From 40a355a42d4a9444dc753c04c6608dade2f06a23 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Fri, 19 Apr 2024 03:13:27 +0200 Subject: Adding upstream version 125.0.1. Signed-off-by: Daniel Baumann --- third_party/rust/cc/src/windows/find_tools.rs | 1100 +++++++++++++++++++++++++ 1 file changed, 1100 insertions(+) create mode 100644 third_party/rust/cc/src/windows/find_tools.rs (limited to 'third_party/rust/cc/src/windows/find_tools.rs') diff --git a/third_party/rust/cc/src/windows/find_tools.rs b/third_party/rust/cc/src/windows/find_tools.rs new file mode 100644 index 0000000000..4f0ed87411 --- /dev/null +++ b/third_party/rust/cc/src/windows/find_tools.rs @@ -0,0 +1,1100 @@ +// Copyright 2015 The Rust Project Developers. See the COPYRIGHT +// file at the top-level directory of this distribution and at +// http://rust-lang.org/COPYRIGHT. +// +// Licensed under the Apache License, Version 2.0 or the MIT license +// , at your +// option. This file may not be copied, modified, or distributed +// except according to those terms. + +//! A helper module to looking for windows-specific tools: +//! 1. On Windows host, probe the Windows Registry if needed; +//! 2. On non-Windows host, check specified environment variables. + +#![allow(clippy::upper_case_acronyms)] + +use std::process::Command; + +use crate::Tool; +use crate::ToolFamily; + +const MSVC_FAMILY: ToolFamily = ToolFamily::Msvc { clang_cl: false }; + +#[derive(Copy, Clone)] +struct TargetArch<'a>(pub &'a str); + +impl PartialEq<&str> for TargetArch<'_> { + fn eq(&self, other: &&str) -> bool { + self.0 == *other + } +} + +impl<'a> From> for &'a str { + fn from(target: TargetArch<'a>) -> Self { + target.0 + } +} + +/// Attempts to find a tool within an MSVC installation using the Windows +/// registry as a point to search from. +/// +/// The `target` argument is the target that the tool should work for (e.g. +/// compile or link for) and the `tool` argument is the tool to find (e.g. +/// `cl.exe` or `link.exe`). +/// +/// This function will return `None` if the tool could not be found, or it will +/// return `Some(cmd)` which represents a command that's ready to execute the +/// tool with the appropriate environment variables set. +/// +/// Note that this function always returns `None` for non-MSVC targets. +pub fn find(target: &str, tool: &str) -> Option { + find_tool(target, tool).map(|c| c.to_command()) +} + +/// Similar to the `find` function above, this function will attempt the same +/// operation (finding a MSVC tool in a local install) but instead returns a +/// `Tool` which may be introspected. +pub fn find_tool(target: &str, tool: &str) -> Option { + // This logic is all tailored for MSVC, if we're not that then bail out + // early. + if !target.contains("msvc") { + return None; + } + + // Split the target to get the arch. + let target = TargetArch(target.split_once('-')?.0); + + // Looks like msbuild isn't located in the same location as other tools like + // cl.exe and lib.exe. + if tool.contains("msbuild") { + return impl_::find_msbuild(target); + } + + // Looks like devenv isn't located in the same location as other tools like + // cl.exe and lib.exe. + if tool.contains("devenv") { + return impl_::find_devenv(target); + } + + // Ok, if we're here, now comes the fun part of the probing. Default shells + // or shells like MSYS aren't really configured to execute `cl.exe` and the + // various compiler tools shipped as part of Visual Studio. Here we try to + // first find the relevant tool, then we also have to be sure to fill in + // environment variables like `LIB`, `INCLUDE`, and `PATH` to ensure that + // the tool is actually usable. + + impl_::find_msvc_environment(tool, target) + .or_else(|| impl_::find_msvc_15plus(tool, target)) + .or_else(|| impl_::find_msvc_14(tool, target)) + .or_else(|| impl_::find_msvc_12(tool, target)) + .or_else(|| impl_::find_msvc_11(tool, target)) +} + +/// A version of Visual Studio +#[derive(Debug, PartialEq, Eq, Copy, Clone)] +#[non_exhaustive] +pub enum VsVers { + /// Visual Studio 12 (2013) + Vs12, + /// Visual Studio 14 (2015) + Vs14, + /// Visual Studio 15 (2017) + Vs15, + /// Visual Studio 16 (2019) + Vs16, + /// Visual Studio 17 (2022) + Vs17, +} + +/// Find the most recent installed version of Visual Studio +/// +/// This is used by the cmake crate to figure out the correct +/// generator. +pub fn find_vs_version() -> Result { + match std::env::var("VisualStudioVersion") { + Ok(version) => match &version[..] { + "17.0" => Ok(VsVers::Vs17), + "16.0" => Ok(VsVers::Vs16), + "15.0" => Ok(VsVers::Vs15), + "14.0" => Ok(VsVers::Vs14), + "12.0" => Ok(VsVers::Vs12), + vers => Err(format!( + "\n\n\ + unsupported or unknown VisualStudio version: {}\n\ + if another version is installed consider running \ + the appropriate vcvars script before building this \ + crate\n\ + ", + vers + )), + }, + _ => { + // Check for the presence of a specific registry key + // that indicates visual studio is installed. + if impl_::has_msbuild_version("17.0") { + Ok(VsVers::Vs17) + } else if impl_::has_msbuild_version("16.0") { + Ok(VsVers::Vs16) + } else if impl_::has_msbuild_version("15.0") { + Ok(VsVers::Vs15) + } else if impl_::has_msbuild_version("14.0") { + Ok(VsVers::Vs14) + } else if impl_::has_msbuild_version("12.0") { + Ok(VsVers::Vs12) + } else { + Err(format!( + "\n\n\ + couldn't determine visual studio generator\n\ + if VisualStudio is installed, however, consider \ + running the appropriate vcvars script before building \ + this crate\n\ + " + )) + } + } + } +} + +/// Windows Implementation. +#[cfg(windows)] +mod impl_ { + use crate::windows::com; + use crate::windows::registry::{RegistryKey, LOCAL_MACHINE}; + use crate::windows::setup_config::SetupConfiguration; + use crate::windows::vs_instances::{VsInstances, VswhereInstance}; + use crate::windows::windows_sys::{ + FreeLibrary, GetMachineTypeAttributes, GetProcAddress, LoadLibraryA, UserEnabled, HMODULE, + IMAGE_FILE_MACHINE_AMD64, MACHINE_ATTRIBUTES, S_OK, + }; + use std::convert::TryFrom; + use std::env; + use std::ffi::OsString; + use std::fs::File; + use std::io::Read; + use std::iter; + use std::mem; + use std::path::{Path, PathBuf}; + use std::process::Command; + use std::str::FromStr; + use std::sync::atomic::{AtomicBool, Ordering}; + use std::sync::Once; + + use super::{TargetArch, MSVC_FAMILY}; + use crate::Tool; + + struct MsvcTool { + tool: PathBuf, + libs: Vec, + path: Vec, + include: Vec, + } + + struct LibraryHandle(HMODULE); + + impl LibraryHandle { + fn new(name: &[u8]) -> Option { + let handle = unsafe { LoadLibraryA(name.as_ptr() as _) }; + (!handle.is_null()).then(|| Self(handle)) + } + + /// Get a function pointer to a function in the library. + /// SAFETY: The caller must ensure that the function signature matches the actual function. + /// The easiest way to do this is to add an entry to windows_sys_no_link.list and use the + /// generated function for `func_signature`. + unsafe fn get_proc_address(&self, name: &[u8]) -> Option { + let symbol = unsafe { GetProcAddress(self.0, name.as_ptr() as _) }; + symbol.map(|symbol| unsafe { mem::transmute_copy(&symbol) }) + } + } + + impl Drop for LibraryHandle { + fn drop(&mut self) { + unsafe { FreeLibrary(self.0) }; + } + } + + type GetMachineTypeAttributesFuncType = + unsafe extern "system" fn(u16, *mut MACHINE_ATTRIBUTES) -> i32; + const _: () = { + // Ensure that our hand-written signature matches the actual function signature. + // We can't use `GetMachineTypeAttributes` outside of a const scope otherwise we'll end up statically linking to + // it, which will fail to load on older versions of Windows. + let _: GetMachineTypeAttributesFuncType = GetMachineTypeAttributes; + }; + + fn is_amd64_emulation_supported_inner() -> Option { + // GetMachineTypeAttributes is only available on Win11 22000+, so dynamically load it. + let kernel32 = LibraryHandle::new(b"kernel32.dll\0")?; + // SAFETY: GetMachineTypeAttributesFuncType is checked to match the real function signature. + let get_machine_type_attributes = unsafe { + kernel32 + .get_proc_address::(b"GetMachineTypeAttributes\0") + }?; + let mut attributes = Default::default(); + if unsafe { get_machine_type_attributes(IMAGE_FILE_MACHINE_AMD64, &mut attributes) } == S_OK + { + Some((attributes & UserEnabled) != 0) + } else { + Some(false) + } + } + + fn is_amd64_emulation_supported() -> bool { + // TODO: Replace with a OnceLock once MSRV is 1.70. + static LOAD_VALUE: Once = Once::new(); + static IS_SUPPORTED: AtomicBool = AtomicBool::new(false); + + // Using Relaxed ordering since the Once is providing synchronization. + LOAD_VALUE.call_once(|| { + IS_SUPPORTED.store( + is_amd64_emulation_supported_inner().unwrap_or(false), + Ordering::Relaxed, + ); + }); + IS_SUPPORTED.load(Ordering::Relaxed) + } + + impl MsvcTool { + fn new(tool: PathBuf) -> MsvcTool { + MsvcTool { + tool, + libs: Vec::new(), + path: Vec::new(), + include: Vec::new(), + } + } + + fn into_tool(self) -> Tool { + let MsvcTool { + tool, + libs, + path, + include, + } = self; + let mut tool = Tool::with_family(tool, MSVC_FAMILY); + add_env(&mut tool, "LIB", libs); + add_env(&mut tool, "PATH", path); + add_env(&mut tool, "INCLUDE", include); + tool + } + } + + /// Checks to see if the `VSCMD_ARG_TGT_ARCH` environment variable matches the + /// given target's arch. Returns `None` if the variable does not exist. + fn is_vscmd_target(target: TargetArch<'_>) -> Option { + let vscmd_arch = env::var("VSCMD_ARG_TGT_ARCH").ok()?; + // Convert the Rust target arch to its VS arch equivalent. + let arch = match target.into() { + "x86_64" => "x64", + "aarch64" | "arm64ec" => "arm64", + "i686" | "i586" => "x86", + "thumbv7a" => "arm", + // An unrecognized arch. + _ => return Some(false), + }; + Some(vscmd_arch == arch) + } + + /// Attempt to find the tool using environment variables set by vcvars. + pub(super) fn find_msvc_environment(tool: &str, target: TargetArch<'_>) -> Option { + // Early return if the environment doesn't contain a VC install. + if env::var_os("VCINSTALLDIR").is_none() { + return None; + } + let vs_install_dir = env::var_os("VSINSTALLDIR")?.into(); + + // If the vscmd target differs from the requested target then + // attempt to get the tool using the VS install directory. + if is_vscmd_target(target) == Some(false) { + // We will only get here with versions 15+. + tool_from_vs15plus_instance(tool, target, &vs_install_dir) + } else { + // Fallback to simply using the current environment. + env::var_os("PATH") + .and_then(|path| { + env::split_paths(&path) + .map(|p| p.join(tool)) + .find(|p| p.exists()) + }) + .map(|path| Tool::with_family(path, MSVC_FAMILY)) + } + } + + fn find_msbuild_vs17(target: TargetArch<'_>) -> Option { + find_tool_in_vs16plus_path(r"MSBuild\Current\Bin\MSBuild.exe", target, "17") + } + + #[allow(bare_trait_objects)] + fn vs16plus_instances( + target: TargetArch<'_>, + version: &'static str, + ) -> Box> { + let instances = if let Some(instances) = vs15plus_instances(target) { + instances + } else { + return Box::new(iter::empty()); + }; + Box::new(instances.into_iter().filter_map(move |instance| { + let installation_name = instance.installation_name()?; + if installation_name.starts_with(&format!("VisualStudio/{}.", version)) { + Some(instance.installation_path()?) + } else if installation_name.starts_with(&format!("VisualStudioPreview/{}.", version)) { + Some(instance.installation_path()?) + } else { + None + } + })) + } + + fn find_tool_in_vs16plus_path( + tool: &str, + target: TargetArch<'_>, + version: &'static str, + ) -> Option { + vs16plus_instances(target, version) + .filter_map(|path| { + let path = path.join(tool); + if !path.is_file() { + return None; + } + let mut tool = Tool::with_family(path, MSVC_FAMILY); + if target == "x86_64" { + tool.env.push(("Platform".into(), "X64".into())); + } + if target == "aarch64" || target == "arm64ec" { + tool.env.push(("Platform".into(), "ARM64".into())); + } + Some(tool) + }) + .next() + } + + fn find_msbuild_vs16(target: TargetArch<'_>) -> Option { + find_tool_in_vs16plus_path(r"MSBuild\Current\Bin\MSBuild.exe", target, "16") + } + + // In MSVC 15 (2017) MS once again changed the scheme for locating + // the tooling. Now we must go through some COM interfaces, which + // is super fun for Rust. + // + // Note that much of this logic can be found [online] wrt paths, COM, etc. + // + // [online]: https://blogs.msdn.microsoft.com/vcblog/2017/03/06/finding-the-visual-c-compiler-tools-in-visual-studio-2017/ + // + // Returns MSVC 15+ instances (15, 16 right now), the order should be consider undefined. + // + // However, on ARM64 this method doesn't work because VS Installer fails to register COM component on ARM64. + // Hence, as the last resort we try to use vswhere.exe to list available instances. + fn vs15plus_instances(target: TargetArch<'_>) -> Option { + vs15plus_instances_using_com().or_else(|| vs15plus_instances_using_vswhere(target)) + } + + fn vs15plus_instances_using_com() -> Option { + com::initialize().ok()?; + + let config = SetupConfiguration::new().ok()?; + let enum_setup_instances = config.enum_all_instances().ok()?; + + Some(VsInstances::ComBased(enum_setup_instances)) + } + + fn vs15plus_instances_using_vswhere(target: TargetArch<'_>) -> Option { + let program_files_path: PathBuf = env::var("ProgramFiles(x86)") + .or_else(|_| env::var("ProgramFiles")) + .ok()? + .into(); + + let vswhere_path = + program_files_path.join(r"Microsoft Visual Studio\Installer\vswhere.exe"); + + if !vswhere_path.exists() { + return None; + } + + let tools_arch = match target.into() { + "i586" | "i686" | "x86_64" => Some("x86.x64"), + "arm" | "thumbv7a" => Some("ARM"), + "aarch64" | "arm64ec" => Some("ARM64"), + _ => None, + }; + + let vswhere_output = Command::new(vswhere_path) + .args(&[ + "-latest", + "-products", + "*", + "-requires", + &format!("Microsoft.VisualStudio.Component.VC.Tools.{}", tools_arch?), + "-format", + "text", + "-nologo", + ]) + .stderr(std::process::Stdio::inherit()) + .output() + .ok()?; + + let vs_instances = + VsInstances::VswhereBased(VswhereInstance::try_from(&vswhere_output.stdout).ok()?); + + Some(vs_instances) + } + + // Inspired from official microsoft/vswhere ParseVersionString + // i.e. at most four u16 numbers separated by '.' + fn parse_version(version: &str) -> Option> { + version + .split('.') + .map(|chunk| u16::from_str(chunk).ok()) + .collect() + } + + pub(super) fn find_msvc_15plus(tool: &str, target: TargetArch<'_>) -> Option { + let iter = vs15plus_instances(target)?; + iter.into_iter() + .filter_map(|instance| { + let version = parse_version(&instance.installation_version()?)?; + let instance_path = instance.installation_path()?; + let tool = tool_from_vs15plus_instance(tool, target, &instance_path)?; + Some((version, tool)) + }) + .max_by(|(a_version, _), (b_version, _)| a_version.cmp(b_version)) + .map(|(_version, tool)| tool) + } + + // While the paths to Visual Studio 2017's devenv and MSBuild could + // potentially be retrieved from the registry, finding them via + // SetupConfiguration has shown to be [more reliable], and is preferred + // according to Microsoft. To help head off potential regressions though, + // we keep the registry method as a fallback option. + // + // [more reliable]: https://github.com/rust-lang/cc-rs/pull/331 + fn find_tool_in_vs15_path(tool: &str, target: TargetArch<'_>) -> Option { + let mut path = match vs15plus_instances(target) { + Some(instances) => instances + .into_iter() + .filter_map(|instance| instance.installation_path()) + .map(|path| path.join(tool)) + .find(|path| path.is_file()), + None => None, + }; + + if path.is_none() { + let key = r"SOFTWARE\WOW6432Node\Microsoft\VisualStudio\SxS\VS7"; + path = LOCAL_MACHINE + .open(key.as_ref()) + .ok() + .and_then(|key| key.query_str("15.0").ok()) + .map(|path| PathBuf::from(path).join(tool)) + .and_then(|path| if path.is_file() { Some(path) } else { None }); + } + + path.map(|path| { + let mut tool = Tool::with_family(path, MSVC_FAMILY); + if target == "x86_64" { + tool.env.push(("Platform".into(), "X64".into())); + } else if target == "aarch64" { + tool.env.push(("Platform".into(), "ARM64".into())); + } + tool + }) + } + + fn tool_from_vs15plus_instance( + tool: &str, + target: TargetArch<'_>, + instance_path: &PathBuf, + ) -> Option { + let (root_path, bin_path, host_dylib_path, lib_path, alt_lib_path, include_path) = + vs15plus_vc_paths(target, instance_path)?; + let tool_path = bin_path.join(tool); + if !tool_path.exists() { + return None; + }; + + let mut tool = MsvcTool::new(tool_path); + tool.path.push(bin_path.clone()); + tool.path.push(host_dylib_path); + if let Some(alt_lib_path) = alt_lib_path { + tool.libs.push(alt_lib_path); + } + tool.libs.push(lib_path); + tool.include.push(include_path); + + if let Some((atl_lib_path, atl_include_path)) = atl_paths(target, &root_path) { + tool.libs.push(atl_lib_path); + tool.include.push(atl_include_path); + } + + add_sdks(&mut tool, target)?; + + Some(tool.into_tool()) + } + + fn vs15plus_vc_paths( + target: TargetArch<'_>, + instance_path: &Path, + ) -> Option<(PathBuf, PathBuf, PathBuf, PathBuf, Option, PathBuf)> { + let version = vs15plus_vc_read_version(instance_path)?; + + let hosts = match host_arch() { + X86 => &["X86"], + X86_64 => &["X64"], + // Starting with VS 17.4, there is a natively hosted compiler on ARM64: + // https://devblogs.microsoft.com/visualstudio/arm64-visual-studio-is-officially-here/ + // On older versions of VS, we use x64 if running under emulation is supported, + // otherwise use x86. + AARCH64 => { + if is_amd64_emulation_supported() { + &["ARM64", "X64", "X86"][..] + } else { + &["ARM64", "X86"] + } + } + _ => return None, + }; + let target = lib_subdir(target)?; + // The directory layout here is MSVC/bin/Host$host/$target/ + let path = instance_path.join(r"VC\Tools\MSVC").join(version); + // We use the first available host architecture that can build for the target + let (host_path, host) = hosts.iter().find_map(|&x| { + let candidate = path.join("bin").join(format!("Host{}", x)); + if candidate.join(target).exists() { + Some((candidate, x)) + } else { + None + } + })?; + // This is the path to the toolchain for a particular target, running + // on a given host + let bin_path = host_path.join(target); + // But! we also need PATH to contain the target directory for the host + // architecture, because it contains dlls like mspdb140.dll compiled for + // the host architecture. + let host_dylib_path = host_path.join(host.to_lowercase()); + let lib_path = path.join("lib").join(target); + let alt_lib_path = (target == "arm64ec").then(|| path.join("lib").join("arm64ec")); + let include_path = path.join("include"); + Some(( + path, + bin_path, + host_dylib_path, + lib_path, + alt_lib_path, + include_path, + )) + } + + fn vs15plus_vc_read_version(dir: &Path) -> Option { + // Try to open the default version file. + let mut version_path: PathBuf = + dir.join(r"VC\Auxiliary\Build\Microsoft.VCToolsVersion.default.txt"); + let mut version_file = if let Ok(f) = File::open(&version_path) { + f + } else { + // If the default doesn't exist, search for other version files. + // These are in the form Microsoft.VCToolsVersion.v143.default.txt + // where `143` is any three decimal digit version number. + // This sorts versions by lexical order and selects the highest version. + let mut version_file = String::new(); + version_path.pop(); + for file in version_path.read_dir().ok()? { + let name = file.ok()?.file_name(); + let name = name.to_str()?; + if name.starts_with("Microsoft.VCToolsVersion.v") + && name.ends_with(".default.txt") + && name > &version_file + { + version_file.replace_range(.., name); + } + } + if version_file.is_empty() { + return None; + } + version_path.push(version_file); + File::open(version_path).ok()? + }; + + // Get the version string from the file we found. + let mut version = String::new(); + version_file.read_to_string(&mut version).ok()?; + version.truncate(version.trim_end().len()); + Some(version) + } + + fn atl_paths(target: TargetArch<'_>, path: &Path) -> Option<(PathBuf, PathBuf)> { + let atl_path = path.join("atlmfc"); + let sub = lib_subdir(target)?; + if atl_path.exists() { + Some((atl_path.join("lib").join(sub), atl_path.join("include"))) + } else { + None + } + } + + // For MSVC 14 we need to find the Universal CRT as well as either + // the Windows 10 SDK or Windows 8.1 SDK. + pub(super) fn find_msvc_14(tool: &str, target: TargetArch<'_>) -> Option { + let vcdir = get_vc_dir("14.0")?; + let mut tool = get_tool(tool, &vcdir, target)?; + add_sdks(&mut tool, target)?; + Some(tool.into_tool()) + } + + fn add_sdks(tool: &mut MsvcTool, target: TargetArch<'_>) -> Option<()> { + let sub = lib_subdir(target)?; + let (ucrt, ucrt_version) = get_ucrt_dir()?; + + let host = match host_arch() { + X86 => "x86", + X86_64 => "x64", + AARCH64 => "arm64", + _ => return None, + }; + + tool.path + .push(ucrt.join("bin").join(&ucrt_version).join(host)); + + let ucrt_include = ucrt.join("include").join(&ucrt_version); + tool.include.push(ucrt_include.join("ucrt")); + + let ucrt_lib = ucrt.join("lib").join(&ucrt_version); + tool.libs.push(ucrt_lib.join("ucrt").join(sub)); + + if let Some((sdk, version)) = get_sdk10_dir() { + tool.path.push(sdk.join("bin").join(host)); + let sdk_lib = sdk.join("lib").join(&version); + tool.libs.push(sdk_lib.join("um").join(sub)); + let sdk_include = sdk.join("include").join(&version); + tool.include.push(sdk_include.join("um")); + tool.include.push(sdk_include.join("cppwinrt")); + tool.include.push(sdk_include.join("winrt")); + tool.include.push(sdk_include.join("shared")); + } else if let Some(sdk) = get_sdk81_dir() { + tool.path.push(sdk.join("bin").join(host)); + let sdk_lib = sdk.join("lib").join("winv6.3"); + tool.libs.push(sdk_lib.join("um").join(sub)); + let sdk_include = sdk.join("include"); + tool.include.push(sdk_include.join("um")); + tool.include.push(sdk_include.join("winrt")); + tool.include.push(sdk_include.join("shared")); + } + + Some(()) + } + + // For MSVC 12 we need to find the Windows 8.1 SDK. + pub(super) fn find_msvc_12(tool: &str, target: TargetArch<'_>) -> Option { + let vcdir = get_vc_dir("12.0")?; + let mut tool = get_tool(tool, &vcdir, target)?; + let sub = lib_subdir(target)?; + let sdk81 = get_sdk81_dir()?; + tool.path.push(sdk81.join("bin").join(sub)); + let sdk_lib = sdk81.join("lib").join("winv6.3"); + tool.libs.push(sdk_lib.join("um").join(sub)); + let sdk_include = sdk81.join("include"); + tool.include.push(sdk_include.join("shared")); + tool.include.push(sdk_include.join("um")); + tool.include.push(sdk_include.join("winrt")); + Some(tool.into_tool()) + } + + // For MSVC 11 we need to find the Windows 8 SDK. + pub(super) fn find_msvc_11(tool: &str, target: TargetArch<'_>) -> Option { + let vcdir = get_vc_dir("11.0")?; + let mut tool = get_tool(tool, &vcdir, target)?; + let sub = lib_subdir(target)?; + let sdk8 = get_sdk8_dir()?; + tool.path.push(sdk8.join("bin").join(sub)); + let sdk_lib = sdk8.join("lib").join("win8"); + tool.libs.push(sdk_lib.join("um").join(sub)); + let sdk_include = sdk8.join("include"); + tool.include.push(sdk_include.join("shared")); + tool.include.push(sdk_include.join("um")); + tool.include.push(sdk_include.join("winrt")); + Some(tool.into_tool()) + } + + fn add_env(tool: &mut Tool, env: &str, paths: Vec) { + let prev = env::var_os(env).unwrap_or(OsString::new()); + let prev = env::split_paths(&prev); + let new = paths.into_iter().chain(prev); + tool.env + .push((env.to_string().into(), env::join_paths(new).unwrap())); + } + + // Given a possible MSVC installation directory, we look for the linker and + // then add the MSVC library path. + fn get_tool(tool: &str, path: &Path, target: TargetArch<'_>) -> Option { + bin_subdir(target) + .into_iter() + .map(|(sub, host)| { + ( + path.join("bin").join(sub).join(tool), + path.join("bin").join(host), + ) + }) + .filter(|(path, _)| path.is_file()) + .map(|(path, host)| { + let mut tool = MsvcTool::new(path); + tool.path.push(host); + tool + }) + .filter_map(|mut tool| { + let sub = vc_lib_subdir(target)?; + tool.libs.push(path.join("lib").join(sub)); + tool.include.push(path.join("include")); + let atlmfc_path = path.join("atlmfc"); + if atlmfc_path.exists() { + tool.libs.push(atlmfc_path.join("lib").join(sub)); + tool.include.push(atlmfc_path.join("include")); + } + Some(tool) + }) + .next() + } + + // To find MSVC we look in a specific registry key for the version we are + // trying to find. + fn get_vc_dir(ver: &str) -> Option { + let key = r"SOFTWARE\Microsoft\VisualStudio\SxS\VC7"; + let key = LOCAL_MACHINE.open(key.as_ref()).ok()?; + let path = key.query_str(ver).ok()?; + Some(path.into()) + } + + // To find the Universal CRT we look in a specific registry key for where + // all the Universal CRTs are located and then sort them asciibetically to + // find the newest version. While this sort of sorting isn't ideal, it is + // what vcvars does so that's good enough for us. + // + // Returns a pair of (root, version) for the ucrt dir if found + fn get_ucrt_dir() -> Option<(PathBuf, String)> { + let key = r"SOFTWARE\Microsoft\Windows Kits\Installed Roots"; + let key = LOCAL_MACHINE.open(key.as_ref()).ok()?; + let root = key.query_str("KitsRoot10").ok()?; + let readdir = Path::new(&root).join("lib").read_dir().ok()?; + let max_libdir = readdir + .filter_map(|dir| dir.ok()) + .map(|dir| dir.path()) + .filter(|dir| { + dir.components() + .last() + .and_then(|c| c.as_os_str().to_str()) + .map(|c| c.starts_with("10.") && dir.join("ucrt").is_dir()) + .unwrap_or(false) + }) + .max()?; + let version = max_libdir.components().last().unwrap(); + let version = version.as_os_str().to_str().unwrap().to_string(); + Some((root.into(), version)) + } + + // Vcvars finds the correct version of the Windows 10 SDK by looking + // for the include `um\Windows.h` because sometimes a given version will + // only have UCRT bits without the rest of the SDK. Since we only care about + // libraries and not includes, we instead look for `um\x64\kernel32.lib`. + // Since the 32-bit and 64-bit libraries are always installed together we + // only need to bother checking x64, making this code a tiny bit simpler. + // Like we do for the Universal CRT, we sort the possibilities + // asciibetically to find the newest one as that is what vcvars does. + // Before doing that, we check the "WindowsSdkDir" and "WindowsSDKVersion" + // environment variables set by vcvars to use the environment sdk version + // if one is already configured. + fn get_sdk10_dir() -> Option<(PathBuf, String)> { + if let (Ok(root), Ok(version)) = (env::var("WindowsSdkDir"), env::var("WindowsSDKVersion")) + { + return Some((root.into(), version.trim_end_matches('\\').to_string())); + } + + let key = r"SOFTWARE\Microsoft\Microsoft SDKs\Windows\v10.0"; + let key = LOCAL_MACHINE.open(key.as_ref()).ok()?; + let root = key.query_str("InstallationFolder").ok()?; + let readdir = Path::new(&root).join("lib").read_dir().ok()?; + let mut dirs = readdir + .filter_map(|dir| dir.ok()) + .map(|dir| dir.path()) + .collect::>(); + dirs.sort(); + let dir = dirs + .into_iter() + .rev() + .filter(|dir| dir.join("um").join("x64").join("kernel32.lib").is_file()) + .next()?; + let version = dir.components().last().unwrap(); + let version = version.as_os_str().to_str().unwrap().to_string(); + Some((root.into(), version)) + } + + // Interestingly there are several subdirectories, `win7` `win8` and + // `winv6.3`. Vcvars seems to only care about `winv6.3` though, so the same + // applies to us. Note that if we were targeting kernel mode drivers + // instead of user mode applications, we would care. + fn get_sdk81_dir() -> Option { + let key = r"SOFTWARE\Microsoft\Microsoft SDKs\Windows\v8.1"; + let key = LOCAL_MACHINE.open(key.as_ref()).ok()?; + let root = key.query_str("InstallationFolder").ok()?; + Some(root.into()) + } + + fn get_sdk8_dir() -> Option { + let key = r"SOFTWARE\Microsoft\Microsoft SDKs\Windows\v8.0"; + let key = LOCAL_MACHINE.open(key.as_ref()).ok()?; + let root = key.query_str("InstallationFolder").ok()?; + Some(root.into()) + } + + const PROCESSOR_ARCHITECTURE_INTEL: u16 = 0; + const PROCESSOR_ARCHITECTURE_AMD64: u16 = 9; + const PROCESSOR_ARCHITECTURE_ARM64: u16 = 12; + const X86: u16 = PROCESSOR_ARCHITECTURE_INTEL; + const X86_64: u16 = PROCESSOR_ARCHITECTURE_AMD64; + const AARCH64: u16 = PROCESSOR_ARCHITECTURE_ARM64; + + // When choosing the tool to use, we have to choose the one which matches + // the target architecture. Otherwise we end up in situations where someone + // on 32-bit Windows is trying to cross compile to 64-bit and it tries to + // invoke the native 64-bit compiler which won't work. + // + // For the return value of this function, the first member of the tuple is + // the folder of the tool we will be invoking, while the second member is + // the folder of the host toolchain for that tool which is essential when + // using a cross linker. We return a Vec since on x64 there are often two + // linkers that can target the architecture we desire. The 64-bit host + // linker is preferred, and hence first, due to 64-bit allowing it more + // address space to work with and potentially being faster. + fn bin_subdir(target: TargetArch<'_>) -> Vec<(&'static str, &'static str)> { + match (target.into(), host_arch()) { + ("i586", X86) | ("i686", X86) => vec![("", "")], + ("i586", X86_64) | ("i686", X86_64) => vec![("amd64_x86", "amd64"), ("", "")], + ("x86_64", X86) => vec![("x86_amd64", "")], + ("x86_64", X86_64) => vec![("amd64", "amd64"), ("x86_amd64", "")], + ("arm", X86) | ("thumbv7a", X86) => vec![("x86_arm", "")], + ("arm", X86_64) | ("thumbv7a", X86_64) => vec![("amd64_arm", "amd64"), ("x86_arm", "")], + _ => vec![], + } + } + + fn lib_subdir(target: TargetArch<'_>) -> Option<&'static str> { + match target.into() { + "i586" | "i686" => Some("x86"), + "x86_64" => Some("x64"), + "arm" | "thumbv7a" => Some("arm"), + "aarch64" | "arm64ec" => Some("arm64"), + _ => None, + } + } + + // MSVC's x86 libraries are not in a subfolder + fn vc_lib_subdir(target: TargetArch<'_>) -> Option<&'static str> { + match target.into() { + "i586" | "i686" => Some(""), + "x86_64" => Some("amd64"), + "arm" | "thumbv7a" => Some("arm"), + "aarch64" => Some("arm64"), + _ => None, + } + } + + #[allow(bad_style)] + fn host_arch() -> u16 { + type DWORD = u32; + type WORD = u16; + type LPVOID = *mut u8; + type DWORD_PTR = usize; + + #[repr(C)] + struct SYSTEM_INFO { + wProcessorArchitecture: WORD, + _wReserved: WORD, + _dwPageSize: DWORD, + _lpMinimumApplicationAddress: LPVOID, + _lpMaximumApplicationAddress: LPVOID, + _dwActiveProcessorMask: DWORD_PTR, + _dwNumberOfProcessors: DWORD, + _dwProcessorType: DWORD, + _dwAllocationGranularity: DWORD, + _wProcessorLevel: WORD, + _wProcessorRevision: WORD, + } + + extern "system" { + fn GetNativeSystemInfo(lpSystemInfo: *mut SYSTEM_INFO); + } + + unsafe { + let mut info = mem::zeroed(); + GetNativeSystemInfo(&mut info); + info.wProcessorArchitecture + } + } + + // Given a registry key, look at all the sub keys and find the one which has + // the maximal numeric value. + // + // Returns the name of the maximal key as well as the opened maximal key. + fn max_version(key: &RegistryKey) -> Option<(OsString, RegistryKey)> { + let mut max_vers = 0; + let mut max_key = None; + for subkey in key.iter().filter_map(|k| k.ok()) { + let val = subkey + .to_str() + .and_then(|s| s.trim_left_matches("v").replace('.', "").parse().ok()); + let val = match val { + Some(s) => s, + None => continue, + }; + if val > max_vers { + if let Ok(k) = key.open(&subkey) { + max_vers = val; + max_key = Some((subkey, k)); + } + } + } + max_key + } + + pub(super) fn has_msbuild_version(version: &str) -> bool { + match version { + "17.0" => { + find_msbuild_vs17(TargetArch("x86_64")).is_some() + || find_msbuild_vs17(TargetArch("i686")).is_some() + || find_msbuild_vs17(TargetArch("aarch64")).is_some() + } + "16.0" => { + find_msbuild_vs16(TargetArch("x86_64")).is_some() + || find_msbuild_vs16(TargetArch("i686")).is_some() + || find_msbuild_vs16(TargetArch("aarch64")).is_some() + } + "15.0" => { + find_msbuild_vs15(TargetArch("x86_64")).is_some() + || find_msbuild_vs15(TargetArch("i686")).is_some() + || find_msbuild_vs15(TargetArch("aarch64")).is_some() + } + "12.0" | "14.0" => LOCAL_MACHINE + .open(&OsString::from(format!( + "SOFTWARE\\Microsoft\\MSBuild\\ToolsVersions\\{}", + version + ))) + .is_ok(), + _ => false, + } + } + + pub(super) fn find_devenv(target: TargetArch<'_>) -> Option { + find_devenv_vs15(target) + } + + fn find_devenv_vs15(target: TargetArch<'_>) -> Option { + find_tool_in_vs15_path(r"Common7\IDE\devenv.exe", target) + } + + // see http://stackoverflow.com/questions/328017/path-to-msbuild + pub(super) fn find_msbuild(target: TargetArch<'_>) -> Option { + // VS 15 (2017) changed how to locate msbuild + if let Some(r) = find_msbuild_vs17(target) { + Some(r) + } else if let Some(r) = find_msbuild_vs16(target) { + return Some(r); + } else if let Some(r) = find_msbuild_vs15(target) { + return Some(r); + } else { + find_old_msbuild(target) + } + } + + fn find_msbuild_vs15(target: TargetArch<'_>) -> Option { + find_tool_in_vs15_path(r"MSBuild\15.0\Bin\MSBuild.exe", target) + } + + fn find_old_msbuild(target: TargetArch<'_>) -> Option { + let key = r"SOFTWARE\Microsoft\MSBuild\ToolsVersions"; + LOCAL_MACHINE + .open(key.as_ref()) + .ok() + .and_then(|key| { + max_version(&key).and_then(|(_vers, key)| key.query_str("MSBuildToolsPath").ok()) + }) + .map(|path| { + let mut path = PathBuf::from(path); + path.push("MSBuild.exe"); + let mut tool = Tool::with_family(path, MSVC_FAMILY); + if target == "x86_64" { + tool.env.push(("Platform".into(), "X64".into())); + } + tool + }) + } +} + +/// Non-Windows Implementation. +#[cfg(not(windows))] +mod impl_ { + use std::{env, ffi::OsString}; + + use super::{TargetArch, MSVC_FAMILY}; + use crate::Tool; + + /// Finding msbuild.exe tool under unix system is not currently supported. + /// Maybe can check it using an environment variable looks like `MSBUILD_BIN`. + pub(super) fn find_msbuild(_target: TargetArch<'_>) -> Option { + None + } + + // Finding devenv.exe tool under unix system is not currently supported. + // Maybe can check it using an environment variable looks like `DEVENV_BIN`. + pub(super) fn find_devenv(_target: TargetArch<'_>) -> Option { + None + } + + /// Attempt to find the tool using environment variables set by vcvars. + pub(super) fn find_msvc_environment(tool: &str, _target: TargetArch<'_>) -> Option { + // Early return if the environment doesn't contain a VC install. + let vc_install_dir = env::var_os("VCINSTALLDIR")?; + let vs_install_dir = env::var_os("VSINSTALLDIR")?; + + let get_tool = |install_dir: OsString| { + env::split_paths(&install_dir) + .map(|p| p.join(tool)) + .find(|p| p.exists()) + .map(|path| Tool::with_family(path.into(), MSVC_FAMILY)) + }; + + // Take the path of tool for the vc install directory. + get_tool(vc_install_dir) + // Take the path of tool for the vs install directory. + .or_else(|| get_tool(vs_install_dir)) + // Take the path of tool for the current path environment. + .or_else(|| env::var_os("PATH").and_then(|path| get_tool(path))) + } + + pub(super) fn find_msvc_15plus(_tool: &str, _target: TargetArch<'_>) -> Option { + None + } + + // For MSVC 14 we need to find the Universal CRT as well as either + // the Windows 10 SDK or Windows 8.1 SDK. + pub(super) fn find_msvc_14(_tool: &str, _target: TargetArch<'_>) -> Option { + None + } + + // For MSVC 12 we need to find the Windows 8.1 SDK. + pub(super) fn find_msvc_12(_tool: &str, _target: TargetArch<'_>) -> Option { + None + } + + // For MSVC 11 we need to find the Windows 8 SDK. + pub(super) fn find_msvc_11(_tool: &str, _target: TargetArch<'_>) -> Option { + None + } + + pub(super) fn has_msbuild_version(version: &str) -> bool { + match version { + "17.0" => false, + "16.0" => false, + "15.0" => false, + "12.0" | "14.0" => false, + _ => false, + } + } +} -- cgit v1.2.3