From 26a029d407be480d791972afb5975cf62c9360a6 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Fri, 19 Apr 2024 02:47:55 +0200 Subject: Adding upstream version 124.0.1. Signed-off-by: Daniel Baumann --- mfbt/Atomics.h | 520 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 520 insertions(+) create mode 100644 mfbt/Atomics.h (limited to 'mfbt/Atomics.h') diff --git a/mfbt/Atomics.h b/mfbt/Atomics.h new file mode 100644 index 0000000000..e5da5c07a9 --- /dev/null +++ b/mfbt/Atomics.h @@ -0,0 +1,520 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +/* + * Implements (almost always) lock-free atomic operations. The operations here + * are a subset of that which can be found in C++11's header, with a + * different API to enforce consistent memory ordering constraints. + * + * Anyone caught using |volatile| for inter-thread memory safety needs to be + * sent a copy of this header and the C++11 standard. + */ + +#ifndef mozilla_Atomics_h +#define mozilla_Atomics_h + +#include "mozilla/Attributes.h" + +#ifdef __wasi__ +# include "mozilla/WasiAtomic.h" +#else +# include +#endif // __wasi__ + +#include // For ptrdiff_t +#include +#include + +namespace mozilla { + +/** + * An enum of memory ordering possibilities for atomics. + * + * Memory ordering is the observable state of distinct values in memory. + * (It's a separate concept from atomicity, which concerns whether an + * operation can ever be observed in an intermediate state. Don't + * conflate the two!) Given a sequence of operations in source code on + * memory, it is *not* always the case that, at all times and on all + * cores, those operations will appear to have occurred in that exact + * sequence. First, the compiler might reorder that sequence, if it + * thinks another ordering will be more efficient. Second, the CPU may + * not expose so consistent a view of memory. CPUs will often perform + * their own instruction reordering, above and beyond that performed by + * the compiler. And each core has its own memory caches, and accesses + * (reads and writes both) to "memory" may only resolve to out-of-date + * cache entries -- not to the "most recently" performed operation in + * some global sense. Any access to a value that may be used by + * multiple threads, potentially across multiple cores, must therefore + * have a memory ordering imposed on it, for all code on all + * threads/cores to have a sufficiently coherent worldview. + * + * http://gcc.gnu.org/wiki/Atomic/GCCMM/AtomicSync and + * http://en.cppreference.com/w/cpp/atomic/memory_order go into more + * detail on all this, including examples of how each mode works. + * + * Note that for simplicity and practicality, not all of the modes in + * C++11 are supported. The missing C++11 modes are either subsumed by + * the modes we provide below, or not relevant for the CPUs we support + * in Gecko. These three modes are confusing enough as it is! + */ +enum MemoryOrdering { + /* + * Relaxed ordering is the simplest memory ordering: none at all. + * When the result of a write is observed, nothing may be inferred + * about other memory. Writes ostensibly performed "before" on the + * writing thread may not yet be visible. Writes performed "after" on + * the writing thread may already be visible, if the compiler or CPU + * reordered them. (The latter can happen if reads and/or writes get + * held up in per-processor caches.) Relaxed ordering means + * operations can always use cached values (as long as the actual + * updates to atomic values actually occur, correctly, eventually), so + * it's usually the fastest sort of atomic access. For this reason, + * *it's also the most dangerous kind of access*. + * + * Relaxed ordering is good for things like process-wide statistics + * counters that don't need to be consistent with anything else, so + * long as updates themselves are atomic. (And so long as any + * observations of that value can tolerate being out-of-date -- if you + * need some sort of up-to-date value, you need some sort of other + * synchronizing operation.) It's *not* good for locks, mutexes, + * reference counts, etc. that mediate access to other memory, or must + * be observably consistent with other memory. + * + * x86 architectures don't take advantage of the optimization + * opportunities that relaxed ordering permits. Thus it's possible + * that using relaxed ordering will "work" on x86 but fail elsewhere + * (ARM, say, which *does* implement non-sequentially-consistent + * relaxed ordering semantics). Be extra-careful using relaxed + * ordering if you can't easily test non-x86 architectures! + */ + Relaxed, + + /* + * When an atomic value is updated with ReleaseAcquire ordering, and + * that new value is observed with ReleaseAcquire ordering, prior + * writes (atomic or not) are also observable. What ReleaseAcquire + * *doesn't* give you is any observable ordering guarantees for + * ReleaseAcquire-ordered operations on different objects. For + * example, if there are two cores that each perform ReleaseAcquire + * operations on separate objects, each core may or may not observe + * the operations made by the other core. The only way the cores can + * be synchronized with ReleaseAcquire is if they both + * ReleaseAcquire-access the same object. This implies that you can't + * necessarily describe some global total ordering of ReleaseAcquire + * operations. + * + * ReleaseAcquire ordering is good for (as the name implies) atomic + * operations on values controlling ownership of things: reference + * counts, mutexes, and the like. However, if you are thinking about + * using these to implement your own locks or mutexes, you should take + * a good, hard look at actual lock or mutex primitives first. + */ + ReleaseAcquire, + + /* + * When an atomic value is updated with SequentiallyConsistent + * ordering, all writes observable when the update is observed, just + * as with ReleaseAcquire ordering. But, furthermore, a global total + * ordering of SequentiallyConsistent operations *can* be described. + * For example, if two cores perform SequentiallyConsistent operations + * on separate objects, one core will observably perform its update + * (and all previous operations will have completed), then the other + * core will observably perform its update (and all previous + * operations will have completed). (Although those previous + * operations aren't themselves ordered -- they could be intermixed, + * or ordered if they occur on atomic values with ordering + * requirements.) SequentiallyConsistent is the *simplest and safest* + * ordering of atomic operations -- it's always as if one operation + * happens, then another, then another, in some order -- and every + * core observes updates to happen in that single order. Because it + * has the most synchronization requirements, operations ordered this + * way also tend to be slowest. + * + * SequentiallyConsistent ordering can be desirable when multiple + * threads observe objects, and they all have to agree on the + * observable order of changes to them. People expect + * SequentiallyConsistent ordering, even if they shouldn't, when + * writing code, atomic or otherwise. SequentiallyConsistent is also + * the ordering of choice when designing lockless data structures. If + * you don't know what order to use, use this one. + */ + SequentiallyConsistent, +}; + +namespace detail { + +/* + * We provide CompareExchangeFailureOrder to work around a bug in some + * versions of GCC's header. See bug 898491. + */ +template +struct AtomicOrderConstraints; + +template <> +struct AtomicOrderConstraints { + static const std::memory_order AtomicRMWOrder = std::memory_order_relaxed; + static const std::memory_order LoadOrder = std::memory_order_relaxed; + static const std::memory_order StoreOrder = std::memory_order_relaxed; + static const std::memory_order CompareExchangeFailureOrder = + std::memory_order_relaxed; +}; + +template <> +struct AtomicOrderConstraints { + static const std::memory_order AtomicRMWOrder = std::memory_order_acq_rel; + static const std::memory_order LoadOrder = std::memory_order_acquire; + static const std::memory_order StoreOrder = std::memory_order_release; + static const std::memory_order CompareExchangeFailureOrder = + std::memory_order_acquire; +}; + +template <> +struct AtomicOrderConstraints { + static const std::memory_order AtomicRMWOrder = std::memory_order_seq_cst; + static const std::memory_order LoadOrder = std::memory_order_seq_cst; + static const std::memory_order StoreOrder = std::memory_order_seq_cst; + static const std::memory_order CompareExchangeFailureOrder = + std::memory_order_seq_cst; +}; + +template +struct IntrinsicBase { + typedef std::atomic ValueType; + typedef AtomicOrderConstraints OrderedOp; +}; + +template +struct IntrinsicMemoryOps : public IntrinsicBase { + typedef IntrinsicBase Base; + + static T load(const typename Base::ValueType& aPtr) { + return aPtr.load(Base::OrderedOp::LoadOrder); + } + + static void store(typename Base::ValueType& aPtr, T aVal) { + aPtr.store(aVal, Base::OrderedOp::StoreOrder); + } + + static T exchange(typename Base::ValueType& aPtr, T aVal) { + return aPtr.exchange(aVal, Base::OrderedOp::AtomicRMWOrder); + } + + static bool compareExchange(typename Base::ValueType& aPtr, T aOldVal, + T aNewVal) { + return aPtr.compare_exchange_strong( + aOldVal, aNewVal, Base::OrderedOp::AtomicRMWOrder, + Base::OrderedOp::CompareExchangeFailureOrder); + } +}; + +template +struct IntrinsicAddSub : public IntrinsicBase { + typedef IntrinsicBase Base; + + static T add(typename Base::ValueType& aPtr, T aVal) { + return aPtr.fetch_add(aVal, Base::OrderedOp::AtomicRMWOrder); + } + + static T sub(typename Base::ValueType& aPtr, T aVal) { + return aPtr.fetch_sub(aVal, Base::OrderedOp::AtomicRMWOrder); + } +}; + +template +struct IntrinsicAddSub : public IntrinsicBase { + typedef IntrinsicBase Base; + + static T* add(typename Base::ValueType& aPtr, ptrdiff_t aVal) { + return aPtr.fetch_add(aVal, Base::OrderedOp::AtomicRMWOrder); + } + + static T* sub(typename Base::ValueType& aPtr, ptrdiff_t aVal) { + return aPtr.fetch_sub(aVal, Base::OrderedOp::AtomicRMWOrder); + } +}; + +template +struct IntrinsicIncDec : public IntrinsicAddSub { + typedef IntrinsicBase Base; + + static T inc(typename Base::ValueType& aPtr) { + return IntrinsicAddSub::add(aPtr, 1); + } + + static T dec(typename Base::ValueType& aPtr) { + return IntrinsicAddSub::sub(aPtr, 1); + } +}; + +template +struct AtomicIntrinsics : public IntrinsicMemoryOps, + public IntrinsicIncDec { + typedef IntrinsicBase Base; + + static T or_(typename Base::ValueType& aPtr, T aVal) { + return aPtr.fetch_or(aVal, Base::OrderedOp::AtomicRMWOrder); + } + + static T xor_(typename Base::ValueType& aPtr, T aVal) { + return aPtr.fetch_xor(aVal, Base::OrderedOp::AtomicRMWOrder); + } + + static T and_(typename Base::ValueType& aPtr, T aVal) { + return aPtr.fetch_and(aVal, Base::OrderedOp::AtomicRMWOrder); + } +}; + +template +struct AtomicIntrinsics : public IntrinsicMemoryOps, + public IntrinsicIncDec {}; + +template +struct ToStorageTypeArgument { + static constexpr T convert(T aT) { return aT; } +}; + +template +class AtomicBase { + static_assert(sizeof(T) == 4 || sizeof(T) == 8, + "mozilla/Atomics.h only supports 32-bit and 64-bit types"); + + protected: + typedef typename detail::AtomicIntrinsics Intrinsics; + typedef typename Intrinsics::ValueType ValueType; + ValueType mValue; + + public: + constexpr AtomicBase() : mValue() {} + explicit constexpr AtomicBase(T aInit) + : mValue(ToStorageTypeArgument::convert(aInit)) {} + + // Note: we can't provide operator T() here because Atomic inherits + // from AtomcBase with T=uint32_t and not T=bool. If we implemented + // operator T() here, it would cause errors when comparing Atomic with + // a regular bool. + + T operator=(T aVal) { + Intrinsics::store(mValue, aVal); + return aVal; + } + + /** + * Performs an atomic swap operation. aVal is stored and the previous + * value of this variable is returned. + */ + T exchange(T aVal) { return Intrinsics::exchange(mValue, aVal); } + + /** + * Performs an atomic compare-and-swap operation and returns true if it + * succeeded. This is equivalent to atomically doing + * + * if (mValue == aOldValue) { + * mValue = aNewValue; + * return true; + * } else { + * return false; + * } + */ + bool compareExchange(T aOldValue, T aNewValue) { + return Intrinsics::compareExchange(mValue, aOldValue, aNewValue); + } + + private: + AtomicBase(const AtomicBase& aCopy) = delete; +}; + +template +class AtomicBaseIncDec : public AtomicBase { + typedef typename detail::AtomicBase Base; + + public: + constexpr AtomicBaseIncDec() : Base() {} + explicit constexpr AtomicBaseIncDec(T aInit) : Base(aInit) {} + + using Base::operator=; + + operator T() const { return Base::Intrinsics::load(Base::mValue); } + T operator++(int) { return Base::Intrinsics::inc(Base::mValue); } + T operator--(int) { return Base::Intrinsics::dec(Base::mValue); } + T operator++() { return Base::Intrinsics::inc(Base::mValue) + 1; } + T operator--() { return Base::Intrinsics::dec(Base::mValue) - 1; } + + private: + AtomicBaseIncDec(const AtomicBaseIncDec& aCopy) = delete; +}; + +} // namespace detail + +/** + * A wrapper for a type that enforces that all memory accesses are atomic. + * + * In general, where a variable |T foo| exists, |Atomic foo| can be used in + * its place. Implementations for integral and pointer types are provided + * below. + * + * Atomic accesses are sequentially consistent by default. You should + * use the default unless you are tall enough to ride the + * memory-ordering roller coaster (if you're not sure, you aren't) and + * you have a compelling reason to do otherwise. + * + * There is one exception to the case of atomic memory accesses: providing an + * initial value of the atomic value is not guaranteed to be atomic. This is a + * deliberate design choice that enables static atomic variables to be declared + * without introducing extra static constructors. + */ +template +class Atomic; + +/** + * Atomic implementation for integral types. + * + * In addition to atomic store and load operations, compound assignment and + * increment/decrement operators are implemented which perform the + * corresponding read-modify-write operation atomically. Finally, an atomic + * swap method is provided. + */ +template +class Atomic< + T, Order, + std::enable_if_t && !std::is_same_v>> + : public detail::AtomicBaseIncDec { + typedef typename detail::AtomicBaseIncDec Base; + + public: + constexpr Atomic() : Base() {} + explicit constexpr Atomic(T aInit) : Base(aInit) {} + + using Base::operator=; + + T operator+=(T aDelta) { + return Base::Intrinsics::add(Base::mValue, aDelta) + aDelta; + } + + T operator-=(T aDelta) { + return Base::Intrinsics::sub(Base::mValue, aDelta) - aDelta; + } + + T operator|=(T aVal) { + return Base::Intrinsics::or_(Base::mValue, aVal) | aVal; + } + + T operator^=(T aVal) { + return Base::Intrinsics::xor_(Base::mValue, aVal) ^ aVal; + } + + T operator&=(T aVal) { + return Base::Intrinsics::and_(Base::mValue, aVal) & aVal; + } + + private: + Atomic(Atomic& aOther) = delete; +}; + +/** + * Atomic implementation for pointer types. + * + * An atomic compare-and-swap primitive for pointer variables is provided, as + * are atomic increment and decement operators. Also provided are the compound + * assignment operators for addition and subtraction. Atomic swap (via + * exchange()) is included as well. + */ +template +class Atomic : public detail::AtomicBaseIncDec { + typedef typename detail::AtomicBaseIncDec Base; + + public: + constexpr Atomic() : Base() {} + explicit constexpr Atomic(T* aInit) : Base(aInit) {} + + using Base::operator=; + + T* operator+=(ptrdiff_t aDelta) { + return Base::Intrinsics::add(Base::mValue, aDelta) + aDelta; + } + + T* operator-=(ptrdiff_t aDelta) { + return Base::Intrinsics::sub(Base::mValue, aDelta) - aDelta; + } + + private: + Atomic(Atomic& aOther) = delete; +}; + +/** + * Atomic implementation for enum types. + * + * The atomic store and load operations and the atomic swap method is provided. + */ +template +class Atomic>> + : public detail::AtomicBase { + typedef typename detail::AtomicBase Base; + + public: + constexpr Atomic() : Base() {} + explicit constexpr Atomic(T aInit) : Base(aInit) {} + + operator T() const { return T(Base::Intrinsics::load(Base::mValue)); } + + using Base::operator=; + + private: + Atomic(Atomic& aOther) = delete; +}; + +/** + * Atomic implementation for boolean types. + * + * The atomic store and load operations and the atomic swap method is provided. + * + * Note: + * + * - sizeof(Atomic) != sizeof(bool) for some implementations of + * bool and/or some implementations of std::atomic. This is allowed in + * [atomic.types.generic]p9. + * + * - It's not obvious whether the 8-bit atomic functions on Windows are always + * inlined or not. If they are not inlined, the corresponding functions in the + * runtime library are not available on Windows XP. This is why we implement + * Atomic with an underlying type of uint32_t. + */ +template +class Atomic : protected detail::AtomicBase { + typedef typename detail::AtomicBase Base; + + public: + constexpr Atomic() : Base() {} + explicit constexpr Atomic(bool aInit) : Base(aInit) {} + + // We provide boolean wrappers for the underlying AtomicBase methods. + MOZ_IMPLICIT operator bool() const { + return Base::Intrinsics::load(Base::mValue); + } + + bool operator=(bool aVal) { return Base::operator=(aVal); } + + bool exchange(bool aVal) { return Base::exchange(aVal); } + + bool compareExchange(bool aOldValue, bool aNewValue) { + return Base::compareExchange(aOldValue, aNewValue); + } + + private: + Atomic(Atomic& aOther) = delete; +}; + +} // namespace mozilla + +namespace std { + +// If you want to atomically swap two atomic values, use exchange(). +template +void swap(mozilla::Atomic&, mozilla::Atomic&) = delete; + +} // namespace std + +#endif /* mozilla_Atomics_h */ -- cgit v1.2.3