From 26a029d407be480d791972afb5975cf62c9360a6 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Fri, 19 Apr 2024 02:47:55 +0200 Subject: Adding upstream version 124.0.1. Signed-off-by: Daniel Baumann --- .../2d.pattern.paint.orientation.canvas.worker.js | 41 ++++++++++++++++++++++ 1 file changed, 41 insertions(+) create mode 100644 testing/web-platform/tests/html/canvas/offscreen/fill-and-stroke-styles/2d.pattern.paint.orientation.canvas.worker.js (limited to 'testing/web-platform/tests/html/canvas/offscreen/fill-and-stroke-styles/2d.pattern.paint.orientation.canvas.worker.js') diff --git a/testing/web-platform/tests/html/canvas/offscreen/fill-and-stroke-styles/2d.pattern.paint.orientation.canvas.worker.js b/testing/web-platform/tests/html/canvas/offscreen/fill-and-stroke-styles/2d.pattern.paint.orientation.canvas.worker.js new file mode 100644 index 0000000000..2fbe52af73 --- /dev/null +++ b/testing/web-platform/tests/html/canvas/offscreen/fill-and-stroke-styles/2d.pattern.paint.orientation.canvas.worker.js @@ -0,0 +1,41 @@ +// DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. +// OffscreenCanvas test in a worker:2d.pattern.paint.orientation.canvas +// Description:Canvas patterns do not get flipped when painted +// Note: + +importScripts("/resources/testharness.js"); +importScripts("/html/canvas/resources/canvas-tests.js"); + +var t = async_test("Canvas patterns do not get flipped when painted"); +var t_pass = t.done.bind(t); +var t_fail = t.step_func(function(reason) { + throw reason; +}); +t.step(function() { + + var canvas = new OffscreenCanvas(100, 50); + var ctx = canvas.getContext('2d'); + + ctx.fillStyle = '#f00'; + ctx.fillRect(0, 0, 100, 50); + + var canvas2 = new OffscreenCanvas(100, 50); + var ctx2 = canvas2.getContext('2d'); + ctx2.fillStyle = '#f00'; + ctx2.fillRect(0, 0, 100, 25); + ctx2.fillStyle = '#0f0'; + ctx2.fillRect(0, 25, 100, 25); + + var pattern = ctx.createPattern(canvas2, 'no-repeat'); + ctx.fillStyle = pattern; + ctx.fillRect(0, 0, 100, 50); + ctx.fillStyle = '#0f0'; + ctx.fillRect(0, 0, 100, 25); + + _assertPixel(canvas, 1,1, 0,255,0,255); + _assertPixel(canvas, 98,1, 0,255,0,255); + _assertPixel(canvas, 1,48, 0,255,0,255); + _assertPixel(canvas, 98,48, 0,255,0,255); + t.done(); +}); +done(); -- cgit v1.2.3