From 26a029d407be480d791972afb5975cf62c9360a6 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Fri, 19 Apr 2024 02:47:55 +0200 Subject: Adding upstream version 124.0.1. Signed-off-by: Daniel Baumann --- third_party/aom/usage.dox | 109 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 109 insertions(+) create mode 100644 third_party/aom/usage.dox (limited to 'third_party/aom/usage.dox') diff --git a/third_party/aom/usage.dox b/third_party/aom/usage.dox new file mode 100644 index 0000000000..4004f4af5f --- /dev/null +++ b/third_party/aom/usage.dox @@ -0,0 +1,109 @@ +/*!\page usage Usage + + The aom multi-format codec SDK provides a unified interface amongst its + supported codecs. This abstraction allows applications using this SDK to + easily support multiple video formats with minimal code duplication or + "special casing." This section describes the interface common to all codecs. + For codec-specific details, see the \ref codecs page. + + The following sections are common to all codecs: + - \ref usage_types + - \ref usage_features + - \ref usage_init + - \ref usage_errors + + For more information on decoder and encoder specific usage, see the + following pages: + \if decoder + \li \subpage usage_decode + \endif + \if encoder + \li \subpage usage_encode + \endif + + \section usage_types Important Data Types + There are two important data structures to consider in this interface. + + \subsection usage_ctxs Contexts + A context is a storage area allocated by the calling application that the + codec may write into to store details about a single instance of that codec. + Most of the context is implementation specific, and thus opaque to the + application. The context structure as seen by the application is of fixed + size, and thus can be allocated with automatic storage or dynamically + on the heap. + + Most operations require an initialized codec context. Codec context + instances are codec specific. That is, the codec to be used for the encoded + video must be known at initialization time. See #aom_codec_ctx_t for further + information. + + \subsection usage_ifaces Interfaces + A codec interface is an opaque structure that controls how function calls + into the generic interface are dispatched to their codec-specific + implementations. Applications \ref MUSTNOT attempt to examine or override + this storage, as it contains internal implementation details likely to + change from release to release. + + Each supported codec will expose an interface structure to the application + as an extern reference to a structure of the incomplete type + #aom_codec_iface_t. + + \section usage_features Features + Several "features" are defined that are optionally implemented by codec + algorithms. Indeed, the same algorithm may support different features on + different platforms. The purpose of defining these features is that when + they are implemented, they conform to a common interface. The features, or + capabilities, of an algorithm can be queried from it's interface by using + the aom_codec_get_caps() method. Attempts to invoke features not supported + by an algorithm will generally result in #AOM_CODEC_INCAPABLE. + + \if decoder + Currently defined decoder features include: + \endif + + \section usage_init Initialization + To initialize a codec instance, the address of the codec context + and interface structures are passed to an initialization function. Depending + on the \ref usage_features that the codec supports, the codec could be + initialized in different modes. + + To prevent cases of confusion where the ABI of the library changes, + the ABI is versioned. The ABI version number must be passed at + initialization time to ensure the application is using a header file that + matches the library. The current ABI version number is stored in the + preprocessor macros #AOM_CODEC_ABI_VERSION, #AOM_ENCODER_ABI_VERSION, and + #AOM_DECODER_ABI_VERSION. For convenience, each initialization function has + a wrapper macro that inserts the correct version number. These macros are + named like the initialization methods, but without the _ver suffix. + + + The available initialization methods are: + \if encoder + \li #aom_codec_enc_init (calls aom_codec_enc_init_ver()) + \endif + \if decoder + \li #aom_codec_dec_init (calls aom_codec_dec_init_ver()) + \endif + + + \section usage_errors Error Handling + Almost all codec functions return an error status of type #aom_codec_err_t. + The semantics of how each error condition should be processed is clearly + defined in the definitions of each enumerated value. Error values can be + converted into ASCII strings with the aom_codec_error() and + aom_codec_err_to_string() methods. The difference between these two methods is + that aom_codec_error() returns the error state from an initialized context, + whereas aom_codec_err_to_string() can be used in cases where an error occurs + outside any context. The enumerated value returned from the last call can be + retrieved from the err member of the decoder context as well. + Finally, more detailed error information may be able to be obtained by using + the aom_codec_error_detail() method. Not all errors produce detailed error + information. + + In addition to error information, the codec library's build configuration + is available at runtime on some platforms. This information can be returned + by calling aom_codec_build_config(), and is formatted as a base64 coded string + (comprised of characters in the set [a-z_a-Z0-9+/]). This information is not + useful to an application at runtime, but may be of use to aom for support. + +*/ -- cgit v1.2.3