframe"; + + // Hit-test the targeted areas, assuming we don't have overlay scrollbars + // with zero dimensions. + if (params.directions.vertical && verticalScrollbarWidth > 0) { + var verticalScrollbarPoint = { + x: boundingClientRect.right - verticalScrollbarWidth / 2, + y: + params.trackLocation == ScrollbarTrackLocation.START + ? boundingClientRect.y + scrollbarArrowButtonHeight + 5 + : boundingClientRect.bottom - + horizontalScrollbarHeight - + scrollbarArrowButtonHeight - + 5, + }; + checkHitResult( + hitTest(verticalScrollbarPoint), + expectedHitInfo | APZHitResultFlags.SCROLLBAR_VERTICAL, + expectedScrollId, + params.expectedLayersId, + scrollframeMsg + " - vertical scrollbar" + ); + } + + if (params.directions.horizontal && horizontalScrollbarHeight > 0) { + var horizontalScrollbarPoint = { + x: + params.trackLocation == ScrollbarTrackLocation.START + ? boundingClientRect.x + scrollbarArrowButtonWidth + 5 + : boundingClientRect.right - + verticalScrollbarWidth - + scrollbarArrowButtonWidth - + 5, + y: boundingClientRect.bottom - horizontalScrollbarHeight / 2, + }; + checkHitResult( + hitTest(horizontalScrollbarPoint), + expectedHitInfo, + expectedScrollId, + params.expectedLayersId, + scrollframeMsg + " - horizontal scrollbar" + ); + } +} + +// Return a list of prefs for the given test identifier. +function getPrefs(ident) { + switch (ident) { + case "TOUCH_EVENTS:PAN": + return [ + // Dropping the touch slop to 0 makes the tests easier to write because + // we can just do a one-pixel drag to get over the pan threshold rather + // than having to hard-code some larger value. + ["apz.touch_start_tolerance", "0.0"], + // The touchstart from the drag can turn into a long-tap if the touch-move + // events get held up. Try to prevent that by making long-taps require + // a 10 second hold. Note that we also cannot enable chaos mode on this + // test for this reason, since chaos mode can cause the long-press timer + // to fire sooner than the pref dictates. + ["ui.click_hold_context_menus.delay", 10000], + // The subtests in this test do touch-drags to pan the page, but we don't + // want those pans to turn into fling animations, so we increase the + // fling min velocity requirement absurdly high. + ["apz.fling_min_velocity_threshold", "10000"], + // The helper_div_pan's div gets a displayport on scroll, but if the + // test takes too long the displayport can expire before the new scroll + // position is synced back to the main thread. So we disable displayport + // expiry for these tests. + ["apz.displayport_expiry_ms", 0], + // We need to disable touch resampling during these tests because we + // rely on touch move events being processed without delay. Touch + // resampling only processes them once vsync fires. + ["android.touch_resampling.enabled", false], + ]; + case "TOUCH_ACTION": + return [ + ...getPrefs("TOUCH_EVENTS:PAN"), + ["apz.test.fails_with_native_injection", getPlatform() == "windows"], + ]; + default: + return []; + } +} + +var ApzCleanup = { + _cleanups: [], + + register(func) { + if (!this._cleanups.length) { + if (!window.isApzSubtest) { + SimpleTest.registerCleanupFunction(this.execute.bind(this)); + } // else ApzCleanup.execute is called from runSubtestsSeriallyInFreshWindows + } + this._cleanups.push(func); + }, + + execute() { + while (this._cleanups.length) { + var func = this._cleanups.pop(); + try { + func(); + } catch (ex) { + SimpleTest.ok( + false, + "Subtest cleanup function [" + + func.toString() + + "] threw exception [" + + ex + + "] on page [" + + location.href + + "]" + ); + } + } + }, +}; + +/** + * Returns a promise that will resolve if `eventTarget` receives an event of the + * given type that passes the given filter. Only the first matching message is + * used. The filter must be a function (or null); it is called with the event + * object and the call must return true to resolve the promise. + */ +function promiseOneEvent(eventTarget, eventType, filter) { + return new Promise((resolve, reject) => { + eventTarget.addEventListener(eventType, function listener(e) { + let success = false; + if (filter == null) { + success = true; + } else if (typeof filter == "function") { + try { + success = filter(e); + } catch (ex) { + dump( + `ERROR: Filter passed to promiseOneEvent threw exception: ${ex}\n` + ); + reject(); + return; + } + } else { + dump( + "ERROR: Filter passed to promiseOneEvent was neither null nor a function\n" + ); + reject(); + return; + } + if (success) { + eventTarget.removeEventListener(eventType, listener); + resolve(e); + } + }); + }); +} + +function visualViewportAsZoomedRect() { + let vv = window.visualViewport; + return { + x: vv.pageLeft, + y: vv.pageTop, + w: vv.width, + h: vv.height, + z: vv.scale, + }; +} + +// Pulls the latest compositor APZ test data and checks to see if the +// scroller with id `scrollerId` was checkerboarding. It also ensures that +// a scroller with id `scrollerId` was actually found in the test data. +// This function requires that "apz.test.logging_enabled" be set to true, +// in order for the test data to be logged. +function assertNotCheckerboarded(utils, scrollerId, msgPrefix) { + utils.advanceTimeAndRefresh(0); + var data = utils.getCompositorAPZTestData(); + //dump(JSON.stringify(data, null, 4)); + var found = false; + for (apzcData of data.additionalData) { + if (apzcData.key == scrollerId) { + var checkerboarding = apzcData.value + .split(",") + .includes("checkerboarding"); + ok(!checkerboarding, `${msgPrefix}: scroller is not checkerboarding`); + found = true; + } + } + ok(found, `${msgPrefix}: Found the scroller in the APZ data`); + utils.restoreNormalRefresh(); +} + +async function waitToClearOutAnyPotentialScrolls(aWindow) { + await promiseFrame(aWindow); + await promiseFrame(aWindow); + await promiseOnlyApzControllerFlushed(aWindow); + await promiseFrame(aWindow); + await promiseFrame(aWindow); +} + +function waitForScrollEvent(target) { + return new Promise(resolve => { + target.addEventListener("scroll", resolve, { once: true }); + }); +} + +// This is another variant of promiseApzFlushedRepaints. +// We need this function because, unfortunately, there is no easy way to use +// paint_listeners.js' functions and apz_test_utils.js' functions in popup +// contents opened by extensions either as scripts in the popup contents or +// scripts inside SpecialPowers.spawn because we can't use privileged functions +// in the popup contents' script, we can't use functions basically as it as in +// the sandboxed context either. +async function promiseApzFlushedRepaintsInPopup(popup) { + // Flush APZ repaints and waits for MozAfterPaint. + await SpecialPowers.spawn(popup, [], async () => { + const utils = SpecialPowers.getDOMWindowUtils(content.window); + + async function promiseAllPaintsDone() { + return new Promise(resolve => { + function waitForPaints() { + if (utils.isMozAfterPaintPending) { + dump("Waits for a MozAfterPaint event\n"); + content.window.addEventListener( + "MozAfterPaint", + () => { + dump("Got a MozAfterPaint event\n"); + waitForPaints(); + }, + { once: true } + ); + } else { + dump("No more pending MozAfterPaint\n"); + content.window.setTimeout(resolve, 0); + } + } + waitForPaints(); + }); + } + await promiseAllPaintsDone(); + + await new Promise(resolve => { + var repaintDone = function () { + dump("APZ flush done\n"); + SpecialPowers.Services.obs.removeObserver( + repaintDone, + "apz-repaints-flushed" + ); + content.window.setTimeout(resolve, 0); + }; + SpecialPowers.Services.obs.addObserver( + repaintDone, + "apz-repaints-flushed" + ); + if (utils.flushApzRepaints()) { + dump("Flushed APZ repaints, waiting for callback...\n"); + } else { + dump( + "Flushing APZ repaints was a no-op, triggering callback directly...\n" + ); + repaintDone(); + } + }); + + await promiseAllPaintsDone(); + }); +} + +// A utility function to make sure there's no scroll animation on the given +// |aElement|. +async function cancelScrollAnimation(aElement, aWindow = window) { + // In fact there's no good way to directly cancel the active animation on the + // element, so we destroy the corresponding scrollable frame then reconstruct + // a new scrollable frame so that it clobbers the animation. + const originalStyle = aElement.style.display; + aElement.style.display = "none"; + await aWindow.promiseApzFlushedRepaints(); + aElement.style.display = originalStyle; + await aWindow.promiseApzFlushedRepaints(); +} + +function collectSampledScrollOffsets(aElement) { + let data = SpecialPowers.DOMWindowUtils.getCompositorAPZTestData(); + let sampledResults = data.sampledResults; + + const layersId = SpecialPowers.DOMWindowUtils.getLayersId(); + const scrollId = SpecialPowers.DOMWindowUtils.getViewId(aElement); + + return sampledResults.filter( + result => + SpecialPowers.wrap(result).layersId == layersId && + SpecialPowers.wrap(result).scrollId == scrollId + ); +} + +function cloneVisualViewport() { + return { + offsetLeft: visualViewport.offsetLeft, + offsetTop: visualViewport.offsetTop, + pageLeft: visualViewport.pageLeft, + pageTop: visualViewport.pageTop, + width: visualViewport.width, + height: visualViewport.height, + scale: visualViewport.scale, + }; +} + +function compareVisualViewport( + aVisualViewportValue1, + aVisualViewportValue2, + aMessage +) { + for (let p in aVisualViewportValue1) { + // Due to the method difference of the calculation for double-tap-zoom in + // OOP iframes, we allow 1.0 difference in each visualViewport value. + // NOTE: Because of our layer pixel snapping (bug 1774315 and bug 1852884) + // the visual viewport metrics can have one more pixel difference so we + // allow it here. + const tolerance = 1.0 + 1.0; + isfuzzy( + aVisualViewportValue1[p], + aVisualViewportValue2[p], + aVisualViewportValue1.scale > 1.0 + ? tolerance + : tolerance / aVisualViewportValue1.scale, + `${p} should be same on ${aMessage}` + ); + } +} -- cgit v1.2.3